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webrtc-server-client-datachannel

A class that handles RTCDataChannels from cradle to grave

1.0.3
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npm
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WebRTC-Server-Client-Datachannel

This library is a first attempt at making the RTCDataChannel a bit easier to implement in a server-client communication model.

Get Started

npm i webrtc-server-client-datachannel --save

Example

Server side with express

const { RTCServer } = require("webrtc-server-client-datachannel");
const { createServer } = require('http');
const { Server } = require('ws');
const express = require('express');

const app = express();
const server = createServer(app);

/**
 * @type {RTCConfiguration}
 */
const pcConf = { required: {
    video: false,
    audio: false
  },
  iceServers: [{ urls: 'stun:stun.l.google.com:19302' }],
  optional: [{ DtlsSrtpKeyAgreement: true }]
}; 

const dataChannelTCPLike = {
  label: "tcp",
  config: {
    ordered: true,
    maxRetransmits: 10,
    binaryType: "blob"
  }
};

const dataChannelUDPLike = {
  label: "udp",
  config: {
    ordered: false,
    maxRetransmits: 0,
    binaryType: "blob"
  }
};

server.listen(8080, () => {
  const address = server.address();
  console.log(`Server running at ${address.port}`);
});

new Server({ server }).on('connection', async ws => {

  let pc = new RTCServer(ws, pcConf, [dataChannelTCPLike, dataChannelUDPLike]);
  await pc.create();

  pc.tcp.onmessage = (event) => {
    console.log(`got 'tcp'. ${event.data}`);
  };
  pc.udp.onmessage = (event) => {
    console.log(`got 'udp'. ${event.data}`);
  };
});

Your client can then have code like this to accept and send some strings to the RTCDatachannels:

import { RTCClient } from "webrtc-server-client-datachannel";

/**
 * @type {RTCConfiguration}
 */
const pcConf = { 
  required: {
    video: false,
    audio: false
  },
  iceServers: [{ urls: 'stun:stun.l.google.com:19302' }],
  optional: [{ DtlsSrtpKeyAgreement: true }]
}; 

const dataChannelTCPLike = {label: "tcp"};
const dataChannelUDPLike = {label: "udp"};

async function main() {
  try {
    console.log("opening websocket");
    const ws = new WebSocket('ws://' + "localhost" + ':8080');
    await onOpen(ws);

    let pc = new RTCClient(ws, pcConf,[dataChannelTCPLike, dataChannelUDPLike]);
    await pc.create();

    pc.tcp.send("AllReadyFromTCP");
    pc.udp.send("AllReadyFromUDP");

    pc.tcp.onmessage = (event)=>{
      console.log("got 'tcp'.", event.data);
    };

    pc.udp.onmessage = (event)=>{
      console.log("got 'udp'.", event.data);
    };

    setInterval(() => {
        console.log("trying to send hello from tcp");
        pc.tcp.send("Hello from client TCP");

        console.log("trying to send hello from UDP");
        pc.udp.send("Hello from client UDP");

    }, 5000);
  } catch (error) {
    console.log(error);
  }
}

async function onOpen(ws) {
  return new Promise((resolve, reject) => {
    ws.onopen = () => resolve();
    ws.onclose = () => reject(new Error('WebSocket closed'));
  });
}

main();

Limitations

The RTCPeerConnection is not available in all browsers. RTCDataChannel even less! It is not supported in firefox.
If you want compatability, or use this functionality outside of chromium browsers, I would suggest packing the client into electron.
If (browser != chrome) {"redirect to bundled electron download page"}

It is also wise to add handlers for websocket close, and RTCServer.pc.onclose, RTCClient.pc.onclose.

Keywords

WebRTC

FAQs

Package last updated on 10 Feb 2019

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