This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
WinBlur is a C#, VB, C++ .NET Library that allows developers to use modern blur types on their forms, (and maybe) controls.
This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
This library provides UI brushes. It is a part of the Windows Community Toolkit. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color.
Image API & processing for Azure Web Apps
Xamarin.Android Binding for CameraKit's BlurKir, the missing Android blurring library. Fast blur-behind layout that parallels iOS. BlurKit is an extraordinarily easy to use and performant utility to render real time blur effects in Android.
An easy blur library for Xamarin.Android
Transformations for FFImageLoading library. - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations) These transformations can be consumed from FFImageLoading and FFImageLoading.Forms (Xamarin Forms). Don't forget to add the package in all platform specific projects. This way the correct native implementation is injected.
Hide or show layers, change text layer contents, apply layer effects, change layer fill colors, and dynamically render PSD files to jpeg, png, or gif format. Resize or crop with the ImageResizer - plugin compatible with all commands and plugins. Docs: http://imageresizing.net/plugins/psdcomposer Support: http://imageresizing.net/support Requires license, see http://imageresizing.net/plugins ## 30+ plugins available Search 'ImageResizer' on nuget.org, or visit imageresizing.net to see 40+ plugins. Some offer 4-30x performance improvements; some render PDFs and PSDs; others detect faces and trim whitespace. You'll find plugins for disk caching, memory caching, Microsoft SQL blob support, Amazon CloudFront, S3, Azure Blob Storage, MongoDB GridFS, automatic whitespace trimming, automatic white balance, octree 8-bit gif/png quantization and transparency dithering, animated gif resizing, watermark & text overlay support, content aware image resizing / seam carving (based on CAIR), grayscale, sepia, histogram, alpha, contrast, saturation, brightness, hue, Guassian blur, noise removal, and smart sharpen filters, psd editing & rendering, raw (CR2, NEF, DNG, etc.) file exposure, .webp (weppy) support, image batch processing & compression into .zip archives, red eye auto-correction, face detection, and secure (signed!) remote HTTP image processing. Most datastore plugins support the Virtual Path Provider system, and can be used for non-image files as well.
If you want to add a nice bloom-effect to your game, this library will help you. It's a portable library, so it will work with all MG flavors and it is pretty simple to use. Just create a BloomEffectRenderer in your game, hook it up (Initialize and UnloadContent) and tell it to render the effect at the appropriate point in your draw-method. Pass it a RenderTarget (source) where you've drawn all your stuff in, and a second one (target) where the output will be rendered to. If you pass 'null' as the target RenderTarget then it will draw directly to the backbuffer.
Neodynamic ImageDraw SDK for .NET is the definitive solution for professional imaging tasks, exclusively designed for .NET developers. ImageDraw is a lightweight royalty-free .NET component (.NET DLL Class Library a.k.a. assembly) which lets you to easily add advanced Imaging Effects and Dynamic Image Composition to any .NET Framework-based applications. ImageDraw allows you to use all the potential of GDI+ to dynamically create composite images (Supporting image files, Texts like captions and watermarks as well as AutoShapes (lines and arrows, rectangles, ovals, polygons, stars, etc)) with lots of useful built-in Imaging Effects like drop shadows, reflections, perspective views, Polaroid, filmstrip, scaling, resizing, skewing, and so on. Main Features: 1- Dynamic image composition supporting Images (from files, base64 strings, BLOBs, etc.), Texts & WordArt (autosize, multi-line, custom font files support), and AutoShapes like lines, arrows, rectangles, rounded rectangles, polygons, stars, ovals, callouts (speech bubbles), paths, and so on. 2- Lots of useful Imaging Effects out of the box, including: Adjust Brightness, Contrast, Gamma, Hue, Saturation, Opacity, HSL; Convert To Grayscale, Negative, Sepia, Black & White; Crop, Drop REAL Shadow, Flip, Make Transparent, Perspective Shadow, Resize, Scale, Rotate, Round Corners, Silhouette, Stretch, Decorative Border, Glass Table, Mail Stamp, Polaroid, Filmstrip, Skew, Perspective View, Camera view, Gaussian Blur, Distort Corners, Remove Transparency, Perspective Reflection, Red-Eye Removal, Feather, Glow, Fade, BitmapMask, Remove Pixel, Color Substitution, Tint, Emboss, Solarize, Pixelate, Sharpen, Focal Grayscale, Focal Pixelate, Focal Soften, Focal Tint, and Museum Matte Frame. 3- Accepts as image sources the following formats: GIF, JPG/JPEG, BMP, TIFF, ICO, WMF, EMF and PNG. 4- Renders images on-fly in formats such as GIF, JPG/JPEG, BMP, Wireless Bitmap ( WBMP ) and PNG. 5- Support for Multipage TIFF
AdvancedPhotoEffects contains many programmatic filters designed to edit photographic images. Similar to the filters in any modern photo manipulation application, the library contains filters such as GaussianBlurCommand, SharpenCommand, and commands to perform color correction.
AdvancedPhotoEffects contains many programmatic filters designed to edit photographic images. Similar to the filters in any modern photo manipulation application, the library contains filters such as GaussianBlurCommand, SharpenCommand, and commands to perform color correction.
A set of server controls (ImageDraw, ImageDrawButton, and ImageDrawMap) which generate real time on-fly Dynamic Composite Images for ASP.NET. Deliver real time dynamically generated composite images such as picture thumbnails, image buttons, image maps or any other graphical application. Main Features: Dynamic Image Composition supporting Images/Photos/Pictures, Texts, WordArt, Rich Text and Autoshapes like lines, arrows, rectangles, rounded rectangles, polygons, stars, ovals, callouts (speech bubbles), paths, etc - Lots of useful Imaging Effects out of the box, including: Adjust Brightness, Contrast, Gamma, Hue, Saturation, Opacity, HSL; Convert To Grayscale, Negative, Sepia, Black & White; Crop, Drop REAL Shadow, Flip, Make Transparent, Perspective Shadow, Resize, Scale, Rotate, Round Corners, Silhouette, Stretch, Decorative Border, Glass Table, Mail Stamp, Polaroid, Filmstrip, Skew, Perspective View, Camera view, Gaussian Blur, Distort Corners, Remove Transparency, Perspective Reflection, Red-Eye Removal, Feather, Glow, Fade, BitmapMask, Remove Pixel, Color Substitution, Tint, Emboss, Solarize, Pixelate, Sharpen, Focal Grayscale, Focal Pixelate, Focal Soften, Focal Tint, and Museum Matte Frame - Accepts as image sources the following formats: GIF, JPG/JPEG, PNG, BMP, TIFF (Multipage TIFF), ICO, WMF, and EMF - Renders images on-fly in formats such as GIF, JPG/JPEG, BMP, WBMP and PNG - GIF & PNG Transparency support - High Quality Resolution for output composite images supporting DPI setting - Image Caching capabilities - SQL Server BLOB (Binary Large Object) and XML Base64 Images Data Binding support - Cross-browser support including Internet Explorer, Netscape, FireFox, Opera, Safari - Full design-time support in Visual Studio, Visual Web Developer Express and Microsoft Expression Web
Android Blurring View
A Pixel Shader library to be used in WPF's XAML. Just add `xmlns:fx="https://unknown6656.com/wpfpslib"` to your XAML namespace definitions to use the effects.
Xamarin.Android Binding for yingLanNull's ShadowImageView. An Android view that imitates in real time the shadow blurred effect of iOS Music App
Rg.Plugin.Popup with blur decoration. Just inherit from PrettyPopup!
Xamarin.Android Binding for Cleveroad's BlurTutorial, a library for creating blur effects under Android UI elements
Easily have blurred and transparent background effect on your Android views.
A control for UWP and XAML apps to add Blur and Tint effect as background for panels.
This library provides UI effects which rely on Win2D. It is a part of the Windows Community Toolkit. AttachedCardShadow: Provides an easy-to-use, simple, and performant rounded-rectangle shadow effect. Effects: - AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline. - BackdropEffect: A backdrop effect that can sample from a specified source. - BlendEffect: A blend effect that merges the current pipeline with an input one. - BlurEffect: A gaussian blur effect. - ImageEffect: An effect which displays an image loaded as a Win2D surface. - ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity. - SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface. - TileEffect: An effect that loads an image and replicates it to cover all the available surface area. - ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects. Geometry: - CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color. Helpers: - SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes. Media: - AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters. - BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application. - BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function. - BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application. - BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop. - BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop. - CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls. - ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode. - PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline - RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse. - TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating. PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
UIView subclass that replicates the iOS 7 realtime background blur effect, but works on iOS 5 and above.
Xamarin.Android lib to convert image in pencil sketch, gray scale, blur effect and inverted color
SharpImage is a professional image special effect and image composition class library for. NET(C#, VB). With it, you can quickly realize Photoshop filter effects and layer composition. 1. Built-in 50+ kinds of image special effect filters. (such as brightness, contrast, negative, image shadow, Gaussian blur, perspective, Polaroid, film, zoom, tilt, resize, reflect, relief, etc. more than 50 kinds). It works perfectly in any version of the. NET Framework2.0 or above. 2. Create a composite image. For example, adding watermarks to pictures, etc. Please note: 1. Before your program runs, please copy SGSupport.dll and SGSupport64.dll dll to the same directory as SharpImage.dll, otherwise it will not run normally. 2. For more information or download sample source code, please visit: http://sharpimage.zzsgzn.com/? nuget 3. For authorization, please send email: sales@zzsgzn.com, or contact QQ: 3535600244
BlurredBackground.WPF is a WPF library that allows developers to easily implement a frosted glass effect in their applications. By adding a blur effect to the background of UI elements, this library enhances visual appeal without interfering with the content. Customize blur intensity and opacity effortlessly to create stunning user interfaces.
Transformations for FFImageLoading library. - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations) These transformations can be consumed from FFImageLoading and FFImageLoading.Forms (Xamarin Forms). Don't forget to add the package in all platform specific projects. This way the correct native implementation is injected.
Transformations for FFImageLoading.Native library. - BlurredTransformation - CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation - ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation - FlipTransformation, RotateTransformation - Supports custom transformations (native platform `ITransformation` implementations) These transformations can be consumed from FFImageLoading.Native. Don't forget to add the package in all platform specific projects. This way the correct native implementation is injected.