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SANDWORM_MODE: Shai-Hulud-Style npm Worm Hijacks CI Workflows and Poisons AI Toolchains
An emerging npm supply chain attack that infects repos, steals CI secrets, and targets developer AI toolchains for further compromise.
linpg
Advanced tools
Linpg (Lin's python game) Engine is a game engine developed by Linpg Foundation, which aims to standardize the development of Pygame games and make the codes easier to read, expand and maintain.
Linpg Engine is developed with a modular concept. It implements many features which are commonly used in game development. Simultaneously, the Linpg Engine also maintains a high level of compatibility with Pygame, making it easy for developers to migrate existing Pygame projects to Linpg Engine or use the features which Linpg Engine provides on their own Pygame projects.
We always need your help to make Linpg the best it can be! No matter who you are, any contributors are welcome!


| Required |
|---|
| pygame-ce |
| pyvns |
| numpy |
| Recommended* |
|---|
| pyyaml |
| opencv |
| speech_recognition |
* All these libraries will be installed by default as some common features cannot be enabled without these libraries.
pip install linpg
We also highly suggest you download and use A-story-of-us as your starting point.
First, clone this repo:
git clone https://github.com/LinpgFoundation/linpg
(Optional) If you are interested in trying out the latest build, then you should switch to dev branch:
git checkout dev
If you have not install linpg-toolbox yet, please do so by using command:
pip install --upgrade linpgtoolbox
Install using linpgtoolbox:
linpgtb -i .
That's it, enjoy!
The current stable version.
The latest version that is available to the public. While this version may contain patches that fix identified problems, it may also have unknown or known new bugs that can cause harm to your system or projects. This version is typically recommended for experienced developers.
It would be best if you can fork the "dev" branch as your starting point. If the "dev" branch does not exist, then fork the "master" branch.
After you have finished your work, you should request to merge to the "dev" branch instead of the "master" branch.
We are looking forward to seeing a pull request that contains a detailed explanation about any changes that were made.
| Linpg 1 (Obsolete) | Status |
|---|---|
| (Hard coded) Basic implementation of the visual novel system | :white_check_mark: |
| A extremely simple main menu | :white_check_mark: |
| Linpg 2 (Obsolete) | Status |
|---|---|
| Non-hard coded and easy-to-edit visual novel system | :white_check_mark: |
| A more dynamic main menu | :white_check_mark: |
| Basic implementation of the combat system | :white_check_mark: |
| Basic Support for video files | :white_check_mark: |
| The visual novel system maintains 55 fps and the combat system reaches 45 fps | :white_check_mark: |
| Linpg 3 (Current Version) | Status |
|---|---|
| A more modular and aesthetically modern visual novel system | :white_check_mark: |
| Options menu | :white_check_mark: |
| Better and more complex combat system | :white_check_mark: |
| Map Editor | :white_check_mark: |
| Dialogue Editor | :white_check_mark: |
| Most functions work when correct input is accepted | :white_check_mark: |
| Visual novel system and combat system can maintain 60 fps | :white_check_mark: |
| Video can be played at a stable 60 fps | :white_check_mark: |
| Pygame native input box (English only) | :white_check_mark: |
| Linpg 4 (On Schedule) |
|---|
| support pyglet (two libraries, one standard) |
| Rewrite using a combination of c++ and cython for better performance |
| Better options menu |
| Enemy AI systems will be partially affected by machine learning. |
| More convenient and beautiful map editor and dialogue editor |
| More readable and standardized code |
| Most functions are able to report errors and take the most appropriate approach after accepting incorrect input |
| The combat system can have more varieties. |
| The input box will support Chinese, Japanese, and more |
Linpg is licensed under LGPL(GNU Lesser General Public License)-2.1-or-later.
See LICENSE.
FAQs
A game engine based on pygame, which aims to make game development easier.
We found that linpg demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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