Socket
Socket
Sign inDemoInstall

react-dom

Package Overview
Dependencies
2
Maintainers
5
Versions
1802
Alerts
File Explorer

Advanced tools

Install Socket

Detect and block malicious and high-risk dependencies

Install

Comparing version 0.0.0-experimental-1022ee0ec to 0.0.0-experimental-107a2f8c3e-20240617

cjs/react-dom-client.development.js

1660

cjs/react-dom-test-utils.development.js

@@ -1,5 +0,6 @@

/** @license React v0.0.0-experimental-1022ee0ec
/**
* @license React
* react-dom-test-utils.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
* Copyright (c) Meta Platforms, Inc. and affiliates.
*

@@ -10,1627 +11,36 @@ * This source code is licensed under the MIT license found in the

'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var _assign = require('object-assign');
var React = require('react');
var ReactDOM = require('react-dom');
var Scheduler = require('scheduler');
// Do not require this module directly! Use normal `invariant` calls with
// template literal strings. The messages will be replaced with error codes
// during build.
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warningWithoutStack = function () {};
{
warningWithoutStack = function (condition, format) {
for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
args[_key - 2] = arguments[_key];
"use strict";
"production" !== process.env.NODE_ENV &&
(function () {
function error(format) {
for (
var _len2 = arguments.length,
args = Array(1 < _len2 ? _len2 - 1 : 0),
_key2 = 1;
_key2 < _len2;
_key2++
)
args[_key2 - 1] = arguments[_key2];
_len2 = format;
_key2 = Error("react-stack-top-frame");
!supportsCreateTask &&
ReactSharedInternals.getCurrentStack &&
((_key2 = ReactSharedInternals.getCurrentStack(_key2)),
"" !== _key2 && ((_len2 += "%s"), (args = args.concat([_key2]))));
args.unshift(_len2);
Function.prototype.apply.call(console.error, console, args);
}
if (format === undefined) {
throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (args.length > 8) {
// Check before the condition to catch violations early.
throw new Error('warningWithoutStack() currently supports at most 8 arguments.');
}
if (condition) {
return;
}
if (typeof console !== 'undefined') {
var argsWithFormat = args.map(function (item) {
return '' + item;
});
argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
// breaks IE9: https://github.com/facebook/react/issues/13610
Function.prototype.apply.call(console.error, console, argsWithFormat);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
throw new Error(message);
} catch (x) {}
};
}
var warningWithoutStack$1 = warningWithoutStack;
/**
* `ReactInstanceMap` maintains a mapping from a public facing stateful
* instance (key) and the internal representation (value). This allows public
* methods to accept the user facing instance as an argument and map them back
* to internal methods.
*
* Note that this module is currently shared and assumed to be stateless.
* If this becomes an actual Map, that will break.
*/
/**
* This API should be called `delete` but we'd have to make sure to always
* transform these to strings for IE support. When this transform is fully
* supported we can rename it.
*/
function get(key) {
return key._reactInternalFiber;
}
var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED; // Prevent newer renderers from RTE when used with older react package versions.
// Current owner and dispatcher used to share the same ref,
// but PR #14548 split them out to better support the react-debug-tools package.
if (!ReactSharedInternals.hasOwnProperty('ReactCurrentDispatcher')) {
ReactSharedInternals.ReactCurrentDispatcher = {
current: null
};
}
if (!ReactSharedInternals.hasOwnProperty('ReactCurrentBatchConfig')) {
ReactSharedInternals.ReactCurrentBatchConfig = {
suspense: null
};
}
// The Symbol used to tag the ReactElement-like types. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
// TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary
// (unstable) APIs that have been removed. Can we remove the symbols?
{
}
var FunctionComponent = 0;
var ClassComponent = 1;
// Before we know whether it is function or class
var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
// A subtree. Could be an entry point to a different renderer.
var HostComponent = 5;
var HostText = 6;
// Don't change these two values. They're used by React Dev Tools.
var NoEffect =
/* */
0;
// You can change the rest (and add more).
var Placement =
/* */
2;
var Hydrating =
/* */
1024;
// Passive & Update & Callback & Ref & Snapshot
// Union of all host effects
// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:
// In some cases, StrictMode should also double-render lifecycles.
// This can be confusing for tests though,
// And it can be bad for performance in production.
// This feature flag can be used to control the behavior:
// To preserve the "Pause on caught exceptions" behavior of the debugger, we
// replay the begin phase of a failed component inside invokeGuardedCallback.
// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
// Gather advanced timing metrics for Profiler subtrees.
// Trace which interactions trigger each commit.
// SSR experiments
// Only used in www builds.
// Only used in www builds.
// Disable javascript: URL strings in href for XSS protection.
// React Fire: prevent the value and checked attributes from syncing
// with their related DOM properties
// These APIs will no longer be "unstable" in the upcoming 16.7 release,
// Control this behavior with a flag to support 16.6 minor releases in the meanwhile.
// Experimental React Flare event system and event components support.
// Experimental Host Component support.
// Experimental Scope support.
// New API for JSX transforms to target - https://github.com/reactjs/rfcs/pull/107
// We will enforce mocking scheduler with scheduler/unstable_mock at some point. (v17?)
// Till then, we warn about the missing mock, but still fallback to a sync mode compatible version
// For tests, we flush suspense fallbacks in an act scope;
// *except* in some of our own tests, where we test incremental loading states.
// Add a callback property to suspense to notify which promises are currently
// in the update queue. This allows reporting and tracing of what is causing
// the user to see a loading state.
// Also allows hydration callbacks to fire when a dehydrated boundary gets
// hydrated or deleted.
// Part of the simplification of React.createElement so we can eventually move
// from React.createElement to React.jsx
// https://github.com/reactjs/rfcs/blob/createlement-rfc/text/0000-create-element-changes.md
var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
function getNearestMountedFiber(fiber) {
var node = fiber;
var nearestMounted = fiber;
if (!fiber.alternate) {
// If there is no alternate, this might be a new tree that isn't inserted
// yet. If it is, then it will have a pending insertion effect on it.
var nextNode = node;
do {
node = nextNode;
if ((node.effectTag & (Placement | Hydrating)) !== NoEffect) {
// This is an insertion or in-progress hydration. The nearest possible
// mounted fiber is the parent but we need to continue to figure out
// if that one is still mounted.
nearestMounted = node.return;
}
nextNode = node.return;
} while (nextNode);
} else {
while (node.return) {
node = node.return;
}
}
if (node.tag === HostRoot) {
// TODO: Check if this was a nested HostRoot when used with
// renderContainerIntoSubtree.
return nearestMounted;
} // If we didn't hit the root, that means that we're in an disconnected tree
// that has been unmounted.
return null;
}
function assertIsMounted(fiber) {
if (!(getNearestMountedFiber(fiber) === fiber)) {
{
throw Error("Unable to find node on an unmounted component.");
}
}
}
function findCurrentFiberUsingSlowPath(fiber) {
var alternate = fiber.alternate;
if (!alternate) {
// If there is no alternate, then we only need to check if it is mounted.
var nearestMounted = getNearestMountedFiber(fiber);
if (!(nearestMounted !== null)) {
{
throw Error("Unable to find node on an unmounted component.");
}
}
if (nearestMounted !== fiber) {
return null;
}
return fiber;
} // If we have two possible branches, we'll walk backwards up to the root
// to see what path the root points to. On the way we may hit one of the
// special cases and we'll deal with them.
var a = fiber;
var b = alternate;
while (true) {
var parentA = a.return;
if (parentA === null) {
// We're at the root.
break;
}
var parentB = parentA.alternate;
if (parentB === null) {
// There is no alternate. This is an unusual case. Currently, it only
// happens when a Suspense component is hidden. An extra fragment fiber
// is inserted in between the Suspense fiber and its children. Skip
// over this extra fragment fiber and proceed to the next parent.
var nextParent = parentA.return;
if (nextParent !== null) {
a = b = nextParent;
continue;
} // If there's no parent, we're at the root.
break;
} // If both copies of the parent fiber point to the same child, we can
// assume that the child is current. This happens when we bailout on low
// priority: the bailed out fiber's child reuses the current child.
if (parentA.child === parentB.child) {
var child = parentA.child;
while (child) {
if (child === a) {
// We've determined that A is the current branch.
assertIsMounted(parentA);
return fiber;
}
if (child === b) {
// We've determined that B is the current branch.
assertIsMounted(parentA);
return alternate;
}
child = child.sibling;
} // We should never have an alternate for any mounting node. So the only
// way this could possibly happen is if this was unmounted, if at all.
{
{
throw Error("Unable to find node on an unmounted component.");
}
}
}
if (a.return !== b.return) {
// The return pointer of A and the return pointer of B point to different
// fibers. We assume that return pointers never criss-cross, so A must
// belong to the child set of A.return, and B must belong to the child
// set of B.return.
a = parentA;
b = parentB;
} else {
// The return pointers point to the same fiber. We'll have to use the
// default, slow path: scan the child sets of each parent alternate to see
// which child belongs to which set.
//
// Search parent A's child set
var didFindChild = false;
var _child = parentA.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentA;
b = parentB;
break;
}
if (_child === b) {
didFindChild = true;
b = parentA;
a = parentB;
break;
}
_child = _child.sibling;
}
if (!didFindChild) {
// Search parent B's child set
_child = parentB.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentB;
b = parentA;
break;
}
if (_child === b) {
didFindChild = true;
b = parentB;
a = parentA;
break;
}
_child = _child.sibling;
}
if (!didFindChild) {
{
throw Error("Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.");
}
}
}
}
if (!(a.alternate === b)) {
{
throw Error("Return fibers should always be each others' alternates. This error is likely caused by a bug in React. Please file an issue.");
}
}
} // If the root is not a host container, we're in a disconnected tree. I.e.
// unmounted.
if (!(a.tag === HostRoot)) {
{
throw Error("Unable to find node on an unmounted component.");
}
}
if (a.stateNode.current === a) {
// We've determined that A is the current branch.
return fiber;
} // Otherwise B has to be current branch.
return alternate;
}
/* eslint valid-typeof: 0 */
var EVENT_POOL_SIZE = 10;
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: function () {
return null;
},
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function (event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
function functionThatReturnsTrue() {
return true;
}
function functionThatReturnsFalse() {
return false;
}
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
{
// these have a getter/setter for warnings
delete this.nativeEvent;
delete this.preventDefault;
delete this.stopPropagation;
delete this.isDefaultPrevented;
delete this.isPropagationStopped;
}
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
{
delete this[propName]; // this has a getter/setter for warnings
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
if (propName === 'target') {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = functionThatReturnsTrue;
} else {
this.isDefaultPrevented = functionThatReturnsFalse;
}
this.isPropagationStopped = functionThatReturnsFalse;
return this;
}
_assign(SyntheticEvent.prototype, {
preventDefault: function () {
this.defaultPrevented = true;
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
} else if (typeof event.returnValue !== 'unknown') {
event.returnValue = false;
}
this.isDefaultPrevented = functionThatReturnsTrue;
},
stopPropagation: function () {
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
} else if (typeof event.cancelBubble !== 'unknown') {
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = functionThatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function () {
this.isPersistent = functionThatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: functionThatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function () {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
{
Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
}
}
this.dispatchConfig = null;
this._targetInst = null;
this.nativeEvent = null;
this.isDefaultPrevented = functionThatReturnsFalse;
this.isPropagationStopped = functionThatReturnsFalse;
this._dispatchListeners = null;
this._dispatchInstances = null;
{
Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
Object.defineProperty(this, 'isDefaultPrevented', getPooledWarningPropertyDefinition('isDefaultPrevented', functionThatReturnsFalse));
Object.defineProperty(this, 'isPropagationStopped', getPooledWarningPropertyDefinition('isPropagationStopped', functionThatReturnsFalse));
Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', function () {}));
Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', function () {}));
}
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*/
SyntheticEvent.extend = function (Interface) {
var Super = this;
var E = function () {};
E.prototype = Super.prototype;
var prototype = new E();
function Class() {
return Super.apply(this, arguments);
}
_assign(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = _assign({}, Super.Interface, Interface);
Class.extend = Super.extend;
addEventPoolingTo(Class);
return Class;
};
addEventPoolingTo(SyntheticEvent);
/**
* Helper to nullify syntheticEvent instance properties when destructing
*
* @param {String} propName
* @param {?object} getVal
* @return {object} defineProperty object
*/
function getPooledWarningPropertyDefinition(propName, getVal) {
var isFunction = typeof getVal === 'function';
return {
configurable: true,
set: set,
get: get
};
function set(val) {
var action = isFunction ? 'setting the method' : 'setting the property';
warn(action, 'This is effectively a no-op');
return val;
}
function get() {
var action = isFunction ? 'accessing the method' : 'accessing the property';
var result = isFunction ? 'This is a no-op function' : 'This is set to null';
warn(action, result);
return getVal;
}
function warn(action, result) {
var warningCondition = false;
!warningCondition ? warningWithoutStack$1(false, "This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;
}
}
function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
var EventConstructor = this;
if (EventConstructor.eventPool.length) {
var instance = EventConstructor.eventPool.pop();
EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);
return instance;
}
return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);
}
function releasePooledEvent(event) {
var EventConstructor = this;
if (!(event instanceof EventConstructor)) {
{
throw Error("Trying to release an event instance into a pool of a different type.");
}
}
event.destructor();
if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
EventConstructor.eventPool.push(event);
}
}
function addEventPoolingTo(EventConstructor) {
EventConstructor.eventPool = [];
EventConstructor.getPooled = getPooledEvent;
EventConstructor.release = releasePooledEvent;
}
/**
* Forked from fbjs/warning:
* https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
*
* Only change is we use console.warn instead of console.error,
* and do nothing when 'console' is not supported.
* This really simplifies the code.
* ---
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var lowPriorityWarningWithoutStack = function () {};
{
var printWarning = function (format) {
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.warn(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
lowPriorityWarningWithoutStack = function (condition, format) {
if (format === undefined) {
throw new Error('`lowPriorityWarningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (!condition) {
for (var _len2 = arguments.length, args = new Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(void 0, [format].concat(args));
}
};
}
var lowPriorityWarningWithoutStack$1 = lowPriorityWarningWithoutStack;
/**
* HTML nodeType values that represent the type of the node
*/
var ELEMENT_NODE = 1;
// Do not use the below two methods directly!
// Instead use constants exported from DOMTopLevelEventTypes in ReactDOM.
// (It is the only module that is allowed to access these methods.)
function unsafeCastStringToDOMTopLevelType(topLevelType) {
return topLevelType;
}
var canUseDOM = !!(typeof window !== 'undefined' && typeof window.document !== 'undefined' && typeof window.document.createElement !== 'undefined');
/**
* Generate a mapping of standard vendor prefixes using the defined style property and event name.
*
* @param {string} styleProp
* @param {string} eventName
* @returns {object}
*/
function makePrefixMap(styleProp, eventName) {
var prefixes = {};
prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();
prefixes['Webkit' + styleProp] = 'webkit' + eventName;
prefixes['Moz' + styleProp] = 'moz' + eventName;
return prefixes;
}
/**
* A list of event names to a configurable list of vendor prefixes.
*/
var vendorPrefixes = {
animationend: makePrefixMap('Animation', 'AnimationEnd'),
animationiteration: makePrefixMap('Animation', 'AnimationIteration'),
animationstart: makePrefixMap('Animation', 'AnimationStart'),
transitionend: makePrefixMap('Transition', 'TransitionEnd')
};
/**
* Event names that have already been detected and prefixed (if applicable).
*/
var prefixedEventNames = {};
/**
* Element to check for prefixes on.
*/
var style = {};
/**
* Bootstrap if a DOM exists.
*/
if (canUseDOM) {
style = document.createElement('div').style; // On some platforms, in particular some releases of Android 4.x,
// the un-prefixed "animation" and "transition" properties are defined on the
// style object but the events that fire will still be prefixed, so we need
// to check if the un-prefixed events are usable, and if not remove them from the map.
if (!('AnimationEvent' in window)) {
delete vendorPrefixes.animationend.animation;
delete vendorPrefixes.animationiteration.animation;
delete vendorPrefixes.animationstart.animation;
} // Same as above
if (!('TransitionEvent' in window)) {
delete vendorPrefixes.transitionend.transition;
}
}
/**
* Attempts to determine the correct vendor prefixed event name.
*
* @param {string} eventName
* @returns {string}
*/
function getVendorPrefixedEventName(eventName) {
if (prefixedEventNames[eventName]) {
return prefixedEventNames[eventName];
} else if (!vendorPrefixes[eventName]) {
return eventName;
}
var prefixMap = vendorPrefixes[eventName];
for (var styleProp in prefixMap) {
if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {
return prefixedEventNames[eventName] = prefixMap[styleProp];
}
}
return eventName;
}
/**
* To identify top level events in ReactDOM, we use constants defined by this
* module. This is the only module that uses the unsafe* methods to express
* that the constants actually correspond to the browser event names. This lets
* us save some bundle size by avoiding a top level type -> event name map.
* The rest of ReactDOM code should import top level types from this file.
*/
var TOP_ABORT = unsafeCastStringToDOMTopLevelType('abort');
var TOP_ANIMATION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationend'));
var TOP_ANIMATION_ITERATION = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationiteration'));
var TOP_ANIMATION_START = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('animationstart'));
var TOP_BLUR = unsafeCastStringToDOMTopLevelType('blur');
var TOP_CAN_PLAY = unsafeCastStringToDOMTopLevelType('canplay');
var TOP_CAN_PLAY_THROUGH = unsafeCastStringToDOMTopLevelType('canplaythrough');
var TOP_CANCEL = unsafeCastStringToDOMTopLevelType('cancel');
var TOP_CHANGE = unsafeCastStringToDOMTopLevelType('change');
var TOP_CLICK = unsafeCastStringToDOMTopLevelType('click');
var TOP_CLOSE = unsafeCastStringToDOMTopLevelType('close');
var TOP_COMPOSITION_END = unsafeCastStringToDOMTopLevelType('compositionend');
var TOP_COMPOSITION_START = unsafeCastStringToDOMTopLevelType('compositionstart');
var TOP_COMPOSITION_UPDATE = unsafeCastStringToDOMTopLevelType('compositionupdate');
var TOP_CONTEXT_MENU = unsafeCastStringToDOMTopLevelType('contextmenu');
var TOP_COPY = unsafeCastStringToDOMTopLevelType('copy');
var TOP_CUT = unsafeCastStringToDOMTopLevelType('cut');
var TOP_DOUBLE_CLICK = unsafeCastStringToDOMTopLevelType('dblclick');
var TOP_DRAG = unsafeCastStringToDOMTopLevelType('drag');
var TOP_DRAG_END = unsafeCastStringToDOMTopLevelType('dragend');
var TOP_DRAG_ENTER = unsafeCastStringToDOMTopLevelType('dragenter');
var TOP_DRAG_EXIT = unsafeCastStringToDOMTopLevelType('dragexit');
var TOP_DRAG_LEAVE = unsafeCastStringToDOMTopLevelType('dragleave');
var TOP_DRAG_OVER = unsafeCastStringToDOMTopLevelType('dragover');
var TOP_DRAG_START = unsafeCastStringToDOMTopLevelType('dragstart');
var TOP_DROP = unsafeCastStringToDOMTopLevelType('drop');
var TOP_DURATION_CHANGE = unsafeCastStringToDOMTopLevelType('durationchange');
var TOP_EMPTIED = unsafeCastStringToDOMTopLevelType('emptied');
var TOP_ENCRYPTED = unsafeCastStringToDOMTopLevelType('encrypted');
var TOP_ENDED = unsafeCastStringToDOMTopLevelType('ended');
var TOP_ERROR = unsafeCastStringToDOMTopLevelType('error');
var TOP_FOCUS = unsafeCastStringToDOMTopLevelType('focus');
var TOP_INPUT = unsafeCastStringToDOMTopLevelType('input');
var TOP_KEY_DOWN = unsafeCastStringToDOMTopLevelType('keydown');
var TOP_KEY_PRESS = unsafeCastStringToDOMTopLevelType('keypress');
var TOP_KEY_UP = unsafeCastStringToDOMTopLevelType('keyup');
var TOP_LOAD = unsafeCastStringToDOMTopLevelType('load');
var TOP_LOAD_START = unsafeCastStringToDOMTopLevelType('loadstart');
var TOP_LOADED_DATA = unsafeCastStringToDOMTopLevelType('loadeddata');
var TOP_LOADED_METADATA = unsafeCastStringToDOMTopLevelType('loadedmetadata');
var TOP_MOUSE_DOWN = unsafeCastStringToDOMTopLevelType('mousedown');
var TOP_MOUSE_MOVE = unsafeCastStringToDOMTopLevelType('mousemove');
var TOP_MOUSE_OUT = unsafeCastStringToDOMTopLevelType('mouseout');
var TOP_MOUSE_OVER = unsafeCastStringToDOMTopLevelType('mouseover');
var TOP_MOUSE_UP = unsafeCastStringToDOMTopLevelType('mouseup');
var TOP_PASTE = unsafeCastStringToDOMTopLevelType('paste');
var TOP_PAUSE = unsafeCastStringToDOMTopLevelType('pause');
var TOP_PLAY = unsafeCastStringToDOMTopLevelType('play');
var TOP_PLAYING = unsafeCastStringToDOMTopLevelType('playing');
var TOP_PROGRESS = unsafeCastStringToDOMTopLevelType('progress');
var TOP_RATE_CHANGE = unsafeCastStringToDOMTopLevelType('ratechange');
var TOP_SCROLL = unsafeCastStringToDOMTopLevelType('scroll');
var TOP_SEEKED = unsafeCastStringToDOMTopLevelType('seeked');
var TOP_SEEKING = unsafeCastStringToDOMTopLevelType('seeking');
var TOP_SELECTION_CHANGE = unsafeCastStringToDOMTopLevelType('selectionchange');
var TOP_STALLED = unsafeCastStringToDOMTopLevelType('stalled');
var TOP_SUSPEND = unsafeCastStringToDOMTopLevelType('suspend');
var TOP_TEXT_INPUT = unsafeCastStringToDOMTopLevelType('textInput');
var TOP_TIME_UPDATE = unsafeCastStringToDOMTopLevelType('timeupdate');
var TOP_TOGGLE = unsafeCastStringToDOMTopLevelType('toggle');
var TOP_TOUCH_CANCEL = unsafeCastStringToDOMTopLevelType('touchcancel');
var TOP_TOUCH_END = unsafeCastStringToDOMTopLevelType('touchend');
var TOP_TOUCH_MOVE = unsafeCastStringToDOMTopLevelType('touchmove');
var TOP_TOUCH_START = unsafeCastStringToDOMTopLevelType('touchstart');
var TOP_TRANSITION_END = unsafeCastStringToDOMTopLevelType(getVendorPrefixedEventName('transitionend'));
var TOP_VOLUME_CHANGE = unsafeCastStringToDOMTopLevelType('volumechange');
var TOP_WAITING = unsafeCastStringToDOMTopLevelType('waiting');
var TOP_WHEEL = unsafeCastStringToDOMTopLevelType('wheel'); // List of events that need to be individually attached to media elements.
// Note that events in this list will *not* be listened to at the top level
// unless they're explicitly whitelisted in `ReactBrowserEventEmitter.listenTo`.
var PLUGIN_EVENT_SYSTEM = 1;
var didWarnAboutMessageChannel = false;
var enqueueTask;
try {
// read require off the module object to get around the bundlers.
// we don't want them to detect a require and bundle a Node polyfill.
var requireString = ('require' + Math.random()).slice(0, 7);
var nodeRequire = module && module[requireString]; // assuming we're in node, let's try to get node's
// version of setImmediate, bypassing fake timers if any.
enqueueTask = nodeRequire('timers').setImmediate;
} catch (_err) {
// we're in a browser
// we can't use regular timers because they may still be faked
// so we try MessageChannel+postMessage instead
enqueueTask = function (callback) {
{
if (didWarnAboutMessageChannel === false) {
didWarnAboutMessageChannel = true;
!(typeof MessageChannel !== 'undefined') ? warningWithoutStack$1(false, 'This browser does not have a MessageChannel implementation, ' + 'so enqueuing tasks via await act(async () => ...) will fail. ' + 'Please file an issue at https://github.com/facebook/react/issues ' + 'if you encounter this warning.') : void 0;
}
}
var channel = new MessageChannel();
channel.port1.onmessage = callback;
channel.port2.postMessage(undefined);
};
}
var enqueueTask$1 = enqueueTask;
// ReactDOM.js, and ReactTestUtils.js:
var _ReactDOM$__SECRET_IN$1 = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events;
var getInstanceFromNode$1 = _ReactDOM$__SECRET_IN$1[0];
var getNodeFromInstance$1 = _ReactDOM$__SECRET_IN$1[1];
var getFiberCurrentPropsFromNode$1 = _ReactDOM$__SECRET_IN$1[2];
var injectEventPluginsByName$1 = _ReactDOM$__SECRET_IN$1[3];
var eventNameDispatchConfigs$1 = _ReactDOM$__SECRET_IN$1[4];
var accumulateTwoPhaseDispatches$1 = _ReactDOM$__SECRET_IN$1[5];
var accumulateDirectDispatches$1 = _ReactDOM$__SECRET_IN$1[6];
var enqueueStateRestore$1 = _ReactDOM$__SECRET_IN$1[7];
var restoreStateIfNeeded$1 = _ReactDOM$__SECRET_IN$1[8];
var dispatchEvent$1 = _ReactDOM$__SECRET_IN$1[9];
var runEventsInBatch$1 = _ReactDOM$__SECRET_IN$1[10];
var flushPassiveEffects$1 = _ReactDOM$__SECRET_IN$1[11];
var IsThisRendererActing$1 = _ReactDOM$__SECRET_IN$1[12];
var batchedUpdates = ReactDOM.unstable_batchedUpdates;
var IsSomeRendererActing = ReactSharedInternals.IsSomeRendererActing; // this implementation should be exactly the same in
// ReactTestUtilsAct.js, ReactTestRendererAct.js, createReactNoop.js
var isSchedulerMocked = typeof Scheduler.unstable_flushAllWithoutAsserting === 'function';
var flushWork = Scheduler.unstable_flushAllWithoutAsserting || function () {
var didFlushWork = false;
while (flushPassiveEffects$1()) {
didFlushWork = true;
}
return didFlushWork;
};
function flushWorkAndMicroTasks(onDone) {
try {
flushWork();
enqueueTask$1(function () {
if (flushWork()) {
flushWorkAndMicroTasks(onDone);
} else {
onDone();
}
});
} catch (err) {
onDone(err);
}
} // we track the 'depth' of the act() calls with this counter,
// so we can tell if any async act() calls try to run in parallel.
var actingUpdatesScopeDepth = 0;
function act(callback) {
var previousActingUpdatesScopeDepth = actingUpdatesScopeDepth;
var previousIsSomeRendererActing;
var previousIsThisRendererActing;
actingUpdatesScopeDepth++;
previousIsSomeRendererActing = IsSomeRendererActing.current;
previousIsThisRendererActing = IsThisRendererActing$1.current;
IsSomeRendererActing.current = true;
IsThisRendererActing$1.current = true;
function onDone() {
actingUpdatesScopeDepth--;
IsSomeRendererActing.current = previousIsSomeRendererActing;
IsThisRendererActing$1.current = previousIsThisRendererActing;
{
if (actingUpdatesScopeDepth > previousActingUpdatesScopeDepth) {
// if it's _less than_ previousActingUpdatesScopeDepth, then we can assume the 'other' one has warned
warningWithoutStack$1(false, 'You seem to have overlapping act() calls, this is not supported. ' + 'Be sure to await previous act() calls before making a new one. ');
}
}
}
var result;
try {
result = batchedUpdates(callback);
} catch (error) {
// on sync errors, we still want to 'cleanup' and decrement actingUpdatesScopeDepth
onDone();
throw error;
}
if (result !== null && typeof result === 'object' && typeof result.then === 'function') {
// setup a boolean that gets set to true only
// once this act() call is await-ed
var called = false;
{
if (typeof Promise !== 'undefined') {
//eslint-disable-next-line no-undef
Promise.resolve().then(function () {}).then(function () {
if (called === false) {
warningWithoutStack$1(false, 'You called act(async () => ...) without await. ' + 'This could lead to unexpected testing behaviour, interleaving multiple act ' + 'calls and mixing their scopes. You should - await act(async () => ...);');
}
});
}
} // in the async case, the returned thenable runs the callback, flushes
// effects and microtasks in a loop until flushPassiveEffects() === false,
// and cleans up
return {
then: function (resolve, reject) {
called = true;
result.then(function () {
if (actingUpdatesScopeDepth > 1 || isSchedulerMocked === true && previousIsSomeRendererActing === true) {
onDone();
resolve();
return;
} // we're about to exit the act() scope,
// now's the time to flush tasks/effects
flushWorkAndMicroTasks(function (err) {
onDone();
if (err) {
reject(err);
} else {
resolve();
}
});
}, function (err) {
onDone();
reject(err);
});
}
var React = require("react"),
ReactSharedInternals =
React.__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE,
supportsCreateTask = !!console.createTask,
didWarnAboutUsingAct = !1;
exports.act = function (callback) {
!1 === didWarnAboutUsingAct &&
((didWarnAboutUsingAct = !0),
error(
"`ReactDOMTestUtils.act` is deprecated in favor of `React.act`. Import `act` from `react` instead of `react-dom/test-utils`. See https://react.dev/warnings/react-dom-test-utils for more info."
));
return React.act(callback);
};
} else {
{
!(result === undefined) ? warningWithoutStack$1(false, 'The callback passed to act(...) function ' + 'must return undefined, or a Promise. You returned %s', result) : void 0;
} // flush effects until none remain, and cleanup
try {
if (actingUpdatesScopeDepth === 1 && (isSchedulerMocked === false || previousIsSomeRendererActing === false)) {
// we're about to exit the act() scope,
// now's the time to flush effects
flushWork();
}
onDone();
} catch (err) {
onDone();
throw err;
} // in the sync case, the returned thenable only warns *if* await-ed
return {
then: function (resolve) {
{
warningWithoutStack$1(false, 'Do not await the result of calling act(...) with sync logic, it is not a Promise.');
}
resolve();
}
};
}
}
var findDOMNode = ReactDOM.findDOMNode; // Keep in sync with ReactDOMUnstableNativeDependencies.js
// ReactDOM.js, and ReactTestUtilsAct.js:
var _ReactDOM$__SECRET_IN = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events;
var getInstanceFromNode = _ReactDOM$__SECRET_IN[0];
var getNodeFromInstance = _ReactDOM$__SECRET_IN[1];
var getFiberCurrentPropsFromNode = _ReactDOM$__SECRET_IN[2];
var injectEventPluginsByName = _ReactDOM$__SECRET_IN[3];
var eventNameDispatchConfigs = _ReactDOM$__SECRET_IN[4];
var accumulateTwoPhaseDispatches = _ReactDOM$__SECRET_IN[5];
var accumulateDirectDispatches = _ReactDOM$__SECRET_IN[6];
var enqueueStateRestore = _ReactDOM$__SECRET_IN[7];
var restoreStateIfNeeded = _ReactDOM$__SECRET_IN[8];
var dispatchEvent = _ReactDOM$__SECRET_IN[9];
var runEventsInBatch = _ReactDOM$__SECRET_IN[10];
var flushPassiveEffects = _ReactDOM$__SECRET_IN[11];
var IsThisRendererActing = _ReactDOM$__SECRET_IN[12];
function Event(suffix) {}
var hasWarnedAboutDeprecatedMockComponent = false;
/**
* @class ReactTestUtils
*/
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on an `Element` node.
* @param {number} topLevelType A number from `TopLevelEventTypes`
* @param {!Element} node The dom to simulate an event occurring on.
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
function simulateNativeEventOnNode(topLevelType, node, fakeNativeEvent) {
fakeNativeEvent.target = node;
dispatchEvent(topLevelType, PLUGIN_EVENT_SYSTEM, fakeNativeEvent);
}
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on the `ReactDOMComponent` `comp`.
* @param {Object} topLevelType A type from `BrowserEventConstants.topLevelTypes`.
* @param {!ReactDOMComponent} comp
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
function simulateNativeEventOnDOMComponent(topLevelType, comp, fakeNativeEvent) {
simulateNativeEventOnNode(topLevelType, findDOMNode(comp), fakeNativeEvent);
}
function findAllInRenderedFiberTreeInternal(fiber, test) {
if (!fiber) {
return [];
}
var currentParent = findCurrentFiberUsingSlowPath(fiber);
if (!currentParent) {
return [];
}
var node = currentParent;
var ret = [];
while (true) {
if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
var publicInst = node.stateNode;
if (test(publicInst)) {
ret.push(publicInst);
}
}
if (node.child) {
node.child.return = node;
node = node.child;
continue;
}
if (node === currentParent) {
return ret;
}
while (!node.sibling) {
if (!node.return || node.return === currentParent) {
return ret;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
}
function validateClassInstance(inst, methodName) {
if (!inst) {
// This is probably too relaxed but it's existing behavior.
return;
}
if (get(inst)) {
// This is a public instance indeed.
return;
}
var received;
var stringified = '' + inst;
if (Array.isArray(inst)) {
received = 'an array';
} else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
received = 'a DOM node';
} else if (stringified === '[object Object]') {
received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
} else {
received = stringified;
}
{
{
throw Error(methodName + "(...): the first argument must be a React class instance. Instead received: " + received + ".");
}
}
}
/**
* Utilities for making it easy to test React components.
*
* See https://reactjs.org/docs/test-utils.html
*
* Todo: Support the entire DOM.scry query syntax. For now, these simple
* utilities will suffice for testing purposes.
* @lends ReactTestUtils
*/
var ReactTestUtils = {
renderIntoDocument: function (element) {
var div = document.createElement('div'); // None of our tests actually require attaching the container to the
// DOM, and doing so creates a mess that we rely on test isolation to
// clean up, so we're going to stop honoring the name of this method
// (and probably rename it eventually) if no problems arise.
// document.documentElement.appendChild(div);
return ReactDOM.render(element, div);
},
isElement: function (element) {
return React.isValidElement(element);
},
isElementOfType: function (inst, convenienceConstructor) {
return React.isValidElement(inst) && inst.type === convenienceConstructor;
},
isDOMComponent: function (inst) {
return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
},
isDOMComponentElement: function (inst) {
return !!(inst && React.isValidElement(inst) && !!inst.tagName);
},
isCompositeComponent: function (inst) {
if (ReactTestUtils.isDOMComponent(inst)) {
// Accessing inst.setState warns; just return false as that'll be what
// this returns when we have DOM nodes as refs directly
return false;
}
return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
},
isCompositeComponentWithType: function (inst, type) {
if (!ReactTestUtils.isCompositeComponent(inst)) {
return false;
}
var internalInstance = get(inst);
var constructor = internalInstance.type;
return constructor === type;
},
findAllInRenderedTree: function (inst, test) {
validateClassInstance(inst, 'findAllInRenderedTree');
if (!inst) {
return [];
}
var internalInstance = get(inst);
return findAllInRenderedFiberTreeInternal(internalInstance, test);
},
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the class name matching `className`.
* @return {array} an array of all the matches.
*/
scryRenderedDOMComponentsWithClass: function (root, classNames) {
validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
if (ReactTestUtils.isDOMComponent(inst)) {
var className = inst.className;
if (typeof className !== 'string') {
// SVG, probably.
className = inst.getAttribute('class') || '';
}
var classList = className.split(/\s+/);
if (!Array.isArray(classNames)) {
if (!(classNames !== undefined)) {
{
throw Error("TestUtils.scryRenderedDOMComponentsWithClass expects a className as a second argument.");
}
}
classNames = classNames.split(/\s+/);
}
return classNames.every(function (name) {
return classList.indexOf(name) !== -1;
});
}
return false;
});
},
/**
* Like scryRenderedDOMComponentsWithClass but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
findRenderedDOMComponentWithClass: function (root, className) {
validateClassInstance(root, 'findRenderedDOMComponentWithClass');
var all = ReactTestUtils.scryRenderedDOMComponentsWithClass(root, className);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
}
return all[0];
},
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the tag name matching `tagName`.
* @return {array} an array of all the matches.
*/
scryRenderedDOMComponentsWithTag: function (root, tagName) {
validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
return ReactTestUtils.isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
});
},
/**
* Like scryRenderedDOMComponentsWithTag but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
findRenderedDOMComponentWithTag: function (root, tagName) {
validateClassInstance(root, 'findRenderedDOMComponentWithTag');
var all = ReactTestUtils.scryRenderedDOMComponentsWithTag(root, tagName);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
}
return all[0];
},
/**
* Finds all instances of components with type equal to `componentType`.
* @return {array} an array of all the matches.
*/
scryRenderedComponentsWithType: function (root, componentType) {
validateClassInstance(root, 'scryRenderedComponentsWithType');
return ReactTestUtils.findAllInRenderedTree(root, function (inst) {
return ReactTestUtils.isCompositeComponentWithType(inst, componentType);
});
},
/**
* Same as `scryRenderedComponentsWithType` but expects there to be one result
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactComponent} The one match.
*/
findRenderedComponentWithType: function (root, componentType) {
validateClassInstance(root, 'findRenderedComponentWithType');
var all = ReactTestUtils.scryRenderedComponentsWithType(root, componentType);
if (all.length !== 1) {
throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
}
return all[0];
},
/**
* Pass a mocked component module to this method to augment it with
* useful methods that allow it to be used as a dummy React component.
* Instead of rendering as usual, the component will become a simple
* <div> containing any provided children.
*
* @param {object} module the mock function object exported from a
* module that defines the component to be mocked
* @param {?string} mockTagName optional dummy root tag name to return
* from render method (overrides
* module.mockTagName if provided)
* @return {object} the ReactTestUtils object (for chaining)
*/
mockComponent: function (module, mockTagName) {
if (!hasWarnedAboutDeprecatedMockComponent) {
hasWarnedAboutDeprecatedMockComponent = true;
lowPriorityWarningWithoutStack$1(false, 'ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://fb.me/test-utils-mock-component for more information.');
}
mockTagName = mockTagName || module.mockTagName || 'div';
module.prototype.render.mockImplementation(function () {
return React.createElement(mockTagName, null, this.props.children);
});
return this;
},
nativeTouchData: function (x, y) {
return {
touches: [{
pageX: x,
pageY: y
}]
};
},
Simulate: null,
SimulateNative: {},
act: act
};
/**
* Exports:
*
* - `ReactTestUtils.Simulate.click(Element)`
* - `ReactTestUtils.Simulate.mouseMove(Element)`
* - `ReactTestUtils.Simulate.change(Element)`
* - ... (All keys from event plugin `eventTypes` objects)
*/
function makeSimulator(eventType) {
return function (domNode, eventData) {
if (!!React.isValidElement(domNode)) {
{
throw Error("TestUtils.Simulate expected a DOM node as the first argument but received a React element. Pass the DOM node you wish to simulate the event on instead. Note that TestUtils.Simulate will not work if you are using shallow rendering.");
}
}
if (!!ReactTestUtils.isCompositeComponent(domNode)) {
{
throw Error("TestUtils.Simulate expected a DOM node as the first argument but received a component instance. Pass the DOM node you wish to simulate the event on instead.");
}
}
var dispatchConfig = eventNameDispatchConfigs[eventType];
var fakeNativeEvent = new Event();
fakeNativeEvent.target = domNode;
fakeNativeEvent.type = eventType.toLowerCase(); // We don't use SyntheticEvent.getPooled in order to not have to worry about
// properly destroying any properties assigned from `eventData` upon release
var targetInst = getInstanceFromNode(domNode);
var event = new SyntheticEvent(dispatchConfig, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
// sure it's marked and won't warn when setting additional properties.
event.persist();
_assign(event, eventData);
if (dispatchConfig.phasedRegistrationNames) {
accumulateTwoPhaseDispatches(event);
} else {
accumulateDirectDispatches(event);
}
ReactDOM.unstable_batchedUpdates(function () {
// Normally extractEvent enqueues a state restore, but we'll just always
// do that since we're by-passing it here.
enqueueStateRestore(domNode);
runEventsInBatch(event);
});
restoreStateIfNeeded();
};
}
function buildSimulators() {
ReactTestUtils.Simulate = {};
var eventType;
for (eventType in eventNameDispatchConfigs) {
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?object} eventData Fake event data to use in SyntheticEvent.
*/
ReactTestUtils.Simulate[eventType] = makeSimulator(eventType);
}
}
buildSimulators();
/**
* Exports:
*
* - `ReactTestUtils.SimulateNative.click(Element/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseMove(Element/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseIn/ReactDOMComponent)`
* - `ReactTestUtils.SimulateNative.mouseOut(Element/ReactDOMComponent)`
* - ... (All keys from `BrowserEventConstants.topLevelTypes`)
*
* Note: Top level event types are a subset of the entire set of handler types
* (which include a broader set of "synthetic" events). For example, onDragDone
* is a synthetic event. Except when testing an event plugin or React's event
* handling code specifically, you probably want to use ReactTestUtils.Simulate
* to dispatch synthetic events.
*/
function makeNativeSimulator(eventType, topLevelType) {
return function (domComponentOrNode, nativeEventData) {
var fakeNativeEvent = new Event(eventType);
_assign(fakeNativeEvent, nativeEventData);
if (ReactTestUtils.isDOMComponent(domComponentOrNode)) {
simulateNativeEventOnDOMComponent(topLevelType, domComponentOrNode, fakeNativeEvent);
} else if (domComponentOrNode.tagName) {
// Will allow on actual dom nodes.
simulateNativeEventOnNode(topLevelType, domComponentOrNode, fakeNativeEvent);
}
};
}
[[TOP_ABORT, 'abort'], [TOP_ANIMATION_END, 'animationEnd'], [TOP_ANIMATION_ITERATION, 'animationIteration'], [TOP_ANIMATION_START, 'animationStart'], [TOP_BLUR, 'blur'], [TOP_CAN_PLAY_THROUGH, 'canPlayThrough'], [TOP_CAN_PLAY, 'canPlay'], [TOP_CANCEL, 'cancel'], [TOP_CHANGE, 'change'], [TOP_CLICK, 'click'], [TOP_CLOSE, 'close'], [TOP_COMPOSITION_END, 'compositionEnd'], [TOP_COMPOSITION_START, 'compositionStart'], [TOP_COMPOSITION_UPDATE, 'compositionUpdate'], [TOP_CONTEXT_MENU, 'contextMenu'], [TOP_COPY, 'copy'], [TOP_CUT, 'cut'], [TOP_DOUBLE_CLICK, 'doubleClick'], [TOP_DRAG_END, 'dragEnd'], [TOP_DRAG_ENTER, 'dragEnter'], [TOP_DRAG_EXIT, 'dragExit'], [TOP_DRAG_LEAVE, 'dragLeave'], [TOP_DRAG_OVER, 'dragOver'], [TOP_DRAG_START, 'dragStart'], [TOP_DRAG, 'drag'], [TOP_DROP, 'drop'], [TOP_DURATION_CHANGE, 'durationChange'], [TOP_EMPTIED, 'emptied'], [TOP_ENCRYPTED, 'encrypted'], [TOP_ENDED, 'ended'], [TOP_ERROR, 'error'], [TOP_FOCUS, 'focus'], [TOP_INPUT, 'input'], [TOP_KEY_DOWN, 'keyDown'], [TOP_KEY_PRESS, 'keyPress'], [TOP_KEY_UP, 'keyUp'], [TOP_LOAD_START, 'loadStart'], [TOP_LOAD_START, 'loadStart'], [TOP_LOAD, 'load'], [TOP_LOADED_DATA, 'loadedData'], [TOP_LOADED_METADATA, 'loadedMetadata'], [TOP_MOUSE_DOWN, 'mouseDown'], [TOP_MOUSE_MOVE, 'mouseMove'], [TOP_MOUSE_OUT, 'mouseOut'], [TOP_MOUSE_OVER, 'mouseOver'], [TOP_MOUSE_UP, 'mouseUp'], [TOP_PASTE, 'paste'], [TOP_PAUSE, 'pause'], [TOP_PLAY, 'play'], [TOP_PLAYING, 'playing'], [TOP_PROGRESS, 'progress'], [TOP_RATE_CHANGE, 'rateChange'], [TOP_SCROLL, 'scroll'], [TOP_SEEKED, 'seeked'], [TOP_SEEKING, 'seeking'], [TOP_SELECTION_CHANGE, 'selectionChange'], [TOP_STALLED, 'stalled'], [TOP_SUSPEND, 'suspend'], [TOP_TEXT_INPUT, 'textInput'], [TOP_TIME_UPDATE, 'timeUpdate'], [TOP_TOGGLE, 'toggle'], [TOP_TOUCH_CANCEL, 'touchCancel'], [TOP_TOUCH_END, 'touchEnd'], [TOP_TOUCH_MOVE, 'touchMove'], [TOP_TOUCH_START, 'touchStart'], [TOP_TRANSITION_END, 'transitionEnd'], [TOP_VOLUME_CHANGE, 'volumeChange'], [TOP_WAITING, 'waiting'], [TOP_WHEEL, 'wheel']].forEach(function (_ref) {
var topLevelType = _ref[0],
eventType = _ref[1];
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?Event} nativeEventData Fake native event to use in SyntheticEvent.
*/
ReactTestUtils.SimulateNative[eventType] = makeNativeSimulator(eventType, topLevelType);
});
var ReactTestUtils$2 = Object.freeze({
default: ReactTestUtils
});
var ReactTestUtils$3 = ( ReactTestUtils$2 && ReactTestUtils ) || ReactTestUtils$2;
// TODO: decide on the top-level export form.
// This is hacky but makes it work with both Rollup and Jest.
var testUtils = ReactTestUtils$3.default || ReactTestUtils$3;
module.exports = testUtils;
})();
}

@@ -35,5 +35,5 @@ 'use strict';

checkDCE();
module.exports = require('./cjs/react-dom.production.min.js');
module.exports = require('./cjs/react-dom.production.js');
} else {
module.exports = require('./cjs/react-dom.development.js');
}
{
"name": "react-dom",
"version": "0.0.0-experimental-1022ee0ec",
"version": "0.0.0-experimental-107a2f8c3e-20240617",
"description": "React package for working with the DOM.",

@@ -18,11 +18,8 @@ "main": "index.js",

},
"homepage": "https://reactjs.org/",
"homepage": "https://react.dev/",
"dependencies": {
"loose-envify": "^1.1.0",
"object-assign": "^4.1.1",
"prop-types": "^15.6.2",
"scheduler": "0.0.0-experimental-1022ee0ec"
"scheduler": "0.0.0-experimental-107a2f8c3e-20240617"
},
"peerDependencies": {
"react": "0.0.0-experimental-1022ee0ec"
"react": "0.0.0-experimental-107a2f8c3e-20240617"
},

@@ -32,26 +29,99 @@ "files": [

"README.md",
"build-info.json",
"client.js",
"client.react-server.js",
"index.js",
"profiling.js",
"profiling.react-server.js",
"react-dom.react-server.js",
"server.browser.js",
"server.bun.js",
"server.edge.js",
"server.js",
"server.browser.js",
"server.node.js",
"server.react-server.js",
"static.browser.js",
"static.edge.js",
"static.js",
"static.node.js",
"static.react-server.js",
"test-utils.js",
"unstable-fire.js",
"unstable-fizz.js",
"unstable-fizz.browser.js",
"unstable-fizz.node.js",
"unstable-native-dependencies.js",
"cjs/",
"umd/"
"unstable_testing.js",
"unstable_testing.react-server.js",
"unstable_server-external-runtime.js",
"cjs/"
],
"exports": {
".": {
"react-server": "./react-dom.react-server.js",
"default": "./index.js"
},
"./client": {
"react-server": "./client.react-server.js",
"default": "./client.js"
},
"./server": {
"react-server": "./server.react-server.js",
"workerd": "./server.edge.js",
"bun": "./server.bun.js",
"deno": "./server.browser.js",
"worker": "./server.browser.js",
"node": "./server.node.js",
"edge-light": "./server.edge.js",
"browser": "./server.browser.js",
"default": "./server.node.js"
},
"./server.browser": {
"react-server": "./server.react-server.js",
"default": "./server.browser.js"
},
"./server.bun": {
"react-server": "./server.react-server.js",
"default": "./server.bun.js"
},
"./server.edge": {
"react-server": "./server.react-server.js",
"default": "./server.edge.js"
},
"./server.node": {
"react-server": "./server.react-server.js",
"default": "./server.node.js"
},
"./static": {
"react-server": "./static.react-server.js",
"workerd": "./static.edge.js",
"deno": "./static.browser.js",
"worker": "./static.browser.js",
"node": "./static.node.js",
"edge-light": "./static.edge.js",
"browser": "./static.browser.js",
"default": "./static.node.js"
},
"./static.browser": {
"react-server": "./static.react-server.js",
"default": "./static.browser.js"
},
"./static.edge": {
"react-server": "./static.react-server.js",
"default": "./static.edge.js"
},
"./static.node": {
"react-server": "./static.react-server.js",
"default": "./static.node.js"
},
"./profiling": {
"react-server": "./profiling.react-server.js",
"default": "./profiling.js"
},
"./test-utils": "./test-utils.js",
"./unstable_testing": {
"react-server": "./unstable_testing.react-server.js",
"default": "./unstable_testing.js"
},
"./unstable_server-external-runtime": "./unstable_server-external-runtime.js",
"./package.json": "./package.json"
},
"browser": {
"./server.js": "./server.browser.js",
"./unstable-fizz.js": "./unstable-fizz.browser.js"
},
"browserify": {
"transform": [
"loose-envify"
]
"./static.js": "./static.browser.js"
}
}
}

@@ -35,5 +35,5 @@ 'use strict';

checkDCE();
module.exports = require('./cjs/react-dom.profiling.min.js');
module.exports = require('./cjs/react-dom-profiling.profiling.js');
} else {
module.exports = require('./cjs/react-dom.development.js');
module.exports = require('./cjs/react-dom-profiling.development.js');
}

@@ -16,12 +16,10 @@ # `react-dom`

```js
var React = require('react');
var ReactDOM = require('react-dom');
import { createRoot } from 'react-dom/client';
class MyComponent extends React.Component {
render() {
return <div>Hello World</div>;
}
function App() {
return <div>Hello World</div>;
}
ReactDOM.render(<MyComponent />, node);
const root = createRoot(document.getElementById('root'));
root.render(<App />);
```

@@ -32,12 +30,19 @@

```js
var React = require('react');
var ReactDOMServer = require('react-dom/server');
import { renderToPipeableStream } from 'react-dom/server';
class MyComponent extends React.Component {
render() {
return <div>Hello World</div>;
}
function App() {
return <div>Hello World</div>;
}
ReactDOMServer.renderToString(<MyComponent />);
function handleRequest(res) {
// ... in your server handler ...
const stream = renderToPipeableStream(<App />, {
onShellReady() {
res.statusCode = 200;
res.setHeader('Content-type', 'text/html');
stream.pipe(res);
},
// ...
});
}
```

@@ -49,9 +54,10 @@

- `findDOMNode`
- `render`
- `unmountComponentAtNode`
See https://react.dev/reference/react-dom
### `react-dom/client`
See https://react.dev/reference/react-dom/client
### `react-dom/server`
- `renderToString`
- `renderToStaticMarkup`
See https://react.dev/reference/react-dom/server
'use strict';
var l, s;
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/react-dom-server.browser.production.min.js');
l = require('./cjs/react-dom-server-legacy.browser.production.js');
s = require('./cjs/react-dom-server.browser.production.js');
} else {
module.exports = require('./cjs/react-dom-server.browser.development.js');
l = require('./cjs/react-dom-server-legacy.browser.development.js');
s = require('./cjs/react-dom-server.browser.development.js');
}
exports.version = l.version;
exports.renderToString = l.renderToString;
exports.renderToStaticMarkup = l.renderToStaticMarkup;
exports.renderToReadableStream = s.renderToReadableStream;
if (s.resume) {
exports.resume = s.resume;
}
'use strict';
var l, s;
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/react-dom-server.node.production.min.js');
l = require('./cjs/react-dom-server-legacy.node.production.js');
s = require('./cjs/react-dom-server.node.production.js');
} else {
module.exports = require('./cjs/react-dom-server.node.development.js');
l = require('./cjs/react-dom-server-legacy.node.development.js');
s = require('./cjs/react-dom-server.node.development.js');
}
exports.version = l.version;
exports.renderToString = l.renderToString;
exports.renderToStaticMarkup = l.renderToStaticMarkup;
exports.renderToPipeableStream = s.renderToPipeableStream;
if (s.resumeToPipeableStream) {
exports.resumeToPipeableStream = s.resumeToPipeableStream;
}
'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/react-dom-test-utils.production.min.js');
module.exports = require('./cjs/react-dom-test-utils.production.js');
} else {
module.exports = require('./cjs/react-dom-test-utils.development.js');
}

Sorry, the diff of this file is too big to display

Sorry, the diff of this file is too big to display

Sorry, the diff of this file is too big to display

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap

Packages

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc