React DnD Multi Backend
Try it here!
This project is a Drag'n'Drop backend compatible with React DnD.
It enables your application to use different DnD backends depending on the situation.
You can either generate your own backend pipeline or use the default one (see rdndmb-html5-to-touch
).
rdndmb-html5-to-touch
starts by using the React DnD HTML5 Backend, but switches to the React DnD Touch Backend if a touch event is triggered.
You application can smoothly use the nice HTML5 compatible backend and fallback on the Touch one on mobile devices!
Moreover, because some backends don't support preview, a Preview
component has been added to make it easier to mock the Drag'n'Drop "ghost".
See the migration section for instructions when switching from 2.x.x
, 3.x.x
, 4.x.x
, 5.0.x
or 6.x.x
.
Installation
npm install -S react-dnd-multi-backend
You can then import the backend using import { MultiBackend } from 'react-dnd-multi-backend'
.
Backends pipeline
In order to use rdndmb-html5-to-touch
, you will now need to install it separately:
npm install -S rdndmb-html5-to-touch
Usage
DndProvider (new API)
You can use the DndProvider
component the same way you do the one from react-dnd
(docs for more information), at the difference that you don't need to specify backend
as a prop, it is implied to be MultiBackend
.
You must pass a 'pipeline' to use as argument. rdndmb-html5-to-touch
is provided as another package but you can also write your own.
import { DndProvider } from 'react-dnd-multi-backend'
import { HTML5toTouch } from 'rdndmb-html5-to-touch'
const App = () => {
return (
<DndProvider options={HTML5toTouch}>
<Example />
</DndProvider>
)
}
Backend (old API)
You can plug this backend in the DragDropContext
the same way you do for any backend (e.g. ReactDnDHTML5Backend
), you can see the docs for more information.
You must pass a 'pipeline' to use as argument. rdndmb-html5-to-touch
is provided as another package but you can also write your own.
import { DndProvider } from 'react-dnd'
import { MultiBackend } from 'react-dnd-multi-backend'
import { HTML5toTouch } from 'rdndmb-html5-to-touch'
const App = () => {
return (
<DndProvider backend={MultiBackend} options={HTML5toTouch}>
<Example />
</DndProvider>
)
}
Create a custom pipeline
Creating a pipeline is fairly easy. A pipeline is composed of a list of backends, the first one will be the default one, loaded at the start of the MultiBackend, the order of the rest isn't important.
Each backend entry must specify one property: backend
, containing the class of the Backend to instantiate.
But other options are available:
id
: a string identifying that backend uniquelybackend
: a function used to create the actual backend (usually provided by the corresponding package, e.g. import { HTML5Backend } from 'react-dnd-html5-backend
)options
: optional, any type, this will be passed to the backend
factory when creating that backendpreview
: optional, a boolean indicating if Preview
components should be showntransition
: optional, an object returned by the createTransition
functionskipDispatchOnTransition
: optional, a boolean indicating transition events should not be dispatched to new backend, defaults to false
. See note below for details and use cases.)
Here is the rdndmb-html5-to-touch
pipeline's code as an example:
import { HTML5Backend } from 'react-dnd-html5-backend'
import { TouchBackend } from 'react-dnd-touch-backend'
import { DndProvider, TouchTransition, MouseTransition } from 'react-dnd-multi-backend'
export const HTML5toTouch = {
backends: [
{
id: 'html5',
backend: HTML5Backend,
transition: MouseTransition,
},
{
id: 'touch',
backend: TouchBackend,
options: {enableMouseEvents: true},
preview: true,
transition: TouchTransition,
},
],
}
const App = () => {
return (
<DndProvider options={HTML5toTouch}>
<Example />
</DndProvider>
)
}
Transitions
Transitions are required to allow switching between backends. They really easy to write, here is an example:
import { createTransition } from 'react-dnd-multi-backend'
const TouchTransition = createTransition('touchstart', (event) => {
return event.touches != null
})
The following transitions are provided:
TouchTransition
: triggered when a touchstart is receivedHTML5DragTransition
: triggered when a HTML5 DragEvent is receivedMouseTransition
: triggered when a MouseEvent is received
Note on skipDispatchOnTransition
By default, when an event triggers a transition, dnd-multi-backend
dispatches a cloned version of the event after setting up the new backend. This allows the newly activated backend to handle the original event.
If your app code or another library has registered event listeners for the same events that are being used for transitions, this duplicate event may cause problems.
You can optionally disable this behavior per backend:
const CustomHTML5toTouch = {
backends: [
{
backend: HTML5Backend,
transition: MouseTransition
},
{
backend: TouchBackend,
options: {enableMouseEvents: true},
preview: true,
transition: TouchTransition,
skipDispatchOnTransition: true
}
]
}
WARNING: if you enable skipDispatchOnTransition
, the backend transition will happen as expected, but the new backend may not handle the first event!
In this example, the first touchstart
event would trigger the TouchBackend
to replace the HTML5Backend
—but the user would have to start a new touch event for the TouchBackend
to register a drag.
Hooks
The library provides a set of hooks to expand useDrag
and useDrop
.
useMultiDrag
It expands useDrag
and takes the same arguments but returns an array of:
Index 0
: the original return of useDrag
Index 1
: an object containing the same types as useDrag
but specific to each backend (the key being the backend id
)
backend.id
:
Index 0
: an object containing collected properties from the collect function. If no collect
function is defined, an empty object is returned (Index 0
in useDrag
's return)Index 1
: a connector function for the drag source. This must be attached to the draggable portion of the DOM (Index 1
in useDrag
's return)Index 2
: a connector function for the drag preview. This may be attached to the preview portion of the DOM (Index 2
in useDrag
's return)
Example:
import { useMultiDrag } from 'react-dnd-multi-backend'
const MultiCard = (props) => {
const [[dragProps], {html5: [html5Props, html5Drag], touch: [touchProps, touchDrag]}] = useMultiDrag({
type: 'card',
item: {color: props.color},
collect: (monitor) => {
return {
isDragging: monitor.isDragging(),
}
},
})
const containerStyle = {opacity: dragProps.isDragging ? 0.5 : 1}
const html5DragStyle = {backgroundColor: props.color, opacity: html5Props.isDragging ? 0.5 : 1}
const touchDragStyle = {backgroundColor: props.color, opacity: touchProps.isDragging ? 0.5 : 1}
return (
<div style={containerStyle}>
<div style={html5DragStyle} ref={html5Drag}>HTML5</div>
<div style={touchDragStyle} ref={touchDrag}>Touch</div>
</div>
)
}
useMultiDrop
It expands useDrop
and takes the same arguments but returns an array of:
Index 0
: the original return of useDrop
Index 1
: an object containing the same types as useDrop
but specific to each backend (the key being the backend id
)
backend.id
:
Index 0
: an object containing collected properties from the collect function. If no collect
function is defined, an empty object is returned (Index 0
in useDrop
's return)Index 1
: A connector function for the drop target. This must be attached to the drop-target portion of the DOM (Index 1
in useDrop
's return)
Example:
import { useMultiDrop } from 'react-dnd-multi-backend'
const MultiBasket = (props) => {
const [[dropProps], {html5: [html5DropStyle, html5Drop], touch: [touchDropStyle, touchDrop]}] = useMultiDrop({
accept: 'card',
drop: (item) => {
const message = `Dropped: ${item.color}`
logs.current.innerHTML += `${message}<br />`
},
collect: (monitor) => {
return {
isOver: monitor.isOver(),
canDrop: monitor.canDrop(),
}
},
})
const containerStyle = {border: '1px dashed black'}
const html5DropStyle = {backgroundColor: (html5Props.isOver && html5Props.canDrop) ? '#f3f3f3' : '#bbbbbb'}
const touchDropStyle = {backgroundColor: (touchProps.isOver && touchProps.canDrop) ? '#f3f3f3' : '#bbbbbb'}
return (
<div style={containerStyle}>
<div style={html5DropStyle} ref={html5Drop}>HTML5</div>
<div style={touchDropStyle} ref={touchDrop}>Touch</div>
</div>
)
}
Preview
The Preview
class is usable in different ways: hook-based, function-based and context-based.
All of them receive the same data formatted the same way, an object containing the following properties:
display
: only with usePreview
, boolean indicating if you should render your previewitemType
: the type of the item (monitor.getItemType()
)item
: the item (monitor.getItem()
)style
: an object representing the style (used for positioning), it should be passed to the style
property of your preview componentref
: a reference which can be passed to the final component that will use style
, it will allow Preview
to position the previewed component correctly (closer to what HTML5 DnD can do)monitor
: the actual DragLayerMonitor
from react-dnd
Note that this component will only be showed while using a backend flagged with preview: true
(see Create a custom pipeline) which is the case for the Touch backend in the rdndmb-html5-to-touch
pipeline.
Hook-based
import { DndProvider, usePreview } from 'react-dnd-multi-backend'
const MyPreview = () => {
const preview = usePreview()
if (!preview.display) {
return null
}
const {itemType, item, style} = preview;
}
const App = () => {
return (
<DndProvider options={MyPipeline}>
<MyPreview />
</DndProvider>
)
}
Function-based
import { DndProvider, Preview } from 'react-dnd-multi-backend'
const generatePreview = ({itemType, item, style}) => {
}
const App = () => {
return (
<DndProvider options={MyPipeline}>
<Preview generator={generatePreview} />
{/* or */}
<Preview>{generatePreview}</Preview>
</DndProvider>
)
}
Context-based
import { DndProvider, Preview } from 'react-dnd-multi-backend'
const MyPreview = () => {
const {itemType, item, style} = useContext(Preview.Context)
}
const App = () => {
return (
<DndProvider options={MyPipeline}>
<Preview>
<MyPreview />
// or
<Preview.Context.Consumer>
{({itemType, item, style}) => /* render your preview */}
</Preview.Context.Consumer>
</Preview>
</DndProvider>
)
}
Examples
You can see an example here.
Migrating
Migrating from 6.x.x
Starting with 7.0.0
, HTML5toTouch
will not be provided through this package anymore but through its own: rdndmb-html5-to-touch
. It also doesn't have a default export anymore.
Previously:
import MultiBackend from 'react-dnd-multi-backend'
import HTML5toTouch from 'react-dnd-multi-backend/dist/esm/HTML5toTouch'
import HTML5toTouch from 'react-dnd-multi-backend/dist/cjs/HTML5toTouch'
Now:
import { MultiBackend } from 'react-dnd-multi-backend'
import { HTML5toTouch } from 'rdndmb-html5-to-touch'
Migrating from 5.0.x
Starting with 5.1.0
, react-dnd-multi-backend
will export a new DndProvider
which you can use instead of the one from react-dnd
. You don't need to pass the backend
prop to that component as it's implied you are using MultiBackend
, however the major benefits is under the hood:
- No longer relying on global values, allowing better encapsulation of the backend and previews
Preview
will be mounted with DndProvider
using a React.createPortal
, thus you don't need to worry about mounting your Preview
at the top of the tree for the absolute positioning to work correctly
Moreover, every backend in a pipeline will now need a new property called id
and the library will warn if it isn't specified. The MultiBackend
will try to guess it if possible, but that might fail and you will need to define them explicitly.
Note that these aren't breaking changes, you can continue using the library as before.
Migrating from 4.x.x
Starting with 5.0.0
, react-dnd-preview
(which provides the Preview
component) will start passing its arguments packed in one argument, an object {itemType, item, style}
, instead of 3 different arguments (itemType
, item
and style
). This means that will need to change your generator function to receive arguments correctly.
Migrating from 3.x.x
Starting with 4.0.0
, react-dnd-multi-backend
will start using react-dnd
(and the corresponding backends) 9.0.0
and later.
This means you need to transition from DragDropContext(MultiBackend(HTML5toTouch))(App)
to <DndProvider backend={MultiBackend} options={HTML5toTouch}>
.
Accordingly, the pipeline syntax changes and you should specify backend options as a separate property, e.g. {backend: TouchBackend({enableMouseEvents: true})}
becomes {backend: TouchBackend, options: {enableMouseEvents: true}}
.
Note that if you use the HTML5toTouch
pipeline, the same is true for react-dnd-html5-backend
and react-dnd-touch-backend
.
Migrating from 3.1.2
Starting with 3.1.8
, the dependencies of react-dnd-multi-backend
changed. react
, react-dom
, react-dnd
become peer dependencies and you need to install them manually as dependencies
in your project package.json
.
Note that if you use the HTML5toTouch
pipeline, the same is true for react-dnd-html5-backend
and react-dnd-touch-backend
.
Migrating from 2.x.x
In 2.x.x, the pipeline was static but corresponded with the behavior of HTML5toTouch
, so just including and passing this pipeline as a parameter would give you the same experience as before.
If you used the start
option, it's a bit different.
With start: 0
or start: Backend.HTML5
, MultiBackend simply used the default pipeline, so you can also just pass HTML5toTouch
.
With start: 1
or start: Backend.TOUCH
, MultiBackend would only use the TouchBackend, so you can replace MultiBackend with TouchBackend (however, you would lose the Preview
component) or create a simple pipeline (see Create a custom pipeline) and pass it as a parameter:
var TouchOnly = { backends: [{ backend: TouchBackend, preview: true }] }
License
MIT, Copyright (c) 2016-2022 Louis Brunner