This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
This library provides UI brushes. It is a part of the Windows Community Toolkit. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color.
FFmpegMediaMetadataRetriever provides a unified interface for retrieving frame and meta data from an input media file
T4 Image: Compress, Resize, Create QR Code, Barcode,... T4 Image is library compress images on the .net platform. Has been added 2 function NEW: BarCode and QRCode T4 Image use core SkiaSharp. - Upgrade image compression algorithm compared to older versions. For more optimal compression results. - Support image compression with the quality selected in the range (from-to), instead of fixing a value like the old version. - Support compression level (Quality, Balance and Storage): + Quality: High file size, quality and speed + Balance: Normal file size, quality and speed + Storage: Low file size, quality and speed ### T4Image.QRCode: T4Image.QRCode qrcode = new T4Image.QRCode(TextInput, EECLevel); T4Image.IInput readImg = qrcode.Export(); ### T4Image.BarCode: T4Image.BarCode barcode = new T4Image.BarCode(BarcodeStandard.TYPE, TextInput, Show/HideLabel); T4Image.IInput readImg = barcode.Export(); ### T4Image.IInput: T4Image.IInput readImg = new T4Image.Input(fileImage) - Input image with: Url, Uri, File, String Base64, Bytes. - Details: + Url: readImg.Url() + Uri format data:[media type][;base64],data (EX: data:image/jpeg;base64,iVBORw0KGgoAAAANSUhEUgAAAAUA): readImg.Url() + File: readImg.File() + String Base64: readImg.Base64() + Bytes: readImg.Bytes(byte[] bytesInput) + FromImage: readImg.FromImage(Image img) + ImageFile: Type Image after read + StreamFile: Type Stream after read + FileName: File name after read + FileExtension: File extension after read (default png) ### T4Image.IOutput (Option): T4Image.IOutput writeImg = new T4Image.Output(T4Image.Output.LevelOptimal.Storage, (100), "/_t4", "", "") - Output image with: Quality, Level Optimal, FolderExport, FileName, FileExtension - Details: + Level Optimal: Priority level optimal (Quality, Balance, Storage). + Quality: (int, int) => (From, To). Default (25, 80). + FolderExport: Default (string.Empty) get folder import. + FileName: Rename file export. Default (string.Empty) is get default + FileExtension: Change extension. Default (string.Empty) is get default ### T4Image.IResize (Option): new T4Image.Resize(readImg.ImageFile, 800, 900, T4Image.Resize.Priority.Auto); - Resize image with: Image, Width, Height, Priority - Details: + Image: Type Image from T4Image.IInput + Width: Resize Width + Height: Resize Height + Priority: ++ None: Not priority, set width, height width resize. ++ Auto: Auto Width or Height priority (size image width > height => Width, else Height) ++ Width: Lock Width, change Height ++ Height: Lock Height, change Width ### T4Image.Optimizer: T4Image.Optimizer op = new T4Image.Optimizer(readImg, writeImg, resizeImg) - Process compress image with ExportMemoryStream, ExportFile or ExportImage - Details: + IInput: T4Image.IInput + IOutput: T4Image.IOutput + IResize (Option): T4Image.IResize + ExportStream: Export result type Stream + ExportImage: Export result type Image + ExportFile: Export result file with folder from T4Image.IOutput
This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
Enhance your Umbraco CMS with AI-driven content generation. This package integrates both Chat GPT and Stability APIs, providing a seamless UI for creating, managing, and customizing AI-generated text and images for your text and media properties. Gain more control over content with options for max words, model behavior, and easy content appending or replacement. In addition to image generation based on your input, the package also allows you to easily insert images from Google Search, giving you even more flexibility and creative power.
Enhance your Umbraco CMS with AI-driven content generation. This package integrates both Chat GPT and DALL-E APIs, providing a seamless UI for creating, managing, and customizing AI-generated text and images for your text and media properties. Gain more control over content with options for max words, model behavior, and easy content appending or replacement, as well as image generation based on your input.