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stahr-tools

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Comparing version 1.2.0 to 1.3.1

28

index.js

@@ -137,2 +137,30 @@ // Developer Functions (to make sure the module is working)

exports.ShapeTools = {
Prism : function(height, width, length) {
return height * width * length;
},
Cylinder : function(radius, height) {
return Math.PI * Math.pow(radius, 2) * height;
},
Sphere : function(radius) {
return (4 / 3) * Math.PI * Math.pow(radius, 3);
},
Cone : function(radius, height) {
return (1 / 3) * Math.PI * Math.pow(radius, 2) * height;
}
}
// Path: index.js

8

package.json
{
"name": "stahr-tools",
"version": "1.2.0",
"version": "1.3.1",
"description": "A simple lightweight package for array manipulation, string tools, and advanced math for Node.js",

@@ -22,3 +22,7 @@ "main": "release.min.js",

"stahr-tools",
"stahrtools"
"stahrtools",
"area",
"volume",
"perimeter",
"3d"
],

@@ -25,0 +29,0 @@ "author": "grantstahr",

@@ -27,2 +27,20 @@ # Stahr Tools

## Shape Functions
### `ShapeTools.Prism(width, height, depth)`
Returns the volume of a prism.
### `ShapeTools.Cylinder(radius, height)`
Returns the volume of a cylinder.
### `ShapeTools.Cone(radius, height)`
Returns the volume of a cone.
### `ShapeTools.Sphere(radius)`
Returns the volume of a sphere.
## Number Functions

@@ -89,1 +107,2 @@

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
https://github.com/InsulatorGMan/stahr-tools

@@ -1,1 +0,1 @@

exports.TestFunction=function(){return"Module is working!"},exports.Version=function(){return"1.0.0"},exports.Author=function(){return"Grant Stahr"},exports.StringTools={ReverseString:function(str){return str.split("").reverse().join("")},ToCaps:function(str){return str.toUpperCase()},ToLower:function(str){return str.toLowerCase()},ToCharArray:function(str){return str.split("")}},exports.NumberTools={Add:function(num1,num2){return num1+num2},Subtract:function(num1,num2){return num1-num2},Multiply:function(num1,num2){return num1*num2},Divide:function(num1,num2){return num1/num2},SquareRoot:function(num){return Math.sqrt(num)},Power:function(num,power){return Math.pow(num,power)}},exports.ArrayTools={ReverseArray:function(arr){return arr.reverse()},SortArray:function(arr){return arr.sort()},ShuffleArray:function(arr){return arr.sort(()=>Math.random()-.5)},RemoveDuplicates:function(arr){return arr.filter((item,index)=>arr.indexOf(item)===index)},GetRandomItem:function(arr){return arr[Math.floor(Math.random()*arr.length)]},GetRandomItems:function(arr,num){let randomItems=[];for(let i=0;i<num;i++)randomItems.push(arr[Math.floor(Math.random()*arr.length)]);return randomItems}};
exports.TestFunction=function(){return"Module is working!"},exports.Version=function(){return"1.0.0"},exports.Author=function(){return"Grant Stahr"},exports.StringTools={ReverseString:function(str){return str.split("").reverse().join("")},ToCaps:function(str){return str.toUpperCase()},ToLower:function(str){return str.toLowerCase()},ToCharArray:function(str){return str.split("")}},exports.NumberTools={Add:function(num1,num2){return num1+num2},Subtract:function(num1,num2){return num1-num2},Multiply:function(num1,num2){return num1*num2},Divide:function(num1,num2){return num1/num2},SquareRoot:function(num){return Math.sqrt(num)},Power:function(num,power){return Math.pow(num,power)}},exports.ArrayTools={ReverseArray:function(arr){return arr.reverse()},SortArray:function(arr){return arr.sort()},ShuffleArray:function(arr){return arr.sort(()=>Math.random()-.5)},RemoveDuplicates:function(arr){return arr.filter((item,index)=>arr.indexOf(item)===index)},GetRandomItem:function(arr){return arr[Math.floor(Math.random()*arr.length)]},GetRandomItems:function(arr,num){let randomItems=[];for(let i=0;i<num;i++)randomItems.push(arr[Math.floor(Math.random()*arr.length)]);return randomItems}},exports.ShapeTools={Prism:function(height,width,length){return height*width*length},Cylinder:function(radius,height){return Math.PI*Math.pow(radius,2)*height},Sphere:function(radius){return 4/3*Math.PI*Math.pow(radius,3)},Cone:function(radius,height){return 1/3*Math.PI*Math.pow(radius,2)*height}};
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