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prosemirror-example-setup-abhi
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This is a non-core example module for ProseMirror. ProseMirror is a well-behaved rich semantic content editor based on contentEditable, with support for collaborative editing and custom document schemas.
This module provides an example of the glue code one might write to tie the modules that make up ProseMirror into an actual presentable editor. It is not meant to be very reusable, though it might be helpful to get something up-and-running quickly.
The project page has more information, a number of examples and the documentation.
This code is released under an MIT license. There's a forum for general discussion and support requests, and the Github bug tracker is the place to report issues.
This module exports the following items:
exampleSetup
(options: Object) → [Plugin]
Create an array of plugins pre-configured for the given schema. The resulting array will include the following plugins:
Input rules for smart quotes and creating the block types in the
schema using markdown conventions (say "> "
to create a
blockquote)
A keymap that defines keys to create an manipulate the nodes in the schema
A keymap binding the default keys provided by the prosemirror-commands module
The undo history plugin
The drop cursor plugin
The gap cursor plugin
A custom plugin that adds a menuContent
prop for the
prosemirror-menu wrapper, and a CSS class that enables the
additional styling defined in style/style.css
in this package
These options are supported:
schema
: Schema
The schema to use. This influences the menu items and key bindings
that are generated. Assumes that node names correspond to those in
the schema modules in the main distribution.
mapKeys
: ?Object
Can be used to adjust the key
bindings created.
menuBar
: ?bool
Set to false to disable the menu bar.
floatingMenu
: ?bool
Set to false to make the menu bar non-floating.
menuContent
: [[MenuItem]]
Can be used to override the menu content.
history
: ?bool
Set this to false
to disable adding the history plugin to the
result.
buildMenuItems
(schema: Schema) → Object
Given a schema, look for default mark and node types in it and return an object with relevant menu items relating to those marks:
toggleStrong
: MenuItem
A menu item to toggle the strong mark.
toggleEm
: MenuItem
A menu item to toggle the emphasis mark.
toggleCode
: MenuItem
A menu item to toggle the code font mark.
toggleLink
: MenuItem
A menu item to toggle the link mark.
insertImage
: MenuItem
A menu item to insert an image.
wrapBulletList
: MenuItem
A menu item to wrap the selection in a bullet list.
wrapOrderedList
: MenuItem
A menu item to wrap the selection in an ordered list.
wrapBlockQuote
: MenuItem
A menu item to wrap the selection in a block quote.
makeParagraph
: MenuItem
A menu item to set the current textblock to be a normal
paragraph.
makeCodeBlock
: MenuItem
A menu item to set the current textblock to be a
code block.
insertTable
: MenuItem
An item to insert a table.
addRowBefore
, addRowAfter
, removeRow
, addColumnBefore
, addColumnAfter
, removeColumn
: MenuItem
Table-manipulation items.
makeHead[N]
: MenuItem
Where N is 1 to 6. Menu items to set the current textblock to
be a heading of level N.
insertHorizontalRule
: MenuItem
A menu item to insert a horizontal rule.
The return value also contains some prefabricated menu elements and menus, that you can use instead of composing your own menu from scratch:
insertMenu
: Dropdown
A dropdown containing the insertImage
and
insertHorizontalRule
items.
typeMenu
: Dropdown
A dropdown containing the items for making the current
textblock a paragraph, code block, or heading.
fullMenu
: [[MenuElement]]
An array of arrays of menu elements for use as the full menu
for, for example the menu bar.
buildKeymap
(schema: Schema, remap: ?Object) → Object
Inspect the given schema looking for marks and nodes from the basic schema, and if found, add key bindings related to them. This will add:
You can suppress or map these bindings by passing a mapKeys
argument, which maps key names (say "Mod-B"
to either false
, to
remove the binding, or a new key name string.
buildInputRules
(schema: Schema) → [InputRule]
A set of input rules for creating the basic block quotes, lists, code blocks, and heading.
We aim to be an inclusive, welcoming community. To make that explicit, we have a code of conduct that applies to communication around the project.
FAQs
An example for how to set up a ProseMirror editor
We found that prosemirror-example-setup-abhi demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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