What is mobx?
MobX is a state management library for JavaScript applications. It enables developers to manage the application state outside of UI frameworks in a reactive way that ensures that the state is consistent and predictable. MobX uses observable data structures and automatically tracks changes, updating the UI when necessary.
What are mobx's main functionalities?
Observable State
Create observable state that can be tracked and updated. When the state changes, MobX will automatically propagate changes to any computed values or reactions that depend on the changed state.
import { observable } from 'mobx';
const appState = observable({
count: 0,
increment: function() {
this.count++;
},
decrement: function() {
this.count--;
}
});
Computed Values
Define computed values that will be re-evaluated when any observable data they depend on changes. Computed values are cached and only updated when necessary.
import { computed, makeObservable } from 'mobx';
class TodoList {
todos = [];
get unfinishedTodoCount() {
return this.todos.filter(todo => !todo.finished).length;
}
constructor() {
makeObservable(this, {
todos: observable,
unfinishedTodoCount: computed
});
}
}
Reactions
Reactions are a way to automatically run side effects when observable data changes. The autorun function is one type of reaction that runs immediately and then re-runs every time its dependencies change.
import { observable, autorun } from 'mobx';
const temperature = observable.box(20);
const reaction = autorun(() => {
console.log(`Temperature is: ${temperature.get()}C`);
});
temperature.set(25); // This will trigger the autorun and log the new temperature
Actions
Actions are functions that modify observables. They are the only way to modify state in MobX, and they can be bound to the class instance using the action.bound decorator.
import { observable, action } from 'mobx';
class Store {
@observable count = 0;
@action.bound increment() {
this.count++;
}
@action.bound decrement() {
this.count--;
}
}
Other packages similar to mobx
redux
Redux is a predictable state container for JavaScript apps. It helps you write applications that behave consistently, run in different environments (client, server, and native), and are easy to test. Unlike MobX, Redux uses a single immutable state tree and pure reducer functions to handle state changes.
vuex
Vuex is a state management pattern and library for Vue.js applications. It serves as a centralized store for all the components in an application, with rules ensuring that the state can only be mutated in a predictable fashion. Vuex is similar to Redux and differs from MobX in its strict emphasis on mutation tracking and less focus on reactive programming.
immer
Immer is a tiny package that allows you to work with immutable state in a more convenient way. It uses a copy-on-write mechanism to ensure that the original state is not modified. While Immer is not a state management library like MobX, it can be used with state management libraries to simplify handling immutable data.
MobX
Simple, scalable state management.
Documentation
Documentation can be found at mobx.js.org.
MobX is made possible by the generosity of the sponsors below, and many other individual backers. Sponsoring directly impacts the longevity of this project.
🥇🥇 Platinum sponsors ($5000+ total contribution): 🥇🥇
🥇 Gold sponsors ($2500+ total contribution):
🥈 Silver sponsors ($500+ total contributions):
Introduction
Anything that can be derived from the application state, should be. Automatically.
MobX is a signal based, battle-tested library that makes state management simple and scalable by transparently applying functional reactive programming.
The philosophy behind MobX is simple:
😙
Straightforward
Write minimalistic, boilerplate-free code that captures your intent.
Trying to update a record field? Simply use a normal JavaScript assignment —
the reactivity system will detect all your changes and propagate them out to where they are being used.
No special tools are required when updating data in an asynchronous process.
🚅
Effortless optimal rendering
All changes to and uses of your data are tracked at runtime, building a dependency tree that captures all relations between state and output.
This guarantees that computations that depend on your state, like React components, run only when strictly needed.
There is no need to manually optimize components with error-prone and sub-optimal techniques like memoization and selectors.
🤹🏻♂️
Architectural freedom
MobX is unopinionated and allows you to manage your application state outside of any UI framework.
This makes your code decoupled, portable, and above all, easily testable.
A quick example
So what does code that uses MobX look like?
import React from "react"
import ReactDOM from "react-dom"
import { makeAutoObservable } from "mobx"
import { observer } from "mobx-react-lite"
function createTimer() {
return makeAutoObservable({
secondsPassed: 0,
increase() {
this.secondsPassed += 1
},
reset() {
this.secondsPassed = 0
}
})
}
const myTimer = createTimer()
const TimerView = observer(({ timer }) => (
<button onClick={() => timer.reset()}>Seconds passed: {timer.secondsPassed}</button>
))
ReactDOM.render(<TimerView timer={myTimer} />, document.body)
setInterval(() => {
myTimer.increase()
}, 1000)
The observer
wrapper around the TimerView
React component will automatically detect that rendering
depends on the timer.secondsPassed
observable, even though this relationship is not explicitly defined. The reactivity system will take care of re-rendering the component when precisely that field is updated in the future.
Every event (onClick
/ setInterval
) invokes an action (myTimer.increase
/ myTimer.reset
) that updates observable state (myTimer.secondsPassed
).
Changes in the observable state are propagated precisely to all computations and side effects (TimerView
) that depend on the changes being made.
This conceptual picture can be applied to the above example, or any other application using MobX.
Getting started
To learn about the core concepts of MobX using a larger example, check out The gist of MobX page, or take the 10 minute interactive introduction to MobX and React.
The philosophy and benefits of the mental model provided by MobX are also described in great detail in the blog posts UI as an afterthought and How to decouple state and UI (a.k.a. you don’t need componentWillMount).
Further resources
The MobX book
The MobX Quick Start Guide ($24.99) by Pavan Podila and Michel Weststrate is available as an ebook, paperback, and on the O'Reilly platform (see preview).
Videos
- Introduction to MobX & React in 2020 by Leigh Halliday, 17 min.
- ReactNext 2016: Real World MobX by Michel Weststrate, 40 min, slides.
- CityJS 2020: MobX, from mutable to immutable, to observable data by Michel Weststrate, 30 min.
- OpenSourceNorth: Practical React with MobX (ES5) by Matt Ruby, 42 min.
- HolyJS 2019: MobX and the unique symbiosis of predictability and speed by Michel Weststrate, 59 min.
- React Amsterdam 2016: State Management Is Easy by Michel Weststrate, 20 min, slides.
- {🚀} React Live 2019: Reinventing MobX by Max Gallo, 27 min.
Credits
MobX is inspired by reactive programming principles, which are for example used in spreadsheets. It is inspired by model–view–viewmodel frameworks like MeteorJS's Tracker, Knockout and Vue.js, but MobX brings transparent functional reactive programming (TFRP, a concept which is further explained in the MobX book) to the next level and provides a standalone implementation. It implements TFRP in a glitch-free, synchronous, predictable and efficient manner.
A ton of credit goes to Mendix, for providing the flexibility and support to maintain MobX and the chance to prove the philosophy of MobX in a real, complex, performance critical applications.