Socket
Socket
Sign inDemoInstall

lgcord.js

Package Overview
Dependencies
12
Maintainers
3
Versions
10
Alerts
File Explorer

Advanced tools

Install Socket

Detect and block malicious and high-risk dependencies

Install

Comparing version 0.6.0 to 0.6.3

output/data-objects/discord-application-command-permissions.d.ts

1

output/api/websocket-data.js

@@ -7,2 +7,3 @@ "use strict";

this.resume = false;
this.resume_url = '';
this.session_id = '';

@@ -9,0 +10,0 @@ this.seq = -1;

export declare enum DiscordButtonStyle {
/**
* blurple
*/
PRIMARY = 1,
/**
* grey
*/
SECONDARY = 2,
/**
* green
*/
SUCCESS = 3,
/**
* red
*/
DANGER = 4,
/**
* grey
*/
LINK = 5
}

@@ -6,7 +6,22 @@ "use strict";

(function (DiscordButtonStyle) {
/**
* blurple
*/
DiscordButtonStyle[DiscordButtonStyle["PRIMARY"] = 1] = "PRIMARY";
/**
* grey
*/
DiscordButtonStyle[DiscordButtonStyle["SECONDARY"] = 2] = "SECONDARY";
/**
* green
*/
DiscordButtonStyle[DiscordButtonStyle["SUCCESS"] = 3] = "SUCCESS";
/**
* red
*/
DiscordButtonStyle[DiscordButtonStyle["DANGER"] = 4] = "DANGER";
/**
* grey
*/
DiscordButtonStyle[DiscordButtonStyle["LINK"] = 5] = "LINK";
})(DiscordButtonStyle = exports.DiscordButtonStyle || (exports.DiscordButtonStyle = {}));
export declare enum DiscordComponentType {
/**
* A container for other components
*/
ACTION_ROW = 1,
/**
* A button object
*/
BUTTON = 2,
/**
* A select menu for picking from choices
*/
SELECT_MENU = 3
}

@@ -6,5 +6,14 @@ "use strict";

(function (DiscordComponentType) {
/**
* A container for other components
*/
DiscordComponentType[DiscordComponentType["ACTION_ROW"] = 1] = "ACTION_ROW";
/**
* A button object
*/
DiscordComponentType[DiscordComponentType["BUTTON"] = 2] = "BUTTON";
/**
* A select menu for picking from choices
*/
DiscordComponentType[DiscordComponentType["SELECT_MENU"] = 3] = "SELECT_MENU";
})(DiscordComponentType = exports.DiscordComponentType || (exports.DiscordComponentType = {}));
export declare enum DiscordInteractionCallbackType {
/**
* ACK a Ping
*/
PONG = 1,
/**
* A button object
*/
CHANNEL_MESSAGE_WITH_SOURCE = 4,
/**
* ACK an interaction and edit a response later, the user sees a loading state
*/
DEFERRED_CHANNEL_MESSAGE_WITH_SOURCE = 5,
/**
* For components, ACK an interaction and edit the original message later; the user does not see a loading state
*/
DEFERRED_UPDATE_MESSAGE = 6,
/**
* For components, edit the message the component was attached to
*/
UPDATE_MESSAGE = 7
}

@@ -6,7 +6,22 @@ "use strict";

(function (DiscordInteractionCallbackType) {
/**
* ACK a Ping
*/
DiscordInteractionCallbackType[DiscordInteractionCallbackType["PONG"] = 1] = "PONG";
/**
* A button object
*/
DiscordInteractionCallbackType[DiscordInteractionCallbackType["CHANNEL_MESSAGE_WITH_SOURCE"] = 4] = "CHANNEL_MESSAGE_WITH_SOURCE";
/**
* ACK an interaction and edit a response later, the user sees a loading state
*/
DiscordInteractionCallbackType[DiscordInteractionCallbackType["DEFERRED_CHANNEL_MESSAGE_WITH_SOURCE"] = 5] = "DEFERRED_CHANNEL_MESSAGE_WITH_SOURCE";
/**
* For components, ACK an interaction and edit the original message later; the user does not see a loading state
*/
DiscordInteractionCallbackType[DiscordInteractionCallbackType["DEFERRED_UPDATE_MESSAGE"] = 6] = "DEFERRED_UPDATE_MESSAGE";
/**
* For components, edit the message the component was attached to
*/
DiscordInteractionCallbackType[DiscordInteractionCallbackType["UPDATE_MESSAGE"] = 7] = "UPDATE_MESSAGE";
})(DiscordInteractionCallbackType = exports.DiscordInteractionCallbackType || (exports.DiscordInteractionCallbackType = {}));

3

output/data-objects/discord-api-error.d.ts

@@ -5,4 +5,5 @@ export declare class DiscordAPIError {

errors: any;
method: string;
endpoint: string;
constructor(code: number, message: string, errors: any, endpoint: string);
constructor(code: number, message: string, errors: any, method: string, endpoint: string);
}

@@ -5,6 +5,7 @@ "use strict";

class DiscordAPIError {
constructor(code, message, errors, endpoint) {
constructor(code, message, errors, method, endpoint) {
this.code = code;
this.message = message;
this.errors = errors;
this.method = method;
this.endpoint = endpoint;

@@ -11,0 +12,0 @@ }

import { DiscordApplicationCommandOptionType } from '../custom-types/discord-application-command-option-type';
export default class DiscordApplicationCommandInteractionDataOption {
/**
* The name of the parameter
*/
name: string;
/**
* Value of application command option type
*/
type: DiscordApplicationCommandOptionType;
/**
* The value of the option resulting from user input
*/
value?: string | number;
/**
* Present if this option is a group or subcommand
*/
options?: DiscordApplicationCommandInteractionDataOption[];
/**
* true if this option is the currently focused option for autocomplete
*/
focused?: boolean;

@@ -8,0 +23,0 @@ constructor(name: string, type: DiscordApplicationCommandOptionType);

export declare class DiscordApplicationCommandOptionChoiceStructure {
/**
* 1-100 character choice name
*/
name: string;
/**
* Value of the choice, up to 100 characters if string
*/
value: string | number;

@@ -4,0 +10,0 @@ constructor(name: string, value: string | number);

@@ -5,11 +5,53 @@ import { DiscordApplicationCommandOptionType } from '../custom-types/discord-application-command-option-type';

export declare class DiscordApplicationCommandOption {
/**
* One of application command option type the type of option
*/
type: DiscordApplicationCommandOptionType;
/**
* 1-32 character name
*/
name: string;
/**
* Localization dictionary for the name field. Values follow the same restrictions as name
*/
name_localizations?: {
[key: string]: string;
};
/**
* 1 - 100 character description
*/
description: string;
/**
* Localization dictionary for the description field. Values follow the same restrictions as description
*/
description_localizations?: {
[key: string]: string;
};
/**
* If the parameter is required or optional--default false
*/
required?: boolean;
/**
* Types for the user to pick from, max 25
*/
choices: DiscordApplicationCommandOptionChoiceStructure[];
/**
* Array of application command option if the option is a subcommand or subcommand group type, these nested options will be the parameters
*/
options: DiscordApplicationCommandOption[];
/**
* If the option is a channel type, the channels shown will be restricted to these types
*/
channel_types: DiscordChannelType[];
/**
* For INTEGER options, double for NUMBER options if the option is an INTEGER or NUMBER type, the minimum value permitted
*/
min_value?: number;
/**
* For INTEGER options, double for NUMBER options if the option is an INTEGER or NUMBER type, the maximum value permitted
*/
max_value?: number;
/**
* If autocomplete interactions are enabled for this STRING, INTEGER, or NUMBER type option
*/
autocomplete?: boolean;

@@ -16,0 +58,0 @@ constructor(name: string, description: string, type: DiscordApplicationCommandOptionType);

@@ -9,5 +9,14 @@ "use strict";

constructor(name, description, type) {
this.choices = []; // Types for the user to pick from, max 25
this.options = []; // Array of application command option if the option is a subcommand or subcommand group type, these nested options will be the parameters
this.channel_types = []; // If the option is a channel type, the channels shown will be restricted to these types
/**
* Types for the user to pick from, max 25
*/
this.choices = [];
/**
* Array of application command option if the option is a subcommand or subcommand group type, these nested options will be the parameters
*/
this.options = [];
/**
* If the option is a channel type, the channels shown will be restricted to these types
*/
this.channel_types = [];
this.name = name;

@@ -14,0 +23,0 @@ this.description = description;

@@ -5,10 +5,49 @@ import { DiscordApplicationCommandType } from '../custom-types/discord-application-command-type';

export declare class DiscordApplicationCommand {
/**
* Unique id of the command
*/
id?: Snowflake;
/**
* One of application command type the type of command, defaults 1 if not set
*/
type: DiscordApplicationCommandType;
/**
* Unique id of the parent application
*/
application_id: Snowflake;
/**
* Guild id of the command, if not global
*/
guild_id?: Snowflake;
/**
* 1 - 32 character name
*/
name: string;
/**
* Localization dictionary for the name field. Values follow the same restrictions as name
*/
name_localizations?: {
[key: string]: string;
};
/**
* 1 - 100 character description for CHAT_INPUT commands, empty string for USER and MESSAGE commands
*/
description: string;
/**
* Localization dictionary for the description field. Values follow the same restrictions as description
*/
description_localizations?: {
[key: string]: string;
};
/**
* The parameters for the command, max 25 CHAT_INPUT
*/
options: DiscordApplicationCommandOption[];
/**
* Whether the command is enabled by default when the app is added to a guild
*/
default_permission?: boolean;
/**
* Autoincrementing version identifier updated during substantial record changes
*/
version?: Snowflake;

@@ -15,0 +54,0 @@ constructor(application_id: Snowflake, name: string, description: string);

@@ -10,3 +10,6 @@ "use strict";

constructor(application_id, name, description) {
this.options = []; // The parameters for the command, max 25 CHAT_INPUT
/**
* The parameters for the command, max 25 CHAT_INPUT
*/
this.options = [];
this.application_id = application_id;

@@ -13,0 +16,0 @@ this.name = name;

import { Snowflake } from '../custom-types/snowflake';
export default class DiscordApplication {
/**
* The id of the app
*/
id: Snowflake;
constructor(id: Snowflake);
/**
* The name of the app
*/
name: string;
/**
* The icon hash of the app
*/
icon?: string;
/**
* the description of the app
*/
description: string;
/**
* An array of rpc origin urls, if rpc is enabled
*/
rpc_origins?: string[];
/**
* when false only app owner can join the app's bot to guilds
*/
bot_public: boolean;
constructor(id: Snowflake, name: string, description: string, bot_public: boolean);
static fromJson(json: any): DiscordApplication;
}

@@ -6,7 +6,2 @@ "use strict";

class DiscordApplication {
// name string the name of the app
// icon ?string the icon hash of the app
// description string the description of the app
// rpc_origins? array of strings an array of rpc origin urls, if rpc is enabled
// bot_public boolean when false only app owner can join the app's bot to guilds
// bot_require_code_grant boolean when true the app's bot will only join upon completion of the full oauth2 code grant flow

@@ -24,7 +19,11 @@ // terms_of_service_url? string the url of the app's terms of service

// flags? integer the application's public flags
constructor(id) {
constructor(id, name, description, bot_public) {
this.id = id;
this.name = name;
this.description = description;
this.bot_public = bot_public;
}
static fromJson(json) {
const newInst = new DiscordApplication(json.id);
const newInst = new DiscordApplication(json.id, json.name, json.description, json.bot_public);
newInst.icon = json.icon;
return newInst;

@@ -31,0 +30,0 @@ }

import { DiscordComponentType } from '../custom-types/discord-component-types';
export default class DiscordComponent {
/**
* Component type
*/
type: DiscordComponentType;
}
export default class DiscordEmbedAuthor {
/**
* Name of author
*/
name: string;
/**
* URL of author
*/
url?: string;
/**
* URL of author icon(only supports http(s) and attachments)
*/
icon_url?: string;
/**
* A proxied url of author icon
*/
proxy_icon_url?: string;
constructor(name: string, url?: string, iconUrl?: string, proxyIconUrl?: string);
}
export default class DiscordEmbedField {
/**
* Name of the field
*/
name: string;
/**
* Value of the field
*/
value: string;
/**
* Whether or not this field should display inline
*/
inline?: boolean;
constructor(name: string, value: string, inline?: boolean);
}
export default class DiscordEmbedFooter {
/**
* Footer text
*/
text: string;
/**
* Url of footer icon (only supports http(s) and attachments)
*/
icon_url?: string;
/**
* A proxied url of footer icon
*/
proxy_icon_url?: string;
constructor(text: string, iconUrl?: string, proxyIconUrl?: string);
}
export default class DiscordEmbedImage {
/**
* Source url of image (only supports http(s) and attachments)
*/
url: string;
/**
* A proxied url of the image
*/
proxy_url?: string;
/**
* Height of image
*/
height?: number;
/**
* Width of image
*/
width?: number;
constructor(url: string, proxyUrl?: string, height?: number, width?: number);
}

@@ -6,9 +6,41 @@ import DiscordEmbedAuthor from './discord-embed-author';

export declare class DiscordEmbed {
/**
* Title of embed
*/
title?: string;
/**
* Type of embed (always "rich" for webhook embeds)
*/
type?: string;
/**
* Description of embed
*/
description?: string;
/**
* Url of embed
*/
url?: string;
/**
* timestamp of embed content (ISO8601 timestamp)
*/
timestamp?: string;
/**
* Color code of the embed
*/
color?: number;
/**
* Footer information
*/
footer?: DiscordEmbedFooter;
/**
* Image information
*/
image?: DiscordEmbedImage;
/**
* Embed author object author information
*/
author?: DiscordEmbedAuthor;
/**
* Array of embed field objects fields information
*/
fields?: DiscordEmbedField[];

@@ -15,0 +47,0 @@ setColor(color: number | string): DiscordEmbed;

@@ -13,3 +13,6 @@ "use strict";

constructor() {
this.fields = []; // Array of embed field objects fields information
/**
* Array of embed field objects fields information
*/
this.fields = [];
}

@@ -16,0 +19,0 @@ setColor(color) {

import { Snowflake } from '../custom-types/snowflake';
import { DiscordRole } from './discord-role';
import { DiscordUser } from './discord-user';
export declare class DiscordEmoji {
/**
* Emoji id
*/
id?: Snowflake;
/**
* (can be null only in reaction emoji objects) emoji name
*/
name?: string;
/**
* Roles allowed to use this emoji
*/
roles?: DiscordRole[];
/**
* user object user that created this emoji
*/
user?: DiscordUser;
/**
* Whether this emoji must be wrapped in colons
*/
require_colons?: boolean;
/**
* Whether this emoji is managed
*/
managed?: boolean;
/**
* Whether this emoji is animated
*/
animated?: boolean;
/**
* Whether this emoji can be used, may be false due to loss of Server Boosts
*/
available?: boolean;
static fromJson(json: any): DiscordEmoji;
}

@@ -5,10 +5,6 @@ "use strict";

exports.DiscordEmoji = void 0;
const discord_role_1 = require("./discord-role");
const discord_user_1 = require("./discord-user");
/* eslint-disable @typescript-eslint/explicit-module-boundary-types */
class DiscordEmoji {
// roles? array of role object ids roles allowed to use this emoji
// user? user object user that created this emoji
// require_colons? boolean whether this emoji must be wrapped in colons
// managed? boolean whether this emoji is managed
// animated? boolean whether this emoji is animated
// available? boolean whether this emoji can be used, may be false due to loss of Server Boosts
static fromJson(json) {

@@ -18,2 +14,8 @@ const newInst = new DiscordEmoji();

newInst.name = json.name;
newInst.roles = json.roles.map((r) => discord_role_1.DiscordRole.fromJson(r));
newInst.user = discord_user_1.DiscordUser.fromJson(json.user);
newInst.require_colons = json.require_colons;
newInst.managed = json.managed;
newInst.animated = json.animated;
newInst.available = json.available;
return newInst;

@@ -20,0 +22,0 @@ }

export declare class DiscordGatewayBotInfo {
/**
* The WSS URL that can be used for connecting to the gateway
*/
url: string;
/**
* The recommended number of shards to use when connecting
*/
shards: number;
/**
* Information on the current session start limit
*/
session_start_limit: DiscordGatewaySessionStartLimit;

@@ -8,7 +17,19 @@ constructor(json: any);

export declare class DiscordGatewaySessionStartLimit {
/**
* The total number of session starts the current user is allowed
*/
total: number;
/**
* The remaining number of session starts the current user is allowed
*/
remaining: number;
/**
* The number of milliseconds after which the limit resets
*/
reset_after: number;
/**
* The number of identify requests allowed per 5 seconds
*/
max_concurrency: number;
constructor(json: any);
}
import { Snowflake } from '../custom-types/snowflake';
import { DiscordUser } from './discord-user';
export declare class DiscordGuildMember {
/**
* The user this guild member represents
*/
user?: DiscordUser;
/**
* This users guild nickname
*/
nick?: string;
/**
* The member's guild avatar hash
*/
avatar?: string;
/**
* Array of role object ids
*/
roles: Snowflake[];
/**
* Total permissions of the member in the channel, including overwrites, returned when in the interaction object
*/
permissions?: string;
static fromJson(json: any, parentUser?: DiscordUser | undefined): DiscordGuildMember;
}

@@ -9,4 +9,6 @@ "use strict";

constructor() {
// public avatar? ?string the member's guild avatar hash
this.roles = []; // Array of role object ids
/**
* Array of role object ids
*/
this.roles = [];
}

@@ -17,2 +19,3 @@ static fromJson(json, parentUser = undefined) {

newInst.nick = json.nick;
newInst.avatar = json.avatar;
newInst.roles = json.roles ?? [];

@@ -19,0 +22,0 @@ newInst.permissions = json.permissions;

import { Snowflake } from '../custom-types/snowflake';
import { DiscordChannel } from './discord-channel';
import { DiscordGuildMember } from './discord-guild-memeber';
import { DiscordRole } from './discord-role';
export declare class DiscordGuild {
/**
* Guild id
*/
id: Snowflake;
/**
* Guild name (2-100 characters, excluding trailing and leading whitespace)
*/
name: string;
/**
* icon hash
*/
icon?: string;
/**
* Returned when in the template object
*/
icon_hash?: string;
/**
* Id of owner
*/
owner_id: Snowflake;
/**
* Roles in the guild
*/
roles: DiscordRole[];
/**
* True if this guild is unavailable due to an outage
*/
unavailable?: boolean;
/**
* Users in the guild
*/
members?: DiscordGuildMember[];
/**
* Channels in the guild
*/
channels?: DiscordChannel[];
constructor(id: Snowflake, name: string, owner_id: Snowflake);
static fromJson(json: any): DiscordGuild;
}

@@ -5,9 +5,7 @@ "use strict";

exports.DiscordGuild = void 0;
const discord_channel_1 = require("./discord-channel");
const discord_guild_memeber_1 = require("./discord-guild-memeber");
const discord_role_1 = require("./discord-role");
/* eslint-disable @typescript-eslint/explicit-module-boundary-types */
class DiscordGuild {
// member_count? * integer total number of members in this guild
// voice_states? * array of partial voice state objects states of members currently in voice channels; lacks the guild_id key
// members? * array of guild member objects users in the guild
// channels? * array of channel objects channels in the guild
// threads? * array of channel objects all active threads in the guild that current user has permission to view

@@ -42,3 +40,6 @@ // presences? * array of partial presence update objects presences of the members in the guild, will only include non-offline members if the size is greater than large threshold

// explicit_content_filter integer explicit content filter level
this.roles = []; // Roles in the guild
/**
* Roles in the guild
*/
this.roles = [];
this.id = id;

@@ -54,2 +55,4 @@ this.name = name;

newInst.unavailable = json.unavailable;
newInst.members = json.members?.map(discord_guild_memeber_1.DiscordGuildMember.fromJson);
newInst.channels = json.channels?.map(discord_channel_1.DiscordChannel.fromJson);
return newInst;

@@ -56,0 +59,0 @@ }

@@ -6,10 +6,37 @@ import { DiscordComponentType } from '../custom-types/discord-component-types';

export default class DiscordInteractionData {
/**
* The ID of the invoked command
*/
id: Snowflake;
/**
* The name of the invoked command
*/
name: string;
/**
* The type of the invoked command
*/
type: number;
/**
* Converted users + roles + channels
*/
resolved?: DiscordInteractionResolvedData;
/**
* The params + values from the user
*/
options: DiscordApplicationCommandInteractionDataOption[];
/**
* The custom_id of the component
*/
custom_id?: string;
/**
* The type of the component
*/
component_type?: DiscordComponentType;
/**
* The values the user selected
*/
values: string[];
/**
* Id the of user or message targetted by a user or message command
*/
target_id?: Snowflake;

@@ -16,0 +43,0 @@ constructor(id: Snowflake, name: string, type: number);

@@ -10,4 +10,10 @@ "use strict";

constructor(id, name, type) {
this.options = []; // The params + values from the user
this.values = []; // The values the user selected
/**
* The params + values from the user
*/
this.options = [];
/**
* The values the user selected
*/
this.values = [];
this.id = id;

@@ -14,0 +20,0 @@ this.name = name;

@@ -18,5 +18,17 @@ import { DiscordGuildMember } from './discord-guild-memeber';

export default class DiscordInteractionResolvedData {
/**
* Map of Snowflakes to user objects
*/
users?: UserMap;
/**
* Map of Snowflakes to partial member objects
*/
members?: MemberMap;
/**
* Map of Snowflakes to role objects
*/
roles?: RoleMap;
/**
* Map of Snowflakes to partial messages objects
*/
messages?: MessageMap;

@@ -23,0 +35,0 @@ static fromJson(json: any): DiscordInteractionResolvedData;

import DiscordComponent from './discord-component';
import { DiscordEmbed } from './discord-embed';
export default class DiscordInteractionResponseData {
/**
* Is the response TTS
*/
tts?: boolean;
/**
* Message content
*/
content?: string;
/**
* Supports up to 10 embeds
*/
embeds?: DiscordEmbed[];
/**
* Interaction callback data flags
*/
flags?: number;
/**
* Message components
*/
components?: DiscordComponent[];
}
import { DiscordInteractionCallbackType } from '../custom-types/discord-interaction-callback-type';
import DiscordInteractionResponseData from './discord-interaction-response-data';
export default class DiscordInteractionResponse {
/**
* The type of response
*/
type: DiscordInteractionCallbackType;
/**
* An optional response message
*/
data?: DiscordInteractionResponseData;
}

@@ -5,12 +5,45 @@ import { DiscordGuildMember, DiscordInteractionType, DiscordMessage, DiscordMessageCreate, DiscordUser, Snowflake } from '..';

export declare class DiscordInteraction {
/**
* Id of the interaction
*/
id: Snowflake;
/**
* Id of the application this interaction is for
*/
application_id: Snowflake;
/**
* Interaction type the type of interaction
*/
type: DiscordInteractionType;
/**
* The command data payload
*/
data?: DiscordInteractionData;
/**
* The guild it was sent from
*/
guild_id?: Snowflake;
/**
* The channel it was sent from
*/
channel_id?: Snowflake;
/**
* Guild member data for the invoking user, including permissions
*/
member?: DiscordGuildMember;
/**
* User object for the invoking user, if invoked in a DM
*/
user?: DiscordUser;
/**
* A continuation token for responding to the interaction
*/
token: string;
/**
* Read-only property, always 1
*/
version?: number;
/**
* For components, the message they were attached to
*/
message?: DiscordMessage;

@@ -17,0 +50,0 @@ constructor(id: Snowflake, application_id: Snowflake, type: DiscordInteractionType, token: string);

import DiscordComponent from './discord-component';
export declare class DiscordMessageActionRow extends DiscordComponent {
/**
* A list of child components
*/
components: DiscordComponent[];

@@ -4,0 +7,0 @@ constructor();

@@ -12,3 +12,6 @@ "use strict";

super();
this.components = []; // A list of child components
/**
* A list of child components
*/
this.components = [];
super.type = discord_component_types_1.DiscordComponentType.ACTION_ROW;

@@ -15,0 +18,0 @@ }

@@ -5,7 +5,25 @@ import { DiscordButtonStyle } from '../custom-types/discord-button-styles';

export declare class DiscordMessageButton extends DiscordComponent {
/**
* A developer-defined identifier for the component, max 100 characters
*/
custom_id?: string;
/**
* Whether the component is disabled, default false
*/
disabled?: boolean;
/**
* One of button styles
*/
style?: DiscordButtonStyle;
/**
* Text that appears on the button, max 80 characters
*/
label?: string;
/**
* Partial emoji name, id, and animated
*/
emoji?: DiscordEmoji;
/**
* A url for link - style buttons
*/
url?: string;

@@ -12,0 +30,0 @@ constructor();

@@ -12,3 +12,6 @@ "use strict";

super();
this.disabled = false; // Whether the component is disabled, default false
/**
* Whether the component is disabled, default false
*/
this.disabled = false;
super.type = discord_component_types_1.DiscordComponentType.BUTTON;

@@ -15,0 +18,0 @@ }

@@ -6,9 +6,30 @@ import { Snowflake } from '../custom-types/snowflake';

export declare class DiscordMessageCreate {
/**
* The message contents(up to 2000 characters)
*/
content?: string;
/**
* True if this is a TTS message
*/
tts?: boolean;
/**
* Embedded rich content(up to 6000 characters)
*/
embeds?: DiscordEmbed[];
/**
* JSON encoded body of non - file params
*/
payload_json?: string;
/**
* Include to make your message a reply
*/
message_reference?: DiscordMessageRefrence;
/**
* The components to include with the message
*/
components?: DiscordComponent[];
/**
* IDs of up to 3 stickers in the server to send in the message
*/
sticker_ids?: Snowflake[];
}
import { Snowflake } from '../custom-types/snowflake';
export declare class DiscordMessageDeleteBulk {
/**
* The ids of the messages
*/
ids: Snowflake[];
/**
* The id of the channel
*/
channel_id: Snowflake;
/**
* The id of the guild
*/
guild_id?: Snowflake;

@@ -6,0 +15,0 @@ constructor(ids: Snowflake[], channel_id: Snowflake);

import { Snowflake } from '../custom-types/snowflake';
export declare class DiscordMessageDelete {
/**
* The id of the message
*/
id: Snowflake;
/**
* The id of the channel
*/
channel_id: Snowflake;
/**
* The id of the guild
*/
guild_id?: Snowflake;

@@ -6,0 +15,0 @@ constructor(id: Snowflake, channel_id: Snowflake);

import DiscordComponent from './discord-component';
import { DiscordEmbed } from './discord-embed';
export default class DiscordMessageEdit {
/**
* The message contents(up to 2000 characters)
*/
content?: string;
/**
* Embedded rich content(up to 6000 characters)
*/
embeds?: DiscordEmbed[];
/**
* Edit the flags of a message (only SUPPRESS_EMBEDS can currently be set/unset)
*/
flags?: number;
/**
* JSON encoded body of non - file params
*/
payload_json?: string;
/**
* The components to include with the message
*/
components?: DiscordComponent[];
}

@@ -5,7 +5,25 @@ import { Snowflake } from '../custom-types/snowflake';

export declare class DiscordMessageReactionAdd {
/**
* The id of the user
*/
user_id: Snowflake;
/**
* The id of the channel
*/
channel_id: Snowflake;
/**
* The id of the message
*/
message_id: Snowflake;
/**
* The id of the guild
*/
guild_id?: Snowflake;
/**
* The member who reacted if this happened in a guild
*/
member?: DiscordGuildMember;
/**
* A partial emoji object, the emoji used to react
*/
emoji: DiscordEmoji;

@@ -12,0 +30,0 @@ constructor(user_id: Snowflake, channel_id: Snowflake, message_id: Snowflake, emoji: DiscordEmoji);

import { Snowflake } from '../custom-types/snowflake';
export default class DiscordMessageRefrence {
/**
* Id of the originating message
*/
message_id?: Snowflake;
/**
* Id of the originating message's channel
*/
channel_id?: Snowflake;
/**
* Id of the originating message's guild
*/
guild_id?: Snowflake;
/**
* When sending, whether to error if the referenced message doesn't exist instead of sending as a normal (non-reply) message, default true
*/
fail_if_not_exists?: boolean;
}

@@ -8,13 +8,49 @@ import { Snowflake } from '../custom-types/snowflake';

export declare class DiscordMessage {
/**
* Id of the message
*/
id: Snowflake;
/**
* Id of the channel the message was sent in
*/
channel_id: Snowflake;
/**
* Id of the guild the message was sent in
*/
guild_id?: Snowflake;
/**
* The author of this message(not guaranteed to be a valid user, see below)
*/
author: DiscordUser;
/**
* Partial guild member object, member properties for this message's author
*/
member?: DiscordGuildMember;
/**
* Contents of the message
*/
content: string;
/**
* Timestamp when this message was sent
*/
timestamp: string;
/**
* Timestamp when this message was edited(or null if never)
*/
edited_timestamp?: string;
/**
* Whether this was a TTS message
*/
tts: boolean;
/**
* Whether this message mentions everyone
*/
mention_everyone: boolean;
/**
* Users specifically mentioned in the message
*/
mentions: DiscordUser[];
/**
* Reactions to the message
*/
reactions?: DiscordReaction;

@@ -21,0 +57,0 @@ constructor(id: Snowflake, channel_id: Snowflake, author: DiscordUser, content: string, timestamp: string);

@@ -25,2 +25,5 @@ "use strict";

};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });

@@ -32,4 +35,4 @@ exports.DiscordMessage = void 0;

const discord_guild_memeber_1 = require("./discord-guild-memeber");
const discord_reaction_1 = __importDefault(require("./discord-reaction"));
const discord_user_1 = require("./discord-user");
const __1 = require("..");
class DiscordMessage {

@@ -52,4 +55,10 @@ // public nonce ? integer or string used for validating a message was sent

constructor(id, channel_id, author, content, timestamp) {
const client = __1.Client.client_id
this.client_id = client
/**
* Whether this was a TTS message
*/
this.tts = false;
/**
* Users specifically mentioned in the message
*/
this.mentions = [];
this.id = id;

@@ -69,2 +78,3 @@ this.channel_id = channel_id;

newInst.mentions = json.mentions.map(discord_user_1.DiscordUser.fromJson);
newInst.reactions = json.reactions?.map(discord_reaction_1.default.fromJson);
return newInst;

@@ -74,3 +84,3 @@ }

return DiscordAPI.createMessage(this.channel_id, {
...message,
...message,
message_reference: {

@@ -77,0 +87,0 @@ message_id: this.id,

import { DiscordEmoji } from './discord-emoji';
export default class DiscordReaction {
/**
* Times this emoji has been used to react
*/
count: number;
/**
* Whether the current user reacted using this emoji
*/
me: boolean;
/**
* Partial emoji object - emoji information
*/
emoji: DiscordEmoji;
constructor(count: number, me: boolean, emoji: DiscordEmoji);
static fromJson(json: any): DiscordReaction;
}
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const discord_emoji_1 = require("./discord-emoji");
class DiscordReaction {
constructor(count, me, emoji) {
this.count = count;
this.me = me;
this.emoji = emoji;
}
static fromJson(json) {
const reaction = new DiscordReaction(json.count, json.me, discord_emoji_1.DiscordEmoji.fromJson(json.emoji));
return reaction;
}
}
exports.default = DiscordReaction;

@@ -5,9 +5,31 @@ import DiscordApplication from './discord-application';

export declare class DiscordReady {
/**
* Gateway version
*/
v: number;
/**
* Information about the user including email
*/
user: DiscordUser;
/**
* The guilds the user is in
*/
guilds: DiscordGuild[];
/**
* Used for resuming connections
*/
session_id: string;
/**
* Gateway url for resuming connections
*/
resume_gateway_url: string;
/**
* Array of two integers(shard_id, num_shards) the shard information associated with this session, if sent when identifying
*/
shard?: number[];
/**
* Partial application object, contains id and flags
*/
application: DiscordApplication;
constructor(json: any);
}

@@ -18,2 +18,3 @@ "use strict";

this.session_id = json.session_id;
this.resume_gateway_url = json.resume_gateway_url;
this.shard = json.shard;

@@ -20,0 +21,0 @@ this.application = discord_application_1.default.fromJson(json.application);

import { Snowflake } from '../custom-types/snowflake';
export declare class DiscordRole {
/**
* Role id
*/
id: Snowflake;
/**
* Role name
*/
name: string;
/**
* Integer representation of hexadecimal color code
*/
color: number;
/**
* If this role is pinned in the user listing
*/
hoist: boolean;
/**
* Role icon hash
*/
icon?: string;
/**
* Role unicode emoji
*/
unicode_emoji?: string;
/**
* Position of this role
*/
position: number;
/**
* Permission bit set
*/
permissions: number;
constructor(id: Snowflake, name: string, permissions: number);
constructor(id: Snowflake, name: string, permissions: number, color: number, hoist: boolean, position: number);
static fromJson(json: any): DiscordRole;
}

@@ -10,9 +10,14 @@ "use strict";

// tags? role tags object the tags this role has
constructor(id, name, permissions) {
constructor(id, name, permissions, color, hoist, position) {
this.id = id;
this.name = name;
this.permissions = permissions;
this.color = color;
this.hoist = hoist;
this.position = position;
}
static fromJson(json) {
const newInst = new DiscordRole(json.id, json.name, json.permissions);
const newInst = new DiscordRole(json.id, json.name, json.permissions, json.color, json.hoist, json.position);
newInst.icon = json.icon;
newInst.unicode_emoji = json.unicode_emoji;
return newInst;

@@ -19,0 +24,0 @@ }

import DiscordComponent from './discord-component';
import { DiscordSelectOption } from './discord-select-option';
export declare class DiscordSelectMenu extends DiscordComponent {
/**
* A developer-defined identifier for the component, max 100 characters
*/
custom_id?: string;
/**
* Whether the component is disabled, default false
*/
disabled?: boolean;
/**
* The choices in the select, max 25
*/
options: DiscordSelectOption[];
/**
* Custom placeholder text if nothing is selected, max 100 characters
*/
placeholder?: string;
/**
* The minimum number of items that must be chosen; default 1, min 0, max 25
*/
min_values?: number;
/**
* The maximum number of items that can be chosen; default 1, max 25
*/
max_values?: number;

@@ -10,0 +28,0 @@ constructor();

@@ -14,4 +14,18 @@ "use strict";

super();
this.disabled = false; // Whether the component is disabled, default false
this.options = []; // The choices in the select, max 25
/**
* Whether the component is disabled, default false
*/
this.disabled = false;
/**
* The choices in the select, max 25
*/
this.options = [];
/**
* The minimum number of items that must be chosen; default 1, min 0, max 25
*/
this.min_values = 1;
/**
* The maximum number of items that can be chosen; default 1, max 25
*/
this.max_values = 1;
super.type = discord_component_types_1.DiscordComponentType.SELECT_MENU;

@@ -18,0 +32,0 @@ }

import { DiscordEmoji } from './discord-emoji';
export declare class DiscordSelectOption {
/**
* The user-facing name of the option, max 100 characters
*/
label: string;
/**
* The dev-define value of the option, max 100 characters
*/
value: string;
/**
* An additional description of the option, max 100 characters
*/
description?: string;
/**
* Partial emoji object id, name, and animated
*/
emoji?: DiscordEmoji;
/**
* Will render this option as selected by default
*/
default?: boolean;

@@ -8,0 +23,0 @@ constructor(label: string, value: string);

import { Snowflake } from '../custom-types/snowflake';
export declare class DiscordUser {
/**
* The user's id
*/
id: Snowflake;
/**
* The user's username, not unique across the platform
*/
username: string;
/**
* The user's 4-digit discord-tag
*/
discriminator: string;
/**
* The user's avatar hash
*/
avatar?: string;
/**
* Whether the user belongs to an OAuth2 application
*/
bot?: boolean;
constructor(id: Snowflake, username: string, discriminator: string);

@@ -7,0 +24,0 @@ static fromJson(json: any): DiscordUser;

@@ -7,4 +7,2 @@ "use strict";

class DiscordUser {
// public avatar ? string the user's avatar hash identify
// public bot ? boolean whether the user belongs to an OAuth2 application identify
// public system ? boolean whether the user is an Official Discord System user(part of the urgent message system) identify

@@ -27,2 +25,4 @@ // public mfa_enabled ? boolean whether the user has two factor enabled on their account identify

const newInst = new DiscordUser(json.id, json.username, json.discriminator);
newInst.avatar = json.avatar;
newInst.bot = json.bot;
return newInst;

@@ -29,0 +29,0 @@ }

@@ -1,3 +0,3 @@

export * from './discord-minimal';
export * from './lgcord';
export * from './data-objects';
export * from './custom-types';
"use strict";
/* eslint-disable @typescript-eslint/no-explicit-any */
/* eslint-disable @typescript-eslint/explicit-module-boundary-types */
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
var __createBinding = (this && this.__createBinding) || (Object.create ? (function (o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
Object.defineProperty(o, k2, { enumerable: true, get: function () { return m[k]; } });
}) : (function (o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function (o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
}) : function (o, v) {
o["default"] = v;

@@ -35,5 +35,65 @@ });

const _1 = require(".");
const discord_message_reaction_remove_1 = require("./data-objects/discord-message-reaction-remove");
const discord_message_reaction_remove_all_1 = require("./data-objects/discord-message-reaction-remove-all");
const discord_message_reaction_remove_emoji_1 = require("./data-objects/discord-message-reaction-remove-emoji");
const discord_guild_memeber_remove_1 = require("./data-objects/discord-guild-memeber-remove");
const discord_guild_memeber_update_1 = require("./data-objects/discord-guild-memeber-update");
const discord_guild_role_upsert_1 = require("./data-objects/discord-guild-role-upsert");
const discord_guild_role_delete_1 = require("./data-objects/discord-guild-role-delete");
const discord_channel_1 = require("./data-objects/discord-channel");
const discord_thread_list_sync_1 = require("./data-objects/discord-thread-list-sync");
const discord_stage_instance_1 = require("./data-objects/discord-stage-instance");
const discord_channel_pins_update_1 = require("./data-objects/discord-channel-pins-update");
const discord_application_command_permissions_1 = require("./data-objects/discord-application-command-permissions");
const EVENTS_MAP = {};
function addEvent(type, eventId, dataMap) {
EVENTS_MAP[type] = { eventId, dataMap };
}
addEvent('MESSAGE_CREATE', 'messageCreate', d => _1.DiscordMessage.fromJson(d));
addEvent('MESSAGE_UPDATE', 'messageUpdate', d => _1.DiscordMessage.fromJson(d));
addEvent('MESSAGE_DELETE', 'messageDelete', d => _1.DiscordMessageDelete.fromJson(d));
addEvent('MESSAGE_DELETE_BULK', 'messageDeleteBulk', d => _1.DiscordMessageDeleteBulk.fromJson(d));
addEvent('MESSAGE_REACTION_ADD', 'messageReactionAdd', d => _1.DiscordMessageReactionAdd.fromJson(d));
addEvent('MESSAGE_REACTION_REMOVE', 'messageReactionRemove', d => discord_message_reaction_remove_1.DiscordMessageReactionRemove.fromJson(d));
addEvent('MESSAGE_REACTION_REMOVE_ALL', 'messageReactionRemoveAll', d => discord_message_reaction_remove_all_1.DiscordMessageReactionRemoveAll.fromJson(d));
addEvent('MESSAGE_REACTION_REMOVE_EMOJI', 'messageReactionRemoveEmoji', d => discord_message_reaction_remove_emoji_1.DiscordMessageReactionRemoveEmoji.fromJson(d));
addEvent('INTERACTION_CREATE', 'interactionCreate', d => _1.DiscordInteraction.fromJson(d));
addEvent('GUILD_CREATE', 'guildCreate', d => {
_1.DiscordGuild.fromJson(d)
this.guilds = []
this.guilds.cache = new Map()
this.guilds.push(_1.DiscordGuild.fromJson(d))
this.guilds.forEach(gg => {
this.guilds.cache.set(`${gg.id}`, gg)
})
}
);
addEvent('GUILD_DELETE', 'guildDelete', d => _1.DiscordGuild.fromJson(d));
addEvent('GUILD_UPDATE', 'guildUpdate', d => _1.DiscordGuild.fromJson(d));
addEvent('GUILD_MEMBER_ADD', 'guildMemberAdd', d => data_objects_1.DiscordGuildMember.fromJson(d));
addEvent('GUILD_MEMBER_REMOVE', 'guildMemberRemove', d => discord_guild_memeber_remove_1.DiscordGuildMemberRemove.fromJson(d));
addEvent('GUILD_MEMBER_UPDATE', 'guildMemberUpdate', d => discord_guild_memeber_update_1.DiscordGuildMemberUpdate.fromJson(d));
addEvent('GUILD_ROLE_CREATE', 'guildRoleCreate', d => discord_guild_role_upsert_1.DiscordGuildRoleUpsert.fromJson(d));
addEvent('GUILD_ROLE_UPDATE', 'guildRoleUpdate', d => discord_guild_role_upsert_1.DiscordGuildRoleUpsert.fromJson(d));
addEvent('GUILD_ROLE_DELETE', 'guildRoleDelete', d => discord_guild_role_delete_1.DiscordGuildRoleDelete.fromJson(d));
addEvent('CHANNEL_CREATE', 'channelCreate', d => discord_channel_1.DiscordChannel.fromJson(d));
addEvent('CHANNEL_UPDATE', 'channelUpdate', d => discord_channel_1.DiscordChannel.fromJson(d));
addEvent('CHANNEL_DELETE', 'channelDelete', d => discord_channel_1.DiscordChannel.fromJson(d));
addEvent('CHANNEL_PINS_UPDATE', 'channelPinsUpdate', d => discord_channel_pins_update_1.DiscordChannelPinsUpdate.fromJson(d));
// eslint-disable-next-line max-len
addEvent('APPLICATION_COMMAND_PERMISSIONS_UPDATE', 'applicationCommandPermissionsUpdate', d => discord_application_command_permissions_1.DiscordApplicationCommandPermissions.fromJson(d));
addEvent('STAGE_INSTANCE_CREATE', 'stageInstanceCreate', d => discord_stage_instance_1.DiscordStageInstance.fromJson(d));
addEvent('STAGE_INSTANCE_DELETE', 'stageInstanceDelete', d => discord_stage_instance_1.DiscordStageInstance.fromJson(d));
addEvent('STAGE_INSTANCE_UPDATE', 'stageInstanceUpdate', d => discord_stage_instance_1.DiscordStageInstance.fromJson(d));
addEvent('THREAD_LIST_SYNC', 'threadListSync', d => discord_thread_list_sync_1.DiscordThreadListSync.fromJson(d));
addEvent('USER_UPDATE', 'userUpdate', d => data_objects_1.DiscordUser.fromJson(d));
class Client extends events_1.default.EventEmitter {
constructor(intents) {
super();
const client = this.client
const guilds = this.guilds
this.guilds = []
this.client_inf = client
this.websocket = [];

@@ -47,2 +107,4 @@ this.heartbeat = [];

Client.token = token;
if (!Client.token || typeof Client.token !== 'string') throw new Error("LGcord Error #1372\nInvalid token provided. Provide a valid token to login in to your bot");
this.debug(`Connecting to discord gateway`)
const gatewayInfo = await (0, discord_api_1.getGatewayBot)().catch(e => { console.log(e); return new data_objects_1.DiscordGatewayBotInfo({}); });

@@ -59,3 +121,6 @@ this.gatewayUrl = gatewayInfo.url;

}, 7000);
}
initGatewaySocket(gatewayUrl, shardId) {

@@ -70,2 +135,4 @@ const ws = new ws_1.default(`${gatewayUrl}/?v=8&encoding=json`);

}
onMessage(wsd, event, shardNum) {

@@ -75,3 +142,2 @@ const message = Object.assign(new payloads_1.GatewayPayload(), JSON.parse(event.data));

wsd.seq = message.s;
this.debug(`Message on shard \`${shardNum}\` | OP: ${message.op}`);
switch (message.op) {

@@ -100,2 +166,5 @@ case 0:

}
debug(message) {

@@ -105,3 +174,3 @@ this.emit('debug', message);

onOpen(event, shardId) {
this.debug(`Shard \`${shardId}\` open! Event type: ${event.type} `);
this.debug(`Shard \`${shardId}\` OPEN! Event type: ${event.type} `);
}

@@ -111,3 +180,3 @@ onClose(event, shardId) {

clearInterval(this.heartbeat[shardId]);
this.debug(`Shard \`${shardId}\` closed! Code: ${code} | Reason: ${event.reason} `);
this.debug(`Shard \`${shardId}\` CLOSED! Code: ${code} | Reason: ${event.reason} `);
switch (code) {

@@ -152,105 +221,31 @@ case -1:

}
onEvent(json, wsd) {
const eventId = json.t;
this.debug(`Event recieved | Shard: ${wsd.shard} | ID: ${eventId}`);
switch (eventId) {
case 'READY':
// eslint-disable-next-line no-case-declarations
const ready = new _1.DiscordReady(json.d);
wsd.session_id = ready.session_id;
this.emit('ready', ready);
break;
case 'RESUMED':
//TODO!
break;
case 'MESSAGE_CREATE':
this.emit('messageCreate', _1.DiscordMessage.fromJson(json.d));
break;
case 'MESSAGE_UPDATE':
//TODO!
break;
case 'MESSAGE_DELETE':
this.emit('messageDelete', _1.DiscordMessageDelete.fromJson(json.d));
break;
case 'MESSAGE_DELETE_BULK':
this.emit('messageDeleteBulk', _1.DiscordMessageDeleteBulk.fromJson(json.d));
break;
case 'MESSAGE_REACTION_ADD':
this.emit('messageReactionAdd', _1.DiscordMessageReactionAdd.fromJson(json.d));
break;
case 'MESSAGE_REACTION_REMOVE':
//TODO!
break;
case 'MESSAGE_REACTION_REMOVE_EMOJI':
//TODO!
break;
case 'MESSAGE_REACTION_REMOVE_ALL':
//TODO!
break;
case 'INTERACTION_CREATE':
this.emit('interactionCreate', _1.DiscordInteraction.fromJson(json.d));
break;
case 'GUILD_CREATE':
this.emit('guildCreate', _1.DiscordGuild.fromJson(json.d));
break;
case 'GUILD_DELETE':
this.emit('guildDelete', _1.DiscordGuild.fromJson(json.d));
break;
case 'GUILD_UPDATE':
this.emit('guildUpdate', _1.DiscordGuild.fromJson(json.d));
break;
case 'GUILD_MEMBER_UPDATE':
//TODO!
break;
case 'GUILD_ROLE_CREATE':
//TODO!
break;
case 'GUILD_ROLE_UPDATE':
//TODO!
break;
case 'GUILD_ROLE_DELETE':
//TODO!
break;
case 'GUILD_JOIN_REQUEST_UPDATE':
//TODO!
break;
case 'GUILD_JOIN_REQUEST_DELETE':
//TODO!
break;
case 'CHANNEL_CREATE':
//TODO!
break;
case 'CHANNEL_UPDATE':
//TODO!
break;
case 'CHANNEL_DELETE':
//TODO!
break;
case 'CHANNEL_PINS_UPDATE':
//TODO!
break;
case 'APPLICATION_COMMAND_PERMISSIONS_UPDATE':
//TODO!
break;
case 'STAGE_INSTANCE_CREATE':
//TODO!
break;
case 'STAGE_INSTANCE_DELETE':
//TODO!
break;
case 'STAGE_INSTANCE_UPDATE':
//TODO!
break;
case 'THREAD_LIST_SYNC':
//TODO!
break;
case 'USER_UPDATE':
//TODO!
break;
case 'GIFT_CODE_UPDATE':
//TODO!
break;
default:
console.log('UNKNOWN EVENT!', eventId);
this.debug(`${this.baseStr('Event recieved')} | Shard: ${wsd.shard} | ID: ${eventId}`);
if (!eventId) {
return;
}
const event = EVENTS_MAP[eventId];
if (event) {
this.emit(event.eventId, event.dataMap(json.d));
}
else if (eventId === 'READY') {
const ready = new _1.DiscordReady(json.d);
this.emit('ready', ready);
this.client_inf = ready
this.client_inf.guilds.cache = new Map();
wsd.session_id = ready.session_id;
wsd.resume_url = ready.resume_gateway_url;
}
else if (eventId === 'RESUMED') {
this.emit('resumed');
}
// eslint-disable-next-line max-len
else if (['GUILD_JOIN_REQUEST_UPDATE', 'GUILD_JOIN_REQUEST_DELETE', 'GUILD_APPLICATION_COMMAND_INDEX_UPDATE', 'GIFT_CODE_UPDATE'].includes(eventId)) {
//TODO: I've seen these event id's but no idea what their payload is... Can't find docs on them
}
else {
console.log('UNKNOWN EVENT!', eventId);
}
}

@@ -262,3 +257,3 @@ startHeartbeat(wsd, shardNum, heartbeatDelay) {

this.sendPayload(wsd.ws, new payloads_1.HeartBeatPayload(wsd.seq));
this.debug(`Heartbeat | Shard: ${shardNum} | Delay: ${heartbeatDelay}`);
this.debug(`${this.baseStr('Heartbeat')} | Shard: ${shardNum} | Delay: ${heartbeatDelay}`);
}, heartbeatDelay);

@@ -269,4 +264,8 @@ }

}
baseStr(str) {
return str + ' '.repeat(20 - str.length);
}
}
exports.Client = Client;
exports.default = Client;
{
"name": "lgcord.js",
"version": "0.6.0",
"version": "0.6.3",
"description": "tcord beta",
"main": "./output/index.js",
"types": "./output/index.d.ts",
"repository": {
"type": "git",
"url": "git+https://github.com/tga098/lgcord.js.git"
},
"scripts": {
"build": "npx tsc",
"test": "npx tsc & node ./output/test/test-bot.js"
"test": "node ./test/test-bot.js"
},

@@ -26,1 +30,3 @@ "author": "tga098",

}
SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc