Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Volatile CLI is a tool for managing Volatile app source code. Get the Volatile CLI: NOTE: The Volatile CLI is actually only compatible with Unix-based systems. Command makes a new directory named "myapp" and puts bootstrap code in. If your app will be an API, use the api argument: When you are inside a Volatile app directory, just use to automatically recompile and rerun the app every time a file change. When a Makefile is present, the make command is triggered before building and running your app. To get updated versions of the Volatile CLI, the core (https://godoc.org/github.com/volatile/core) and all handlers and helpers (https://godoc.org/github.com/volatile/core#hdr-Handlers_and_helpers):
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
A dynamic and extensible music library organizer Demlo is a music library organizer. It can encode, fix case, change folder hierarchy according to tags or file properties, tag from an online database, copy covers while ignoring duplicates or those below a quality threshold, and much more. It makes it possible to manage your libraries uniformly and dynamically. You can write your own rules to fit your needs best. Demlo aims at being as lightweight and portable as possible. Its major runtime dependency is the transcoder FFmpeg. The scripts are written in Lua for portability and speed while allowing virtually unlimited extensibility. Usage: For usage options, see: First Demlo creates a list of all input files. When a folder is specified, all files matching the extensions from the 'extensions' variable will be appended to the list. Identical files are appended only once. Next all files get analyzed: - The audio file details (tags, stream properties, format properties, etc.) are stored into the 'input' variable. The 'output' variable gets its default values from 'input', or from an index file if specified from command-line. If no index has been specified and if an attached cuesheet is found, all cuesheet details are appended accordingly. Cuesheet tags override stream tags, which override format tags. Finally, still without index, tags can be retrieved from Internet if the command-line option is set. - If a prescript has been specified, it gets executed. It makes it possible to adjust the input values and global variables before running the other scripts. - The scripts, if any, get executed in the lexicographic order of their basename. The 'output' variable is transformed accordingly. Scripts may contain rules such as defining a new file name, new tags, new encoding properties, etc. You can use conditions on input values to set the output properties, which makes it virtually possible to process a full music library in one single run. - If a postscript has been specified, it gets executed. It makes it possible to adjust the output of the script for the current run only. - Demlo makes some last-minute tweaking if need be: it adjusts the bitrate, the path, the encoding parameters, and so on. - A preview of changes is displayed. - When applying changes, the covers get copied if required and the audio file gets processed: tags are modified as specified, the file is re-encoded if required, and the output is written to the appropriate folder. When destination already exists, the 'exist' action is executed. The program's default behaviour can be changed from the user configuration file. (See the 'Files' section for a template.) Most command-line flags default value can be changed. The configuration file is loaded on startup, before parsing the command-line options. Review the default value of the CLI flags with 'demlo -h'. If you wish to use no configuration file, set the environment variable DEMLORC to ".". Scripts can contain any safe Lua code. Some functions like 'os.execute' are not available for security reasons. It is not possible to print to the standard output/error unless running in debug mode and using the 'debug' function. See the 'sandbox.go' file for a list of allowed functions and variables. Lua patterns are replaced by Go regexps. See https://github.com/google/re2/wiki/Syntax. Scripts have no requirements at all. However, to be useful, they should set values of the 'output' table detailed in the 'Variables' section. You can use the full power of the Lua to set the variables dynamically. For instance: 'input' and 'output' are both accessible from any script. All default functions and variables (excluding 'output') are reset on every script call to enforce consistency. Local variables are lost from one script call to another. Global variables are preserved. Use this feature to pass data like options or new functions. 'output' structure consistency is guaranteed at the start of every script. Demlo will only extract the fields with the right type as described in the 'Variables' section. Warning: Do not abuse of global variables, especially when processing non-fixed size data (e.g. tables). Data could grow big and slow down the program. By default, when the destination exists, Demlo will append a suffix to the output destination. This behaviour can be changed from the 'exist' action specified by the user. Demlo comes with a few default actions. The 'exist' action works just like scripts with the following differences: - Any change to 'output.path' will be skipped. - An additional variable is accessible from the action: 'existinfo' holds the file details of the existing files in the same fashion as 'input'. This allows for comparing the input file and the existing destination. The writing rules can be tweaked the following way: Word of caution: overwriting breaks Demlo's rule of not altering existing files. It can lead to undesired results if the overwritten file is also part of the (yet to be processed) input. The overwrite capability can be useful when syncing music libraries however. The user scripts should be generic. Therefore they may not properly handle some uncommon input values. Tweak the input with temporary overrides from command-line. The prescript and postscript defined on command-line will let you run arbitrary code that is run before and after all other scripts, respectively. Use global variables to transfer data and parameters along. If the prescript and postscript end up being too long, consider writing a demlo script. You can also define shell aliases or use wrapper scripts as convenience. The 'input' table describes the file: Bitrate is in bits per seconds (bps). That is, for 320 kbps you would specify The 'time' is the modification time of the file. It holds the sec seconds and nsec nanoseconds since January 1, 1970 UTC. The entry 'streams' and 'format' are as returned by It gives access to most metadata that FFmpeg can return. For instance, to get the duration of the track in seconds, query the variable 'input.format.duration'. Since there may be more than one stream (covers, other data), the first audio stream is assumed to be the music stream. For convenience, the index of the music stream is stored in 'audioindex'. The tags returned by FFmpeg are found in streams, format and in the cuesheet. To make tag queries easier, all tags are stored in the 'tags' table, with the following precedence: You can remove a tag by setting it to 'nil' or the empty string. This is equivalent, except that 'nil' saves some memory during the process. The 'output' table describes the transformation to apply to the file: The 'parameters' array holds the CLI parameters passed to FFmpeg. It can be anything supported by FFmpeg, although this variable is supposed to hold encoding information. See the 'Examples' section. The 'embeddedcovers', 'externalcovers' and 'onlinecover' variables are detailed in the 'Covers' section. The 'write' variable is covered in the 'Existing destination' section. The 'rmsrc' variable is a boolean: when true, Demlo removes the source file after processing. This can speed up the process when not re-encoding. This option is ignored for multi-track files. For convenience, the following shortcuts are provided: Demlo provides some non-standard Lua functions to ease scripting. Display a message on stderr if debug mode is on. Return lowercase string without non-alphanumeric characters nor leading zeros. Return the relation coefficient of the two input strings. The result is a float in 0.0...1.0, 0.0 means no relation at all, 1.0 means identical strings. A format is a container in FFmpeg's terminology. 'output.parameters' contains CLI flags passed to FFmpeg. They are meant to set the stream codec, the bitrate, etc. If 'output.parameters' is {'-c:a', 'copy'} and the format is identical, then taglib will be used instead of FFmpeg. Use this rule from a (post)script to disable encoding by setting the same format and the copy parameters. This speeds up the process. The official scripts are usually very smart at guessing the right values. They might make mistakes however. If you are unsure, you can (and you are advised to) preview the results before proceeding. The 'diff' preview is printed to stderr. A JSON preview of the changes is printed to stdout if stdout is redirected. The initial values of the 'output' table can be completed with tags fetched from the MusicBrainz database. Audio files are fingerprinted for the queries, so even with initially wrong file names and tags, the right values should still be retrieved. The front album cover can also be retrieved. Proxy parameters will be fetched automatically from the 'http_proxy' and 'https_proxy' environment variables. As this process requires network access it can be quite slow. Nevertheless, Demlo is specifically optimized for albums, so that network queries are used for only one track per album, when possible. Some tracks can be released on different albums: Demlo tries to guess it from the tags, but if the tags are wrong there is no way to know which one it is. There is a case where the selection can be controlled: let's assume we have tracks A, B and C from the same album Z. A and B were also released in album Y, whereas C was release in Z only. Tags for A will be checked online; let's assume it gets tagged to album Y. B will use A details, so album Y too. Then C does not match neither A's nor B's album, so another online query will be made and it will be tagged to album Z. This is slow and does not yield the expected result. Now let's call Tags for C will be queried online, and C will be tagged to Z. Then both A and B will match album Z so they will be tagged using C details, which is the desired result. Conclusion: when using online tagging, the first argument should be the lesser known track of the album. Demlo can set the output variables according to the values set in a text file before calling the script. The input values are ignored as well as online tagging, but it is still possible to access the input table from scripts. This 'index' file is formatted in JSON. It corresponds to what Demlo outputs when printing the JSON preview. This is valid JSON except for the missing beginning and the missing end. It makes it possible to concatenate and to append to existing index files. Demlo will automatically complete the missing parts so that it becomes valid JSON. The index file is useful when you want to edit tags manually: You can redirect the output to a file, edit the content manually with your favorite text editor, then run Demlo again with the index as argument. See the 'Examples' section. This feature can also be used to interface Demlo with other programs. Demlo can manage embedded covers as well as external covers. External covers are queried from files matching known extensions in the file's folder. Embedded covers are queried from static video streams in the file. Covers are accessed from The embedded covers are indexed numerically by order of appearance in the streams. The first cover will be at index 1 and so on. This is not necessarily the index of the stream. 'inputcover' is the following structure: 'format' is the picture format. FFmpeg makes a distinction between format and codec, but it is not useful for covers. The name of the format is specified by Demlo, not by FFmpeg. Hence the 'jpeg' name, instead of 'mjpeg' as FFmpeg puts it. 'width' and 'height' hold the size in pixels. 'checksum' can be used to identify files uniquely. For performance reasons, only a partial checksum is performed. This variable is typically used for skipping duplicates. Cover transformations are specified in 'outputcover' has the following structure: The format is specified by FFmpeg this time. See the comments on 'format' for 'inputcover'. 'parameters' is used in the same fashion as 'output.parameters'. User configuration: This must be a Lua file. See the 'demlorc' file provided with this package for an exhaustive list of options. Folder containing the official scripts: User script folder: Create this folder and add your own scripts inside. This folder takes precedence over the system folder, so scripts with the same name will be found in the user folder first. The following examples will not proceed unless the '-p' command-line option is true. Important: you _must_ use single quotes for the runtime Lua command to prevent expansion. Inside the Lua code, use double quotes for strings and escape single quotes. Show default options: Preview changes made by the default scripts: Use 'alternate' script if found in user or system script folder (user folder first): Add the Lua file to the list of scripts. This feature is convenient if you want to write scripts that are too complex to fit on the command-line, but not generic enough to fit the user or system script folders. Remove all script from the list, then add '30-case' and '60-path' scripts. Note that '30-case' will be run before '60-path'. Do not use any script but '60-path'. The file content is unchanged and the file is renamed to a dynamically computed destination. Demlo performs an instant rename if destination is on the same device. Otherwise it copies the file and removes the source. Use the default scripts (if set in configuration file), but do not re-encode: Set 'artist' to the value of 'composer', and 'title' to be preceded by the new value of 'artist', then apply the default script. Do not re-encode. Order in runtime script matters. Mind the double quotes. Set track number to first number in input file name: Use the default scripts but keep original value for the 'artist' tag: 1) Preview default scripts transformation and save it to an index. 2) Edit file to fix any potential mistake. 3) Run Demlo over the same files using the index information only. Same as above but generate output filename according to the custom '61-rename' script. The numeric prefix is important: it ensures that '61-rename' will be run after all the default tag related scripts and after '60-path'. Otherwise, if a change in tags would occur later on, it would not affect the renaming script. Retrieve tags from Internet: Same as above but for a whole album, and saving the result to an index: Only download the cover for the album corresponding to the track. Use 'rmsrc' to avoid duplicating the audio file. Change tags inplace with entries from MusicBrainz: Set tags to titlecase while casing AC-DC correctly: To easily switch between formats from command-line, create one script per format (see 50-encoding.lua), e.g. ogg.lua and flac.lua. Then Add support for non-default formats from CLI: Overwrite existing destination if input is newer: ffmpeg(1), ffprobe(1), http://www.lua.org/pil/contents.html
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package cli provides a framework to build command line applications in Go with most of the burden of arguments parsing and validation placed on the framework instead of the user. You start by creating an application by passing a name and a description: To attach the code to execute when the app is launched, assign a function to the Action field: Finally, in your main func, call Run on the app: To add a (global) option, call one of the (String[s]|Int[s]|Bool)Opt methods on the app: * The first argument is a space separated list of names for the option without the dashes * The second parameter is the default value for the option * The third parameter is the option description, as will be shown in the help messages There is also a second set of methods Bool, String, Int, Strings and Ints, which accepts a struct describing the option: There EnvVar field is a space separated list of environment variables names to be used to initialize the option. The result is a pointer to a value which will be populated after parsing the command line arguments. You can access the values in the Action func. * For boolean options: * For string, int options: * For slice options (StringsOpt, IntsOpt): repeat the option to accumulate the values in the resulting slice: To accept arguments, you need to explicitly declare them by calling one of the (String[s]|Int[s]|Bool)Arg methods on the app: * The first argument is the argument name as will be shown in the help messages * The second parameter is the default value for the argument * The third parameter is the argument description, as will be shown in the help messages There is also a second set of methods Bool, String, Int, Strings and Ints, which accepts structs describing the argument: The Value field is where you can set the initial value for the argument. EnvVar accepts a space separated list of environment variables names to be used to initialize the argument. If SetByUser is specified (by passing a pointer to a bool variable), it will be set to true only if the user explicitly sets the argument. The result is a pointer to a value that will be populated after parsing the command line arguments. You can access the values in the Action func. The -- operator marks the end of options. Everything that follow will be treated as an argument, even if starts with a dash. For example, given the touch command which takes a filename as an argument (and possibly other options): If we try to create a file named -f this way: Would fail, because -f will be parsed as an option not as an argument. The fix is to prefix the filename with the -- operator: mow.cli supports nesting commands and sub commands. Declare a top level command by calling the Command func on the app struct, and a sub command by calling the Command func on the command struct: * The first argument is the command name, as will be shown in the help messages and as will need to be input by the user in the command line to call the command * The second argument is the command description as will be shown in the help messages * The third argument is a CmdInitializer, a function that receives a pointer to a Cmd struct representing the command. In this function, you can add options and arguments by calling the same methods as you would with an app struct (BoolOpt, StringArg, ...). You would also assign a function to the Action field of the Cmd struct for it to be executed when the command is invoked. You can also add sub commands by calling Command on the Cmd struct: This could go on to any depth if need be. mow.cli also supports command aliases. For example: will alias `start`, `run`, and `r` to the same action. Aliases also work for subcommands: which then allows you to invoke the subcommand as `app job list`, `app job ls`, `app j ls`, or `app j list`. As a side-note: it may seem a bit weird the way mow.cli uses a function to initialize a command instead of just returning the command struct. The motivation behind this choice is scoping: as with the standard flag package, adding an option or an argument returns a pointer to a value which will be populated when the app is run. Since you'll want to store these pointers in variables, and to avoid having dozens of them in the same scope (the main func for example or as global variables), mow.cli's API was specifically tailored to take a func parameter (called CmdInitializer) which accepts the command struct. This way, the command specific variables scope is limited to this function. Out of the box, mow.cli supports the following types for options and arguments: bool, string, int, strings (slice of strings) and ints (slice of ints) You can however extend mow.cli to handle other types, e.g. `time.Duration`, `float64`, or even your own struct types for example. To do so, you'll need to: * implement the `flag.Value` interface for the custom type * declare the option or the flag using `VarOpt`, `VarArg` for the short hands, and `Var` for the full form. Here's an example: To make your custom type behave as a boolean option, i.e. doesn't take a value, it has to implement a IsBoolFlag method that returns true: To make your custom type behave as a multi-valued option or argument, i.e. takes multiple values, it has to implement a `Clear` method which will be called whenever the values list needs to be cleared, e.g. when the value was initially populated from an environment variable, and then explicitly set from the CLI: It is possible to define snippets of code to be executed before and after a command or any of its sub commands is executed. For example, given an app with multiple commands but with a global flag which toggles a verbose mode: Instead of repeating yourself by checking if the verbose flag is set or not, and setting the debug level in every command (and its sub-commands), a before interceptor can be set on the `app` instead: Whenever a valid command is called by the user, all the before interceptors defined on the app and the intermediate commands will be called, in order from the root to the leaf. Similarly, if you need to execute a code snippet after a command has been called, e.g. to cleanup resources allocated in before interceptors, simply set the After field of the app struct or any other command. After interceptors will be called, in order from the leaf up to the root (the opposite order of the Before interceptors). Here's a diagram which shows in when and in which order multiple Before and After interceptors get executed: An app or command's call syntax can be customized using spec strings. This can be useful to indicate that an argument is optional for example, or that 2 options are mutually exclusive. You can set a spec string on: * The app: to configure the syntax for global options and arguments * A command: to configure the syntax for that command's options and arguments In both cases, a spec string is assigned to the Spec field: And: The spec syntax is mostly based on the conventions used in POSIX command line apps help messages and man pages: You can use both short and long option names in spec strings: And: Any option you reference in a spec string MUST be explicitly declared, otherwise mow.cli will panic: Arguments are all-uppercased words: This spec string will force the user to pass exactly 2 arguments, SRC and DST Any argument you reference in a spec string MUST be explicitly declared, otherwise mow.cli will panic: Except for options, The order of the elements in a spec string is respected and enforced when parsing the command line arguments: Consecutive options (-f and -g for example) get parsed regardless of the order they are specified in (both "-f=5 -g=6" and "-g=6 -f=5" are valid). Order between options and arguments is significant (-f and -g must appear before the SRC argument). Same goes for arguments, where SRC must appear before DST. You can mark items as optional in a spec string by enclosing them in square brackets :[...] You can use the | operator to indicate a choice between two or more items You can use the ... postfix operator to mark an element as repeatable: You can group items using parenthesis. This is useful in combination with the choice and repetition operators (| and ...): The parenthesis in the example above serve to mark that it is the sequence of a -e flag followed by an argument that is repeatable, and that all that is mutually exclusive to a choice between -x and -y options. This is a shortcut to declare a choice between multiple options: Is equivalent to: I.e. any combination of the listed options in any order, with at least one option. Another shortcut: This is a special syntax (the square brackets are not for marking an optional item, and the uppercased word is not for an argument). This is equivalent to a repeatable choice between all the available options. For example, if an app or a command declares 4 options a, b, c and d, [OPTIONS] is equivalent to You can use the =<some-text> notation right after an option (long or short form) to give an inline description or value. An example: The inline values are ignored by the spec parser and are just there for the final user as a contextual hint. The `--` operator can be used in a spec string to automatically treat everything following it as an options. In other words, placing a `--` in the spec string automatically inserts a `--` in the same position in the program call arguments. This lets you write programs like the `time` utility for example: Here's the EBNF grammar for the Specs language: And that's it for the spec language. You can combine these few building blocks in any way you want (while respecting the grammar above) to construct sophisticated validation constraints (don't go too wild though). Behind the scenes, mow.cli parses the spec string and constructs a finite state machine to be used to parse the command line arguments. mow.cli also handles backtracking, and so it can handle tricky cases, or what I like to call "the cp test" Without backtracking, this deceptively simple spec string cannot be parsed correctly. For instance, docopt can't handle this case, whereas mow.cli does. By default, and unless a spec string is set by the user, mow.cli auto-generates one for the app and every command using this logic: * Start with an empty spec string * If at least one option was declared, append "[OPTIONS]" to the spec string * For every declared argument, append it, in the order of declaration, to the spec string For example, given this command declaration: The auto-generated spec string would be: Which should suffice for simple cases. If not, the spec string has to be set explicitly. mow.cli provides the Exit function which accepts an exit code and exits the app with the provided code. You are highly encouraged to call cli.Exit instead of os.Exit for the After interceptors to be executed.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package cli provides a framework to build command line applications in Go with most of the burden of arguments parsing and validation placed on the framework instead of the user. You start by creating an application by passing a name and a description: To attach the code to execute when the app is launched, assign a function to the Action field: Finally, in your main func, call Run on the app: To add a (global) option, call one of the (String[s]|Int[s]|Bool)Opt methods on the app: * The first argument is a space separated list of names for the option without the dashes * The second parameter is the default value for the option * The third parameter is the option description, as will be shown in the help messages There is also a second set of methods Bool, String, Int, Strings and Ints, which accepts structs describing the option: The field names are self-describing. There EnvVar field is a space separated list of environment variables names to be used to initialize the option. The result is a pointer to a value that will be populated after parsing the command line arguments. You can access the values in the Action func. * For boolean options: * For string, int options: * For slice options (StringsOpt, IntsOpt): repeat the option to accumulate the values in the resulting slice: To accept arguments, you need to explicitly declare them by calling one of the (String[s]|Int[s]|Bool)Arg methods on the app: * The first argument is the argument name as will be shown in the help messages * The second parameter is the default value for the argument * The third parameter is the argument description, as will be shown in the help messages There is also a second set of methods Bool, String, Int, Strings and Ints, which accepts structs describing the argument: The field names are self-describing. The Value field is where you can set the initial value for the argument. EnvVar accepts a space separated list of environment variables names to be used to initialize the argument. The result is a pointer to a value that will be populated after parsing the command line arguments. You can access the values in the Action func. The -- operator marks the end of options. Everything that follow will be treated as an argument, even if starts with a dash. For example, given the touch command which takes a filename as an argument (and possibly other options): If we try to create a file named -f this way: Would fail, because -f will be parsed as an option not as an argument. The fix is to prefix the filename with the -- operator: mow.cli supports nesting commands and sub commands. Declare a top level command by calling the Command func on the app struct, and a sub command by calling the Command func on the command struct: * The first argument is the command name, as will be shown in the help messages and as will need to be input by the user in the command line to call the command * The second argument is the command description as will be shown in the help messages * The third argument is a CmdInitializer, a function that receives a pointer to a Cmd struct representing the command. In this function, you can add options and arguments by calling the same methods as you would with an app struct (BoolOpt, StringArg, ...). You would also assign a function to the Action field of the Cmd struct for it to be executed when the command is invoked. You can also add sub commands by calling Command on the Cmd struct: This could go on to any depth if need be. As a side-note: it may seem a bit weird the way mow.cli uses a function to initialize a command instead of just returning the command struct. The motivation behind this choice is scoping: as with the standard flag package, adding an option or an argument returns a pointer to a value which will be populated when the app is run. Since you'll want to store these pointers in variables, and to avoid having dozens of them in the same scope (the main func for example or as global variables), mow.cli's API was specifically tailored to take a func parameter (called CmdInitializer) which accepts the command struct. This way, the command specific variables scope is limited to this function. It is possible to define snippets of code to be executed before and after a command or any of its sub commands is executed. For example, given an app with multiple commands but with a global flag which toggles a verbose mode: Instead of repeating yourself by checking if the verbose flag is set or not, and setting the debug level in every command (and its sub-commands), a before interceptor can be set on the `app` instead: Whenever a valid command is called by the user, all the before interceptors defined on the app and the intermediate commands will be called, in order from the root to the leaf. Similarly, if you need to execute a code snippet after a command has been called, e.g. to cleanup resources allocated in before interceptors, simply set the After field of the app struct or any other command. After interceptors will be called, in order from the leaf up to the root (the opposite order of the Before interceptors). Here's a diagram which shows in when and in which order multiple Before and After interceptors get executed: An app or command's call syntax can be customized using spec strings. This can be useful to indicate that an argument is optional for example, or that 2 options are mutually exclusive. You can set a spec string on: * The app: to configure the syntax for global options and arguments * A command: to configure the syntax for that command's options and arguments In both cases, a spec string is assigned to the Spec field: And: The spec syntax is mostly based on the conventions used in POSIX command line apps help messages and man pages: You can use both short and long option names in spec strings: And: Any option you reference in a spec string MUST be explicitly declared, otherwise mow.cli will panic: Arguments are all-uppercased words: This spec string will force the user to pass exactly 2 arguments, SRC and DST Any argument you reference in a spec string MUST be explicitly declared, otherwise mow.cli will panic: Except for options, The order of the elements in a spec string is respected and enforced when parsing the command line arguments: Consecutive options (-f and -g for example) get parsed regardless of the order they are specified in (both "-f=5 -g=6" and "-g=6 -f=5" are valid). Order between options and arguments is significant (-f and -g must appear before the SRC argument). Same goes for arguments, where SRC must appear before DST. You can mark items as optional in a spec string by enclosing them in square brackets :[...] You can use the | operator to indicate a choice between two or more items You can use the ... postfix operator to mark an element as repeatable: You can group items using parenthesis. This is useful in combination with the choice and repetition operators (| and ...): The parenthesis in the example above serve to mark that it is the sequence of a -e flag followed by an argument that is repeatable, and that all that is mutually exclusive to a choice between -x and -y options. This is a shortcut to declare a choice between multiple options: Is equivalent to: I.e. any combination of the listed options in any order, with at least one option. Another shortcut: This is a special syntax (the square brackets are not for marking an optional item, and the uppercased word is not for an argument). This is equivalent to a repeatable choice between all the available options. For example, if an app or a command declares 4 options a, b, c and d, [OPTIONS] is equivalent to You can use the =<some-text> notation right after an option (long or short form) to give an inline description or value. An example: The inline values are ignored by the spec parser and are just there for the final user as a contextual hint. The `--` operator can be used in a spec string to automatically treat everything following it as an options. In other words, placing a `--` in the spec string automatically inserts a `--` in the same position in the program call arguments. This lets you write programs like the `time` utility for example: Here's the EBNF grammar for the Specs language: And that's it for the spec language. You can combine these few building blocks in any way you want (while respecting the grammar above) to construct sophisticated validation constraints (don't go too wild though). Behind the scenes, mow.cli parses the spec string and constructs a finite state machine to be used to parse the command line arguments. mow.cli also handles backtracking, and so it can handle tricky cases, or what I like to call "the cp test" Without backtracking, this deceptively simple spec string cannot be parsed correctly. For instance, docopt can't handle this case, whereas mow.cli does. By default, and unless a spec string is set by the user, mow.cli auto-generates one for the app and every command using this logic: * Start with an empty spec string * If at least one option was declared, append "[OPTIONS]" to the spec string * For every declared argument, append it, in the order of declaration, to the spec string For example, given this command declaration: The auto-generated spec string would be: Which should suffice for simple cases. If not, the spec string has to be set explicitly. mow.cli provides the Exit function which accepts an exit code and exits the app with the provided code. You are highly encouraged to call cli.Exit instead of os.Exit for the After interceptors to be executed.
Package main is the entry point for the Tamarin CLI. A path to a Tamarin script should be provided as an argument to the program. Example: Tamarin may also be imported into another Go program to be used as a library. View the exec package for documentation on using Tamarin as a library.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://github.com/ipfs/go-ipfs-cmds/tree/master/examples.
goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
els-cli is a commandline tool for issuing API calls to the Elastic Licensing API (ELS API). Use it to automate tasks with scripts, or to make changes which are not yet implemented in the Elastic Licensing Dashboards. (For example, vendors can use this to upload new Fuel Price Rulesets until the Ruleset editor is implemented in the Vendor Dashboards). A Profile is a named collection of settings. Profiles are defined in the els-cli config file - located at ~/.els/els-cli.config. You can specify a profile with the option --profile or -p. E.g. If no profile is given, the "default" profile is expected. Some commands are broken down into families of subcommands, e.g. when they relate to a specific entity. E.g. all vendor manipulation commands require the specification of the vendorId as follows: To find out all the families of commands, use: When putting data to the ELS, you can either give the name of a file containing the contents to put, or pipe the data into the command. E.g.: The descriptions below will assume specifying the contents with a filename argument. els-cli vendor VENDORID get <filename> Creates or updates the vendor, using the JSON contents of the given file, or the data piped to the command
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package flags is a low level package for parsing or managing single flag arguments and their associated values from an argument list. It's useful for CLI applications or creating logic for parsing arguments(custom or os.Args) manually.
'fake-secretsmanager' is a stand-in for the full AWS Secrets Manager (https://aws.amazon.com/secrets-manager/) for testing, local development, kitchen runs, and other such things where using the real deal is neither needed nor desirable. It should go without saying that this absolutely should not be used for production (or probably even staging) - it does not use SSL to encrypt traffic, and its "secrets" storage is in a plain JSON file. To build 'fake-secretsmanager' from source, assuming you have Go installed and your Go development environment set up properly, run: 'fake-secretsmanager' has been built using golang 1.10. It may build with earlier or later versions of the compiler, but this has not been tested. A 'Dockerfile' is also provided, if running 'fake-secretsmanager' inside docker is more convenient. Build it with 'docker build -t your-handy-name/fake-secretsmanager .', and run it with: From the output of fake-secretsmanager's help argument: The 'secrets.json' file provides an example of how to format the JSON file that stores the secrets. Each secret must be a string. If it is not a string, it must be properly quoted and escaped as per the example escaped JSON in that file. To use 'fake-secretsmanager', supply a custom endpoint to the AWS cli or in your code's secretsmanager client constructor. CLI: Ruby: Currently, 'fake-secretsmanager' supports the following AWS Secrets Manager API (https://docs.aws.amazon.com/secretsmanager/latest/apireference/Welcome.html) functionality: * GetSecretValue (https://docs.aws.amazon.com/secretsmanager/latest/apireference/API_GetSecretValue.html) * ListSecrets (https://docs.aws.amazon.com/secretsmanager/latest/apireference/API_ListSecrets.html) Other functionality is not present yet, but could be added if the need arises (or someone contributes it). See the TODO file. See the BUGS file. Jeremy Bingham (<jeremy.bingham@apexlearning.com>) Copyright 2018, Apex Learning, Inc. AWS Secrets Manager is copyright Amazon Web Services, Inc. (or maybe its affiliates, or even its parent). fake-secretsmanager is licensed under the terms of the Apache 2.0 License. See the LICENSE file for details.
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. Clean up shared resources using the channel provided by the Signals function. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. -force-prune=false — Will prune all workers that are not inside of the heartbeat set, not just the expired ones. This option is not compatible with older versions of Resque (any port) as older versions may not have heartbeat so this would delete real working workers. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
The clicommand library makes the creation of Go CLI applications using a subcommand interface easier. The subcommand interface is structured as a parent/child tree so the application can mimic an api, with edges of the tree running custom Handler functions and the tree providing a structured way of grouping commands, attaching option arguments and finding additional parameters. Command objects are chained together to build a tree which has arbitrary depth, providing it follows the tree rules: Each parent Command object within the tree may have any number of children. Each child Command object within the tree has a single parent. Every child Command object within the tree can have its own children, except when it has a Handler function. This allows building a CLI application which can mimic an API, e.g.: Options can be attached to the tree at any point and these are inherited along the tree, so child commands also have options from their parent commands. Options are defined as either having or not having parameters, options with parameters use double dashes and options without parameters use single dashes as selectors. Anything the parser doesnt recognise is stored as a parameter, alloowing applications to accept things as a simple parameter, rather than requiring its specified as an option. As each command and option is added to the tree with a name and description, the parser can automatically construct help information and display it when the program is run without parameters, or the 'help' command is used. The following example uses the sample helloworld program from https://git.io/vNDug This is a sample program built using this module. This is an example hello world program built using https://github.com/leehuk/go-clicommand It creates a program with a subcommand "hello", which has two subcommands "world" and "say". Both commands have shared options "-u" to uppercase the output, and "-lower" to lowercase the output.
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://github.com/mar1n3r0/go-ipfs-cmds/tree/master/examples.
goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package radish is a stateless asynchronous task queue and handler framework. Radish is designed to maximize the resources of a single node by being able to flexibly increase and decrease the number of worker go routines that handle tasks. A radish server allows users to scale the number of workers that can handle generic tasks, add tasks to the queue, and reports metrics to prometheus for easy tracking and management. Radish also provides a CLI program for interacting with servers that are running the radish service. Radish is intended to be used as a framework to create asynchronous task handling services that do not rely on an intermediate message broker like RabbitMQ or Redis. The statelessness of Radish makes it much simpler to use, but also does not guarantee fault tolerance in task handling. It is up to the application using Radish to determine how to handle task scheduling and timeouts as well as success and failure callbacks. The way applications do this is by defining tasks handlers that implement the Task interface and registering them with the radish server. Tasks can then be queued using the Delay method or by submitting a Queue request to the API server. On success or failure, the worker will call one of the handlers callback methods then move on to the next task. A task handler is implemented by defining a struct that implements the Task interface and registering it with the Radish task queue. Custom tasks must specify a Name method that uniquely identifies the type of task it is (which is also used when queueing tasks) as well as a Handle method. The Handle method must accept a uuid, which describes the future being handled (in case the application wants to implement statefulness) as well as generic parameters as a byte slice. We have chosen []byte for parameters so that applications can define any serialization format they choose, e.g. json or protobuf. Task handlers may also implement two callbacks: Success and Failure. Both of these callbacks take parameters that are specific to those methods and must be provided with the task being queued. The Failure method will additionally be passed the error that caused the task to fail. Once we have defined our custom task handlers, we can register them and begin delaying tasks for asynchronous processing. If we have two task handlers, SendEmail and DailyReport whose names are "sendEmail" and "dailyReport" respectively, then the simplest way we can get started is as follows: When the task queue is created, it immediately launches workers (1 per CPU on the machine) to start handling tasks. You can then delay tasks, which will return the unique id of the future of the task (which you can use for book keeping in success or failure). In this example, the tasks are submited with an email and an address, but no parameters for success or failure handling. More detailed configuration and registration is possible with radish. In the quick start example we submitted a nil configuration as the first argument to New - this allowed us to set reasonable defaults for the radish queue. We can configure it more specifically using the Config object: The config is validated when it is created and any invalid configurations will return an error when the queue is created. We can also manually register tasks with the queue (and register tasks at runtime) as follows: This allows the queue to be dynamic and handle different tasks at different times. It is also possible to scale the number of workers at runtime: The queue can also be scaled and tasks delayed using the Radish service. Radish implements a gRPC API so that remote clients can connect and get the queue status, delay tasks, and scale the number of workers. The simplest way to run this service is as follows: This wil serve on the address and port specified in the configuration and block until an interrupt signal is received from the OS, which will shutdown the queue. Applications can also manually call: To gracefully shutdown the queue, completing any tasks that are in flight and not accepting new tasks if they run the listener in its own go routine. Applications that need to specify their own services using gRPC or http servers can manually run the service as follows: The radish CLI command can then be used to access the service and submit tasks. Radish also serves a metrics endpoint that can be polled by Prometheus. Radish keeps track of the following metrics associated with the task queue: Coming soon: If you have your own Prometheus endpoint, you will be able to register Radish metrics manually without serving them in Radish. The radish CLI utility is found in `cmd/radish` and can be installed as follows: This utility allows you to interact with any radish server and can be used to manage your task queue services out of the box. You can view the commands and options using the --help flag. In order to connect to a radish server you need to specify options as follows: This connects radish to a server on port 5356 on the local host without TLS (the -U stands for "unsecure"). Note that you can also use the $RADISH_ENDPOINT and $RADISH_UNSECURE environment variables. The misspelling of "unsecure" is a joke, radish is not insecure it's just not connecting with encryption. After the connection options are specified you can use a command to interact with the server. For example to set the number of workers you can use the scale command: To get the status of the server and the currently registered tasks you can use the status command: Finally, once you know the names of the tasks that the radish server is handling, you can queue tasks as follows: The CLI interface is meant to help you get quickly started with Radish task queues without having to write your own interfaces or servers.
Package ask helps with writing simple yes/no cli-based questions. There are several methods, following these rules Methods starting with "Must" do not return an error. Instead they panic if an error occurs (pty not available? closed stdin/stdout?). Methods containing "Default" have an extra argument (placed first), which is returned when the user simply hits [enter]. When user replies with "y", "Y" or "yes", true is returned When user replies with "n", "N" or "no", false is returned Methods with a trailing "f" wrap fmt.Sprintf
Package cli is meant to make handling command line interface easier. You define commands with flags, attach a handler to it and package does all the parsing. Ensure you have your workspace directory created. Let's start with an example covering everything. First, let's create main CLI instance and commands: Next, let's add flags to our commands (inside main()): Fifth argument to `NewCLIFlag` is used to define what is the type of flag, is it required etc. It's an integer value and the following `const`s are available: Check cli_flag.go for more information on flag types. Finally, let's create functions to handle our commands. In below code, you can see that method Flag on CLI instance (passed as first argument) can be used to get a flag value. And in the end of main() func:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package clapr parses and executes command line arguments with support for subcommands. Specific syntax styles are supported, such as GNU long options and POSIX-2017.1 argument syntax, though more may be added. Commands are instructions to execute some action when called from the command line. Commands can have a number of arguments defined that specify extra details that the command may need to execute properly. Commands are defined as structs in package clapr, so creating a new command is as simple as just setting some initial property values. Commands can have subcommands to allow a more complex CLI setup. Argument definitions are also implemented as structs. Arguments take a binder for various types. The binder is used by the parser to assign a value passed in from the command line to a dereferenced pointer variable. The argument definition will be used according to the syntax specified for parsing. After defining commands and their arguments, the next step is to create a runner. The runner will parse and execute the commands and arguments provided through the command line. During parsing, certain errors can be handled and printed out to show help text to the end user. Command execution through the runner passes a context object to each command's Run function. Example code:
Package conf is a configuration parser that loads configuration in a struct from files and automatically creates cli flags. Just define a struct with needed configuration. Values are then taken from multiple source in this order of precedence: Default is to use lower cased field names in struct to create command line arguments. Tags can be used to specify different names, command line help message and section in conf file. Format is: conf.Path variable can be set to the path of a configuration file. For default it is initialized to the value of environment variable: Files ending with: will be parsed as INI informal standard: First letter of every key found is upper cased and than, a struct field with same name is searched: If such field name is not found than comparison is made against key specified as first element in tag. conf tries to be modular and easily extensible to support different formats. This is a work in progress, APIs can change.
Package cli is meant to make handling command line interface easier. You define commands with flags, attach a handler to it and package does all the parsing. Ensure you have your workspace directory created and run the following: Let's start with an example covering everything. First, let's create main CLI instance and commands: Next, let's add flags to our commands (inside main()): Third argument to `NewCLIFlag` is used to define what is the type of flag, is it required etc. It's an integer value and the following `const`s are available: Finally, let's create functions to handle our commands. In below code, you can see that method Flag on CLI instance (passed as first argument) can be used to get a flag value. And in the end of main() func:
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://github.com/ipfs/go-ipfs-cmds/tree/master/examples.
Package engineapi provides libraries to implement client and server components compatible with the Docker engine. The client package in github.com/docker/engine-api/client implements all necessary requests to implement the official Docker engine cli. Create a new client, then use it to send and receive messages to the Docker engine API: Other programs, like Docker Machine, can set the default Docker engine environment for you. There is a shortcut to use its variables to configure the client: All request arguments are defined as typed structures in the types package. For instance, this is how to get all containers running in the host:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.
Package cmds helps building both standalone and client-server applications. The basic building blocks are requests, commands, emitters and responses. A command consists of a description of the parameters and a function. The function is passed the request as well as an emitter as arguments. It does operations on the inputs and sends the results to the user by emitting them. There are a number of emitters in this package and subpackages, but the user is free to create their own. A command is a struct containing the commands help text, a description of the arguments and options, the command's processing function and a type to let the caller know what type will be emitted. Optionally one of the functions PostRun and Encoder may be defined that consumes the function's emitted values and generates a visual representation for e.g. the terminal. Encoders work on a value-by-value basis, while PostRun operates on the value stream. An emitter has the Emit method, that takes the command's function's output as an argument and passes it to the user. The command's function does not know what kind of emitter it works with, so the same function may run locally or on a server, using an rpc interface. Emitters can also send errors using the SetError method. The user-facing emitter usually is the cli emitter. Values emitter here will be printed to the terminal using either the Encoders or the PostRun function. A response is a value that the user can read emitted values from. Responses have a method Next() that returns the next emitted value and an error value. If the last element has been received, the returned error value is io.EOF. If the application code has sent an error using SetError, the error ErrRcvdError is returned on next, indicating that the caller should call Error(). Depending on the reponse type, other errors may also occur. Pipes are pairs (emitter, response), such that a value emitted on the emitter can be received in the response value. Most builtin emitters are "pipe" emitters. The most prominent examples are the channel pipe and the http pipe. The channel pipe is backed by a channel. The only error value returned by the response is io.EOF, which happens when the channel is closed. The http pipe is backed by an http connection. The response can also return other errors, e.g. if there are errors on the network. To get a better idea of what's going on, take a look at the examples at https://github.com/ipfs/go-ipfs-cmds/tree/master/examples.
Package cli is used to build the front-end of command-line applications. Commands have zero or more mandatory arguments, and zero or more optional parameters. An example of a command invocation is: Optional parameters can be boolean values, which are specified with a single hyphen: Optional parameters that can take on a value must be specified like this: If no command is given, then the application help is displayed, for example: If one invokes help on a specific command, then details for that command are shown:
Package main and its subdirectories contain the Algogovernance API client wrapper and the command line interface. Algogovernance is a full API wrapper for the Algorand Governance Platform enabling developers to get periods, total staked ALGO, voting topics and options, as well as total votes and other data relevant to Algorand governance. Additionally the repository includes a CLI allowing users to query commonly used data such as information about the current period, and calculate rewards for a given governor. The CLI can be installed from Git, and then ran with the algogovernance command: Certain configuration parameters, such as governor can be specified in a .algogovernance.yml file in order to avoid having to pass them as arguments to the CLI. Save the file to $HOME/.algogovernance.yml and then run the CLI to check that the config is loaded: All the client code is made available in the pkg/client folder to to make requests to the Algorand Governance API and supports features such as pagination, sorting and downloads. Since the Algorand Governance API is unpermissioned, no API keys are required to make requests. Simply call methods from the client package after importing it like so: The package also comes with helpers in the pkg/helpers folder to perform common tasks, such as calculating rewards for a given period:
Package goworker is a Resque-compatible, Go-based background worker. It allows you to push jobs into a queue using an expressive language like Ruby while harnessing the efficiency and concurrency of Go to minimize job latency and cost. goworker workers can run alongside Ruby Resque clients so that you can keep all but your most resource-intensive jobs in Ruby. To create a worker, write a function matching the signature and register it using Here is a simple worker that prints its arguments: To create workers that share a database pool or other resources, use a closure to share variables. goworker worker functions receive the queue they are serving and a slice of interfaces. To use them as parameters to other functions, use Go type assertions to convert them into usable types. For testing, it is helpful to use the redis-cli program to insert jobs onto the Redis queue: will insert 100 jobs for the MyClass worker onto the myqueue queue. It is equivalent to: After building your workers, you will have an executable that you can run which will automatically poll a Redis server and call your workers as jobs arrive. There are several flags which control the operation of the goworker client. -queues="comma,delimited,queues" — This is the only required flag. The recommended practice is to separate your Resque workers from your goworkers with different queues. Otherwise, Resque worker classes that have no goworker analog will cause the goworker process to fail the jobs. Because of this, there is no default queue, nor is there a way to select all queues (à la Resque's * queue). Queues are processed in the order they are specififed. If you have multiple queues you can assign them weights. A queue with a weight of 2 will be checked twice as often as a queue with a weight of 1: -queues='high=2,low=1'. -interval=5.0 — Specifies the wait period between polling if no job was in the queue the last time one was requested. -concurrency=25 — Specifies the number of concurrently executing workers. This number can be as low as 1 or rather comfortably as high as 100,000, and should be tuned to your workflow and the availability of outside resources. -connections=2 — Specifies the maximum number of Redis connections that goworker will consume between the poller and all workers. There is not much performance gain over two and a slight penalty when using only one. This is configurable in case you need to keep connection counts low for cloud Redis providers who limit plans on maxclients. -uri=redis://localhost:6379/ — Specifies the URI of the Redis database from which goworker polls for jobs. Accepts URIs of the format redis://user:pass@host:port/db or unix:///path/to/redis.sock. The flag may also be set by the environment variable $($REDIS_PROVIDER) or $REDIS_URL. E.g. set $REDIS_PROVIDER to REDISTOGO_URL on Heroku to let the Redis To Go add-on configure the Redis database. -namespace=resque: — Specifies the namespace from which goworker retrieves jobs and stores stats on workers. -exit-on-complete=false — Exits goworker when there are no jobs left in the queue. This is helpful in conjunction with the time command to benchmark different configurations. -use-number=false — Uses json.Number when decoding numbers in the job payloads. This will avoid issues that occur when goworker and the json package decode large numbers as floats, which then get encoded in scientific notation, losing pecision. This will default to true soon. You can also configure your own flags for use within your workers. Be sure to set them before calling goworker.Main(). It is okay to call flags.Parse() before calling goworker.Main() if you need to do additional processing on your flags. To stop goworker, send a QUIT, TERM, or INT signal to the process. This will immediately stop job polling. There can be up to $CONCURRENCY jobs currently running, which will continue to run until they are finished. Like Resque, goworker makes no guarantees about the safety of jobs in the event of process shutdown. Workers must be both idempotent and tolerant to loss of the job in the event of failure. If the process is killed with a KILL or by a system failure, there may be one job that is currently in the poller's buffer that will be lost without any representation in either the queue or the worker variable. If you are running Goworker on a system like Heroku, which sends a TERM to signal a process that it needs to stop, ten seconds later sends a KILL to force the process to stop, your jobs must finish within 10 seconds or they may be lost. Jobs will be recoverable from the Redis database under as a JSON object with keys queue, run_at, and payload, but the process is manual. Additionally, there is no guarantee that the job in Redis under the worker key has not finished, if the process is killed before goworker can flush the update to Redis.