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Comparing version 1.1.0 to 1.2.0

2

package.json
{
"name": "regenerate",
"version": "1.1.0",
"version": "1.2.0",
"description": "Generate JavaScript-compatible regular expressions based on a given set of Unicode symbols or code points.",

@@ -5,0 +5,0 @@ "homepage": "https://mths.be/regenerate",

@@ -221,3 +221,3 @@ # Regenerate [![Build status](https://travis-ci.org/mathiasbynens/regenerate.svg?branch=master)](https://travis-ci.org/mathiasbynens/regenerate) [![Code coverage status](http://img.shields.io/coveralls/mathiasbynens/regenerate/master.svg)](https://coveralls.io/r/mathiasbynens/regenerate) [![Dependency status](https://gemnasium.com/mathiasbynens/regenerate.svg)](https://gemnasium.com/mathiasbynens/regenerate)

### `regenerate.prototype.toString()`
### `regenerate.prototype.toString(options)`

@@ -231,2 +231,18 @@ Returns a string representing (part of) a regular expression that matches all the symbols mapped to the code points within the set.

If the `bmpOnly` property of the optional `options` object is set to `true`, the output matches surrogates individually, regardless of whether they’re lone surrogates or just part of a surrogate pair. This simplifies the output, but it can only be used in case you’re certain the strings it will be used on don’t contain any astral symbols.
```js
var highSurrogates = regenerate().addRange(0xD800, 0xDBFF);
highSurrogates.toString();
// → '[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])'
highSurrogates.toString({ 'bmpOnly': true });
// → '[\\uD800-\\uDBFF]'
var lowSurrogates = regenerate().addRange(0xDC00, 0xDFFF);
lowSurrogates.toString();
// → '(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]'
lowSurrogates.toString({ 'bmpOnly': true });
// → '[\\uDC00-\\uDFFF]'
```
### `regenerate.prototype.toRegExp(flags = '')`

@@ -233,0 +249,0 @@

@@ -1,2 +0,2 @@

/*! https://mths.be/regenerate v1.1.0 by @mathias | MIT license */
/*! https://mths.be/regenerate v1.2.0 by @mathias | MIT license */
;(function(root) {

@@ -961,3 +961,3 @@

var createCharacterClassesFromData = function(data) {
var createCharacterClassesFromData = function(data, bmpOnly) {
var result = [];

@@ -991,3 +991,3 @@

// Make sure the high surrogates aren’t part of a surrogate pair.
'(?![\\uDC00-\\uDFFF])'
(bmpOnly ? '' : '(?![\\uDC00-\\uDFFF])')
);

@@ -998,3 +998,3 @@ }

// Make sure the low surrogates aren’t part of a surrogate pair.
'(?:[^\\uD800-\\uDBFF]|^)' +
(bmpOnly ? '' : '(?:[^\\uD800-\\uDBFF]|^)') +
createBMPCharacterClasses(loneLowSurrogates)

@@ -1022,3 +1022,3 @@ );

regenerate.version = '1.1.0';
regenerate.version = '1.2.0';

@@ -1117,4 +1117,7 @@ var proto = regenerate.prototype;

},
'toString': function() {
var result = createCharacterClassesFromData(this.data);
'toString': function(options) {
var result = createCharacterClassesFromData(
this.data,
options ? options.bmpOnly : false
);
// Use `\0` instead of `\x00` where possible.

@@ -1121,0 +1124,0 @@ return result.replace(regexNull, '\\0$1');

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