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Cython wrapper around sp4acerat's quadrics mesh reduction algorithm <https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification>
__.
Requirements:
- *Numpy*
- *Cython* (only for compilation, but not needed if installed from PyPI)
Installation :
pyfqmr can be installed via pip <https://pypi.org/project/pyfqmr/0.1.1/>
_ :
.. code:: bash
pip install pyfqmr
Compilation :
Run:
.. code:: bash
pip install .
Usage:
~~~~~~
.. code:: python
>>> # We assume you have a numpy based mesh processing software
>>> # Where you can get the vertices and faces of the mesh as numpy arrays.
>>> # For example Trimesh or meshio
>>> import pyfqmr
>>> import trimesh as tr
>>> bunny = tr.load_mesh('example/Stanford_Bunny_sample.stl')
>>> # Simplify object
>>> mesh_simplifier = pyfqmr.Simplify()
>>> mesh_simplifier.setMesh(bunny.vertices, bunny.faces)
>>> mesh_simplifier.simplify_mesh(target_count = 1000, aggressiveness=7, preserve_border=True, verbose=True)
>>> vertices, faces, normals = mesh_simplifier.getMesh()
>>>
>>> # To make verbose visible, use logging module :
>>> import logging
>>>
>>> # Configure the logger to show debug messages
>>> logging.basicConfig(level=logging.DEBUG)
>>> logger = logging.getLogger("pyfqmr")
>>>
>>> # Optionally, log to a file:
>>> # logging.basicConfig(filename='mesh_simplification.log', level=logging.DEBUG)
>>>
>>> # Now, when `simplify_mesh(verbose=True)` is called,
>>> # messages will appear in the console or the log file
Controlling the reduction algorithm
Parameters of the simplify\_mesh
method that can be tuned.
this issue <https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification/issues/14>
__.Controlling the lossless reduction algorithm
Parameters of the **`simplify\_mesh\_lossless`** method that can be tuned.
- **verbose**
Falg controlling verbosity
- **epsilon**
Maximal error after which a vertex is not deleted.
- **max\_iterations**
Maximum number of iterations.
- **preserve\_border**
Flag for preserving the vertices situated on open borders. Applies the method described in `this issue <https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification/issues/14>`__.
Note
~~~~
- The **`simplify\_mesh\_lossless`** method is different from the **`simplify\_mesh`** method with the lossless flag enabled, and should be prefered when quality is the aim and not a precise number of target triangles.
- Tests have shown that the **threshold\_lossless** argument has little to no influence on the reduction of the meshes.
Implications of the parameters for the threshold growth rate :
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
(``simplify_mesh()`` method when not in lossless mode)
$$threshold = alpha \* (iteration + K)^{agressiveness}$$
More information is to be found on Sp4cerat's repository :
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
`Fast-Quadric-Mesh-Simplification <https://github.com/sp4cerat/Fast-Quadric-Mesh-Simplification>`__
Huge thanks to Sp4cerat for making his code available!
FAQs
cython wrapper around C++ library for fast triangular mesh reduction
We found that pyfqmr demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 2 open source maintainers collaborating on the project.
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