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purgetss

A package that simplifies mobile app creation for Titanium developers.

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PurgeTSS is a toolkit for building mobile apps with the Titanium framework. It adds practical utilities to speed up styling and reduce repeated setup work.

It includes utility classes, icon font support, an Animation module, a simple grid system, and the shades command for generating custom colors.

If you build UI-heavy screens, PurgeTSS helps you move faster without hand-writing long TSS files.

What's New in v7.3.x

File rename and improved error handling. PurgeTSS v7.3 renames tailwind.tss to utilities.tss to reflect the project's standalone identity, and adds XML syntax validation to catch errors early.

Breaking changes

  • File rename: Output file is now utilities.tss instead of tailwind.tss
    • Generated file: purgetss/styles/utilities.tss (was purgetss/styles/tailwind.tss)
    • Distribution file: dist/utilities.tss (was dist/tailwind.tss)

Major improvements

  • XML syntax validation: Catches common Alloy XML malformations before processing

    • Detects missing opening < brackets (e.g., Label id= instead of <Label id=)
    • Shows detailed error messages with line numbers, context preview, and fix suggestions
    • Saves debugging time by catching errors early in the build process
  • Classic Titanium compatibility: deviceInfo() function now works in both Alloy and Classic projects

    • Removed dependency on Alloy.isTablet/Alloy.isHandheld
    • Uses platform-based detection instead

Migration guide

If you have references to tailwind.tss in your project, update them to utilities.tss:

# Update any custom scripts or paths
# From: purgetss/styles/tailwind.tss
# To:   purgetss/styles/utilities.tss

For most users, upgrading is straightforward:

npm install -g purgetss@latest

Here are its main functionalities:

  • Utility-First Classes: PurgeTSS ships with 21,000+ utility classes, so you get a lot of styling options out of the box.
  • Efficient style management: It parses all XML files to create a clean app.tss containing only the classes used in your project, reducing size and improving performance.
  • Customization and JIT classes: You can customize default classes via a config file and use JIT classes for arbitrary values inside views.
  • Icon fonts integration: Use icon fonts such as Font Awesome, Material Icons, Material Symbols, and Framework7-Icons in Buttons and Labels.
  • fonts.tss generation: The build-fonts command creates a fonts.tss file with class definitions and fontFamily selectors for regular and icon fonts, with simplified options for filenames and icon prefixes.
  • shades command: Generate custom color shades from a hex color without external tools.
  • Animation module: Apply basic 2D matrix animations or transformations to elements or arrays of elements.
  • Grid system: A two-dimensional grid system to align and distribute elements within views.

Animation Module (purgetss.ui.js)

Install with purgetss module (or purgetss m). This places purgetss.ui.js in your project's lib folder.

Declaring an Animation object

<Animation id="myAnimation" module="purgetss.ui" class="opacity-0 duration-300 ease-in" />

You can use any position, size, color, opacity, or transformation class from utilities.tss.

Available methods

MethodDescription
play(views, cb) / toggle(views, cb)Animate views from current state to the animation state. Toggles open/close on each call.
open(views, cb)Explicitly run the open state animation.
close(views, cb)Explicitly run the close state animation.
apply(views, cb)Apply properties instantly without animation.
draggable(views)Make a view or array of views draggable inside their parent.

Callback event object

All callbacks (play, open, close, apply) receive an enriched event object:

{
  type: String,         // event type ('complete' or 'applied')
  bubbles: Boolean,
  cancelBubble: Boolean,
  action: String,       // 'play' or 'apply'
  state: String,        // 'open' or 'close'
  id: String,           // Animation object ID
  targetId: String,     // ID of the animated view
  index: Number,        // position in array (0-based)
  total: Number,        // total views in array
  getTarget: Function   // returns the animated view object
}

When animating an array of views, the callback is called once per view with the corresponding index and total values.

$.myAnimation.play([$.card1, $.card2, $.card3], (e) => {
  console.log(`Animated ${e.index + 1} of ${e.total}`) // "Animated 1 of 3", etc.
  if (e.index === e.total - 1) {
    console.log('All done!')
  }
})

Multi-state animations

Use open, close, and complete modifiers inside animationProperties to define different states:

<Animation id="fadeToggle" module="purgetss.ui" class="duration-300"
  animationProperties="{
    open: { opacity: 1 },
    close: { opacity: 0 }
  }"
/>

Draggable views

$.myAnimation.draggable($.myView)
// or with constraints:
$.myAnimation.draggable([$.card1, $.card2])

Use bounds to restrict movement, and drag/drop modifiers for drag-state animations. Use vertical-constraint or horizontal-constraint classes to limit the drag axis.

Utility classes for animations

Class patternDescription
duration-{n}Animation duration in ms
delay-{n}Delay before animation starts
rotate-{n}2D rotation in degrees
scale-{n}Scale factor
repeat-{n}Number of repeats
ease-in, ease-out, ease-linear, ease-in-outTiming curve
zoom-in-{n}, zoom-out-{n}Zoom animations
drag-apply, drag-animateDrag interaction style
vertical-constraint, horizontal-constraintConstrain drag axis

Utility functions

FunctionDescription
deviceInfo()Logs detailed platform and display information to the console. Works in both Alloy and Classic projects.
saveComponent({ source, directory })Saves a view snapshot as PNG to the photo gallery.

See the full documentation at purgetss.com/docs/animation-module/introduction.

In short, PurgeTSS keeps styling consistent and removes a lot of repetitive UI setup work.

Visit the official documentation site at purgetss.com to learn more.

Requirements

  • Titanium SDK (Compatible with all versions; 13.1.1.GA recommended for full property support)
  • Alloy Framework (for most commands)
  • Node.js 20+ (required for the CLI tool)

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Package last updated on 08 Mar 2026

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