PreloadJS
PreloadJS is a library to make working with asset preloading easier. It provides a consistent API for loading different
file types, automatic detection of XHR (XMLHttpRequest) availability with a fallback to tag-base loading, composite
progress events, and a plugin model to assist with preloading in other libraries such as SoundJS.
Example
var queue = new createjs.LoadQueue(false);
queue.on("fileload", handleFileComplete);
queue.loadFile('http://createjs.com/assets/images/png/createjs-badge-dark.png');
function handleFileComplete(event) {
document.body.appendChild(event.result);
}
Support and Resources
Built by gskinner.com, and is released for free under the MIT license, which means you can
use it for almost any purpose (including commercial projects). We appreciate credit where possible, but it is not a requirement.
Classes
LoadQueue
The main class that manages all preloading. Instantiate a LoadQueue instance, load a file or manifest, and track
progress and complete events. Check out the docs for more information.