Golog aspires to be an ISO Prolog interpreter. It currently supports a small subset of the standard. Any deviations from the standard are bugs. Typical usage looks something like this: This sample highlights a few key aspects of using Golog. To start, Golog data structures are immutable. NewMachine() creates an empty Golog machine containing just the standard library. Consult() creates another new machine with some extra code loaded. The original, empty machine is untouched. It's common to build a large Golog machine during init() and then add extra rules to it at runtime. Because Golog machines are immutable, multiple goroutines can access, run and "modify" machines in parallel. This design also opens possibilities for and-parallel and or-parallel execution. Most methods, like Consult(), can accept Prolog code in several forms. The example above shows Prolog as a string. We could have used any io.Reader instead. Error handling is one oddity. Golog methods follow Go convention by returning an error value to indicate that something went wrong. However, in many cases the caller knows that an error is highly improbable and doesn't want extra code to deal with the common case. For most methods, Golog offers one with a trailing underscore, like ByName_(), which panics on error instead of returning an error value. See also:
Package podcast generates a fully compliant iTunes and RSS 2.0 podcast feed for GoLang using a simple API. Full documentation with detailed examples located at https://godoc.org/github.com/eduncan911/podcast To use, `go get` and `import` the package like your typical GoLang library. The API exposes a number of method receivers on structs that implements the logic required to comply with the specifications and ensure a compliant feed. A number of overrides occur to help with iTunes visibility of your episodes. Notably, the `Podcast.AddItem` function performs most of the heavy lifting by taking the `Item` input and performing validation, overrides and duplicate setters through the feed. Full detailed Examples of the API are at https://godoc.org/github.com/eduncan911/podcast. This library is supported on GoLang 1.7 and higher. We have implemented Go Modules support and the CI pipeline shows it working with new installs, tested with Go 1.13. To keep 1.7 compatibility, we use `go mod vendor` to maintain the `vendor/` folder for older 1.7 and later runtimes. If either runtime has an issue, please create an Issue and I will address. For version 1.x, you are not restricted in having full control over your feeds. You may choose to skip the API methods and instead use the structs directly. The fields have been grouped by RSS 2.0 and iTunes fields with iTunes specific fields all prefixed with the letter `I`. However, do note that the 2.x version currently in progress will break this extensibility and enforce API methods going forward. This is to ensure that the feed can both be marshalled, and unmarshalled back and forth (current 1.x branch can only be unmarshalled - hence the work for 2.x). `go-fuzz` has been added in 1.4.1, covering all exported API methods. They have been ran extensively and no issues have come out of them yet (most tests were ran overnight, over about 11 hours with zero crashes). If you wish to help fuzz the inputs, with Go 1.13 or later you can run `go-fuzz` on any of the inputs. To obtain a list of available funcs to pass, just run `go-fuzz` without any parameters: If you do find an issue, please raise an issue immediately and I will quickly address. The 1.x branch is now mostly in maintenance mode, open to PRs. This means no more planned features on the 1.x feature branch is expected. With the success of 6 iTunes-accepted podcasts I have published with this library, and with the feedback from the community, the 1.x releases are now considered stable. The 2.x branch's primary focus is to allow for bi-direction marshalling both ways. Currently, the 1.x branch only allows unmarshalling to a serial feed. An attempt to marshall a serialized feed back into a Podcast form will error or not work correctly. Note that while the 2.x branch is targeted to remain backwards compatible, it is true if using the public API funcs to set parameters only. Several of the underlying public fields are being removed in order to accommodate the marshalling of serialized data. Therefore, a version 2.x is denoted for this release. We use SemVer versioning schema. You can rest assured that pulling 1.x branches will remain backwards compatible now and into the future. However, the new 2.x branch, while keeping the same API, is expected break those that bypass the API methods and use the underlying public properties instead. v1.4.2 v1.4.1 v1.4.0 v1.3.2 v1.3.1 v1.3.0 v1.2.1 v1.2.0 v1.1.0 v1.0.0 RSS 2.0: https://cyber.harvard.edu/rss/rss.html Podcasts: https://help.apple.com/itc/podcasts_connect/#/itca5b22233
Package crypto provides a toolbox of advanced cryptographic primitives, for applications that need more than straightforward signing and encryption. The cornerstone of this toolbox is the 'abstract' sub-package, which defines abstract interfaces to cryptographic primitives designed to be independent of specific cryptographic algorithms, to facilitate upgrading applications to new cryptographic algorithms or switching to alternative algorithms for experimentation purposes. This toolkit's public-key crypto API includes an abstract.Group interface generically supporting a broad class of group-based public-key primitives including DSA-style integer residue groups and elliptic curve groups. Users of this API can thus write higher-level crypto algorithms such as zero-knowledge proofs without knowing or caring exactly what kind of group, let alone which precise security parameters or elliptic curves, are being used. The abstract group interface supports the standard algebraic operations on group elements and scalars that nontrivial public-key algorithms tend to rely on. The interface uses additive group terminology typical for elliptic curves, such that point addition is homomorphically equivalent to adding their (potentially secret) scalar multipliers. But the API and its operations apply equally well to DSA-style integer groups. The abstract.Suite interface builds further on the abstract.Group API to represent an abstraction of entire pluggable ciphersuites, which include a group (e.g., curve) suitable for advanced public-key crypto together with a suitably matched set of symmetric-key crypto algorithms. As a trivial example, generating a public/private keypair is as simple as: The first statement picks a private key (Scalar) from a specified source of cryptographic random or pseudo-random bits, while the second performs elliptic curve scalar multiplication of the curve's standard base point (indicated by the 'nil' argument to Mul) by the scalar private key 'a'. Similarly, computing a Diffie-Hellman shared secret using Alice's private key 'a' and Bob's public key 'B' can be done via: Note that we use 'Mul' rather than 'Exp' here because the library uses the additive-group terminology common for elliptic curve crypto, rather than the multiplicative-group terminology of traditional integer groups - but the two are semantically equivalent and the interface itself works for both elliptic curve and integer groups. See below for more complete examples. Various sub-packages provide several specific implementations of these abstract cryptographic interfaces. In particular, the 'nist' sub-package provides implementations of modular integer groups underlying conventional DSA-style algorithms, and of NIST-standardized elliptic curves built on the Go crypto library. The 'edwards' sub-package provides the abstract group interface using more recent Edwards curves, including the popular Ed25519 curve. The 'openssl' sub-package offers an alternative implementation of NIST-standardized elliptic curves and symmetric-key algorithms, built as wrappers around OpenSSL's crypto library. Other sub-packages build more interesting high-level cryptographic tools atop these abstract primitive interfaces, including: - poly: Polynomial commitment and verifiable Shamir secret splitting for implementing verifiable 't-of-n' threshold cryptographic schemes. This can be used to encrypt a message so that any 2 out of 3 receivers must work together to decrypt it, for example. - proof: An implementation of the general Camenisch/Stadler framework for discrete logarithm knowledge proofs. This system supports both interactive and non-interactive proofs of a wide variety of statements such as, "I know the secret x associated with public key X or I know the secret y associated with public key Y", without revealing anything about either secret or even which branch of the "or" clause is true. - anon: Anonymous and pseudonymous public-key encryption and signing, where the sender of a signed message or the receiver of an encrypted message is defined as an explicit anonymity set containing several public keys rather than just one. For example, a member of an organization's board of trustees might prove to be a member of the board without revealing which member she is. - shuffle: Verifiable cryptographic shuffles of ElGamal ciphertexts, which can be used to implement (for example) voting or auction schemes that keep the sources of individual votes or bids private without anyone having to trust the shuffler(s) to shuffle votes/bids honestly. For now this library should currently be considered experimental: it will definitely be changing in non-backward-compatible ways, and it will need independent security review before it should be considered ready for use in security-critical applications. However, we intend to bring the library closer to stability and real-world usability as quickly as development resources permit, and as interest and application demand dictates. As should be obvious, this library is intended the use of developers who are at least moderately knowledgeable about crypto. If you want a crypto library that makes it easy to implement "basic crypto" functionality correctly - i.e., plain public-key encryption and signing - then the NaCl/Sodium pursues this worthy goal (http://doc.libsodium.org). This toolkit's purpose is to make it possible - and preferably but not necessarily easy - to do slightly more interesting things that most current crypto libraries don't support effectively. The one existing crypto library that this toolkit is probably most comparable to is the Charm rapid prototyping library for Python (http://charm-crypto.com/). This library incorporates and/or builds on existing code from a variety of sources, as documented in the relevant sub-packages. This example illustrates how to use the crypto toolkit's abstract group API to perform basic Diffie-Hellman key exchange calculations, using the NIST-standard P256 elliptic curve in this case. Any other suitable elliptic curve or other cryptographic group may be used simply by changing the first line that picks the suite. This example illustrates how the crypto toolkit may be used to perform "pure" ElGamal encryption, in which the message to be encrypted is small enough to be embedded directly within a group element (e.g., in an elliptic curve point). For basic background on ElGamal encryption see for example http://en.wikipedia.org/wiki/ElGamal_encryption. Most public-key crypto libraries tend not to support embedding data in points, in part because for "vanilla" public-key encryption you don't need it: one would normally just generate an ephemeral Diffie-Hellman secret and use that to seed a symmetric-key crypto algorithm such as AES, which is much more efficient per bit and works for arbitrary-length messages. However, in many advanced public-key crypto algorithms it is often useful to be able to embedded data directly into points and compute with them: as just one of many examples, the proactively verifiable anonymous messaging scheme prototyped in Verdict (see http://dedis.cs.yale.edu/dissent/papers/verdict-abs). For fancier versions of ElGamal encryption implemented in this toolkit see for example anon.Encrypt, which encrypts a message for one of several possible receivers forming an explicit anonymity set.
Package dom provides Go bindings for the JavaScript DOM APIs. This package is an in progress effort of providing idiomatic Go bindings for the DOM, wrapping the JavaScript DOM APIs. The API is neither complete nor frozen yet, but a great amount of the DOM is already usable. While the package tries to be idiomatic Go, it also tries to stick closely to the JavaScript APIs, so that one does not need to learn a new set of APIs if one is already familiar with it. One decision that hasn't been made yet is what parts exactly should be part of this package. It is, for example, possible that the canvas APIs will live in a separate package. On the other hand, types such as StorageEvent (the event that gets fired when the HTML5 storage area changes) will be part of this package, simply due to how the DOM is structured – even if the actual storage APIs might live in a separate package. This might require special care to avoid circular dependencies. The documentation for some of the identifiers is based on the MDN Web Docs by Mozilla Contributors (https://developer.mozilla.org/en-US/docs/Web/API), licensed under CC-BY-SA 2.5 (https://creativecommons.org/licenses/by-sa/2.5/). The usual entry point of using the dom package is by using the GetWindow() function which will return a Window, from which you can get things such as the current Document. The DOM has a big amount of different element and event types, but they all follow three interfaces. All functions that work on or return generic elements/events will return one of the three interfaces Element, HTMLElement or Event. In these interface values there will be concrete implementations, such as HTMLParagraphElement or FocusEvent. It's also not unusual that values of type Element also implement HTMLElement. In all cases, type assertions can be used. Example: Several functions in the JavaScript DOM return "live" collections of elements, that is collections that will be automatically updated when elements get removed or added to the DOM. Our bindings, however, return static slices of elements that, once created, will not automatically reflect updates to the DOM. This is primarily done so that slices can actually be used, as opposed to a form of iterator, but also because we think that magically changing data isn't Go's nature and that snapshots of state are a lot easier to reason about. This does not, however, mean that all objects are snapshots. Elements, events and generally objects that aren't slices or maps are simple wrappers around JavaScript objects, and as such attributes as well as method calls will always return the most current data. To reflect this behavior, these bindings use pointers to make the semantics clear. Consider the following example: The above example will print `true`. Some objects in the JS API have two versions of attributes, one that returns a string and one that returns a DOMTokenList to ease manipulation of string-delimited lists. Some other objects only provide DOMTokenList, sometimes DOMSettableTokenList. To simplify these bindings, only the DOMTokenList variant will be made available, by the type TokenList. In cases where the string attribute was the only way to completely replace the value, our TokenList will provide Set([]string) and SetString(string) methods, which will be able to accomplish the same. Additionally, our TokenList will provide methods to convert it to strings and slices. This package has a relatively stable API. However, there will be backwards incompatible changes from time to time. This is because the package isn't complete yet, as well as because the DOM is a moving target, and APIs do change sometimes. While an attempt is made to reduce changing function signatures to a minimum, it can't always be guaranteed. Sometimes mistakes in the bindings are found that require changing arguments or return values. Interfaces defined in this package may also change on a semi-regular basis, as new methods are added to them. This happens because the bindings aren't complete and can never really be, as new features are added to the DOM.
Package gofight offers simple API http handler testing for Golang framework. Details about the gofight project are found in github page: Installation: Set Header: You can add custom header via SetHeader func. Set Cookie: You can add custom cookie via SetCookie func. Set query string: Using SetQuery to generate query string data. POST FORM Data: Using SetForm to generate form data. POST JSON Data: Using SetJSON to generate json data. POST RAW Data: Using SetBody to generate raw data. For more details, see the documentation and example.
Package edn implements encoding and decoding of EDN values as defined in https://github.com/edn-format/edn. For a full introduction on how to use go-edn, see https://github.com/go-edn/edn/blob/v1/docs/introduction.md. Fully self-contained examples of go-edn can be found at https://github.com/go-edn/edn/tree/v1/examples. Note that the small examples in this package is not checking errors as persively as you should do when you use this package. This is done because I'd like the examples to be easily readable and understandable. The bigger examples provide proper error handling. EDN, in contrast to JSON, supports arbitrary values as keys. This example shows how one can implement enums and sets, and how to support multiple different forms for a specific value type. The set implemented here supports the notation `:all` for all values. This example shows how to read and write basic EDN tags, and how this can be utilised: In contrast to encoding/json, you can read in data where you only know that the input satisfies some sort of interface, provided the value is tagged. This example shows how one can do streaming with the decoder, and how to properly know when the stream has no elements left.
Package nmap parses Nmap XML data into a similary formed struct.
Package gofight offers simple API http handler testing for Golang framework. Details about the gofight project are found in github page: Installation: Set Header: You can add custom header via SetHeader func. Set query string: Using SetQuery to generate query string data. POST FORM Data: Using SetForm to generate form data. POST JSON Data: Using SetJSON to generate json data. POST RAW Data: Using SetBody to generate raw data. For more details, see the documentation and example.
Package ql implements a pure Go embedded SQL database engine. Builder results available at QL is a member of the SQL family of languages. It is less complex and less powerful than SQL (whichever specification SQL is considered to be). 2020-12-10: sql/database driver now supports url parameter removeemptywal=N which has the same semantics as passing RemoveEmptyWAL = N != 0 to OpenFile options. 2020-11-09: Add IF NOT EXISTS support for the INSERT INTO statement. Add IsDuplicateUniqueIndexError function. 2018-11-04: Back end file format V2 is now released. To use the new format for newly created databases set the FileFormat field in *Options passed to OpenFile to value 2 or use the driver named "ql2" instead of "ql". - Both the old and new driver will properly open and use, read and write the old (V1) or new file (V2) format of an existing database. - V1 format has a record size limit of ~64 kB. V2 format record size limit is math.MaxInt32. - V1 format uncommitted transaction size is limited by memory resources. V2 format uncommitted transaction is limited by free disk space. - A direct consequence of the previous is that small transactions perform better using V1 format and big transactions perform better using V2 format. - V2 format uses substantially less memory. 2018-08-02: Release v1.2.0 adds initial support for Go modules. 2017-01-10: Release v1.1.0 fixes some bugs and adds a configurable WAL headroom. 2016-07-29: Release v1.0.6 enables alternatively using = instead of == for equality operation. 2016-07-11: Release v1.0.5 undoes vendoring of lldb. QL now uses stable lldb (modernc.org/lldb). 2016-07-06: Release v1.0.4 fixes a panic when closing the WAL file. 2016-04-03: Release v1.0.3 fixes a data race. 2016-03-23: Release v1.0.2 vendors gitlab.com/cznic/exp/lldb and github.com/camlistore/go4/lock. 2016-03-17: Release v1.0.1 adjusts for latest goyacc. Parser error messages are improved and changed, but their exact form is not considered a API change. 2016-03-05: The current version has been tagged v1.0.0. 2015-06-15: To improve compatibility with other SQL implementations, the count built-in aggregate function now accepts * as its argument. 2015-05-29: The execution planner was rewritten from scratch. It should use indices in all places where they were used before plus in some additional situations. It is possible to investigate the plan using the newly added EXPLAIN statement. The QL tool is handy for such analysis. If the planner would have used an index, but no such exists, the plan includes hints in form of copy/paste ready CREATE INDEX statements. The planner is still quite simple and a lot of work on it is yet ahead. You can help this process by filling an issue with a schema and query which fails to use an index or indices when it should, in your opinion. Bonus points for including output of `ql 'explain <query>'`. 2015-05-09: The grammar of the CREATE INDEX statement now accepts an expression list instead of a single expression, which was further limited to just a column name or the built-in id(). As a side effect, composite indices are now functional. However, the values in the expression-list style index are not yet used by other statements or the statement/query planner. The composite index is useful while having UNIQUE clause to check for semantically duplicate rows before they get added to the table or when such a row is mutated using the UPDATE statement and the expression-list style index tuple of the row is thus recomputed. 2015-05-02: The Schema field of table __Table now correctly reflects any column constraints and/or defaults. Also, the (*DB).Info method now has that information provided in new ColumInfo fields NotNull, Constraint and Default. 2015-04-20: Added support for {LEFT,RIGHT,FULL} [OUTER] JOIN. 2015-04-18: Column definitions can now have constraints and defaults. Details are discussed in the "Constraints and defaults" chapter below the CREATE TABLE statement documentation. 2015-03-06: New built-in functions formatFloat and formatInt. Thanks urandom! (https://github.com/urandom) 2015-02-16: IN predicate now accepts a SELECT statement. See the updated "Predicates" section. 2015-01-17: Logical operators || and && have now alternative spellings: OR and AND (case insensitive). AND was a keyword before, but OR is a new one. This can possibly break existing queries. For the record, it's a good idea to not use any name appearing in, for example, [7] in your queries as the list of QL's keywords may expand for gaining better compatibility with existing SQL "standards". 2015-01-12: ACID guarantees were tightened at the cost of performance in some cases. The write collecting window mechanism, a formerly used implementation detail, was removed. Inserting rows one by one in a transaction is now slow. I mean very slow. Try to avoid inserting single rows in a transaction. Instead, whenever possible, perform batch updates of tens to, say thousands of rows in a single transaction. See also: http://www.sqlite.org/faq.html#q19, the discussed synchronization principles involved are the same as for QL, modulo minor details. Note: A side effect is that closing a DB before exiting an application, both for the Go API and through database/sql driver, is no more required, strictly speaking. Beware that exiting an application while there is an open (uncommitted) transaction in progress means losing the transaction data. However, the DB will not become corrupted because of not closing it. Nor that was the case before, but formerly failing to close a DB could have resulted in losing the data of the last transaction. 2014-09-21: id() now optionally accepts a single argument - a table name. 2014-09-01: Added the DB.Flush() method and the LIKE pattern matching predicate. 2014-08-08: The built in functions max and min now accept also time values. Thanks opennota! (https://github.com/opennota) 2014-06-05: RecordSet interface extended by new methods FirstRow and Rows. 2014-06-02: Indices on id() are now used by SELECT statements. 2014-05-07: Introduction of Marshal, Schema, Unmarshal. 2014-04-15: Added optional IF NOT EXISTS clause to CREATE INDEX and optional IF EXISTS clause to DROP INDEX. 2014-04-12: The column Unique in the virtual table __Index was renamed to IsUnique because the old name is a keyword. Unfortunately, this is a breaking change, sorry. 2014-04-11: Introduction of LIMIT, OFFSET. 2014-04-10: Introduction of query rewriting. 2014-04-07: Introduction of indices. QL imports zappy[8], a block-based compressor, which speeds up its performance by using a C version of the compression/decompression algorithms. If a CGO-free (pure Go) version of QL, or an app using QL, is required, please include 'purego' in the -tags option of go {build,get,install}. For example: If zappy was installed before installing QL, it might be necessary to rebuild zappy first (or rebuild QL with all its dependencies using the -a option): The syntax is specified using Extended Backus-Naur Form (EBNF) Lower-case production names are used to identify lexical tokens. Non-terminals are in CamelCase. Lexical tokens are enclosed in double quotes "" or back quotes “. The form a … b represents the set of characters from a through b as alternatives. The horizontal ellipsis … is also used elsewhere in the spec to informally denote various enumerations or code snippets that are not further specified. QL source code is Unicode text encoded in UTF-8. The text is not canonicalized, so a single accented code point is distinct from the same character constructed from combining an accent and a letter; those are treated as two code points. For simplicity, this document will use the unqualified term character to refer to a Unicode code point in the source text. Each code point is distinct; for instance, upper and lower case letters are different characters. Implementation restriction: For compatibility with other tools, the parser may disallow the NUL character (U+0000) in the statement. Implementation restriction: A byte order mark is disallowed anywhere in QL statements. The following terms are used to denote specific character classes The underscore character _ (U+005F) is considered a letter. Lexical elements are comments, tokens, identifiers, keywords, operators and delimiters, integer, floating-point, imaginary, rune and string literals and QL parameters. Line comments start with the character sequence // or -- and stop at the end of the line. A line comment acts like a space. General comments start with the character sequence /* and continue through the character sequence */. A general comment acts like a space. Comments do not nest. Tokens form the vocabulary of QL. There are four classes: identifiers, keywords, operators and delimiters, and literals. White space, formed from spaces (U+0020), horizontal tabs (U+0009), carriage returns (U+000D), and newlines (U+000A), is ignored except as it separates tokens that would otherwise combine into a single token. The formal grammar uses semicolons ";" as separators of QL statements. A single QL statement or the last QL statement in a list of statements can have an optional semicolon terminator. (Actually a separator from the following empty statement.) Identifiers name entities such as tables or record set columns. There are two kinds of identifiers, normal idententifiers and quoted identifiers. An normal identifier is a sequence of one or more letters and digits. The first character in an identifier must be a letter. For example A quoted identifier is a string of any charaters between guillmets «». Quoted identifiers allow QL key words or phrases with spaces to be used as identifiers. The guillemets were chosen because QL already uses double quotes, single quotes, and backticks for other quoting purposes. «TRANSACTION» «duration» «lovely stories» No identifiers are predeclared, however note that no keyword can be used as a normal identifier. Identifiers starting with two underscores are used for meta data virtual tables names. For forward compatibility, users should generally avoid using any identifiers starting with two underscores. For example The following keywords are reserved and may not be used as identifiers. Keywords are not case sensitive. The following character sequences represent operators, delimiters, and other special tokens Operators consisting of more than one character are referred to by names in the rest of the documentation An integer literal is a sequence of digits representing an integer constant. An optional prefix sets a non-decimal base: 0 for octal, 0x or 0X for hexadecimal. In hexadecimal literals, letters a-f and A-F represent values 10 through 15. For example A floating-point literal is a decimal representation of a floating-point constant. It has an integer part, a decimal point, a fractional part, and an exponent part. The integer and fractional part comprise decimal digits; the exponent part is an e or E followed by an optionally signed decimal exponent. One of the integer part or the fractional part may be elided; one of the decimal point or the exponent may be elided. For example An imaginary literal is a decimal representation of the imaginary part of a complex constant. It consists of a floating-point literal or decimal integer followed by the lower-case letter i. For example A rune literal represents a rune constant, an integer value identifying a Unicode code point. A rune literal is expressed as one or more characters enclosed in single quotes. Within the quotes, any character may appear except single quote and newline. A single quoted character represents the Unicode value of the character itself, while multi-character sequences beginning with a backslash encode values in various formats. The simplest form represents the single character within the quotes; since QL statements are Unicode characters encoded in UTF-8, multiple UTF-8-encoded bytes may represent a single integer value. For instance, the literal 'a' holds a single byte representing a literal a, Unicode U+0061, value 0x61, while 'ä' holds two bytes (0xc3 0xa4) representing a literal a-dieresis, U+00E4, value 0xe4. Several backslash escapes allow arbitrary values to be encoded as ASCII text. There are four ways to represent the integer value as a numeric constant: \x followed by exactly two hexadecimal digits; \u followed by exactly four hexadecimal digits; \U followed by exactly eight hexadecimal digits, and a plain backslash \ followed by exactly three octal digits. In each case the value of the literal is the value represented by the digits in the corresponding base. Although these representations all result in an integer, they have different valid ranges. Octal escapes must represent a value between 0 and 255 inclusive. Hexadecimal escapes satisfy this condition by construction. The escapes \u and \U represent Unicode code points so within them some values are illegal, in particular those above 0x10FFFF and surrogate halves. After a backslash, certain single-character escapes represent special values All other sequences starting with a backslash are illegal inside rune literals. For example A string literal represents a string constant obtained from concatenating a sequence of characters. There are two forms: raw string literals and interpreted string literals. Raw string literals are character sequences between back quotes “. Within the quotes, any character is legal except back quote. The value of a raw string literal is the string composed of the uninterpreted (implicitly UTF-8-encoded) characters between the quotes; in particular, backslashes have no special meaning and the string may contain newlines. Carriage returns inside raw string literals are discarded from the raw string value. Interpreted string literals are character sequences between double quotes "". The text between the quotes, which may not contain newlines, forms the value of the literal, with backslash escapes interpreted as they are in rune literals (except that \' is illegal and \" is legal), with the same restrictions. The three-digit octal (\nnn) and two-digit hexadecimal (\xnn) escapes represent individual bytes of the resulting string; all other escapes represent the (possibly multi-byte) UTF-8 encoding of individual characters. Thus inside a string literal \377 and \xFF represent a single byte of value 0xFF=255, while ÿ, \u00FF, \U000000FF and \xc3\xbf represent the two bytes 0xc3 0xbf of the UTF-8 encoding of character U+00FF. For example These examples all represent the same string If the statement source represents a character as two code points, such as a combining form involving an accent and a letter, the result will be an error if placed in a rune literal (it is not a single code point), and will appear as two code points if placed in a string literal. Literals are assigned their values from the respective text representation at "compile" (parse) time. QL parameters provide the same functionality as literals, but their value is assigned at execution time from an expression list passed to DB.Run or DB.Execute. Using '?' or '$' is completely equivalent. For example Keywords 'false' and 'true' (not case sensitive) represent the two possible constant values of type bool (also not case sensitive). Keyword 'NULL' (not case sensitive) represents an untyped constant which is assignable to any type. NULL is distinct from any other value of any type. A type determines the set of values and operations specific to values of that type. A type is specified by a type name. Named instances of the boolean, numeric, and string types are keywords. The names are not case sensitive. Note: The blob type is exchanged between the back end and the API as []byte. On 32 bit platforms this limits the size which the implementation can handle to 2G. A boolean type represents the set of Boolean truth values denoted by the predeclared constants true and false. The predeclared boolean type is bool. A duration type represents the elapsed time between two instants as an int64 nanosecond count. The representation limits the largest representable duration to approximately 290 years. A numeric type represents sets of integer or floating-point values. The predeclared architecture-independent numeric types are The value of an n-bit integer is n bits wide and represented using two's complement arithmetic. Conversions are required when different numeric types are mixed in an expression or assignment. A string type represents the set of string values. A string value is a (possibly empty) sequence of bytes. The case insensitive keyword for the string type is 'string'. The length of a string (its size in bytes) can be discovered using the built-in function len. A time type represents an instant in time with nanosecond precision. Each time has associated with it a location, consulted when computing the presentation form of the time. The following functions are implicitly declared An expression specifies the computation of a value by applying operators and functions to operands. Operands denote the elementary values in an expression. An operand may be a literal, a (possibly qualified) identifier denoting a constant or a function or a table/record set column, or a parenthesized expression. A qualified identifier is an identifier qualified with a table/record set name prefix. For example Primary expression are the operands for unary and binary expressions. For example A primary expression of the form denotes the element of a string indexed by x. Its type is byte. The value x is called the index. The following rules apply - The index x must be of integer type except bigint or duration; it is in range if 0 <= x < len(s), otherwise it is out of range. - A constant index must be non-negative and representable by a value of type int. - A constant index must be in range if the string a is a literal. - If x is out of range at run time, a run-time error occurs. - s[x] is the byte at index x and the type of s[x] is byte. If s is NULL or x is NULL then the result is NULL. Otherwise s[x] is illegal. For a string, the primary expression constructs a substring. The indices low and high select which elements appear in the result. The result has indices starting at 0 and length equal to high - low. For convenience, any of the indices may be omitted. A missing low index defaults to zero; a missing high index defaults to the length of the sliced operand The indices low and high are in range if 0 <= low <= high <= len(a), otherwise they are out of range. A constant index must be non-negative and representable by a value of type int. If both indices are constant, they must satisfy low <= high. If the indices are out of range at run time, a run-time error occurs. Integer values of type bigint or duration cannot be used as indices. If s is NULL the result is NULL. If low or high is not omitted and is NULL then the result is NULL. Given an identifier f denoting a predeclared function, calls f with arguments a1, a2, … an. Arguments are evaluated before the function is called. The type of the expression is the result type of f. In a function call, the function value and arguments are evaluated in the usual order. After they are evaluated, the parameters of the call are passed by value to the function and the called function begins execution. The return value of the function is passed by value when the function returns. Calling an undefined function causes a compile-time error. Operators combine operands into expressions. Comparisons are discussed elsewhere. For other binary operators, the operand types must be identical unless the operation involves shifts or untyped constants. For operations involving constants only, see the section on constant expressions. Except for shift operations, if one operand is an untyped constant and the other operand is not, the constant is converted to the type of the other operand. The right operand in a shift expression must have unsigned integer type or be an untyped constant that can be converted to unsigned integer type. If the left operand of a non-constant shift expression is an untyped constant, the type of the constant is what it would be if the shift expression were replaced by its left operand alone. Expressions of the form yield a boolean value true if expr2, a regular expression, matches expr1 (see also [6]). Both expression must be of type string. If any one of the expressions is NULL the result is NULL. Predicates are special form expressions having a boolean result type. Expressions of the form are equivalent, including NULL handling, to The types of involved expressions must be comparable as defined in "Comparison operators". Another form of the IN predicate creates the expression list from a result of a SelectStmt. The SelectStmt must select only one column. The produced expression list is resource limited by the memory available to the process. NULL values produced by the SelectStmt are ignored, but if all records of the SelectStmt are NULL the predicate yields NULL. The select statement is evaluated only once. If the type of expr is not the same as the type of the field returned by the SelectStmt then the set operation yields false. The type of the column returned by the SelectStmt must be one of the simple (non blob-like) types: Expressions of the form are equivalent, including NULL handling, to The types of involved expressions must be ordered as defined in "Comparison operators". Expressions of the form yield a boolean value true if expr does not have a specific type (case A) or if expr has a specific type (case B). In other cases the result is a boolean value false. Unary operators have the highest precedence. There are five precedence levels for binary operators. Multiplication operators bind strongest, followed by addition operators, comparison operators, && (logical AND), and finally || (logical OR) Binary operators of the same precedence associate from left to right. For instance, x / y * z is the same as (x / y) * z. Note that the operator precedence is reflected explicitly by the grammar. Arithmetic operators apply to numeric values and yield a result of the same type as the first operand. The four standard arithmetic operators (+, -, *, /) apply to integer, rational, floating-point, and complex types; + also applies to strings; +,- also applies to times. All other arithmetic operators apply to integers only. sum integers, rationals, floats, complex values, strings difference integers, rationals, floats, complex values, times product integers, rationals, floats, complex values / quotient integers, rationals, floats, complex values % remainder integers & bitwise AND integers | bitwise OR integers ^ bitwise XOR integers &^ bit clear (AND NOT) integers << left shift integer << unsigned integer >> right shift integer >> unsigned integer Strings can be concatenated using the + operator String addition creates a new string by concatenating the operands. A value of type duration can be added to or subtracted from a value of type time. Times can subtracted from each other producing a value of type duration. For two integer values x and y, the integer quotient q = x / y and remainder r = x % y satisfy the following relationships with x / y truncated towards zero ("truncated division"). As an exception to this rule, if the dividend x is the most negative value for the int type of x, the quotient q = x / -1 is equal to x (and r = 0). If the divisor is a constant expression, it must not be zero. If the divisor is zero at run time, a run-time error occurs. If the dividend is non-negative and the divisor is a constant power of 2, the division may be replaced by a right shift, and computing the remainder may be replaced by a bitwise AND operation The shift operators shift the left operand by the shift count specified by the right operand. They implement arithmetic shifts if the left operand is a signed integer and logical shifts if it is an unsigned integer. There is no upper limit on the shift count. Shifts behave as if the left operand is shifted n times by 1 for a shift count of n. As a result, x << 1 is the same as x*2 and x >> 1 is the same as x/2 but truncated towards negative infinity. For integer operands, the unary operators +, -, and ^ are defined as follows For floating-point and complex numbers, +x is the same as x, while -x is the negation of x. The result of a floating-point or complex division by zero is not specified beyond the IEEE-754 standard; whether a run-time error occurs is implementation-specific. Whenever any operand of any arithmetic operation, unary or binary, is NULL, as well as in the case of the string concatenating operation, the result is NULL. For unsigned integer values, the operations +, -, *, and << are computed modulo 2n, where n is the bit width of the unsigned integer's type. Loosely speaking, these unsigned integer operations discard high bits upon overflow, and expressions may rely on “wrap around”. For signed integers with a finite bit width, the operations +, -, *, and << may legally overflow and the resulting value exists and is deterministically defined by the signed integer representation, the operation, and its operands. No exception is raised as a result of overflow. An evaluator may not optimize an expression under the assumption that overflow does not occur. For instance, it may not assume that x < x + 1 is always true. Integers of type bigint and rationals do not overflow but their handling is limited by the memory resources available to the program. Comparison operators compare two operands and yield a boolean value. In any comparison, the first operand must be of same type as is the second operand, or vice versa. The equality operators == and != apply to operands that are comparable. The ordering operators <, <=, >, and >= apply to operands that are ordered. These terms and the result of the comparisons are defined as follows - Boolean values are comparable. Two boolean values are equal if they are either both true or both false. - Complex values are comparable. Two complex values u and v are equal if both real(u) == real(v) and imag(u) == imag(v). - Integer values are comparable and ordered, in the usual way. Note that durations are integers. - Floating point values are comparable and ordered, as defined by the IEEE-754 standard. - Rational values are comparable and ordered, in the usual way. - String and Blob values are comparable and ordered, lexically byte-wise. - Time values are comparable and ordered. Whenever any operand of any comparison operation is NULL, the result is NULL. Note that slices are always of type string. Logical operators apply to boolean values and yield a boolean result. The right operand is evaluated conditionally. The truth tables for logical operations with NULL values Conversions are expressions of the form T(x) where T is a type and x is an expression that can be converted to type T. A constant value x can be converted to type T in any of these cases: - x is representable by a value of type T. - x is a floating-point constant, T is a floating-point type, and x is representable by a value of type T after rounding using IEEE 754 round-to-even rules. The constant T(x) is the rounded value. - x is an integer constant and T is a string type. The same rule as for non-constant x applies in this case. Converting a constant yields a typed constant as result. A non-constant value x can be converted to type T in any of these cases: - x has type T. - x's type and T are both integer or floating point types. - x's type and T are both complex types. - x is an integer, except bigint or duration, and T is a string type. Specific rules apply to (non-constant) conversions between numeric types or to and from a string type. These conversions may change the representation of x and incur a run-time cost. All other conversions only change the type but not the representation of x. A conversion of NULL to any type yields NULL. For the conversion of non-constant numeric values, the following rules apply 1. When converting between integer types, if the value is a signed integer, it is sign extended to implicit infinite precision; otherwise it is zero extended. It is then truncated to fit in the result type's size. For example, if v == uint16(0x10F0), then uint32(int8(v)) == 0xFFFFFFF0. The conversion always yields a valid value; there is no indication of overflow. 2. When converting a floating-point number to an integer, the fraction is discarded (truncation towards zero). 3. When converting an integer or floating-point number to a floating-point type, or a complex number to another complex type, the result value is rounded to the precision specified by the destination type. For instance, the value of a variable x of type float32 may be stored using additional precision beyond that of an IEEE-754 32-bit number, but float32(x) represents the result of rounding x's value to 32-bit precision. Similarly, x + 0.1 may use more than 32 bits of precision, but float32(x + 0.1) does not. In all non-constant conversions involving floating-point or complex values, if the result type cannot represent the value the conversion succeeds but the result value is implementation-dependent. 1. Converting a signed or unsigned integer value to a string type yields a string containing the UTF-8 representation of the integer. Values outside the range of valid Unicode code points are converted to "\uFFFD". 2. Converting a blob to a string type yields a string whose successive bytes are the elements of the blob. 3. Converting a value of a string type to a blob yields a blob whose successive elements are the bytes of the string. 4. Converting a value of a bigint type to a string yields a string containing the decimal decimal representation of the integer. 5. Converting a value of a string type to a bigint yields a bigint value containing the integer represented by the string value. A prefix of “0x” or “0X” selects base 16; the “0” prefix selects base 8, and a “0b” or “0B” prefix selects base 2. Otherwise the value is interpreted in base 10. An error occurs if the string value is not in any valid format. 6. Converting a value of a rational type to a string yields a string containing the decimal decimal representation of the rational in the form "a/b" (even if b == 1). 7. Converting a value of a string type to a bigrat yields a bigrat value containing the rational represented by the string value. The string can be given as a fraction "a/b" or as a floating-point number optionally followed by an exponent. An error occurs if the string value is not in any valid format. 8. Converting a value of a duration type to a string returns a string representing the duration in the form "72h3m0.5s". Leading zero units are omitted. As a special case, durations less than one second format using a smaller unit (milli-, micro-, or nanoseconds) to ensure that the leading digit is non-zero. The zero duration formats as 0, with no unit. 9. Converting a string value to a duration yields a duration represented by the string. A duration string is a possibly signed sequence of decimal numbers, each with optional fraction and a unit suffix, such as "300ms", "-1.5h" or "2h45m". Valid time units are "ns", "us" (or "µs"), "ms", "s", "m", "h". 10. Converting a time value to a string returns the time formatted using the format string When evaluating the operands of an expression or of function calls, operations are evaluated in lexical left-to-right order. For example, in the evaluation of the function calls and evaluation of c happen in the order h(), i(), j(), c. Floating-point operations within a single expression are evaluated according to the associativity of the operators. Explicit parentheses affect the evaluation by overriding the default associativity. In the expression x + (y + z) the addition y + z is performed before adding x. Statements control execution. The empty statement does nothing. Alter table statements modify existing tables. With the ADD clause it adds a new column to the table. The column must not exist. With the DROP clause it removes an existing column from a table. The column must exist and it must be not the only (last) column of the table. IOW, there cannot be a table with no columns. For example When adding a column to a table with existing data, the constraint clause of the ColumnDef cannot be used. Adding a constrained column to an empty table is fine. Begin transactions statements introduce a new transaction level. Every transaction level must be eventually balanced by exactly one of COMMIT or ROLLBACK statements. Note that when a transaction is roll-backed because of a statement failure then no explicit balancing of the respective BEGIN TRANSACTION is statement is required nor permitted. Failure to properly balance any opened transaction level may cause dead locks and/or lose of data updated in the uppermost opened but never properly closed transaction level. For example A database cannot be updated (mutated) outside of a transaction. Statements requiring a transaction A database is effectively read only outside of a transaction. Statements not requiring a transaction The commit statement closes the innermost transaction nesting level. If that's the outermost level then the updates to the DB made by the transaction are atomically made persistent. For example Create index statements create new indices. Index is a named projection of ordered values of a table column to the respective records. As a special case the id() of the record can be indexed. Index name must not be the same as any of the existing tables and it also cannot be the same as of any column name of the table the index is on. For example Now certain SELECT statements may use the indices to speed up joins and/or to speed up record set filtering when the WHERE clause is used; or the indices might be used to improve the performance when the ORDER BY clause is present. The UNIQUE modifier requires the indexed values tuple to be index-wise unique or have all values NULL. The optional IF NOT EXISTS clause makes the statement a no operation if the index already exists. A simple index consists of only one expression which must be either a column name or the built-in id(). A more complex and more general index is one that consists of more than one expression or its single expression does not qualify as a simple index. In this case the type of all expressions in the list must be one of the non blob-like types. Note: Blob-like types are blob, bigint, bigrat, time and duration. Create table statements create new tables. A column definition declares the column name and type. Table names and column names are case sensitive. Neither a table or an index of the same name may exist in the DB. For example The optional IF NOT EXISTS clause makes the statement a no operation if the table already exists. The optional constraint clause has two forms. The first one is found in many SQL dialects. This form prevents the data in column DepartmentName to be NULL. The second form allows an arbitrary boolean expression to be used to validate the column. If the value of the expression is true then the validation succeeded. If the value of the expression is false or NULL then the validation fails. If the value of the expression is not of type bool an error occurs. The optional DEFAULT clause is an expression which, if present, is substituted instead of a NULL value when the colum is assigned a value. Note that the constraint and/or default expressions may refer to other columns by name: When a table row is inserted by the INSERT INTO statement or when a table row is updated by the UPDATE statement, the order of operations is as follows: 1. The new values of the affected columns are set and the values of all the row columns become the named values which can be referred to in default expressions evaluated in step 2. 2. If any row column value is NULL and the DEFAULT clause is present in the column's definition, the default expression is evaluated and its value is set as the respective column value. 3. The values, potentially updated, of row columns become the named values which can be referred to in constraint expressions evaluated during step 4. 4. All row columns which definition has the constraint clause present will have that constraint checked. If any constraint violation is detected, the overall operation fails and no changes to the table are made. Delete from statements remove rows from a table, which must exist. For example If the WHERE clause is not present then all rows are removed and the statement is equivalent to the TRUNCATE TABLE statement. Drop index statements remove indices from the DB. The index must exist. For example The optional IF EXISTS clause makes the statement a no operation if the index does not exist. Drop table statements remove tables from the DB. The table must exist. For example The optional IF EXISTS clause makes the statement a no operation if the table does not exist. Insert into statements insert new rows into tables. New rows come from literal data, if using the VALUES clause, or are a result of select statement. In the later case the select statement is fully evaluated before the insertion of any rows is performed, allowing to insert values calculated from the same table rows are to be inserted into. If the ColumnNameList part is omitted then the number of values inserted in the row must be the same as are columns in the table. If the ColumnNameList part is present then the number of values per row must be same as the same number of column names. All other columns of the record are set to NULL. The type of the value assigned to a column must be the same as is the column's type or the value must be NULL. If there exists an unique index that would make the insert statement fail, the optional IF NOT EXISTS turns the insert statement in such case into a no-op. For example If any of the columns of the table were defined using the optional constraints clause or the optional defaults clause then those are processed on a per row basis. The details are discussed in the "Constraints and defaults" chapter below the CREATE TABLE statement documentation. Explain statement produces a recordset consisting of lines of text which describe the execution plan of a statement, if any. For example, the QL tool treats the explain statement specially and outputs the joined lines: The explanation may aid in uderstanding how a statement/query would be executed and if indices are used as expected - or which indices may possibly improve the statement performance. The create index statements above were directly copy/pasted in the terminal from the suggestions provided by the filter recordset pipeline part returned by the explain statement. If the statement has nothing special in its plan, the result is the original statement. To get an explanation of the select statement of the IN predicate, use the EXPLAIN statement with that particular select statement. The rollback statement closes the innermost transaction nesting level discarding any updates to the DB made by it. If that's the outermost level then the effects on the DB are as if the transaction never happened. For example The (temporary) record set from the last statement is returned and can be processed by the client. In this case the rollback is the same as 'DROP TABLE tmp;' but it can be a more complex operation. Select from statements produce recordsets. The optional DISTINCT modifier ensures all rows in the result recordset are unique. Either all of the resulting fields are returned ('*') or only those named in FieldList. RecordSetList is a list of table names or parenthesized select statements, optionally (re)named using the AS clause. The result can be filtered using a WhereClause and orderd by the OrderBy clause. For example If Recordset is a nested, parenthesized SelectStmt then it must be given a name using the AS clause if its field are to be accessible in expressions. A field is an named expression. Identifiers, not used as a type in conversion or a function name in the Call clause, denote names of (other) fields, values of which should be used in the expression. The expression can be named using the AS clause. If the AS clause is not present and the expression consists solely of a field name, then that field name is used as the name of the resulting field. Otherwise the field is unnamed. For example The SELECT statement can optionally enumerate the desired/resulting fields in a list. No two identical field names can appear in the list. When more than one record set is used in the FROM clause record set list, the result record set field names are rewritten to be qualified using the record set names. If a particular record set doesn't have a name, its respective fields became unnamed. The optional JOIN clause, for example is mostly equal to except that the rows from a which, when they appear in the cross join, never made expr to evaluate to true, are combined with a virtual row from b, containing all nulls, and added to the result set. For the RIGHT JOIN variant the discussed rules are used for rows from b not satisfying expr == true and the virtual, all-null row "comes" from a. The FULL JOIN adds the respective rows which would be otherwise provided by the separate executions of the LEFT JOIN and RIGHT JOIN variants. For more thorough OUTER JOIN discussion please see the Wikipedia article at [10]. Resultins rows of a SELECT statement can be optionally ordered by the ORDER BY clause. Collating proceeds by considering the expressions in the expression list left to right until a collating order is determined. Any possibly remaining expressions are not evaluated. All of the expression values must yield an ordered type or NULL. Ordered types are defined in "Comparison operators". Collating of elements having a NULL value is different compared to what the comparison operators yield in expression evaluation (NULL result instead of a boolean value). Below, T denotes a non NULL value of any QL type. NULL collates before any non NULL value (is considered smaller than T). Two NULLs have no collating order (are considered equal). The WHERE clause restricts records considered by some statements, like SELECT FROM, DELETE FROM, or UPDATE. It is an error if the expression evaluates to a non null value of non bool type. Another form of the WHERE clause is an existence predicate of a parenthesized select statement. The EXISTS form evaluates to true if the parenthesized SELECT statement produces a non empty record set. The NOT EXISTS form evaluates to true if the parenthesized SELECT statement produces an empty record set. The parenthesized SELECT statement is evaluated only once (TODO issue #159). The GROUP BY clause is used to project rows having common values into a smaller set of rows. For example Using the GROUP BY without any aggregate functions in the selected fields is in certain cases equal to using the DISTINCT modifier. The last two examples above produce the same resultsets. The optional OFFSET clause allows to ignore first N records. For example The above will produce only rows 11, 12, ... of the record set, if they exist. The value of the expression must a non negative integer, but not bigint or duration. The optional LIMIT clause allows to ignore all but first N records. For example The above will return at most the first 10 records of the record set. The value of the expression must a non negative integer, but not bigint or duration. The LIMIT and OFFSET clauses can be combined. For example Considering table t has, say 10 records, the above will produce only records 4 - 8. After returning record #8, no more result rows/records are computed. 1. The FROM clause is evaluated, producing a Cartesian product of its source record sets (tables or nested SELECT statements). 2. If present, the JOIN cluase is evaluated on the result set of the previous evaluation and the recordset specified by the JOIN clause. (... JOIN Recordset ON ...) 3. If present, the WHERE clause is evaluated on the result set of the previous evaluation. 4. If present, the GROUP BY clause is evaluated on the result set of the previous evaluation(s). 5. The SELECT field expressions are evaluated on the result set of the previous evaluation(s). 6. If present, the DISTINCT modifier is evaluated on the result set of the previous evaluation(s). 7. If present, the ORDER BY clause is evaluated on the result set of the previous evaluation(s). 8. If present, the OFFSET clause is evaluated on the result set of the previous evaluation(s). The offset expression is evaluated once for the first record produced by the previous evaluations. 9. If present, the LIMIT clause is evaluated on the result set of the previous evaluation(s). The limit expression is evaluated once for the first record produced by the previous evaluations. Truncate table statements remove all records from a table. The table must exist. For example Update statements change values of fields in rows of a table. For example Note: The SET clause is optional. If any of the columns of the table were defined using the optional constraints clause or the optional defaults clause then those are processed on a per row basis. The details are discussed in the "Constraints and defaults" chapter below the CREATE TABLE statement documentation. To allow to query for DB meta data, there exist specially named tables, some of them being virtual. Note: Virtual system tables may have fake table-wise unique but meaningless and unstable record IDs. Do not apply the built-in id() to any system table. The table __Table lists all tables in the DB. The schema is The Schema column returns the statement to (re)create table Name. This table is virtual. The table __Colum lists all columns of all tables in the DB. The schema is The Ordinal column defines the 1-based index of the column in the record. This table is virtual. The table __Colum2 lists all columns of all tables in the DB which have the constraint NOT NULL or which have a constraint expression defined or which have a default expression defined. The schema is It's possible to obtain a consolidated recordset for all properties of all DB columns using The Name column is the column name in TableName. The table __Index lists all indices in the DB. The schema is The IsUnique columns reflects if the index was created using the optional UNIQUE clause. This table is virtual. Built-in functions are predeclared. The built-in aggregate function avg returns the average of values of an expression. Avg ignores NULL values, but returns NULL if all values of a column are NULL or if avg is applied to an empty record set. The column values must be of a numeric type. The built-in function coalesce takes at least one argument and returns the first of its arguments which is not NULL. If all arguments are NULL, this function returns NULL. This is useful for providing defaults for NULL values in a select query. The built-in function contains returns true if substr is within s. If any argument to contains is NULL the result is NULL. The built-in aggregate function count returns how many times an expression has a non NULL values or the number of rows in a record set. Note: count() returns 0 for an empty record set. For example Date returns the time corresponding to in the appropriate zone for that time in the given location. The month, day, hour, min, sec, and nsec values may be outside their usual ranges and will be normalized during the conversion. For example, October 32 converts to November 1. A daylight savings time transition skips or repeats times. For example, in the United States, March 13, 2011 2:15am never occurred, while November 6, 2011 1:15am occurred twice. In such cases, the choice of time zone, and therefore the time, is not well-defined. Date returns a time that is correct in one of the two zones involved in the transition, but it does not guarantee which. A location maps time instants to the zone in use at that time. Typically, the location represents the collection of time offsets in use in a geographical area, such as "CEST" and "CET" for central Europe. "local" represents the system's local time zone. "UTC" represents Universal Coordinated Time (UTC). The month specifies a month of the year (January = 1, ...). If any argument to date is NULL the result is NULL. The built-in function day returns the day of the month specified by t. If the argument to day is NULL the result is NULL. The built-in function formatTime returns a textual representation of the time value formatted according to layout, which defines the format by showing how the reference time, would be displayed if it were the value; it serves as an example of the desired output. The same display rules will then be applied to the time value. If any argument to formatTime is NULL the result is NULL. NOTE: The string value of the time zone, like "CET" or "ACDT", is dependent on the time zone of the machine the function is run on. For example, if the t value is in "CET", but the machine is in "ACDT", instead of "CET" the result is "+0100". This is the same what Go (time.Time).String() returns and in fact formatTime directly calls t.String(). returns on a machine in the CET time zone, but may return on a machine in the ACDT zone. The time value is in both cases the same so its ordering and comparing is correct. Only the display value can differ. The built-in functions formatFloat and formatInt format numbers to strings using go's number format functions in the `strconv` package. For all three functions, only the first argument is mandatory. The default values of the rest are shown in the examples. If the first argument is NULL, the result is NULL. returns returns returns Unlike the `strconv` equivalent, the formatInt function handles all integer types, both signed and unsigned. The built-in function hasPrefix tests whether the string s begins with prefix. If any argument to hasPrefix is NULL the result is NULL. The built-in function hasSuffix tests whether the string s ends with suffix. If any argument to hasSuffix is NULL the result is NULL. The built-in function hour returns the hour within the day specified by t, in the range [0, 23]. If the argument to hour is NULL the result is NULL. The built-in function hours returns the duration as a floating point number of hours. If the argument to hours is NULL the result is NULL. The built-in function id takes zero or one arguments. If no argument is provided, id() returns a table-unique automatically assigned numeric identifier of type int. Ids of deleted records are not reused unless the DB becomes completely empty (has no tables). For example If id() without arguments is called for a row which is not a table record then the result value is NULL. For example If id() has one argument it must be a table name of a table in a cross join. For example The built-in function len takes a string argument and returns the lentgh of the string in bytes. The expression len(s) is constant if s is a string constant. If the argument to len is NULL the result is NULL. The built-in aggregate function max returns the largest value of an expression in a record set. Max ignores NULL values, but returns NULL if all values of a column are NULL or if max is applied to an empty record set. The expression values must be of an ordered type. For example The built-in aggregate function min returns the smallest value of an expression in a record set. Min ignores NULL values, but returns NULL if all values of a column are NULL or if min is applied to an empty record set. For example The column values must be of an ordered type. The built-in function minute returns the minute offset within the hour specified by t, in the range [0, 59]. If the argument to minute is NULL the result is NULL. The built-in function minutes returns the duration as a floating point number of minutes. If the argument to minutes is NULL the result is NULL. The built-in function month returns the month of the year specified by t (January = 1, ...). If the argument to month is NULL the result is NULL. The built-in function nanosecond returns the nanosecond offset within the second specified by t, in the range [0, 999999999]. If the argument to nanosecond is NULL the result is NULL. The built-in function nanoseconds returns the duration as an integer nanosecond count. If the argument to nanoseconds is NULL the result is NULL. The built-in function now returns the current local time. The built-in function parseTime parses a formatted string and returns the time value it represents. The layout defines the format by showing how the reference time, would be interpreted if it were the value; it serves as an example of the input format. The same interpretation will then be made to the input string. Elements omitted from the value are assumed to be zero or, when zero is impossible, one, so parsing "3:04pm" returns the time corresponding to Jan 1, year 0, 15:04:00 UTC (note that because the year is 0, this time is before the zero Time). Years must be in the range 0000..9999. The day of the week is checked for syntax but it is otherwise ignored. In the absence of a time zone indicator, parseTime returns a time in UTC. When parsing a time with a zone offset like -0700, if the offset corresponds to a time zone used by the current location, then parseTime uses that location and zone in the returned time. Otherwise it records the time as being in a fabricated location with time fixed at the given zone offset. When parsing a time with a zone abbreviation like MST, if the zone abbreviation has a defined offset in the current location, then that offset is used. The zone abbreviation "UTC" is recognized as UTC regardless of location. If the zone abbreviation is unknown, Parse records the time as being in a fabricated location with the given zone abbreviation and a zero offset. This choice means that such a time can be parses and reformatted with the same layout losslessly, but the exact instant used in the representation will differ by the actual zone offset. To avoid such problems, prefer time layouts that use a numeric zone offset. If any argument to parseTime is NULL the result is NULL. The built-in function second returns the second offset within the minute specified by t, in the range [0, 59]. If the argument to second is NULL the result is NULL. The built-in function seconds returns the duration as a floating point number of seconds. If the argument to seconds is NULL the result is NULL. The built-in function since returns the time elapsed since t. It is shorthand for now()-t. If the argument to since is NULL the result is NULL. The built-in aggregate function sum returns the sum of values of an expression for all rows of a record set. Sum ignores NULL values, but returns NULL if all values of a column are NULL or if sum is applied to an empty record set. The column values must be of a numeric type. The built-in function timeIn returns t with the location information set to loc. For discussion of the loc argument please see date(). If any argument to timeIn is NULL the result is NULL. The built-in function weekday returns the day of the week specified by t. Sunday == 0, Monday == 1, ... If the argument to weekday is NULL the result is NULL. The built-in function year returns the year in which t occurs. If the argument to year is NULL the result is NULL. The built-in function yearDay returns the day of the year specified by t, in the range [1,365] for non-leap years, and [1,366] in leap years. If the argument to yearDay is NULL the result is NULL. Three functions assemble and disassemble complex numbers. The built-in function complex constructs a complex value from a floating-point real and imaginary part, while real and imag extract the real and imaginary parts of a complex value. The type of the arguments and return value correspond. For complex, the two arguments must be of the same floating-point type and the return type is the complex type with the corresponding floating-point constituents: complex64 for float32, complex128 for float64. The real and imag functions together form the inverse, so for a complex value z, z == complex(real(z), imag(z)). If the operands of these functions are all constants, the return value is a constant. If any argument to any of complex, real, imag functions is NULL the result is NULL. For the numeric types, the following sizes are guaranteed Portions of this specification page are modifications based on work[2] created and shared by Google[3] and used according to terms described in the Creative Commons 3.0 Attribution License[4]. This specification is licensed under the Creative Commons Attribution 3.0 License, and code is licensed under a BSD license[5]. Links from the above documentation This section is not part of the specification. WARNING: The implementation of indices is new and it surely needs more time to become mature. Indices are used currently used only by the WHERE clause. The following expression patterns of 'WHERE expression' are recognized and trigger index use. The relOp is one of the relation operators <, <=, ==, >=, >. For the equality operator both operands must be of comparable types. For all other operators both operands must be of ordered types. The constant expression is a compile time constant expression. Some constant folding is still a TODO. Parameter is a QL parameter ($1 etc.). Consider tables t and u, both with an indexed field f. The WHERE expression doesn't comply with the above simple detected cases. However, such query is now automatically rewritten to which will use both of the indices. The impact of using the indices can be substantial (cf. BenchmarkCrossJoin*) if the resulting rows have low "selectivity", ie. only few rows from both tables are selected by the respective WHERE filtering. Note: Existing QL DBs can be used and indices can be added to them. However, once any indices are present in the DB, the old QL versions cannot work with such DB anymore. Running a benchmark with -v (-test.v) outputs information about the scale used to report records/s and a brief description of the benchmark. For example Running the full suite of benchmarks takes a lot of time. Use the -timeout flag to avoid them being killed after the default time limit (10 minutes).
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. The tview package is based on https://github.com/derailed/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package godb is query builder and struct mapper. godb does not manage relationships like Active Record or Entity Framework, it's not a full-featured ORM. Its goal is to be more productive than manually doing mapping between Go structs and databases tables. godb needs adapters to use databases, some are packaged with godb for : Start with an adapter, and the Open method which returns a godb.DB pointer : There are three ways to executes SQL with godb : Using raw queries you can execute any SQL queries and get the results into a slice of structs (or single struct) using the automatic mapping. Structs tools looks more 'orm-ish' as they're take instances of objects or slices to run select, insert, update and delete. Statements tools stand between raw queries and structs tools. It's easier to use than raw queries, but are limited to simpler cases. The statements tools are based on types : Example : The SelectStatement type could also build a query using columns from a structs. It facilitates the build of queries returning values from multiple table (or views). See struct mapping explanations, in particular the `rel` part. Example : The structs tools are based on types : Examples : Raw queries are executed using the RawSQL type. The query could be a simple hand-written string, or something complex builded using SQLBuffer and Conditions. Example : Stucts contents are mapped to databases columns with tags, like in previous example with the Book struct. The tag is 'db' and its content is : For autoincrement identifier simple use both 'key' and 'auto'. Example : More than one field could have the 'key' keyword, but with most databases drivers none of them could have the 'auto' keyword, because executing an insert query only returns one value : the last inserted id : https://golang.org/pkg/database/sql/driver/#RowsAffected.LastInsertId . With PostgreSQL you cas have multiple fields with 'key' and 'auto' options. Structs could be nested. A nested struct is mapped only if has the 'db' tag. The tag value is a columns prefix applied to all fields columns of the struct. The prefix is not mandatory, a blank string is allowed (no prefix). A nested struct could also have an optionnal `rel` attribute of the form `rel=relationname`. It's useful to build a select query using multiples relations (table, view, ...). See the example using the BooksWithInventories type. Example Databases columns are : The mapping is managed by the 'dbreflect' subpackage. Normally its direct use is not necessary, except in one case : some structs are scannable and have to be considered like fields, and mapped to databases columns. Common case are time.Time, or sql.NullString, ... You can register a custom struct with the `RegisterScannableStruct` and a struct instance, for example the time.Time is registered like this : The structs statements use the struct name as table name. But you can override this simply by simplementing a TableName method : Statements and structs tools manage 'where' and 'group by' sql clauses. These conditional clauses are build either with raw sql code, or build with the Condition struct like this : WhereQ methods take a Condition instance build by godb.Q . Where mathods take raw SQL, but is just a syntactic sugar. These calls are equivalents : Multiple calls to Where or WhereQ are allowed, these calls are equivalents : Slices are managed in a particular way : a single placeholder is replaced with multiple ones. This allows code like : The SQLBuffer exists to ease the build of complex raw queries. It's also used internaly by godb. Its use and purpose are simple : concatenate sql parts (accompagned by their arguments) in an efficient way. Example : For all databases, structs updates and deletes manage optimistic locking when a dedicated integer row is present. Simply tags it with `oplock` : When an update or delete operation fails, Do() returns the `ErrOpLock` error. With PostgreSQL and SQL Server, godb manages optimistic locking with automatic fields. Just add a dedicated field in the struct and tag it with `auto,oplock`. With PostgreSQL you can use the `xmin` system column like this : For more informations about `xmin` see https://www.postgresql.org/docs/10/static/ddl-system-columns.html With SQL Server you can use a `rowversion` field with the `mssql.Rowversion` type like this : For more informations about the `rowversion` data type see https://docs.microsoft.com/en-us/sql/t-sql/data-types/rowversion-transact-sql godb keep track of time consumed while executing queries. You can reset it and get the time consumed since Open or the previous reset : You can log all executed queried and details of condumed time. Simply add a logger : godb takes advantage of PostgreSQL RETURNING clause, and SQL Server OUTPUT clause. With statements tools you have to add a RETURNING clause with the Suffix method and call DoWithReturning method instead of Do(). It's optionnal. With StructInsert it's transparent, the RETURNING or OUTPUT clause is added for all 'auto' columns and it's managed for you. One of the big advantage is with BulkInsert : for others databases the rows are inserted but the new keys are unkonwns. With PostgreSQL and SQL Server the slice is updated for all inserted rows. It also enables optimistic locking with *automatic* columns. godb has two prepared statements caches, one to use during transactions, and one to use outside of a transaction. Both use a LRU algorithm. The transaction cache is enabled by default, but not the other. A transaction (sql.Tx) isn't shared between goroutines, using prepared statement with it has a predictable behavious. But without transaction a prepared statement could have to be reprepared on a different connection if needed, leading to unpredictable performances in high concurrency scenario. Enabling the non transaction cache could improve performances with single goroutine batch. With multiple goroutines accessing the same database : it depends ! A benchmark would be wise. Using statements tools and structs tools you can execute select queries and get an iterator instead of filling a slice of struct instances. This could be useful if the request's result is big and you don't want to allocate too much memory. On the other side you will write almost as much code as with the `sql` package, but with an automatic struct mapping, and a request builder. Iterators are also available with raw queries. In this cas you cas executes any kind of sql code, not just select queries. To get an interator simply use the `DoWithIterator` method instead of `Do`. The iterator usage is similar to the standard `sql.Rows` type. Don't forget to check that there are no errors with the `Err` method, and don't forget to call `Close` when the iterator is no longer useful, especially if you don't scan all the resultset. To avoid performance cost godb.DB does not implement synchronization. So a given instance of godb.DB should not be used by multiple goroutines. But a godb.DB instance can be created and used as a blueprint and cloned for each goroutine. See Clone and Clear methods. A typical use case is a web server. When the application starts a godb.DB is created, and cloned in each http handler with Clone, and ressources are to be freed calling Clear (use defer statement).
Package hamt provides a reference implementation of the IPLD HAMT used in the Filecoin blockchain. It includes some optional flexibility such that it may be used for other purposes outside of Filecoin. HAMT is a "hash array mapped trie" https://en.wikipedia.org/wiki/Hash_array_mapped_trie. This implementation extends the standard form by including buckets for the key/value pairs at storage leaves and CHAMP mutation semantics https://michael.steindorfer.name/publications/oopsla15.pdf. The CHAMP invariant and mutation rules provide us with the ability to maintain canonical forms given any set of keys and their values, regardless of insertion order and intermediate data insertion and deletion. Therefore, for any given set of keys and their values, a HAMT using the same parameters and CHAMP semantics, the root node should always produce the same content identifier (CID). The HAMT algorithm hashes incoming keys and uses incrementing subsections of that hash digest at each level of its tree structure to determine the placement of either the entry or a link to a child node of the tree. A `bitWidth` determines the number of bits of the hash to use for index calculation at each level of the tree such that the root node takes the first `bitWidth` bits of the hash to calculate an index and as we move lower in the tree, we move along the hash by `depth x bitWidth` bits. In this way, a sufficiently randomizing hash function will generate a hash that provides a new index at each level of the data structure. An index comprising `bitWidth` bits will generate index values of `[ 0, 2^bitWidth )`. So a `bitWidth` of 8 will generate indexes of 0 to 255 inclusive. Each node in the tree can therefore hold up to `2^bitWidth` elements of data, which we store in an array. In the this HAMT and the IPLD HashMap we store entries in buckets. A `Set(key, value)` mutation where the index generated at the root node for the hash of key denotes an array index that does not yet contain an entry, we create a new bucket and insert the key / value pair entry. In this way, a single node can theoretically hold up to `2^bitWidth x bucketSize` entries, where `bucketSize` is the maximum number of elements a bucket is allowed to contain ("collisions"). In practice, indexes do not distribute with perfect randomness so this maximum is theoretical. Entries stored in the node's buckets are stored in key-sorted order. This HAMT implementation: • Fixes the `bucketSize` to 3. • Defaults the `bitWidth` to 8, however within Filecoin it uses 5 • Defaults the hash algorithm to the 64-bit variant of Murmur3-x64 The algorithm used here is identical to that of the IPLD HashMap algorithm specified at https://github.com/ipld/specs/blob/master/data-structures/hashmap.md. The specific parameters used by Filecoin and the DAG-CBOR block layout differ from the specification and are defined at https://github.com/ipld/specs/blob/master/data-structures/hashmap.md#Appendix-Filecoin-hamt-variant.
Package hamt provides a reference implementation of the IPLD HAMT used in the Filecoin blockchain. It includes some optional flexibility such that it may be used for other purposes outside of Filecoin. HAMT is a "hash array mapped trie" https://en.wikipedia.org/wiki/Hash_array_mapped_trie. This implementation extends the standard form by including buckets for the key/value pairs at storage leaves and CHAMP mutation semantics https://michael.steindorfer.name/publications/oopsla15.pdf. The CHAMP invariant and mutation rules provide us with the ability to maintain canonical forms given any set of keys and their values, regardless of insertion order and intermediate data insertion and deletion. Therefore, for any given set of keys and their values, a HAMT using the same parameters and CHAMP semantics, the root node should always produce the same content identifier (CID). The HAMT algorithm hashes incoming keys and uses incrementing subsections of that hash digest at each level of its tree structure to determine the placement of either the entry or a link to a child node of the tree. A `bitWidth` determines the number of bits of the hash to use for index calculation at each level of the tree such that the root node takes the first `bitWidth` bits of the hash to calculate an index and as we move lower in the tree, we move along the hash by `depth x bitWidth` bits. In this way, a sufficiently randomizing hash function will generate a hash that provides a new index at each level of the data structure. An index comprising `bitWidth` bits will generate index values of `[ 0, 2^bitWidth )`. So a `bitWidth` of 8 will generate indexes of 0 to 255 inclusive. Each node in the tree can therefore hold up to `2^bitWidth` elements of data, which we store in an array. In the this HAMT and the IPLD HashMap we store entries in buckets. A `Set(key, value)` mutation where the index generated at the root node for the hash of key denotes an array index that does not yet contain an entry, we create a new bucket and insert the key / value pair entry. In this way, a single node can theoretically hold up to `2^bitWidth x bucketSize` entries, where `bucketSize` is the maximum number of elements a bucket is allowed to contain ("collisions"). In practice, indexes do not distribute with perfect randomness so this maximum is theoretical. Entries stored in the node's buckets are stored in key-sorted order. This HAMT implementation: • Fixes the `bucketSize` to 3. • Defaults the `bitWidth` to 8, however within Filecoin it uses 5 • Defaults the hash algorithm to the 64-bit variant of Murmur3-x64 The algorithm used here is identical to that of the IPLD HashMap algorithm specified at https://github.com/ipld/specs/blob/master/data-structures/hashmap.md. The specific parameters used by Filecoin and the DAG-CBOR block layout differ from the specification and are defined at https://github.com/ipld/specs/blob/master/data-structures/hashmap.md#Appendix-Filecoin-hamt-variant.
Package asn1 implements encoding and decoding of ASN.1 data structures using both Basic Encoding Rules (BER) or its subset, the Distinguished Encoding Rules (BER). This package is highly inspired by the Go standard package "encoding/asn1" while supporting additional features such as BER encoding and decoding and ASN.1 CHOICE types. By default and for convenience the package uses DER for encoding and BER for decoding. However it's possible to use a Context object to set the desired encoding and decoding rules as well other options. Restrictions: - BER allows STRING types, such as OCTET STRING and BIT STRING, to be encoded as constructed types containing inner elements that should be concatenated to form the complete string. The package does not support that, but in the future decoding of constructed strings should be included.
Package gorilla/schema fills a struct with form values. The basic usage is really simple. Given this struct: ...we can fill it passing a map to the Decode() function: This is just a simple example and it doesn't make a lot of sense to create the map manually. Typically it will come from a http.Request object and will be of type url.Values, http.Request.Form, or http.Request.MultipartForm: Note: it is a good idea to set a Decoder instance as a package global, because it caches meta-data about structs, and an instance can be shared safely: To define custom names for fields, use a struct tag "schema". To not populate certain fields, use a dash for the name and it will be ignored: The supported field types in the destination struct are: Non-supported types are simply ignored, however custom types can be registered to be converted. To fill nested structs, keys must use a dotted notation as the "path" for the field. So for example, to fill the struct Person below: ...the source map must have the keys "Name", "Phone.Label" and "Phone.Number". This means that an HTML form to fill a Person struct must look like this: Single values are filled using the first value for a key from the source map. Slices are filled using all values for a key from the source map. So to fill a Person with multiple Phone values, like: ...an HTML form that accepts three Phone values would look like this: Notice that only for slices of structs the slice index is required. This is needed for disambiguation: if the nested struct also had a slice field, we could not translate multiple values to it if we did not use an index for the parent struct. There's also the possibility to create a custom type that implements the TextUnmarshaler interface, and in this case there's no need to register a converter, like: ...an HTML form that accepts three Email values would look like this:
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://github.com/diamondburned/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package sessions is a sessions package for fasthttp, it provides cookie and filesystem sessions and infrastructure for custom session backends. The key features are: Let's start with an example that shows the sessions API in a nutshell: First we initialize a session store calling NewCookieStore() and passing a secret key used to authenticate the session. Inside the handler, we call store.Get() to retrieve an existing session or a new one. Then we set some session values in session.Values, which is a map[interface{}]interface{}. And finally we call session.Save() to save the session in the response. Important Note: application must to call sessions.Clear at the end of a request lifetime. An easy way to do this is to wrap your handler with sessions.ClearHandler. That's all you need to know for the basic usage. Let's take a look at other options, starting with flash messages. Flash messages are session values that last until read. The term appeared with Ruby On Rails a few years back. When we request a flash message, it is removed from the session. To add a flash, call session.AddFlash(), and to get all flashes, call session.Flashes(). Here is an example: Flash messages are useful to set information to be read after a redirection, like after form submissions. There may also be cases where you want to store a complex datatype within a session, such as a struct. Sessions are serialised using the encoding/gob package, so it is easy to register new datatypes for storage in sessions: As it's not possible to pass a raw type as a parameter to a function, gob.Register() relies on us passing it a value of the desired type. In the example above we've passed it a pointer to a struct and a pointer to a custom type representing a map[string]interface. (We could have passed non-pointer values if we wished.) This will then allow us to serialise/deserialise values of those types to and from our sessions. Note that because session values are stored in a map[string]interface{}, there's a need to type-assert data when retrieving it. We'll use the Person struct we registered above: By default, session cookies last for a month. This is probably too long for some cases, but it is easy to change this and other attributes during runtime. Sessions can be configured individually or the store can be configured and then all sessions saved using it will use that configuration. We access session.Options or store.Options to set a new configuration. The fields are basically a subset of http.Cookie fields. Let's change the maximum age of a session to one week: Sometimes we may want to change authentication and/or encryption keys without breaking existing sessions. The CookieStore supports key rotation, and to use it you just need to set multiple authentication and encryption keys, in pairs, to be tested in order: New sessions will be saved using the first pair. Old sessions can still be read because the first pair will fail, and the second will be tested. This makes it easy to "rotate" secret keys and still be able to validate existing sessions. Note: for all pairs the encryption key is optional; set it to nil or omit it and and encryption won't be used. Multiple sessions can be used in the same request, even with different session backends. When this happens, calling Save() on each session individually would be cumbersome, so we have a way to save all sessions at once: it's sessions.Save(). Here's an example: This is possible because when we call Get() from a session store, it adds the session to a common registry. Save() uses it to save all registered sessions.
Package siris is a fully-featured HTTP/2 backend web framework written entirely in Google’s Go Language. Source code and other details for the project are available at GitHub: The only requirement is the Go Programming Language, at least version 1.8 Example code: Access to all hosts that serve your application can be provided by the `Application#Hosts` field, after the `Run` method. But the most common scenario is that you may need access to the host before the `Run` method, there are two ways of gain access to the host supervisor, read below. First way is to use the `app.NewHost` to create a new host and use one of its `Serve` or `Listen` functions to start the application via the `siris#Raw` Runner. Note that this way needs an extra import of the `net/http` package. Example Code: Second, and probably easier way is to use the `host.Configurator`. Note that this method requires an extra import statement of "github.com/go-siris/siris/core/host" when using go < 1.9, if you're targeting on go1.9 then you can use the `siris#Supervisor` and omit the extra host import. All common `Runners` we saw earlier (`siris#Addr, siris#Listener, siris#Server, siris#TLS, siris#AutoTLS`) accept a variadic argument of `host.Configurator`, there are just `func(*host.Supervisor)`. Therefore the `Application` gives you the rights to modify the auto-created host supervisor through these. Example Code: All HTTP methods are supported, developers can also register handlers for same paths for different methods. The first parameter is the HTTP Method, second parameter is the request path of the route, third variadic parameter should contains one or more context.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: In order to make things easier for the user, Siris provides functions for all HTTP Methods. The first parameter is the request path of the route, second variadic parameter should contains one or more context.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: A set of routes that are being groupped by path prefix can (optionally) share the same middleware handlers and template layout. A group can have a nested group too. `.Party` is being used to group routes, developers can declare an unlimited number of (nested) groups. Example code: Siris developers are able to register their own handlers for http statuses like 404 not found, 500 internal server error and so on. Example code: With the help of Siris's expressionist router you can build any form of API you desire, with safety. Example code: At the previous example, we've seen static routes, group of routes, subdomains, wildcard subdomains, a small example of parameterized path with a single known paramete and custom http errors, now it's time to see wildcard parameters and macros. Siris, like net/http std package registers route's handlers by a Handler, the Siris' type of handler is just a func(ctx context.Context) where context comes from github.com/go-siris/siris/context. Until go 1.9 you will have to import that package too, after go 1.9 this will be not be necessary. Siris has the easiest and the most powerful routing process you have ever meet. At the same time, Siris has its own interpeter(yes like a programming language) for route's path syntax and their dynamic path parameters parsing and evaluation, I am calling them "macros" for shortcut. How? It calculates its needs and if not any special regexp needed then it just registers the route with the low-level path syntax, otherwise it pre-compiles the regexp and adds the necessary middleware(s). Standard macro types for parameters: if type is missing then parameter's type is defaulted to string, so {param} == {param:string}. If a function not found on that type then the "string"'s types functions are being used. i.e: Besides the fact that Siris provides the basic types and some default "macro funcs" you are able to register your own too!. Register a named path parameter function: at the func(argument ...) you can have any standard type, it will be validated before the server starts so don't care about performance here, the only thing it runs at serve time is the returning func(paramValue string) bool. Example code: A path parameter name should contain only alphabetical letters, symbols, containing '_' and numbers are NOT allowed. If route failed to be registered, the app will panic without any warnings if you didn't catch the second return value(error) on .Handle/.Get.... Last, do not confuse ctx.Values() with ctx.Params(). Path parameter's values goes to ctx.Params() and context's local storage that can be used to communicate between handlers and middleware(s) goes to ctx.Values(), path parameters and the rest of any custom values are separated for your own good. Run Static Files Example code: More examples can be found here: https://github.com/go-siris/siris/tree/master/_examples/beginner/file-server Middleware is just a concept of ordered chain of handlers. Middleware can be registered globally, per-party, per-subdomain and per-route. Example code: Siris is able to wrap and convert any external, third-party Handler you used to use to your web application. Let's convert the https://github.com/rs/cors net/http external middleware which returns a `next form` handler. Example code: Siris supports 5 template engines out-of-the-box, developers can still use any external golang template engine, as `context.ResponseWriter()` is an `io.Writer`. All of these five template engines have common features with common API, like Layout, Template Funcs, Party-specific layout, partial rendering and more. Example code: View engine supports bundled(https://github.com/jteeuwen/go-bindata) template files too. go-bindata gives you two functions, asset and assetNames, these can be set to each of the template engines using the `.Binary` func. Example code: A real example can be found here: https://github.com/go-siris/siris/tree/master/_examples/intermediate/view/embedding-templates-into-app. Enable auto-reloading of templates on each request. Useful while developers are in dev mode as they no neeed to restart their app on every template edit. Example code: Each one of these template engines has different options located here: https://github.com/go-siris/siris/tree/master/view . This example will show how to store and access data from a session. You don’t need any third-party library, but If you want you can use any session manager compatible or not. In this example we will only allow authenticated users to view our secret message on the /secret page. To get access to it, the will first have to visit /login to get a valid session cookie, which logs him in. Additionally he can visit /logout to revoke his access to our secret message. Example code: Running the example: But you should have a basic idea of the framework by now, we just scratched the surface. If you enjoy what you just saw and want to learn more, please follow the below links: Examples: Built'n Middleware: Community Middleware: Home Page:
Package testscript provides support for defining filesystem-based tests by creating scripts in a directory. To invoke the tests, call testscript.Run. For example: A testscript directory holds test scripts with extension txtar or txt run during 'go test'. Each script defines a subtest; the exact set of allowable commands in a script are defined by the parameters passed to the Run function. To run a specific script foo.txtar or foo.txt, run where TestName is the name of the test that Run is called from. To define an executable command (or several) that can be run as part of the script, call RunMain with the functions that implement the command's functionality. The command functions will be called in a separate process, so are free to mutate global variables without polluting the top level test binary. In general script files should have short names: a few words, not whole sentences. The first word should be the general category of behavior being tested, often the name of a subcommand to be tested or a concept (vendor, pattern). Each script is a text archive (go doc golang.org/x/tools/txtar). The script begins with an actual command script to run followed by the content of zero or more supporting files to create in the script's temporary file system before it starts executing. As an example: Each script runs in a fresh temporary work directory tree, available to scripts as $WORK. Scripts also have access to these other environment variables: The environment variable $exe (lowercase) is an empty string on most systems, ".exe" on Windows. The script's supporting files are unpacked relative to $WORK and then the script begins execution in that directory as well. Thus the example above runs in $WORK with $WORK/hello.txtar containing the listed contents. The lines at the top of the script are a sequence of commands to be executed by a small script engine in the testscript package (not the system shell). The script stops and the overall test fails if any particular command fails. Each line is parsed into a sequence of space-separated command words, with environment variable expansion and # marking an end-of-line comment. Adding single quotes around text keeps spaces in that text from being treated as word separators and also disables environment variable expansion. Inside a single-quoted block of text, a repeated single quote indicates a literal single quote, as in: A line beginning with # is a comment and conventionally explains what is being done or tested at the start of a new phase in the script. A special form of environment variable syntax can be used to quote regexp metacharacters inside environment variables. The "@R" suffix is special, and indicates that the variable should be quoted. The command prefix ! indicates that the command on the rest of the line (typically go or a matching predicate) must fail, not succeed. Only certain commands support this prefix. They are indicated below by [!] in the synopsis. The command prefix [cond] indicates that the command on the rest of the line should only run when the condition is satisfied. The predefined conditions are: Any known values of GOOS and GOARCH can also be used as conditions. They will be satisfied if the target OS or architecture match the specified value. For example, the condition [darwin] is true if GOOS=darwin, and [amd64] is true if GOARCH=amd64. A condition can be negated: [!short] means to run the rest of the line when testing.Short() is false. Additional conditions can be added by passing a function to Params.Condition. The predefined commands are: cd dir Change to the given directory for future commands. chmod perm path... Change the permissions of the files or directories named by the path arguments to the given octal mode (000 to 777). [!] cmp file1 file2 Check that the named files have (or do not have) the same content. By convention, file1 is the actual data and file2 the expected data. File1 can be "stdout" or "stderr" to use the standard output or standard error from the most recent exec or wait command. (If the files have differing content and the command is not negated, the failure prints a diff.) [!] cmpenv file1 file2 Like cmp, but environment variables in file2 are substituted before the comparison. For example, $GOOS is replaced by the target GOOS. cp src... dst Copy the listed files to the target file or existing directory. src can include "stdout" or "stderr" to use the standard output or standard error from the most recent exec or go command. env [key=value...] With no arguments, print the environment (useful for debugging). Otherwise add the listed key=value pairs to the environment. [!] exec program [args...] [&] Run the given executable program with the arguments. It must (or must not) succeed. Note that 'exec' does not terminate the script (unlike in Unix shells). If the last token is '&', the program executes in the background. The standard output and standard error of the previous command is cleared, but the output of the background process is buffered — and checking of its exit status is delayed — until the next call to 'wait', 'skip', or 'stop' or the end of the test. At the end of the test, any remaining background processes are terminated using os.Interrupt (if supported) or os.Kill. If the last token is '&word&` (where "word" is alphanumeric), the command runs in the background but has a name, and can be waited for specifically by passing the word to 'wait'. Standard input can be provided using the stdin command; this will be cleared after exec has been called. [!] exists [-readonly] file... Each of the listed files or directories must (or must not) exist. If -readonly is given, the files or directories must be unwritable. [!] grep [-count=N] pattern file The file's content must (or must not) match the regular expression pattern. For positive matches, -count=N specifies an exact number of matches to require. mkdir path... Create the listed directories, if they do not already exists. mv path1 path2 Rename path1 to path2. OS-specific restrictions may apply when path1 and path2 are in different directories. rm file... Remove the listed files or directories. skip [message] Mark the test skipped, including the message if given. [!] stderr [-count=N] pattern Apply the grep command (see above) to the standard error from the most recent exec or wait command. stdin file Set the standard input for the next exec command to the contents of the given file. File can be "stdout" or "stderr" to use the standard output or standard error from the most recent exec or wait command. [!] stdout [-count=N] pattern Apply the grep command (see above) to the standard output from the most recent exec or wait command. stop [message] Stop the test early (marking it as passing), including the message if given. symlink file -> target Create file as a symlink to target. The -> (like in ls -l output) is required. wait [command] Wait for all 'exec' and 'go' commands started in the background (with the '&' token) to exit, and display success or failure status for them. After a call to wait, the 'stderr' and 'stdout' commands will apply to the concatenation of the corresponding streams of the background commands, in the order in which those commands were started. If an argument is specified, it waits for just that command. When TestScript runs a script and the script fails, by default TestScript shows the execution of the most recent phase of the script (since the last # comment) and only shows the # comments for earlier phases. For example, here is a multi-phase script with a bug in it (TODO: make this example less go-command specific): The bug is that the final phase installs p11 instead of p1. The test failure looks like: Note that the commands in earlier phases have been hidden, so that the relevant commands are more easily found, and the elapsed time for a completed phase is shown next to the phase heading. To see the entire execution, use "go test -v", which also adds an initial environment dump to the beginning of the log. Note also that in reported output, the actual name of the per-script temporary directory has been consistently replaced with the literal string $WORK. If Params.TestWork is true, it causes each test to log the name of its $WORK directory and other environment variable settings and also to leave that directory behind when it exits, for manual debugging of failing tests:
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application uses the Upgrade function from an Upgrader object with a HTTP request handler to get a pointer to a Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by sending a close message to the peer and returning a *CloseError from the the NextReader, ReadMessage or the message Read method. Connections handle received ping and pong messages by invoking callback functions set with SetPingHandler and SetPongHandler methods. The callback functions are called from the NextReader, ReadMessage and the message Read methods. The default ping handler sends a pong to the peer. The application's reading goroutine can block for a short time while the handler writes the pong data to the connection. The application must read the connection to process ping, pong and close messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and not equal to the Host request header. An application can allow connections from any origin by specifying a function that always returns true: The deprecated Upgrade function does not enforce an origin policy. It's the application's responsibility to check the Origin header before calling Upgrade. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package set implements type-safe, non-allocating algorithms that operate on ordered sets. Most functions take a data parameter of type sort.Interface and a pivot parameter of type int; data represents two sets covering the ranges [0:pivot] and [pivot:Len], each of which is expected to be sorted and free of duplicates. sort.Sort may be used for sorting, and Uniq may be used to filter away duplicates. All mutating functions swap elements as necessary from the two input sets to form a single output set, returning its size: the output set will be in the range [0:size], and will be in sorted order and free of duplicates. Elements which were moved into the range [size:Len] will have undefined order and may contain duplicates. All pivots must be in the range [0:Len]. A panic may occur when invalid pivots are passed into any of the functions. Convenience functions exist for slices of int, float64, and string element types, and also serve as examples for implementing utility functions for other types. Elements will be considered equal if `!Less(i,j) && !Less(j,i)`. An implication of this is that NaN values are equal to each other.
Package autorest implements an HTTP request pipeline suitable for use across multiple go-routines and provides the shared routines relied on by AutoRest (see https://github.com/Azure/autorest/) generated Go code. The package breaks sending and responding to HTTP requests into three phases: Preparing, Sending, and Responding. A typical pattern is: Each phase relies on decorators to modify and / or manage processing. Decorators may first modify and then pass the data along, pass the data first and then modify the result, or wrap themselves around passing the data (such as a logger might do). Decorators run in the order provided. For example, the following: will set the URL to: Preparers and Responders may be shared and re-used (assuming the underlying decorators support sharing and re-use). Performant use is obtained by creating one or more Preparers and Responders shared among multiple go-routines, and a single Sender shared among multiple sending go-routines, all bound together by means of input / output channels. Decorators hold their passed state within a closure (such as the path components in the example above). Be careful to share Preparers and Responders only in a context where such held state applies. For example, it may not make sense to share a Preparer that applies a query string from a fixed set of values. Similarly, sharing a Responder that reads the response body into a passed struct (e.g., ByUnmarshallingJson) is likely incorrect. Lastly, the Swagger specification (https://swagger.io) that drives AutoRest (https://github.com/Azure/autorest/) precisely defines two date forms: date and date-time. The github.com/Azure/go-autorest/autorest/date package provides time.Time derivations to ensure correct parsing and formatting. Errors raised by autorest objects and methods will conform to the autorest.Error interface. See the included examples for more detail. For details on the suggested use of this package by generated clients, see the Client described below.
Structable makes a loose distinction between a Record (a description of the data to be stored) and a Recorder (the thing that does the storing). A Record is a simple annotated struct that describes the properties of an object. Structable provides the Recorder (an interface usually backed by a *DbRecorder). The Recorder is capable of doing the following: Structable is pragmatic in the sense that it allows ActiveRecord-like extension of the Record object to allow business logic. A Record does not *have* to be a simple data-only struct. It can have methods -- even methods that operate on the database. Importantly, Structable does not do any relation management. There is no magic to convert structs, arrays, or maps to references to other tables. (If you want that, you may prefer GORM or GORP.) The preferred method of handling relations is to attach additional methods to the Record struct. Structable uses Squirrel for statement building, and you may also use Squirrel for working with your data. The following example is taken from the `example/users.go` file. The above pattern closely binds the Recorder to the Record. Essentially, in this usage Structable works like an ActiveRecord. It is also possible to emulate a DAO-type model and use the Recorder as a data access object and the Record as the data description object. An example of this method can be found in the `example/fence.go` code. The `stbl` tag is of the form: The field name is passed verbatim to the database. So `fieldName` will go to the database as `fieldName`. Structable is not at all opinionated about how you name your tables or fields. Some databases are, though, so you may need to be careful about your own naming conventions. `PRIMARY_KEY` tells Structable that this field is (one of the pieces of) the primary key. Aliases: 'PRIMARY KEY' `AUTO_INCREMENT` tells Structable that this field is created by the database, and should never be assigned during an Insert(). Aliases: SERIAL, AUTO INCREMENT Things Structable doesn't do (by design) However, Squirrel can ease many of these tasks.
package forms is a lightweight, but incredibly useful library for parsing form data from an http.Request. It supports multipart forms, url-encoded forms, json data, and url query parameters. It also provides helper methods for converting data into other types and a Validator object which can be used to validate the data. Forms is framework-agnostic and works directly with the http package. For the full source code, example usage, and more, visit https://github.com/albrow/forms. Version 0.3.2
Package goredis is another redis client with full features which writter in golang Protocol Specification: http://redis.io/topics/protocol. Redis reply has five types: status, error, integer, bulk, multi bulk. A Status Reply is in the form of a single line string starting with "+" terminated by "\r\n". Error Replies are very similar to Status Replies. The only difference is that the first byte is "-". Integer reply is just a CRLF terminated string representing an integer, prefixed by a ":" byte. Bulk replies are used by the server in order to return a single binary safe string up to 512 MB in length. A Multi bulk reply is used to return an array of other replies. Every element of a Multi Bulk Reply can be of any kind, including a nested Multi Bulk Reply. So five reply type is defined: And then a Reply struct which represent the redis response data is defined: Reply struct has many useful methods: Connect redis has two function: Dial and DialURL, for example: DialConfig can also take named options for connection config: Try a redis command is simple too, let's do GET/SET: Or you can execute customer command with Redis.ExecuteCommand method: Redis Pipelining is defined as: Transaction, Lua Eval, Publish/Subscribe, Monitor, Scan, Sort are also supported.
Package form implements encoding and decoding of application/x-www-form-urlencoded data.
Package httpin helps decoding an HTTP request to a custom struct by binding data with querystring (query params), HTTP headers, form data, JSON/XML payloads, URL path params, and file uploads (multipart/form-data).
Package amt provides a reference implementation of the IPLD AMT (Array Mapped Trie) used in the Filecoin blockchain. The AMT algorithm is similar to a HAMT https://en.wikipedia.org/wiki/Hash_array_mapped_trie but instead presents an array-like interface where the indexes themselves form the mapping to nodes in the trie structure. An AMT is suitable for storing sparse array data as a minimum amount of intermediate nodes are required to address a small number of entries even when their indexes span a large distance. AMT is also a suitable means of storing non-sparse array data as required, with a small amount of storage and algorithmic overhead required to handle mapping that assumes that some elements within any range of data may not be present. The AMT algorithm produces a tree-like graph, with a single root node addressing a collection of child nodes which connect downward toward leaf nodes which store the actual entries. No terminal entries are stored in intermediate elements of the tree, unlike in a HAMT. We can divide up the AMT tree structure into "levels" or "heights", where a height of zero contains the terminal elements, and the maximum height of the tree contains the single root node. Intermediate nodes are used to span across the range of indexes. Any AMT instance uses a fixed "width" that is consistent across the tree's nodes. An AMT's "bitWidth" dictates the width, or maximum-brancing factor (arity) of the AMT's nodes by determining how many bits of the original index are used to determine the index at any given level. A bitWidth of 3 (the default for this implementation) can generate indexes in the range of 0 to (3^2)-1=7, i.e. a "width" of 8. In practice, this means that an AMT with a bitWidth of 3 has a branching factor of _between 1 and 8_ for any node in the structure. Considering the minimal case: a minimal AMT contains a single node which serves as both the root and the leaf node and can hold zero or more elements (an empty AMT is possible, although a special-case, and consists of a zero-length root). This minimal AMT can store array indexes from 0 to width-1 (8 for the default bitWidth of 3) without requiring the addition of additional nodes. Attempts to add additional indexes beyond width-1 will result in additional nodes being added and a tree structure in order to address the new elements. The minimal AMT node is said to have a height of 0. Every node in an AMT has a height that indicates its distance from the leaf nodes. All leaf nodes have a height of 0. The height of the root node dictates the overall height of the entire AMT. In the case of the minimal AMT, this is 0. Elements are stored in a compacted form within nodes, they are "position-mapped" by a bitmap field that is stored with the node. The bitmap is a simple byte array, where each bit represents an element of the data that can be stored in the node. With a width of 8, the bitmap is a single byte and up to 8 elements can be stored in the node. The data array of a node _only stores elements that are present in that node_, so the array is commonly shorter than the maximum width. An empty AMT is a special-case where the single node can have zero elements, therefore a zero-length data array and a bitmap of `0x00`. In all other cases, the data array must have between 1 and width elements. Determining the position of an index within the data array requires counting the number of set bits within the bitmap up to the element we are concerned with. If the bitmap has bits 2, 4 and 6 set, we can see that only 3 of the bits are set so our data array should hold 3 elements. To address index 4, we know that the first element will be index 2 and therefore the second will hold index 4. This format allows us to store only the elements that are set in the node. Overflow beyond the single node AMT by adding an index beyond width-1 requires an increase in height in order to address all elements. If an element in the range of width to (width*2)-1 is added, a single additional height is required which will result in a new root node which is used to address two consecutive leaf nodes. Because we have an arity of up to width at any node, the addition of indexes in the range of 0 to (width^2)-1 will still require only the addition of a single additional height above the leaf nodes, i.e. height 1. From the width of an AMT we can derive the maximum range of indexes that can be contained by an AMT at any given `height` with the formula width^(height+1)-1. e.g. an AMT with a width of 8 and a height of 2 can address indexes 0 to 8^(2+1)-1=511. Incrementing the height doubles the range of indexes that can be contained within that structure. Nodes above height 0 (non-leaf nodes) do not contain terminal elements, but instead, their data array contains links to child nodes. The index compaction using the bitmap is the same as for leaf nodes, so each non-leaf node only stores as many links as it has child nodes. Because additional height is required to address larger indexes, even a single-element AMT will require more than one node where the index is greater than the width of the AMT. For a width of 8, indexes 8 to 63 require a height of 1, indexes 64 to 511 require a height of 2, indexes 512 to 4095 require a height of 3, etc. Retrieving elements from the AMT requires extracting only the portion of the requested index that is required at each height to determine the position in the data array to navigate into. When traversing through the tree, we only need to select from indexes 0 to width-1. To do this, we take log2(width) bits from the index to form a number that is between 0 and width-1. e.g. for a width of 8, we only need 3 bits to form a number between 0 and 7, so we only consume 3 bits per level of the AMT as we traverse. A simple method to calculate this at any height in the AMT (assuming bitWidth of 3, i.e. a width of 8) is: 1. Calculate the maximum number of nodes (not entries) that may be present in an sub-tree rooted at the current height. width^height provides this number. e.g. at height 0, only 1 node can be present, but at height 3, we may have a tree of up to 512 nodes (storing up to 8^(3+1)=4096 entries). 2. Divide the index by this number to find the index for this height. e.g. an index of 3 at height 0 will be 3/1=3, or an index of 20 at height 1 will be 20/8=2. 3. If we are at height 0, the element we want is at the data index, position-mapped via the bitmap. 4. If we are above height 0, we need to navigate to the child element at the index we calculated, position-mapped via the bitmap. When traversing to the child, we discard the upper portion of the index that we no longer need. This can be achieved by a mod operation against the number-of-nodes value. e.g. an index of 20 at height 1 requires navigation to the element at position 2, when moving to that element (which is height 0), we truncate the index with 20%8=4, at height 0 this index will be the index in our data array (position-mapped via the bitmap). In this way, each sub-tree root consumes a small slice, log2(width) bits long, of the original index. Adding new elements to an AMT may require up to 3 steps: 1. Increasing the height to accommodate a new index if the current height is not sufficient to address the new index. Increasing the height requires turning the current root node into an intermediate and adding a new root which links to the old (repeated until the required height is reached). 2. Adding any missing intermediate and leaf nodes that are required to address the new index. Depending on the density of existing indexes, this may require the addition of up to height-1 new nodes to connect the root to the required leaf. Sparse indexes will mean large gaps in the tree that will need filling to address new, equally sparse, indexes. 3. Setting the element at the leaf node in the appropriate position in the data array and setting the appropriate bit in the bitmap. Removing elements requires a reversal of this process. Any empty node (other than the case of a completely empty AMT) must be removed and its parent should have its child link removed. This removal may recurse up the tree to remove many unnecessary intermediate nodes. The root node may also be removed if the current height is no longer necessary to contain the range of indexes still in the AMT. This can be easily determined if _only_ the first bit of the root's bitmap is set, meaning only the left-most is present, which will become the new root node (repeated until the new root has more than the first bit set or height of 0, the single-node case). See https://github.com/ipld/specs/blob/master/data-structures/hashmap.md for a description of a HAMT algorithm. And https://github.com/ipld/specs/blob/master/data-structures/vector.md for a description of a similar algorithm to an AMT that doesn't support internal node compression and therefore doesn't support sparse arrays. Unlike a HAMT, the AMT algorithm doesn't benefit from randomness introduced by a hash algorithm. Therefore an AMT used in cases where user-input can influence indexes, larger-than-necessary tree structures may present risks as well as the challenge imposed by having a strict upper-limit on the indexes addressable by the AMT. A width of 8, using 64-bit integers for indexing, allows for a tree height of up to 64/log2(8)=21 (i.e. a width of 8 has a bitWidth of 3, dividing the 64 bits of the uint into 21 separate per-height indexes). Careful placement of indexes could create extremely sub-optimal forms with large heights connecting leaf nodes that are sparsely packed. The overhead of the large number of intermediate nodes required to connect leaf nodes in AMTs that contain high indexes can be abused to create perverse forms that contain large numbers of nodes to store a minimal number of elements. Minimal nodes will be created where indexes are all in the lower-range. The optimal case for an AMT is contiguous index values starting from zero. As larger indexes are introduced that span beyond the current maximum, more nodes are required to address the new nodes _and_ the existing lower index nodes. Consider a case where a width=8 AMT is only addressing indexes less than 8 and requiring a single height. The introduction of a single index within 8 of the maximum 64-bit unsigned integer range will require the new root to have a height of 21 and have enough connecting nodes between it and both the existing elements and the new upper index. This pattern of behavior may be acceptable if there is significant density of entries under a particular maximum index. There is a direct relationship between the sparseness of index values and the number of nodes required to address the entries. This should be the key consideration when determining whether an AMT is a suitable data-structure for a given application.
Package amt provides a reference implementation of the IPLD AMT (Array Mapped Trie) used in the Filecoin blockchain. The AMT algorithm is similar to a HAMT https://en.wikipedia.org/wiki/Hash_array_mapped_trie but instead presents an array-like interface where the indexes themselves form the mapping to nodes in the trie structure. An AMT is suitable for storing sparse array data as a minimum amount of intermediate nodes are required to address a small number of entries even when their indexes span a large distance. AMT is also a suitable means of storing non-sparse array data as required, with a small amount of storage and algorithmic overhead required to handle mapping that assumes that some elements within any range of data may not be present. The AMT algorithm produces a tree-like graph, with a single root node addressing a collection of child nodes which connect downward toward leaf nodes which store the actual entries. No terminal entries are stored in intermediate elements of the tree, unlike in a HAMT. We can divide up the AMT tree structure into "levels" or "heights", where a height of zero contains the terminal elements, and the maximum height of the tree contains the single root node. Intermediate nodes are used to span across the range of indexes. Any AMT instance uses a fixed "width" that is consistent across the tree's nodes. An AMT's "bitWidth" dictates the width, or maximum-brancing factor (arity) of the AMT's nodes by determining how many bits of the original index are used to determine the index at any given level. A bitWidth of 3 (the default for this implementation) can generate indexes in the range of 0 to (2^3)-1=7, i.e. a "width" of 8. In practice, this means that an AMT with a bitWidth of 3 has a branching factor of _between 1 and 8_ for any node in the structure. Considering the minimal case: a minimal AMT contains a single node which serves as both the root and the leaf node and can hold zero or more elements (an empty AMT is possible, although a special-case, and consists of a zero-length root). This minimal AMT can store array indexes from 0 to width-1 (8 for the default bitWidth of 3) without requiring the addition of additional nodes. Attempts to add additional indexes beyond width-1 will result in additional nodes being added and a tree structure in order to address the new elements. The minimal AMT node is said to have a height of 0. Every node in an AMT has a height that indicates its distance from the leaf nodes. All leaf nodes have a height of 0. The height of the root node dictates the overall height of the entire AMT. In the case of the minimal AMT, this is 0. Elements are stored in a compacted form within nodes, they are "position-mapped" by a bitmap field that is stored with the node. The bitmap is a simple byte array, where each bit represents an element of the data that can be stored in the node. With a width of 8, the bitmap is a single byte and up to 8 elements can be stored in the node. The data array of a node _only stores elements that are present in that node_, so the array is commonly shorter than the maximum width. An empty AMT is a special-case where the single node can have zero elements, therefore a zero-length data array and a bitmap of `0x00`. In all other cases, the data array must have between 1 and width elements. Determining the position of an index within the data array requires counting the number of set bits within the bitmap up to the element we are concerned with. If the bitmap has bits 2, 4 and 6 set, we can see that only 3 of the bits are set so our data array should hold 3 elements. To address index 4, we know that the first element will be index 2 and therefore the second will hold index 4. This format allows us to store only the elements that are set in the node. Overflow beyond the single node AMT by adding an index beyond width-1 requires an increase in height in order to address all elements. If an element in the range of width to (width*2)-1 is added, a single additional height is required which will result in a new root node which is used to address two consecutive leaf nodes. Because we have an arity of up to width at any node, the addition of indexes in the range of 0 to (width^2)-1 will still require only the addition of a single additional height above the leaf nodes, i.e. height 1. From the width of an AMT we can derive the maximum range of indexes that can be contained by an AMT at any given `height` with the formula width^(height+1)-1. e.g. an AMT with a width of 8 and a height of 2 can address indexes 0 to 8^(2+1)-1=511. Incrementing the height doubles the range of indexes that can be contained within that structure. Nodes above height 0 (non-leaf nodes) do not contain terminal elements, but instead, their data array contains links to child nodes. The index compaction using the bitmap is the same as for leaf nodes, so each non-leaf node only stores as many links as it has child nodes. Because additional height is required to address larger indexes, even a single-element AMT will require more than one node where the index is greater than the width of the AMT. For a width of 8, indexes 8 to 63 require a height of 1, indexes 64 to 511 require a height of 2, indexes 512 to 4095 require a height of 3, etc. Retrieving elements from the AMT requires extracting only the portion of the requested index that is required at each height to determine the position in the data array to navigate into. When traversing through the tree, we only need to select from indexes 0 to width-1. To do this, we take log2(width) bits from the index to form a number that is between 0 and width-1. e.g. for a width of 8, we only need 3 bits to form a number between 0 and 7, so we only consume 3 bits per level of the AMT as we traverse. A simple method to calculate this at any height in the AMT (assuming bitWidth of 3, i.e. a width of 8) is: 1. Calculate the maximum number of nodes (not entries) that may be present in an sub-tree rooted at the current height. width^height provides this number. e.g. at height 0, only 1 node can be present, but at height 3, we may have a tree of up to 512 nodes (storing up to 8^(3+1)=4096 entries). 2. Divide the index by this number to find the index for this height. e.g. an index of 3 at height 0 will be 3/1=3, or an index of 20 at height 1 will be 20/8=2. 3. If we are at height 0, the element we want is at the data index, position-mapped via the bitmap. 4. If we are above height 0, we need to navigate to the child element at the index we calculated, position-mapped via the bitmap. When traversing to the child, we discard the upper portion of the index that we no longer need. This can be achieved by a mod operation against the number-of-nodes value. e.g. an index of 20 at height 1 requires navigation to the element at position 2, when moving to that element (which is height 0), we truncate the index with 20%8=4, at height 0 this index will be the index in our data array (position-mapped via the bitmap). In this way, each sub-tree root consumes a small slice, log2(width) bits long, of the original index. Adding new elements to an AMT may require up to 3 steps: 1. Increasing the height to accommodate a new index if the current height is not sufficient to address the new index. Increasing the height requires turning the current root node into an intermediate and adding a new root which links to the old (repeated until the required height is reached). 2. Adding any missing intermediate and leaf nodes that are required to address the new index. Depending on the density of existing indexes, this may require the addition of up to height-1 new nodes to connect the root to the required leaf. Sparse indexes will mean large gaps in the tree that will need filling to address new, equally sparse, indexes. 3. Setting the element at the leaf node in the appropriate position in the data array and setting the appropriate bit in the bitmap. Removing elements requires a reversal of this process. Any empty node (other than the case of a completely empty AMT) must be removed and its parent should have its child link removed. This removal may recurse up the tree to remove many unnecessary intermediate nodes. The root node may also be removed if the current height is no longer necessary to contain the range of indexes still in the AMT. This can be easily determined if _only_ the first bit of the root's bitmap is set, meaning only the left-most is present, which will become the new root node (repeated until the new root has more than the first bit set or height of 0, the single-node case). See https://github.com/ipld/specs/blob/master/data-structures/hashmap.md for a description of a HAMT algorithm. And https://github.com/ipld/specs/blob/master/data-structures/vector.md for a description of a similar algorithm to an AMT that doesn't support internal node compression and therefore doesn't support sparse arrays. Unlike a HAMT, the AMT algorithm doesn't benefit from randomness introduced by a hash algorithm. Therefore an AMT used in cases where user-input can influence indexes, larger-than-necessary tree structures may present risks as well as the challenge imposed by having a strict upper-limit on the indexes addressable by the AMT. A width of 8, using 64-bit integers for indexing, allows for a tree height of up to 64/log2(8)=21 (i.e. a width of 8 has a bitWidth of 3, dividing the 64 bits of the uint into 21 separate per-height indexes). Careful placement of indexes could create extremely sub-optimal forms with large heights connecting leaf nodes that are sparsely packed. The overhead of the large number of intermediate nodes required to connect leaf nodes in AMTs that contain high indexes can be abused to create perverse forms that contain large numbers of nodes to store a minimal number of elements. Minimal nodes will be created where indexes are all in the lower-range. The optimal case for an AMT is contiguous index values starting from zero. As larger indexes are introduced that span beyond the current maximum, more nodes are required to address the new nodes _and_ the existing lower index nodes. Consider a case where a width=8 AMT is only addressing indexes less than 8 and requiring a single height. The introduction of a single index within 8 of the maximum 64-bit unsigned integer range will require the new root to have a height of 21 and have enough connecting nodes between it and both the existing elements and the new upper index. This pattern of behavior may be acceptable if there is significant density of entries under a particular maximum index. There is a direct relationship between the sparseness of index values and the number of nodes required to address the entries. This should be the key consideration when determining whether an AMT is a suitable data-structure for a given application.
Package ogdl is used to process OGDL, the Ordered Graph Data Language. OGDL is a textual format to write trees or graphs of text, where indentation and spaces define the structure. Here is an example: The languange is simple, either in its textual representation or its number of productions (the specification rules), allowing for compact implementations. OGDL character streams are normally formed by Unicode characters, and encoded as UTF-8 strings, but any encoding that is ASCII transparent is compatible with the specification. See the full spec at http://ogdl.org. To install this package just do: If we have a text file 'config.ogdl' containing: then, will print If the timeout parameter was not present, then the default value (60) will be assigned to 'to'. The default value is optional, but be aware that Int64() will return 0 in case that the parameter doesn't exist. The configuration file can be written in a conciser way: The package includes a template processor. It takes an arbitrary input stream with some variables in it, and produces an output stream with the variables resolved out of a Graph object which acts as context. For example (given the previous config file): string(b) is then: Some rules are followed:
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package gorilla/schema fills a struct with form values. The basic usage is really simple. Given this struct: ...we can fill it passing a map to the Decode() function: This is just a simple example and it doesn't make a lot of sense to create the map manually. Typically it will come from a http.Request object and will be of type url.Values, http.Request.Form, or http.Request.MultipartForm: Note: it is a good idea to set a Decoder instance as a package global, because it caches meta-data about structs, and an instance can be shared safely: To define custom names for fields, use a struct tag "schema". To not populate certain fields, use a dash for the name and it will be ignored: The supported field types in the destination struct are: Non-supported types are simply ignored, however custom types can be registered to be converted. To fill nested structs, keys must use a dotted notation as the "path" for the field. So for example, to fill the struct Person below: ...the source map must have the keys "Name", "Phone.Label" and "Phone.Number". This means that an HTML form to fill a Person struct must look like this: Single values are filled using the first value for a key from the source map. Slices are filled using all values for a key from the source map. So to fill a Person with multiple Phone values, like: ...an HTML form that accepts three Phone values would look like this: Notice that only for slices of structs the slice index is required. This is needed for disambiguation: if the nested struct also had a slice field, we could not translate multiple values to it if we did not use an index for the parent struct. There's also the possibility to create a custom type that implements the TextUnmarshaler interface, and in this case there's no need to register a converter, like: ...an HTML form that accepts three Email values would look like this:
Package aztables can access an Azure Storage or CosmosDB account. The aztables package is capable of: The Azure Data Tables library allows you to interact with two types of resources: * the tables in your account * the entities within those tables. Interaction with these resources starts with an instance of a client. To create a client object, you will need the account's table service endpoint URL and a credential that allows you to access the account. The clients support different forms of authentication. The aztables library supports any of the `azcore.TokenCredential` interfaces, authorization via a Connection String, or authorization with a Shared Access Signature token. To use an account shared key (aka account key or access key), provide the key as a string. This can be found in your storage account in the Azure Portal under the "Access Keys" section. Use the key as the credential parameter to authenticate the client: Using a Connection String Depending on your use case and authorization method, you may prefer to initialize a client instance with a connection string instead of providing the account URL and credential separately. To do this, pass the connection string to the client's `from_connection_string` class method. The connection string can be found in your storage account in the [Azure Portal][azure_portal_account_url] under the "Access Keys" section or with the following Azure CLI command: Using a Shared Access Signature To use a shared access signature (SAS) token, provide the token at the end of your service URL. You can generate a SAS token from the Azure Portal under Shared Access Signature or use the ServiceClient.GetAccountSASToken or Client.GetTableSASToken() functions. Common uses of the Table service included: * Storing TBs of structured data capable of serving web scale applications * Storing datasets that do not require complex joins, foreign keys, or stored procedures and can be de-normalized for fast access * Quickly querying data using a clustered index * Accessing data using the OData protocol and LINQ filter expressions The following components make up the Azure Data Tables Service: * The account * A table within the account, which contains a set of entities * An entity within a table, as a dictionary The Azure Data Tables client library for Go allows you to interact with each of these components through the use of a dedicated client object. Two different clients are provided to interact with the various components of the Table Service: 1. **`ServiceClient`** - 2. **`Client`** - Entities are similar to rows. An entity has a PartitionKey, a RowKey, and a set of properties. A property is a name value pair, similar to a column. Every entity in a table does not need to have the same properties. Entities are returned as JSON, allowing developers to use JSON marshalling and unmarshalling techniques. Additionally, you can use the aztables.EDMEntity to ensure proper round-trip serialization of all properties. The following sections provide several code snippets covering some of the most common Table tasks, including: * Creating a table * Creating entities * Querying entities Create a table in your account and get a `Client` to perform operations on the newly created table: Creating Entities Querying entities
Package dosjson provides primitives for working with the Decred JSON-RPC API. When communicating via the JSON-RPC protocol, all of the commands need to be marshalled to and from the the wire in the appropriate format. This package provides data structures and primitives to ease this process. In addition, it also provides some additional features such as custom command registration, command categorization, and reflection-based help generation. This information is not necessary in order to use this package, but it does provide some intuition into what the marshalling and unmarshalling that is discussed below is doing under the hood. As defined by the JSON-RPC spec, there are effectively two forms of messages on the wire: Request Objects {"jsonrpc":"1.0","id":"SOMEID","method":"SOMEMETHOD","params":[SOMEPARAMS]} NOTE: Notifications are the same format except the id field is null. Response Objects {"result":SOMETHING,"error":null,"id":"SOMEID"} {"result":null,"error":{"code":SOMEINT,"message":SOMESTRING},"id":"SOMEID"} For requests, the params field can vary in what it contains depending on the method (a.k.a. command) being sent. Each parameter can be as simple as an int or a complex structure containing many nested fields. The id field is used to identify a request and will be included in the associated response. When working with asynchronous transports, such as websockets, spontaneous notifications are also possible. As indicated, they are the same as a request object, except they have the id field set to null. Therefore, servers will ignore requests with the id field set to null, while clients can choose to consume or ignore them. Unfortunately, the original Bitcoin JSON-RPC API (and hence anything compatible with it) doesn't always follow the spec and will sometimes return an error string in the result field with a null error for certain commands. However, for the most part, the error field will be set as described on failure. Based upon the discussion above, it should be easy to see how the types of this package map into the required parts of the protocol To simplify the marshalling of the requests and responses, the MarshalCmd and MarshalResponse functions are provided. They return the raw bytes ready to be sent across the wire. Unmarshalling a received Request object is a two step process: This approach is used since it provides the caller with access to the additional fields in the request that are not part of the command such as the ID. Unmarshalling a received Response object is also a two step process: As above, this approach is used since it provides the caller with access to the fields in the response such as the ID and Error. This package provides two approaches for creating a new command. This first, and preferred, method is to use one of the New<Foo>Cmd functions. This allows static compile-time checking to help ensure the parameters stay in sync with the struct definitions. The second approach is the NewCmd function which takes a method (command) name and variable arguments. The function includes full checking to ensure the parameters are accurate according to provided method, however these checks are, obviously, run-time which means any mistakes won't be found until the code is actually executed. However, it is quite useful for user-supplied commands that are intentionally dynamic. The command handling of this package is built around the concept of registered commands. This is true for the wide variety of commands already provided by the package, but it also means caller can easily provide custom commands with all of the same functionality as the built-in commands. Use the RegisterCmd function for this purpose. A list of all registered methods can be obtained with the RegisteredCmdMethods function. All registered commands are registered with flags that identify information such as whether the command applies to a chain server, wallet server, or is a notification along with the method name to use. These flags can be obtained with the MethodUsageFlags flags, and the method can be obtained with the CmdMethod function. To facilitate providing consistent help to users of the RPC server, this package exposes the GenerateHelp and function which uses reflection on registered commands or notifications, as well as the provided expected result types, to generate the final help text. In addition, the MethodUsageText function is provided to generate consistent one-line usage for registered commands and notifications using reflection. There are 2 distinct type of errors supported by this package: The first category of errors (type Error) typically indicates a programmer error and can be avoided by properly using the API. Errors of this type will be returned from the various functions available in this package. They identify issues such as unsupported field types, attempts to register malformed commands, and attempting to create a new command with an improper number of parameters. The specific reason for the error can be detected by type asserting it to a *dosjson.Error and accessing the ErrorCode field. The second category of errors (type RPCError), on the other hand, are useful for returning errors to RPC clients. Consequently, they are used in the previously described Response type. This example demonstrates how to unmarshal a JSON-RPC response and then unmarshal the result field in the response to a concrete type.
Package bigtable is an API to Google Cloud Bigtable. See https://cloud.google.com/bigtable/docs/ for general product documentation. See https://godoc.org/cloud.google.com/go for authentication, timeouts, connection pooling and similar aspects of this package. Use NewClient or NewAdminClient to create a client that can be used to access the data or admin APIs respectively. Both require credentials that have permission to access the Cloud Bigtable API. If your program is run on Google App Engine or Google Compute Engine, using the Application Default Credentials (https://developers.google.com/accounts/docs/application-default-credentials) is the simplest option. Those credentials will be used by default when NewClient or NewAdminClient are called. To use alternate credentials, pass them to NewClient or NewAdminClient using option.WithTokenSource. For instance, you can use service account credentials by visiting https://cloud.google.com/console/project/MYPROJECT/apiui/credential, creating a new OAuth "Client ID", storing the JSON key somewhere accessible, and writing Here, `google` means the golang.org/x/oauth2/google package and `option` means the google.golang.org/api/option package. The principal way to read from a Bigtable is to use the ReadRows method on *Table. A RowRange specifies a contiguous portion of a table. A Filter may be provided through RowFilter to limit or transform the data that is returned. To read a single row, use the ReadRow helper method. This API exposes two distinct forms of writing to a Bigtable: a Mutation and a ReadModifyWrite. The former expresses idempotent operations. The latter expresses non-idempotent operations and returns the new values of updated cells. These operations are performed by creating a Mutation or ReadModifyWrite (with NewMutation or NewReadModifyWrite), building up one or more operations on that, and then using the Apply or ApplyReadModifyWrite methods on a Table. For instance, to set a couple of cells in a table, To increment an encoded value in one cell, If a read or write operation encounters a transient error it will be retried until a successful response, an unretryable error or the context deadline is reached. Non-idempotent writes (where the timestamp is set to ServerTime) will not be retried. In the case of ReadRows, retried calls will not re-scan rows that have already been processed.
Package spanner provides a client for reading and writing to Cloud Spanner databases. See the packages under admin for clients that operate on databases and instances. Note: This package is in beta. Some backwards-incompatible changes may occur. See https://cloud.google.com/spanner/docs/getting-started/go/ for an introduction to Cloud Spanner and additional help on using this API. See https://godoc.org/cloud.google.com/go for authentication, timeouts, connection pooling and similar aspects of this package. To start working with this package, create a client that refers to the database of interest: Remember to close the client after use to free up the sessions in the session pool. Two Client methods, Apply and Single, work well for simple reads and writes. As a quick introduction, here we write a new row to the database and read it back: All the methods used above are discussed in more detail below. Every Cloud Spanner row has a unique key, composed of one or more columns. Construct keys with a literal of type Key: The keys of a Cloud Spanner table are ordered. You can specify ranges of keys using the KeyRange type: By default, a KeyRange includes its start key but not its end key. Use the Kind field to specify other boundary conditions: A KeySet represents a set of keys. A single Key or KeyRange can act as a KeySet. Use the KeySets function to build the union of several KeySets: AllKeys returns a KeySet that refers to all the keys in a table: All Cloud Spanner reads and writes occur inside transactions. There are two types of transactions, read-only and read-write. Read-only transactions cannot change the database, do not acquire locks, and may access either the current database state or states in the past. Read-write transactions can read the database before writing to it, and always apply to the most recent database state. The simplest and fastest transaction is a ReadOnlyTransaction that supports a single read operation. Use Client.Single to create such a transaction. You can chain the call to Single with a call to a Read method. When you only want one row whose key you know, use ReadRow. Provide the table name, key, and the columns you want to read: Read multiple rows with the Read method. It takes a table name, KeySet, and list of columns: Read returns a RowIterator. You can call the Do method on the iterator and pass a callback: RowIterator also follows the standard pattern for the Google Cloud Client Libraries: Always call Stop when you finish using an iterator this way, whether or not you iterate to the end. (Failing to call Stop could lead you to exhaust the database's session quota.) To read rows with an index, use ReadUsingIndex. The most general form of reading uses SQL statements. Construct a Statement with NewStatement, setting any parameters using the Statement's Params map: You can also construct a Statement directly with a struct literal, providing your own map of parameters. Use the Query method to run the statement and obtain an iterator: Once you have a Row, via an iterator or a call to ReadRow, you can extract column values in several ways. Pass in a pointer to a Go variable of the appropriate type when you extract a value. You can extract by column position or name: You can extract all the columns at once: Or you can define a Go struct that corresponds to your columns, and extract into that: For Cloud Spanner columns that may contain NULL, use one of the NullXXX types, like NullString: To perform more than one read in a transaction, use ReadOnlyTransaction: You must call Close when you are done with the transaction. Cloud Spanner read-only transactions conceptually perform all their reads at a single moment in time, called the transaction's read timestamp. Once a read has started, you can call ReadOnlyTransaction's Timestamp method to obtain the read timestamp. By default, a transaction will pick the most recent time (a time where all previously committed transactions are visible) for its reads. This provides the freshest data, but may involve some delay. You can often get a quicker response if you are willing to tolerate "stale" data. You can control the read timestamp selected by a transaction by calling the WithTimestampBound method on the transaction before using it. For example, to perform a query on data that is at most one minute stale, use See the documentation of TimestampBound for more details. To write values to a Cloud Spanner database, construct a Mutation. The spanner package has functions for inserting, updating and deleting rows. Except for the Delete methods, which take a Key or KeyRange, each mutation-building function comes in three varieties. One takes lists of columns and values along with the table name: One takes a map from column names to values: And the third accepts a struct value, and determines the columns from the struct field names: To apply a list of mutations to the database, use Apply: If you need to read before writing in a single transaction, use a ReadWriteTransaction. ReadWriteTransactions may abort and need to be retried. You pass in a function to ReadWriteTransaction, and the client will handle the retries automatically. Use the transaction's BufferWrite method to buffer mutations, which will all be executed at the end of the transaction: Spanner supports DML statements like INSERT, UPDATE and DELETE. Use ReadWriteTransaction.Update to run DML statements. It returns the number of rows affected. (You can call use ReadWriteTransaction.Query with a DML statement. The first call to Next on the resulting RowIterator will return iterator.Done, and the RowCount field of the iterator will hold the number of affected rows.) For large databases, it may be more efficient to partition the DML statement. Use client.PartitionedUpdate to run a DML statement in this way. Not all DML statements can be partitioned. This client has been instrumented to use OpenCensus tracing (http://opencensus.io). To enable tracing, see "Enabling Tracing for a Program" at https://godoc.org/go.opencensus.io/trace. OpenCensus tracing requires Go 1.8 or higher.
Package bigtable is an API to Google Cloud Bigtable. See https://cloud.google.com/bigtable/docs/ for general product documentation. See https://godoc.org/cloud.google.com/go for authentication, timeouts, connection pooling and similar aspects of this package. Use NewClient or NewAdminClient to create a client that can be used to access the data or admin APIs respectively. Both require credentials that have permission to access the Cloud Bigtable API. If your program is run on Google App Engine or Google Compute Engine, using the Application Default Credentials (https://developers.google.com/accounts/docs/application-default-credentials) is the simplest option. Those credentials will be used by default when NewClient or NewAdminClient are called. To use alternate credentials, pass them to NewClient or NewAdminClient using option.WithTokenSource. For instance, you can use service account credentials by visiting https://cloud.google.com/console/project/MYPROJECT/apiui/credential, creating a new OAuth "Client ID", storing the JSON key somewhere accessible, and writing Here, `google` means the golang.org/x/oauth2/google package and `option` means the google.golang.org/api/option package. The principal way to read from a Bigtable is to use the ReadRows method on *Table. A RowRange specifies a contiguous portion of a table. A Filter may be provided through RowFilter to limit or transform the data that is returned. To read a single row, use the ReadRow helper method. This API exposes two distinct forms of writing to a Bigtable: a Mutation and a ReadModifyWrite. The former expresses idempotent operations. The latter expresses non-idempotent operations and returns the new values of updated cells. These operations are performed by creating a Mutation or ReadModifyWrite (with NewMutation or NewReadModifyWrite), building up one or more operations on that, and then using the Apply or ApplyReadModifyWrite methods on a Table. For instance, to set a couple of cells in a table, To increment an encoded value in one cell, If a read or write operation encounters a transient error it will be retried until a successful response, an unretryable error or the context deadline is reached. Non-idempotent writes (where the timestamp is set to ServerTime) will not be retried. In the case of ReadRows, retried calls will not re-scan rows that have already been processed.
Package hercules contains the functions which are needed to gather various statistics from a Git repository. The analysis is expressed in a form of the tree: there are nodes - "pipeline items" - which require some other nodes to be executed prior to selves and in turn provide the data for dependent nodes. There are several service items which do not produce any useful statistics but rather provide the requirements for other items. The top-level items include: - BurndownAnalysis - line burndown statistics for project, files and developers. - CouplesAnalysis - coupling statistics for files and developers. - ShotnessAnalysis - structural hotness and couples, by any Babelfish UAST XPath (functions by default). The typical API usage is to initialize the Pipeline class: Then add the required analysis: This call will add all the needed intermediate pipeline items. Then link and execute the analysis tree: Finally extract the result: The actual usage example is cmd/hercules/root.go - the command line tool's code. You can provide additional options via `facts` on initialization. For example, to provide your own logger, enable people-tracking, and set a custom tick size: Hercules depends heavily on https://github.com/src-d/go-git and leverages the diff algorithm through https://github.com/sergi/go-diff. Besides, BurndownAnalysis involves File and RBTree. These are low level data structures which enable incremental blaming. File carries an instance of RBTree and the current line burndown state. RBTree implements the red-black balanced binary tree and is based on https://github.com/yasushi-saito/rbtree. Coupling stats are supposed to be further processed rather than observed directly. labours.py uses Swivel embeddings and visualises them in Tensorflow Projector. Shotness analysis as well as other UAST-featured items relies on [Babelfish](https://doc.bblf.sh) and requires the server to be running.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package xmlwriter provides a fast, non-cached, forward-only way to generate XML data. The API is based heavily on libxml's xmlwriter API [1], which is itself based on C#'s XmlWriter [2]. It offers some advantages over Go's default encoding/xml package and some tradeoffs. You can have complete control of the generated documents and it uses very little memory. There are two styles for interacting with the writer: structured and heap-friendly. If you want a visual representation of the hierarchy of some of your writes in your code and you don't care about a few instances of memory escaping to the heap (and most of the time you won't), you can use the structured API. If you are writing a code generator or your interactions with the API are minimal, you should use the direct API. xmlwriter.Writer{} takes any io.Writer, along with a variable list of options. xmlwriter options are based on Dave Cheney's functional options pattern (https://dave.cheney.net/2014/10/17/functional-options-for-friendly-apis): Provided options are: Using the structured API, you might express a small tree of elements like this. These nodes will escape to the heap, but judicious use of this nesting can make certain structures a lot more readable by representing the desired XML hierarchy in the code that produces it: The code can be made even less dense by importing xmlwriter with a prefix: `import xw "github.com/shabbyrobe/xmlwriter"` The same output is possible with the heap-friendy API. This has a lot more stutter and it's harder to tell the hierarchical relationship just by looking at the code, but there are no heap escapes this way: Use whichever API reads best in your code, but favour the latter style in all code generators and performance hotspots. xmlwriter.Writer extends bufio.Writer! Don't forget to flush otherwise you'll lose data. There are two ways to flush: The EndAllFlush form is just a convenience, it calls EndAll() and Flush() for you. Nodes which can have children can be passed to `Writer.Start()`. This adds them to the stack and opens them, allowing children to be added. Becomes: <foo><bar><baz/></bar></foo> Nodes which have no children, or nodes which can be opened and fully closed with only a trivial amount of information, can be passed to `Writer.Write()`. If written nodes are put on to the stack, they will be popped before Write returns. Becomes: <foo/><bar/><baz/> Block takes a Startable and a variable number of Writable nodes. The Startable will be opened, the Writables will be written, then the Startable will be closed: Becomes: There are several ways to end an element. Choose the End that's right for you! Nodes as they are written can be in three states: StateOpen, StateOpened or StateEnd. StateOpen == "<elem". StateOpened == "<elem>". StateEnd == "<elem></elem>". Node structs are available for writing in the following hierarchy. Nodes which are "Startable" (passed to `writer.Start(n)`) are marked with an S. Nodes which are "Writable" (passed to `writer.Write(n)`) are marked with a W. - xmlwriter.Raw* (W) - xmlwriter.Doc (S) * `xmlwriter.Raw` can be written anywhere, at any time. If a node is in the "open" state but not in the "opened" state, for example you have started an element and written an attribute, writing "raw" will add the content to the inside of the element opening tag unless you call `w.Next()`. Every node has a corresponding NodeKind constant, which can be found by affixing "Node" to the struct name, i.e. "xmlwriter.Elem" becomes "xmlwriter.ElemNode". These are used for calls to Writer.End(). xmlwriter.Attr{} values can be assigned from any golang primitive like so: xmlwriter supports encoders from the golang.org/x/text/encoding package. UTF-8 strings written in from golang will be converted on the fly and the document declaration will be written correctly. To write your XML using the windows-1252 encoder: The document line will look like this:
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Copyright (c) 2009 The Go Authors. All rights reserved. Copyright (c) 2018 Stanislav Fomichev. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: notice, this list of conditions and the following disclaimer. copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Package spanner provides a client for reading and writing to Cloud Spanner databases. See the packages under admin for clients that operate on databases and instances. Note: This package is in beta. Some backwards-incompatible changes may occur. See https://cloud.google.com/spanner/docs/getting-started/go/ for an introduction to Cloud Spanner and additional help on using this API. See https://godoc.org/cloud.google.com/go for authentication, timeouts, connection pooling and similar aspects of this package. To start working with this package, create a client that refers to the database of interest: Remember to close the client after use to free up the sessions in the session pool. Two Client methods, Apply and Single, work well for simple reads and writes. As a quick introduction, here we write a new row to the database and read it back: All the methods used above are discussed in more detail below. Every Cloud Spanner row has a unique key, composed of one or more columns. Construct keys with a literal of type Key: The keys of a Cloud Spanner table are ordered. You can specify ranges of keys using the KeyRange type: By default, a KeyRange includes its start key but not its end key. Use the Kind field to specify other boundary conditions: A KeySet represents a set of keys. A single Key or KeyRange can act as a KeySet. Use the KeySets function to build the union of several KeySets: AllKeys returns a KeySet that refers to all the keys in a table: All Cloud Spanner reads and writes occur inside transactions. There are two types of transactions, read-only and read-write. Read-only transactions cannot change the database, do not acquire locks, and may access either the current database state or states in the past. Read-write transactions can read the database before writing to it, and always apply to the most recent database state. The simplest and fastest transaction is a ReadOnlyTransaction that supports a single read operation. Use Client.Single to create such a transaction. You can chain the call to Single with a call to a Read method. When you only want one row whose key you know, use ReadRow. Provide the table name, key, and the columns you want to read: Read multiple rows with the Read method. It takes a table name, KeySet, and list of columns: Read returns a RowIterator. You can call the Do method on the iterator and pass a callback: RowIterator also follows the standard pattern for the Google Cloud Client Libraries: Always call Stop when you finish using an iterator this way, whether or not you iterate to the end. (Failing to call Stop could lead you to exhaust the database's session quota.) To read rows with an index, use ReadUsingIndex. The most general form of reading uses SQL statements. Construct a Statement with NewStatement, setting any parameters using the Statement's Params map: You can also construct a Statement directly with a struct literal, providing your own map of parameters. Use the Query method to run the statement and obtain an iterator: Once you have a Row, via an iterator or a call to ReadRow, you can extract column values in several ways. Pass in a pointer to a Go variable of the appropriate type when you extract a value. You can extract by column position or name: You can extract all the columns at once: Or you can define a Go struct that corresponds to your columns, and extract into that: For Cloud Spanner columns that may contain NULL, use one of the NullXXX types, like NullString: To perform more than one read in a transaction, use ReadOnlyTransaction: You must call Close when you are done with the transaction. Cloud Spanner read-only transactions conceptually perform all their reads at a single moment in time, called the transaction's read timestamp. Once a read has started, you can call ReadOnlyTransaction's Timestamp method to obtain the read timestamp. By default, a transaction will pick the most recent time (a time where all previously committed transactions are visible) for its reads. This provides the freshest data, but may involve some delay. You can often get a quicker response if you are willing to tolerate "stale" data. You can control the read timestamp selected by a transaction by calling the WithTimestampBound method on the transaction before using it. For example, to perform a query on data that is at most one minute stale, use See the documentation of TimestampBound for more details. To write values to a Cloud Spanner database, construct a Mutation. The spanner package has functions for inserting, updating and deleting rows. Except for the Delete methods, which take a Key or KeyRange, each mutation-building function comes in three varieties. One takes lists of columns and values along with the table name: One takes a map from column names to values: And the third accepts a struct value, and determines the columns from the struct field names: To apply a list of mutations to the database, use Apply: If you need to read before writing in a single transaction, use a ReadWriteTransaction. ReadWriteTransactions may abort and need to be retried. You pass in a function to ReadWriteTransaction, and the client will handle the retries automatically. Use the transaction's BufferWrite method to buffer mutations, which will all be executed at the end of the transaction: Spanner supports DML statements like INSERT, UPDATE and DELETE. Use ReadWriteTransaction.Update to run DML statements. It returns the number of rows affected. (You can call use ReadWriteTransaction.Query with a DML statement. The first call to Next on the resulting RowIterator will return iterator.Done, and the RowCount field of the iterator will hold the number of affected rows.) For large databases, it may be more efficient to partition the DML statement. Use client.PartitionedUpdate to run a DML statement in this way. Not all DML statements can be partitioned. This client has been instrumented to use OpenCensus tracing (http://opencensus.io). To enable tracing, see "Enabling Tracing for a Program" at https://godoc.org/go.opencensus.io/trace. OpenCensus tracing requires Go 1.8 or higher.