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An asynchronous WebSocket client.
Examples
// Set up connection.
const webSocketClient = new WebSocketClient;
// Connect.
await webSocketClient.connect('ws://www.example.com/');
// Send is synchronous.
webSocketClient.send('Hello!');
// Receive is asynchronous.
console.log(await webSocketClient.receive());
// See if there are any more messages received.
if (webSocketClient.dataAvailable !== 0) {
console.log(await webSocketClient.receive());
}
// Close the connection.
await webSocketClient.disconnect();
Whether a connection is currently open.
Returns boolean true if the connection is open.
The number of messages available to receive.
Returns number The number of queued messages that can be retrieved with #receive
Sets up a WebSocket connection to specified url. Resolves when the connection is established. Can be called again to reconnect to any url.
Parameters
Returns Promise<void>
Send data through the websocket. Must be connected. See #connected.
Parameters
data
anyAsynchronously receive data from the websocket. Resolves immediately if there is buffered, unreceived data. Otherwise, resolves with the next rececived message, or rejects if disconnected.
Returns Promise<any> A promise that resolves with the data received.
Initiates the close handshake if there is an active connection. Returns a promise that will never reject. The promise resolves once the WebSocket connection is closed.
Parameters
Returns Promise<CloseEvent?>
FAQs
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We found that webrtc-web demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
Did you know?
Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.
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