Node Push Notifications
A node.js module for interfacing with Apple Push Notification, Google Cloud Messaging, Windows Push Notification, Web-Push Notification and Amazon Device Messaging services.

Installation
npm install node-pushnotifications --save
Requirements
Node version >= 6.x.x
Features
- Powerful and intuitive.
- Multi platform push notifications.
- Automatically detects destination device type.
- Unified error handling.
- Written in ES6, compatible with ES5 through babel transpilation.
Usage
1. Import and setup push module
Include the settings for each device type. You should only include the settings for the devices that you expect to have. I.e. if your app is only available for android or for ios, you should only include gcm or apn respectively.
import PushNotifications from 'node-pushnotifications';
const settings = {
gcm: {
id: null,
phonegap: false,
...
},
apn: {
token: {
key: './certs/key.p8',
keyId: 'ABCD',
teamId: 'EFGH',
},
production: false
...
},
adm: {
client_id: null,
client_secret: null,
...
},
wns: {
client_id: null,
client_secret: null,
notificationMethod: 'sendTileSquareBlock',
...
},
web: {
vapidDetails: {
subject: '< \'mailto\' Address or URL >',
publicKey: '< URL Safe Base64 Encoded Public Key >',
privateKey: '< URL Safe Base64 Encoded Private Key >',
},
gcmAPIKey: 'gcmkey',
TTL: 2419200,
contentEncoding: 'aes128gcm',
headers: {}
},
isAlwaysUseFCM: false,
};
const push = new PushNotifications(settings);
isAlwaysUseFCM: use node-gcm to send notifications to GCM (by default), iOS, ADM and WNS.
iOS: It is recommended to use provider authentication tokens. You need the .p8 certificate that you can obtain in your account membership. You should ask for an Apple Push Notification Authentication Key (Sandbox & Production) or Apple Push Notification service SSL (Sandbox & Production). However, you can also use certificates. See node-apn to see how to prepare cert.pem and key.pem.
2. Define destination device ID
You can send to multiple devices, independently of platform, creating an array with different destination device IDs.
const registrationIds = 'INSERT_YOUR_DEVICE_ID';
const registrationIds = [];
registrationIds.push('INSERT_YOUR_DEVICE_ID');
registrationIds.push('INSERT_OTHER_DEVICE_ID');
Android: If you provide more than 1.000 registration tokens, they will automatically be splitted in 1.000 chunks (see this issue in gcm repo)
3. Send the notification
Create a JSON object with a title and message and send the notification.
const data = {
title: 'New push notification',
topic: 'topic',
body: 'Powered by AppFeel',
custom: {
sender: 'AppFeel',
},
priority: 'high',
collapseKey: '',
contentAvailable: true,
delayWhileIdle: true,
restrictedPackageName: '',
dryRun: false,
icon: '',
tag: '',
color: '',
clickAction: '',
locKey: '',
locArgs: '',
titleLocKey: '',
titleLocArgs: '',
retries: 1,
encoding: '',
badge: 2,
sound: 'ping.aiff',
android_channel_id: '',
alert: {
title: 'title',
body: 'body'
},
launchImage: '',
action: '',
category: '',
urlArgs: '',
truncateAtWordEnd: true,
mutableContent: 0,
threadId: '',
expiry: Math.floor(Date.now() / 1000) + 28 * 86400,
timeToLive: 28 * 86400,
headers: [],
launch: '',
duration: '',
consolidationKey: 'my notification',
};
push.send(registrationIds, data, (err, result) => {
if (err) {
console.log(err);
} else {
console.log(result);
}
});
push.send(registrationIds, data)
.then((results) => { ... })
.catch((err) => { ... });
err will be null if all went fine, otherwise will return the error from the respective provider module.
result will contain an array with the following objects (one object for each device type found in device registration id's):
[
{
method: 'gcm',
multicastId: [],
success: 0,
failure: 0,
message: [{
messageId: '',
regId: value,
originalRegId: value,
error: new Error('unknown'),
errorMsg: 'some error',
}],
},
{
method: 'apn',
...
},
{
method: 'wns',
...
},
{
method: 'adm',
...
},
{
method: 'webPush',
...
},
]
GCM
NOTE: If you provide more than 1.000 registration tokens, they will automatically be splitted in 1.000 chunks (see this issue in gcm repo)
The following parameters are used to create a GCM message. See https://developers.google.com/cloud-messaging/http-server-ref#table5 for more info:
let custom;
if (typeof data.custom === 'string') {
custom = {
message: data.custom,
};
} else if (typeof data.custom === 'object') {
custom = Object.assign({}, data.custom);
} else {
custom = {
data: data.custom,
};
}
custom.title = custom.title || data.title;
custom.message = custom.message || data.body;
custom.sound = custom.sound || data.sound;
custom.icon = custom.icon || data.icon;
custom.msgcnt = custom.msgcnt || data.badge;
if (opts.phonegap === true && data.contentAvailable) {
custom['content-available'] = 1;
}
const message = new gcm.Message({
collapseKey: data.collapseKey,
priority: data.priority === 'normal' ? data.priority : 'high',
contentAvailable: data.contentAvailable || false,
delayWhileIdle: data.delayWhileIdle || false,
timeToLive: data.expiry - Math.floor(Date.now() / 1000) || data.timeToLive || 28 * 86400,
restrictedPackageName: data.restrictedPackageName,
dryRun: data.dryRun || false,
data: data.custom,
notification: {
title: data.title,
body: data.body,
icon: data.icon,
sound: data.sound,
badge: data.badge,
tag: data.tag,
color: data.color,
click_action: data.clickAction || data.category,
body_loc_key: data.locKey,
body_loc_args: data.locArgs,
title_loc_key: data.titleLocKey,
title_loc_args: data.titleLocArgs,
android_channel_id: data.android_channel_id,
},
}
data is the parameter in push.send(registrationIds, data)
Note: parameters are duplicated in data and in notification, so in fact they are being send as:
data: {
title: 'title',
message: 'body',
sound: 'mySound.aiff',
icon: undefined,
msgcnt: undefined
sender: 'appfeel-test',
},
notification: {
title: 'title',
body: 'body',
icon: undefined,
sound: 'mySound.aiff',
badge: undefined,
tag: undefined,
color: undefined,
click_action: undefined,
body_loc_key: undefined,
body_loc_args: undefined,
title_loc_key: undefined,
title_loc_args: undefined,
android_channel_id: undefined
}
In that way, they can be accessed in android in the following two ways:
String title = extras.getString("title");
title = title != null ? title : extras.getString("gcm.notification.title");
PhoneGap compatibility mode
In case your app is written with Cordova / Ionic and you are using the PhoneGap PushPlugin,
you can use the phonegap setting in order to adapt to the recommended behaviour described in
https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/PAYLOAD.md#android-behaviour.
const settings = {
gcm: {
id: '<yourId>',
phonegap: true,
},
};
APN
The following parameters are used to create an APN message:
{
retryLimit: data.retries || -1,
expiry: data.expiry || ((data.timeToLive || 28 * 86400) + Math.floor(Date.now() / 1000)),
priority: data.priority === 'normal' ? 5 : 10,
encoding: data.encoding,
payload: data.custom || {},
badge: data.badge,
sound: data.sound,
alert: data.alert || {
title: data.title,
body: data.body,
'title-loc-key': data.titleLocKey,
'title-loc-args': data.titleLocArgs,
'loc-key': data.locKey,
'loc-args': data.locArgs,
'launch-image': data.launchImage,
action: data.action,
},
topic: data.topic,
category: data.category || data.clickAction,
contentAvailable: data.contentAvailable,
mdm: data.mdm,
urlArgs: data.urlArgs,
truncateAtWordEnd: data.truncateAtWordEnd,
collapseId: data.collapseKey,
mutableContent: data.mutableContent || 0,
}
data is the parameter in push.send(registrationIds, data)
Silent push notifications
iOS supports silent push notifications which are not displayed to the user but only used to transmit data.
You can send silent push notifications by sending a push notification with normal priority and no sound, badge or alert.
const silentPushData = {
topic: 'yourTopic',
contentAvailable: true,
priority: 'normal',
payload: {
yourKey: 'yourValue',
...
}
}
WNS
The following fields are used to create a WNS message:
const notificationMethod = settings.wns.notificationMethod;
const opts = Object.assign({}, settings.wns);
opts.headers = data.headers || opts.headers;
opts.launch = data.launch || opts.launch;
opts.duration = data.duration || opts.duration;
delete opts.notificationMethod;
delete data.headers;
delete data.launch;
delete data.duration;
wns[notificationMethod](regId, data, opts, (err, response) => { ... });
data is the parameter in push.send(registrationIds, data)
Note: Please keep in mind that if data.accessToken is supplied, each push notification will be sent after the previous one has been responded. This is because Microsoft may send a new accessToken in the response and it should be used in successive requests. This can slow down the whole process depending on the number of devices to send.
ADM
The following parameters are used to create an ADM message:
const data = Object.assign({}, _data);
const consolidationKey = data.consolidationKey;
const expiry = data.expiry;
const timeToLive = data.timeToLive;
delete data.consolidationKey;
delete data.expiry;
delete data.timeToLive;
const ADMmesssage = {
expiresAfter:
expiry - Math.floor(Date.now() / 1000) || timeToLive || 28 * 86400,
consolidationKey,
data,
};
data is the parameter in push.send(registrationIds, data)
Web-Push
Data can be passed as a simple string payload. If you do not pass a string, the parameter value will be stringified beforehand.
Settings are directly forwarded to webPush.sendNotification.
const payload = typeof data === 'string' ? data : JSON.stringify(data);
webPush.sendNotification(regId, payload, settings.web);
A working server example implementation can be found at https://github.com/alex-friedl/webpush-example/blob/master/server/index.js
Resources
LICENSE
The MIT License (MIT)
Copyright (c) 2016 AppFeel
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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