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Game State Machine is a wrapper class set of Python classes and modules that help manage game and game states. For instance, during game running you would need several states (splash screen, loading screen, menu screen, lobby screen etc.), so you can easily manage all of them by creating classes from BaseGameState
Game state machine was created by Oleksii Bulba
GNU General Public License v3.0 or later
See COPYING to see the full text.
FAQs
Game state machine - provides a game management based on a game state
We found that GameStateMachine demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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