🚀 Big News: Socket Acquires Coana to Bring Reachability Analysis to Every Appsec Team.Learn more
Socket
Sign inDemoInstall
Socket

svglab

Package Overview
Dependencies
Maintainers
1
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

svglab

A manipulation and optimization library for Scalable Vector Graphics

0.10.0
PyPI
Maintainers
1

GitHub Actions Workflow Status GitHub License PyPI - Version PyPI - Downloads PyPI - Python Version Maintenance Dependency status Test coverage GitHub repo size


svglab

A manipulation and optimization library for Scalable Vector Graphics

Table of Contents

About The Project

Features

  • SVG parsing, manipulation, and writing
  • Support for all SVG 1.1 elements and attributes
  • Partial support for SVG 2
  • Support for special XML entities (CDATA, comments, text)
  • Attributes are parsed into native Python types for easy manipulation
  • Highly configurable formatting options:
    • indentation level
    • maximum precision for floating-point numbers
    • color mode (rgb, rgba, hsl, hex, named)
    • relative/absolute path commands
    • scientific notation for small/large numbers
    • and many more...
  • Strong type safety:
    • one class per distinct SVG element
    • typed attributes
    • runtime validation thanks to pydantic
  • Support for all beautifulsoup4 parsers (e.g., html.parser, lxml, html5lib)
  • SVG can be rendered into a raster image using resvg
  • Support for calculating the bounding box and mask of an element
  • Support for applying transformations in the transform attribute ("reification")
---
title: Entity hierarchy
---

graph TD
  Entity:::abc --> CharacterData
  Entity --> Element

  Element:::abc --> G
  Element --> Svg
  Element --> Rect
  Element --> Circle
  Element --> etc1[...]

  CharacterData:::abc --> RawText
  CharacterData --> Comment
  CharacterData --> CData

  etc1:::etc

  classDef abc stroke:white,stroke-width:2px;
  classDef etc stroke:gray,stroke-width:2px;
  classDef default stroke:orange,stroke-width:2px;

(back to top)

Getting Started

Prerequisites

Installation

From PyPi:

pip install svglab

From source:

# Via HTTPS
pip install git+https://github.com/reznakt/svglab.git

# Via SSH
pip install git+ssh://git@github.com/reznakt/svglab.git

(back to top)

Usage

# Parse an existing SVG file
svg = parse_svg(
    """
    <svg xmlns="http://www.w3.org/2000/svg" width="100" height="100">
      <g>
          <rect
            id="background"
            width="100cm"
            height="100%"
            transform="rotate(45)"
            stroke="red"
          />
          <rect color="hsl(0, 100%, 100%)"/>
          <!-- This is a comment -->
          <![CDATA[.background { fill: blue; }]]>
          Hello SVG!
          <path d="M 10,10 H 10 L 100,100 Q 100,100 50,50 v 100 Z"/>
          <path d="M0,0 10,10 20,20 S 100,100 50,50 t 100,100 M 50,50 z"/>
          <path d="M0,0A50,50 90 1 0 100,100v100h-10z"/>
          <polygon points="0,0 100,0 100,100 0,100"/>
      </g>
    </svg>
"""
)

print(svg)

# Create an element programmatically
group = G().add_children(
    Rect(
        width=Length(15, "px"),
        height=Length(20),
        transform=[SkewX(45.123), Translate(10, 20)],
        color=Color("#ff0000"),
    ),
    Comment("This is a comment"),
    CData(".background { fill: blue; }"),
    RawText("Hello SVG!"),
    Path(
        d=D()
        .move_to(Point(10, 10))
        .line_to(Point(100, 100))
        .quadratic_bezier_to(Point(100, 100), Point(50, 50))
        .smooth_quadratic_bezier_to(Point(100, 100))
        .move_to(Point(50, 50))
        .cubic_bezier_to(
            Point(100, 100), Point(100, 100), Point(10, 10)
        )
        .smooth_cubic_bezier_to(Point(100, 100), Point(50, 50))
        .arc_to(
            Point(50, 50), 90, Point(100, 100), large=True, sweep=False
        )
        .vertical_line_to(100)
        .horizontal_line_to(-10, relative=True)
        .close()
    ),
    Polyline(
        points=[
            Point(0, 0),
            Point(100, 0),
            Point(100, 100),
            Point(0, 100),
        ],
        stroke_linecap="square",
        opacity=0.5,
    ),
)

# Add the element to the SVG
svg.add_child(group)

# Manipulate attributes
print(svg.xmlns)  # http://www.w3.org/2000/svg
svg.x = Length(10, "px")

# Save to a file
svg.save(sys.stdout)

# Search the entity tree
print(*svg.find_all(Rect), sep="\n")
rect = svg.find(G).find(Rect)

# Compute the bounding box and mask of an element
print(rect.get_bbox())
print(rect.get_mask())

# Render the SVG to an image
image = svg.render()
print(image)

# Apply transformations in the transform attribute
svg.reify()
print(svg.to_xml())

# Change the view box
svg.set_viewbox((0, 0, 50, 50))
print(svg.to_xml())

(back to top)

Development

Setup

# Install dependencies
poetry install

# Activate the virtual environment
poetry shell

# Optional: Install pre-commit hooks
pre-commit install

Common tasks

# Run tests
poe test

# Run type checker
poe typecheck

# Run linter
poe lint

# Fix linting errors
poe lint-fix

# Run formatter
poe format

# Fix formatting errors
poe format-fix

(back to top)

License

This software is distributed under the MIT License. See LICENSE for more information.

(back to top)

Keywords

svg

FAQs

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts