Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package cml implments the Count-Min-Log datastructure. It is based on Count-Min-Log sketch: Approximately counting with approximate counters - Guillaume Pitel & Geoffroy Fouquier http://iswag-symposium.org/2015/pdfs/shortpaper1.pdf TL;DR: Count-Min-Log Sketch for improved Average Relative Error on low frequency events Count-Min Sketch is a widely adopted algorithm for approximate event counting in large scale processing. However, the original version of the Count-Min-Sketch (CMS) suffers of some deficiences, especially if one is interested in the low-frequency items, such as in text- mining related tasks. Several variants of CMS have been proposed to compensate for the high relative error for low-frequency events, but the proposed solutions tend to correct the errors instead of preventing them. In this paper, we propose the Count-Min-Log sketch, which uses logarithm-based, approximate counters instead of linear counters to improve the average relative error of CMS at constant memory footprint.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://git.parallelcoin.io/dev/tview. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package form implements primitives that reduce form boilerplate by allowing the caller to specify their fields exactly once. All values are processed via a chain of transformations that map text into a structured value, and visa versa. Each transformation is encapsulated in a `form.Value` implementation, for instance a `value.Int` will transform text into a Go integer and signal any errors that occur during that transformation. Forms are initialized once with all the fields via a call to `form.Load`. Each field binds an input to a value. By contention, value objects depend on pointer variables, this means you can simply point into a predefined "model" struct. Once the form is submitted, the model will contain the validated values ready to use. However this is only a convention, a value object can arbitrarily handle it's internal state. The following is an example of one way to use the form:
A dynamic and extensible music library organizer Demlo is a music library organizer. It can encode, fix case, change folder hierarchy according to tags or file properties, tag from an online database, copy covers while ignoring duplicates or those below a quality threshold, and much more. It makes it possible to manage your libraries uniformly and dynamically. You can write your own rules to fit your needs best. Demlo aims at being as lightweight and portable as possible. Its major runtime dependency is the transcoder FFmpeg. The scripts are written in Lua for portability and speed while allowing virtually unlimited extensibility. Usage: For usage options, see: First Demlo creates a list of all input files. When a folder is specified, all files matching the extensions from the 'extensions' variable will be appended to the list. Identical files are appended only once. Next all files get analyzed: - The audio file details (tags, stream properties, format properties, etc.) are stored into the 'input' variable. The 'output' variable gets its default values from 'input', or from an index file if specified from command-line. If no index has been specified and if an attached cuesheet is found, all cuesheet details are appended accordingly. Cuesheet tags override stream tags, which override format tags. Finally, still without index, tags can be retrieved from Internet if the command-line option is set. - If a prescript has been specified, it gets executed. It makes it possible to adjust the input values and global variables before running the other scripts. - The scripts, if any, get executed in the lexicographic order of their basename. The 'output' variable is transformed accordingly. Scripts may contain rules such as defining a new file name, new tags, new encoding properties, etc. You can use conditions on input values to set the output properties, which makes it virtually possible to process a full music library in one single run. - If a postscript has been specified, it gets executed. It makes it possible to adjust the output of the script for the current run only. - Demlo makes some last-minute tweaking if need be: it adjusts the bitrate, the path, the encoding parameters, and so on. - A preview of changes is displayed. - When applying changes, the covers get copied if required and the audio file gets processed: tags are modified as specified, the file is re-encoded if required, and the output is written to the appropriate folder. When destination already exists, the 'exist' action is executed. The program's default behaviour can be changed from the user configuration file. (See the 'Files' section for a template.) Most command-line flags default value can be changed. The configuration file is loaded on startup, before parsing the command-line options. Review the default value of the CLI flags with 'demlo -h'. If you wish to use no configuration file, set the environment variable DEMLORC to ".". Scripts can contain any safe Lua code. Some functions like 'os.execute' are not available for security reasons. It is not possible to print to the standard output/error unless running in debug mode and using the 'debug' function. See the 'sandbox.go' file for a list of allowed functions and variables. Lua patterns are replaced by Go regexps. See https://github.com/google/re2/wiki/Syntax. Scripts have no requirements at all. However, to be useful, they should set values of the 'output' table detailed in the 'Variables' section. You can use the full power of the Lua to set the variables dynamically. For instance: 'input' and 'output' are both accessible from any script. All default functions and variables (excluding 'output') are reset on every script call to enforce consistency. Local variables are lost from one script call to another. Global variables are preserved. Use this feature to pass data like options or new functions. 'output' structure consistency is guaranteed at the start of every script. Demlo will only extract the fields with the right type as described in the 'Variables' section. Warning: Do not abuse of global variables, especially when processing non-fixed size data (e.g. tables). Data could grow big and slow down the program. By default, when the destination exists, Demlo will append a suffix to the output destination. This behaviour can be changed from the 'exist' action specified by the user. Demlo comes with a few default actions. The 'exist' action works just like scripts with the following differences: - Any change to 'output.path' will be skipped. - An additional variable is accessible from the action: 'existinfo' holds the file details of the existing files in the same fashion as 'input'. This allows for comparing the input file and the existing destination. The writing rules can be tweaked the following way: Word of caution: overwriting breaks Demlo's rule of not altering existing files. It can lead to undesired results if the overwritten file is also part of the (yet to be processed) input. The overwrite capability can be useful when syncing music libraries however. The user scripts should be generic. Therefore they may not properly handle some uncommon input values. Tweak the input with temporary overrides from command-line. The prescript and postscript defined on command-line will let you run arbitrary code that is run before and after all other scripts, respectively. Use global variables to transfer data and parameters along. If the prescript and postscript end up being too long, consider writing a demlo script. You can also define shell aliases or use wrapper scripts as convenience. The 'input' table describes the file: Bitrate is in bits per seconds (bps). That is, for 320 kbps you would specify The 'time' is the modification time of the file. It holds the sec seconds and nsec nanoseconds since January 1, 1970 UTC. The entry 'streams' and 'format' are as returned by It gives access to most metadata that FFmpeg can return. For instance, to get the duration of the track in seconds, query the variable 'input.format.duration'. Since there may be more than one stream (covers, other data), the first audio stream is assumed to be the music stream. For convenience, the index of the music stream is stored in 'audioindex'. The tags returned by FFmpeg are found in streams, format and in the cuesheet. To make tag queries easier, all tags are stored in the 'tags' table, with the following precedence: You can remove a tag by setting it to 'nil' or the empty string. This is equivalent, except that 'nil' saves some memory during the process. The 'output' table describes the transformation to apply to the file: The 'parameters' array holds the CLI parameters passed to FFmpeg. It can be anything supported by FFmpeg, although this variable is supposed to hold encoding information. See the 'Examples' section. The 'embeddedcovers', 'externalcovers' and 'onlinecover' variables are detailed in the 'Covers' section. The 'write' variable is covered in the 'Existing destination' section. The 'rmsrc' variable is a boolean: when true, Demlo removes the source file after processing. This can speed up the process when not re-encoding. This option is ignored for multi-track files. For convenience, the following shortcuts are provided: Demlo provides some non-standard Lua functions to ease scripting. Display a message on stderr if debug mode is on. Return lowercase string without non-alphanumeric characters nor leading zeros. Return the relation coefficient of the two input strings. The result is a float in 0.0...1.0, 0.0 means no relation at all, 1.0 means identical strings. A format is a container in FFmpeg's terminology. 'output.parameters' contains CLI flags passed to FFmpeg. They are meant to set the stream codec, the bitrate, etc. If 'output.parameters' is {'-c:a', 'copy'} and the format is identical, then taglib will be used instead of FFmpeg. Use this rule from a (post)script to disable encoding by setting the same format and the copy parameters. This speeds up the process. The official scripts are usually very smart at guessing the right values. They might make mistakes however. If you are unsure, you can (and you are advised to) preview the results before proceeding. The 'diff' preview is printed to stderr. A JSON preview of the changes is printed to stdout if stdout is redirected. The initial values of the 'output' table can be completed with tags fetched from the MusicBrainz database. Audio files are fingerprinted for the queries, so even with initially wrong file names and tags, the right values should still be retrieved. The front album cover can also be retrieved. Proxy parameters will be fetched automatically from the 'http_proxy' and 'https_proxy' environment variables. As this process requires network access it can be quite slow. Nevertheless, Demlo is specifically optimized for albums, so that network queries are used for only one track per album, when possible. Some tracks can be released on different albums: Demlo tries to guess it from the tags, but if the tags are wrong there is no way to know which one it is. There is a case where the selection can be controlled: let's assume we have tracks A, B and C from the same album Z. A and B were also released in album Y, whereas C was release in Z only. Tags for A will be checked online; let's assume it gets tagged to album Y. B will use A details, so album Y too. Then C does not match neither A's nor B's album, so another online query will be made and it will be tagged to album Z. This is slow and does not yield the expected result. Now let's call Tags for C will be queried online, and C will be tagged to Z. Then both A and B will match album Z so they will be tagged using C details, which is the desired result. Conclusion: when using online tagging, the first argument should be the lesser known track of the album. Demlo can set the output variables according to the values set in a text file before calling the script. The input values are ignored as well as online tagging, but it is still possible to access the input table from scripts. This 'index' file is formatted in JSON. It corresponds to what Demlo outputs when printing the JSON preview. This is valid JSON except for the missing beginning and the missing end. It makes it possible to concatenate and to append to existing index files. Demlo will automatically complete the missing parts so that it becomes valid JSON. The index file is useful when you want to edit tags manually: You can redirect the output to a file, edit the content manually with your favorite text editor, then run Demlo again with the index as argument. See the 'Examples' section. This feature can also be used to interface Demlo with other programs. Demlo can manage embedded covers as well as external covers. External covers are queried from files matching known extensions in the file's folder. Embedded covers are queried from static video streams in the file. Covers are accessed from The embedded covers are indexed numerically by order of appearance in the streams. The first cover will be at index 1 and so on. This is not necessarily the index of the stream. 'inputcover' is the following structure: 'format' is the picture format. FFmpeg makes a distinction between format and codec, but it is not useful for covers. The name of the format is specified by Demlo, not by FFmpeg. Hence the 'jpeg' name, instead of 'mjpeg' as FFmpeg puts it. 'width' and 'height' hold the size in pixels. 'checksum' can be used to identify files uniquely. For performance reasons, only a partial checksum is performed. This variable is typically used for skipping duplicates. Cover transformations are specified in 'outputcover' has the following structure: The format is specified by FFmpeg this time. See the comments on 'format' for 'inputcover'. 'parameters' is used in the same fashion as 'output.parameters'. User configuration: This must be a Lua file. See the 'demlorc' file provided with this package for an exhaustive list of options. Folder containing the official scripts: User script folder: Create this folder and add your own scripts inside. This folder takes precedence over the system folder, so scripts with the same name will be found in the user folder first. The following examples will not proceed unless the '-p' command-line option is true. Important: you _must_ use single quotes for the runtime Lua command to prevent expansion. Inside the Lua code, use double quotes for strings and escape single quotes. Show default options: Preview changes made by the default scripts: Use 'alternate' script if found in user or system script folder (user folder first): Add the Lua file to the list of scripts. This feature is convenient if you want to write scripts that are too complex to fit on the command-line, but not generic enough to fit the user or system script folders. Remove all script from the list, then add '30-case' and '60-path' scripts. Note that '30-case' will be run before '60-path'. Do not use any script but '60-path'. The file content is unchanged and the file is renamed to a dynamically computed destination. Demlo performs an instant rename if destination is on the same device. Otherwise it copies the file and removes the source. Use the default scripts (if set in configuration file), but do not re-encode: Set 'artist' to the value of 'composer', and 'title' to be preceded by the new value of 'artist', then apply the default script. Do not re-encode. Order in runtime script matters. Mind the double quotes. Set track number to first number in input file name: Use the default scripts but keep original value for the 'artist' tag: 1) Preview default scripts transformation and save it to an index. 2) Edit file to fix any potential mistake. 3) Run Demlo over the same files using the index information only. Same as above but generate output filename according to the custom '61-rename' script. The numeric prefix is important: it ensures that '61-rename' will be run after all the default tag related scripts and after '60-path'. Otherwise, if a change in tags would occur later on, it would not affect the renaming script. Retrieve tags from Internet: Same as above but for a whole album, and saving the result to an index: Only download the cover for the album corresponding to the track. Use 'rmsrc' to avoid duplicating the audio file. Change tags inplace with entries from MusicBrainz: Set tags to titlecase while casing AC-DC correctly: To easily switch between formats from command-line, create one script per format (see 50-encoding.lua), e.g. ogg.lua and flac.lua. Then Add support for non-default formats from CLI: Overwrite existing destination if input is newer: ffmpeg(1), ffprobe(1), http://www.lua.org/pil/contents.html
Package pq is a pure Go Postgres driver for the database/sql package. In most cases clients will use the database/sql package instead of using this package directly. For example: You can also connect to a database using a URL. For example: Similarly to libpq, when establishing a connection using pq you are expected to supply a connection string containing zero or more parameters. A subset of the connection parameters supported by libpq are also supported by pq. Additionally, pq also lets you specify run-time parameters (such as search_path or work_mem) directly in the connection string. This is different from libpq, which does not allow run-time parameters in the connection string, instead requiring you to supply them in the options parameter. For compatibility with libpq, the following special connection parameters are supported: Valid values for sslmode are: See http://www.postgresql.org/docs/current/static/libpq-connect.html#LIBPQ-CONNSTRING for more information about connection string parameters. Use single quotes for values that contain whitespace: A backslash will escape the next character in values: Note that the connection parameter client_encoding (which sets the text encoding for the connection) may be set but must be "UTF8", matching with the same rules as Postgres. It is an error to provide any other value. In addition to the parameters listed above, any run-time parameter that can be set at backend start time can be set in the connection string. For more information, see http://www.postgresql.org/docs/current/static/runtime-config.html. Most environment variables as specified at http://www.postgresql.org/docs/current/static/libpq-envars.html supported by libpq are also supported by pq. If any of the environment variables not supported by pq are set, pq will panic during connection establishment. Environment variables have a lower precedence than explicitly provided connection parameters. database/sql does not dictate any specific format for parameter markers in query strings, and pq uses the Postgres-native ordinal markers, as shown above. The same marker can be reused for the same parameter: pq does not support the LastInsertId() method of the Result type in database/sql. To return the identifier of an INSERT (or UPDATE or DELETE), use the Postgres RETURNING clause with a standard Query or QueryRow call: For more details on RETURNING, see the Postgres documentation: For additional instructions on querying see the documentation for the database/sql package. pq may return errors of type *pq.Error which can be interrogated for error details: See the pq.Error type for details. You can perform bulk imports by preparing a statement returned by pq.CopyIn (or pq.CopyInSchema) in an explicit transaction (sql.Tx). The returned statement handle can then be repeatedly "executed" to copy data into the target table. After all data has been processed you should call Exec() once with no arguments to flush all buffered data. Any call to Exec() might return an error which should be handled appropriately, but because of the internal buffering an error returned by Exec() might not be related to the data passed in the call that failed. CopyIn uses COPY FROM internally. It is not possible to COPY outside of an explicit transaction in pq. Usage example: PostgreSQL supports a simple publish/subscribe model over database connections. See http://www.postgresql.org/docs/current/static/sql-notify.html for more information about the general mechanism. To start listening for notifications, you first have to open a new connection to the database by calling NewListener. This connection can not be used for anything other than LISTEN / NOTIFY. Calling Listen will open a "notification channel"; once a notification channel is open, a notification generated on that channel will effect a send on the Listener.Notify channel. A notification channel will remain open until Unlisten is called, though connection loss might result in some notifications being lost. To solve this problem, Listener sends a nil pointer over the Notify channel any time the connection is re-established following a connection loss. The application can get information about the state of the underlying connection by setting an event callback in the call to NewListener. A single Listener can safely be used from concurrent goroutines, which means that there is often no need to create more than one Listener in your application. However, a Listener is always connected to a single database, so you will need to create a new Listener instance for every database you want to receive notifications in. The channel name in both Listen and Unlisten is case sensitive, and can contain any characters legal in an identifier (see http://www.postgresql.org/docs/current/static/sql-syntax-lexical.html#SQL-SYNTAX-IDENTIFIERS for more information). Note that the channel name will be truncated to 63 bytes by the PostgreSQL server. You can find a complete, working example of Listener usage at http://godoc.org/github.com/lib/pq/listen_example.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Connections buffer network input and output to reduce the number of system calls when reading or writing messages. Write buffers are also used for constructing WebSocket frames. See RFC 6455, Section 5 for a discussion of message framing. A WebSocket frame header is written to the network each time a write buffer is flushed to the network. Decreasing the size of the write buffer can increase the amount of framing overhead on the connection. The buffer sizes in bytes are specified by the ReadBufferSize and WriteBufferSize fields in the Dialer and Upgrader. The Dialer uses a default size of 4096 when a buffer size field is set to zero. The Upgrader reuses buffers created by the HTTP server when a buffer size field is set to zero. The HTTP server buffers have a size of 4096 at the time of this writing. The buffer sizes do not limit the size of a message that can be read or written by a connection. Buffers are held for the lifetime of the connection by default. If the Dialer or Upgrader WriteBufferPool field is set, then a connection holds the write buffer only when writing a message. Applications should tune the buffer sizes to balance memory use and performance. Increasing the buffer size uses more memory, but can reduce the number of system calls to read or write the network. In the case of writing, increasing the buffer size can reduce the number of frame headers written to the network. Some guidelines for setting buffer parameters are: Limit the buffer sizes to the maximum expected message size. Buffers larger than the largest message do not provide any benefit. Depending on the distribution of message sizes, setting the buffer size to a value less than the maximum expected message size can greatly reduce memory use with a small impact on performance. Here's an example: If 99% of the messages are smaller than 256 bytes and the maximum message size is 512 bytes, then a buffer size of 256 bytes will result in 1.01 more system calls than a buffer size of 512 bytes. The memory savings is 50%. A write buffer pool is useful when the application has a modest number writes over a large number of connections. when buffers are pooled, a larger buffer size has a reduced impact on total memory use and has the benefit of reducing system calls and frame overhead. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Command pigeon generates parsers in Go from a PEG grammar. This version is a fork: https://github.com/fy0/pigeon From Wikipedia [0]: Its features and syntax are inspired by the PEG.js project [1], while the implementation is loosely based on [2]. Formal presentation of the PEG theory by Bryan Ford is also an important reference [3]. An introductory blog post can be found at [4]. The pigeon tool must be called with PEG input as defined by the accepted PEG syntax below. The grammar may be provided by a file or read from stdin. The generated parser is written to stdout by default. The following options can be specified: If the code blocks in the grammar (see below, section "Code block") are golint- and go vet-compliant, then the resulting generated code will also be golint- and go vet-compliant. The generated code doesn't use any third-party dependency unless code blocks in the grammar require such a dependency. The accepted syntax for the grammar is formally defined in the grammar/pigeon.peg file, using the PEG syntax. What follows is an informal description of this syntax. Identifiers, whitespace, comments and literals follow the same notation as the Go language, as defined in the language specification (http://golang.org/ref/spec#Source_code_representation): The grammar must be Unicode text encoded in UTF-8. New lines are identified by the \n character (U+000A). Space (U+0020), horizontal tabs (U+0009) and carriage returns (U+000D) are considered whitespace and are ignored except to separate tokens. A PEG grammar consists of a set of rules. A rule is an identifier followed by a rule definition operator and an expression. An optional display name - a string literal used in error messages instead of the rule identifier - can be specified after the rule identifier. E.g.: The rule definition operator can be any one of those: A rule is defined by an expression. The following sections describe the various expression types. Expressions can be grouped by using parentheses, and a rule can be referenced by its identifier in place of an expression. The choice expression is a list of expressions that will be tested in the order they are defined. The first one that matches will be used. Expressions are separated by the forward slash character "/". E.g.: Because the first match is used, it is important to think about the order of expressions. For example, in this rule, "<=" would never be used because the "<" expression comes first: The sequence expression is a list of expressions that must all match in that same order for the sequence expression to be considered a match. Expressions are separated by whitespace. E.g.: A labeled expression consists of an identifier followed by a colon ":" and an expression. A labeled expression introduces a variable named with the label that can be referenced in the code blocks in the same scope. The variable will have the value of the expression that follows the colon. E.g.: The variable is typed as an empty interface, and the underlying type depends on the following: For terminals (character and string literals, character classes and the any matcher), the value is []byte. E.g.: For predicates (& and !), the value is always nil. E.g.: For a sequence, the value is a slice of empty interfaces, one for each expression value in the sequence. The underlying types of each value in the slice follow the same rules described here, recursively. E.g.: For a repetition (+ and *), the value is a slice of empty interfaces, one for each repetition. The underlying types of each value in the slice follow the same rules described here, recursively. E.g.: For a choice expression, the value is that of the matching choice. E.g.: For the optional expression (?), the value is nil or the value of the expression. E.g.: Of course, the type of the value can be anything once an action code block is used. E.g.: An expression prefixed with the ampersand "&" is the "and" predicate expression: it is considered a match if the following expression is a match, but it does not consume any input. An expression prefixed with the exclamation point "!" is the "not" predicate expression: it is considered a match if the following expression is not a match, but it does not consume any input. E.g.: The expression following the & and ! operators can be a code block. In that case, the code block must return a bool and an error. The operator's semantic is the same, & is a match if the code block returns true, ! is a match if the code block returns false. The code block has access to any labeled value defined in its scope. E.g.: An expression followed by "*", "?" or "+" is a match if the expression occurs zero or more times ("*"), zero or one time "?" or one or more times ("+") respectively. The match is greedy, it will match as many times as possible. E.g. A literal matcher tries to match the input against a single character or a string literal. The literal may be a single-quoted single character, a double-quoted string or a backtick-quoted raw string. The same rules as in Go apply regarding the allowed characters and escapes. The literal may be followed by a lowercase "i" (outside the ending quote) to indicate that the match is case-insensitive. E.g.: A character class matcher tries to match the input against a class of characters inside square brackets "[...]". Inside the brackets, characters represent themselves and the same escapes as in string literals are available, except that the single- and double-quote escape is not valid, instead the closing square bracket "]" must be escaped to be used. Character ranges can be specified using the "[a-z]" notation. Unicode classes can be specified using the "[\pL]" notation, where L is a single-letter Unicode class of characters, or using the "[\p{Class}]" notation where Class is a valid Unicode class (e.g. "Latin"). As for string literals, a lowercase "i" may follow the matcher (outside the ending square bracket) to indicate that the match is case-insensitive. A "^" as first character inside the square brackets indicates that the match is inverted (it is a match if the input does not match the character class matcher). E.g.: The any matcher is represented by the dot ".". It matches any character except the end of file, thus the "!." expression is used to indicate "match the end of file". E.g.: Code blocks can be added to generate custom Go code. There are three kinds of code blocks: the initializer, the action and the predicate. All code blocks appear inside curly braces "{...}". The initializer must appear first in the grammar, before any rule. It is copied as-is (minus the wrapping curly braces) at the top of the generated parser. It may contain function declarations, types, variables, etc. just like any Go file. Every symbol declared here will be available to all other code blocks. Although the initializer is optional in a valid grammar, it is usually required to generate a valid Go source code file (for the package clause). E.g.: Action code blocks are code blocks declared after an expression in a rule. Those code blocks are turned into a method on the "*current" type in the generated source code. The method receives any labeled expression's value as argument (as any) and must return two values, the first being the value of the expression (an any), and the second an error. If a non-nil error is returned, it is added to the list of errors that the parser will return. E.g.: Predicate code blocks are code blocks declared immediately after the and "&" or the not "!" operators. Like action code blocks, predicate code blocks are turned into a method on the "*current" type in the generated source code. The method receives any labeled expression's value as argument (as any) and must return two opt, the first being a bool and the second an error. If a non-nil error is returned, it is added to the list of errors that the parser will return. E.g.: State change code blocks are code blocks starting with "#". In contrast to action and predicate code blocks, state change code blocks are allowed to modify values in the global "state" store (see below). State change code blocks are turned into a method on the "*current" type in the generated source code. The method is passed any labeled expression's value as an argument (of type any) and must return a value of type error. If a non-nil error is returned, it is added to the list of errors that the parser will return, note that the parser does NOT backtrack if a non-nil error is returned. E.g: The "*current" type is a struct that provides four useful fields that can be accessed in action, state change, and predicate code blocks: "pos", "text", "state" and "globalStore". The "pos" field indicates the current position of the parser in the source input. It is itself a struct with three fields: "line", "col" and "offset". Line is a 1-based line number, col is a 1-based column number that counts runes from the start of the line, and offset is a 0-based byte offset. The "text" field is the slice of bytes of the current match. It is empty in a predicate code block. The "state" field is a global store, with backtrack support, of type "map[string]any". The values in the store are tied to the parser's backtracking, in particular if a rule fails to match then all updates to the state that occurred in the process of matching the rule are rolled back. For a key-value store that is not tied to the parser's backtracking, see the "globalStore". The values in the "state" store are available for read access in action and predicate code blocks, any changes made to the "state" store will be reverted once the action or predicate code block is finished running. To update values in the "state" use state change code blocks ("#{}"). IMPORTANT: The "globalStore" field is a global store of type "map[string]any", which allows to store arbitrary values, which are available in action and predicate code blocks for read as well as write access. It is important to notice, that the global store is completely independent from the backtrack mechanism of PEG and is therefore not set back to its old state during backtrack. The initialization of the global store may be achieved by using the GlobalStore function (http://godoc.org/github.com/mna/pigeon/test/predicates#GlobalStore). Be aware, that all keys starting with "_pigeon" are reserved for internal use of pigeon and should not be used nor modified. Those keys are treated as internal implementation details and therefore there are no guarantees given in regards of API stability. With options -support-left-recursion pigeon supports left recursion. E.g.: Supports indirect recursion: The implementation is based on the [Left-recursive PEG Grammars][9] article that links to [Left Recursion in Parsing Expression Grammars][10] and [Packrat Parsers Can Support Left Recursion][11] papers. References: pigeon supports an extension of the classical PEG syntax called failure labels, proposed by Maidl et al. in their paper "Error Reporting in Parsing Expression Grammars" [7]. The used syntax for the introduced expressions is borrowed from their lpeglabel [8] implementation. This extension allows to signal different kinds of errors and to specify, which recovery pattern should handle a given label. With labeled failures it is possible to distinguish between an ordinary failure and an error. Usually, an ordinary failure is produced when the matching of a character fails, and this failure is caught by ordered choice. An error (a non-ordinary failure), by its turn, is produced by the throw operator and may be caught by the recovery operator. In pigeon, the recovery expression consists of the regular expression, the recovery expression and a set of labels to be matched. First, the regular expression is tried. If this fails with one of the provided labels, the recovery expression is tried. If this fails as well, the error is propagated. E.g.: To signal a failure condition, the throw expression is used. E.g.: For concrete examples, how to use throw and recover, have a look at the examples "labeled_failures" and "thrownrecover" in the "test" folder. The implementation of the throw and recover operators work as follows: The failure recover expression adds the recover expression for every failure label to the recovery stack and runs the regular expression. The throw expression checks the recovery stack in reversed order for the provided failure label. If the label is found, the respective recovery expression is run. If this expression is successful, the parser continues the processing of the input. If the recovery expression is not successful, the parsing fails and the parser starts to backtrack. If throw and recover expressions are used together with global state, it is the responsibility of the author of the grammar to reset the global state to a valid state during the recovery operation. The parser generated by pigeon exports a few symbols so that it can be used as a package with public functions to parse input text. The exported API is: See the godoc page of the generated parser for the test/predicates grammar for an example documentation page of the exported API: http://godoc.org/github.com/mna/pigeon/test/predicates. Like the grammar used to generate the parser, the input text must be UTF-8-encoded Unicode. The start rule of the parser is the first rule in the PEG grammar used to generate the parser. A call to any of the Parse* functions returns the value generated by executing the grammar on the provided input text, and an optional error. Typically, the grammar should generate some kind of abstract syntax tree (AST), but for simple grammars it may evaluate the result immediately, such as in the examples/calculator example. There are no constraints imposed on the author of the grammar, it can return whatever is needed. When the parser returns a non-nil error, the error is always of type errList, which is defined as a slice of errors ([]error). Each error in the list is of type *parserError. This is a struct that has an "Inner" field that can be used to access the original error. So if a code block returns some well-known error like: The original error can be accessed this way: By default the parser will continue after an error is returned and will cumulate all errors found during parsing. If the grammar reaches a point where it shouldn't continue, a panic statement can be used to terminate parsing. The panic will be caught at the top-level of the Parse* call and will be converted into a *parserError like any error, and an errList will still be returned to the caller. The divide by zero error in the examples/calculator grammar leverages this feature (no special code is needed to handle division by zero, if it happens, the runtime panics and it is recovered and returned as a parsing error). Providing good error reporting in a parser is not a trivial task. Part of it is provided by the pigeon tool, by offering features such as filename, position, expected literals and rule name in the error message, but an important part of good error reporting needs to be done by the grammar author. For example, many programming languages use double-quotes for string literals. Usually, if the opening quote is found, the closing quote is expected, and if none is found, there won't be any other rule that will match, there's no need to backtrack and try other choices, an error should be added to the list and the match should be consumed. In order to do this, the grammar can look something like this: This is just one example, but it illustrates the idea that error reporting needs to be thought out when designing the grammar. Because the above mentioned error types (errList and parserError) are not exported, additional steps have to be taken, ff the generated parser is used as library package in other packages (e.g. if the same parser is used in multiple command line tools). One possible implementation for exported errors (based on interfaces) and customized error reporting (caret style formatting of the position, where the parsing failed) is available in the json example and its command line tool: http://godoc.org/github.com/mna/pigeon/examples/json Generated parsers have user-provided code mixed with pigeon code in the same package, so there is no package boundary in the resulting code to prevent access to unexported symbols. What is meant to be implementation details in pigeon is also available to user code - which doesn't mean it should be used. For this reason, it is important to precisely define what is intended to be the supported API of pigeon, the parts that will be stable in future versions. The "stability" of the version 1.0 API attempts to make a similar guarantee as the Go 1 compatibility [5]. The following lists what part of the current pigeon code falls under that guarantee (features may be added in the future): The pigeon command-line flags and arguments: those will not be removed and will maintain the same semantics. The explicitly exported API generated by pigeon. See [6] for the documentation of this API on a generated parser. The PEG syntax, as documented above. The code blocks (except the initializer) will always be generated as methods on the *current type, and this type is guaranteed to have the fields pos (type position) and text (type []byte). There are no guarantees on other fields and methods of this type. The position type will always have the fields line, col and offset, all defined as int. There are no guarantees on other fields and methods of this type. The type of the error value returned by the Parse* functions, when not nil, will always be errList defined as a []error. There are no guarantees on methods of this type, other than the fact it implements the error interface. Individual errors in the errList will always be of type *parserError, and this type is guaranteed to have an Inner field that contains the original error value. There are no guarantees on other fields and methods of this type. The above guarantee is given to the version 1.0 (https://github.com/mna/pigeon/releases/tag/v1.0.0) of pigeon, which has entered maintenance mode (bug fixes only). The current master branch includes the development toward a future version 2.0, which intends to further improve pigeon. While the given API stability should be maintained as far as it makes sense, breaking changes may be necessary to be able to improve pigeon. The new version 2.0 API has not yet stabilized and therefore changes to the API may occur at any time. References:
Package lingua accurately detects the natural language of written text, be it long or short. Its task is simple: It tells you which language some text is written in. This is very useful as a preprocessing step for linguistic data in natural language processing applications such as text classification and spell checking. Other use cases, for instance, might include routing e-mails to the right geographically located customer service department, based on the e-mails' languages. Language detection is often done as part of large machine learning frameworks or natural language processing applications. In cases where you don't need the full-fledged functionality of those systems or don't want to learn the ropes of those, a small flexible library comes in handy. So far, the only other comprehensive open source library in the Go ecosystem for this task is Whatlanggo (https://github.com/abadojack/whatlanggo). Unfortunately, it has two major drawbacks: 1. Detection only works with quite lengthy text fragments. For very short text snippets such as Twitter messages, it does not provide adequate results. 2. The more languages take part in the decision process, the less accurate are the detection results. Lingua aims at eliminating these problems. It nearly does not need any configuration and yields pretty accurate results on both long and short text, even on single words and phrases. It draws on both rule-based and statistical methods but does not use any dictionaries of words. It does not need a connection to any external API or service either. Once the library has been downloaded, it can be used completely offline. Compared to other language detection libraries, Lingua's focus is on quality over quantity, that is, getting detection right for a small set of languages first before adding new ones. Currently, 75 languages are supported. They are listed as variants of type Language. Lingua is able to report accuracy statistics for some bundled test data available for each supported language. The test data for each language is split into three parts: 1. a list of single words with a minimum length of 5 characters 2. a list of word pairs with a minimum length of 10 characters 3. a list of complete grammatical sentences of various lengths Both the language models and the test data have been created from separate documents of the Wortschatz corpora (https://wortschatz.uni-leipzig.de) offered by Leipzig University, Germany. Data crawled from various news websites have been used for training, each corpus comprising one million sentences. For testing, corpora made of arbitrarily chosen websites have been used, each comprising ten thousand sentences. From each test corpus, a random unsorted subset of 1000 single words, 1000 word pairs and 1000 sentences has been extracted, respectively. Given the generated test data, I have compared the detection results of Lingua, and Whatlanggo running over the data of Lingua's supported 75 languages. Additionally, I have added Google's CLD3 (https://github.com/google/cld3/) to the comparison with the help of the gocld3 bindings (https://github.com/jmhodges/gocld3). Languages that are not supported by CLD3 or Whatlanggo are simply ignored during the detection process. Lingua clearly outperforms its contenders. Every language detector uses a probabilistic n-gram (https://en.wikipedia.org/wiki/N-gram) model trained on the character distribution in some training corpus. Most libraries only use n-grams of size 3 (trigrams) which is satisfactory for detecting the language of longer text fragments consisting of multiple sentences. For short phrases or single words, however, trigrams are not enough. The shorter the input text is, the less n-grams are available. The probabilities estimated from such few n-grams are not reliable. This is why Lingua makes use of n-grams of sizes 1 up to 5 which results in much more accurate prediction of the correct language. A second important difference is that Lingua does not only use such a statistical model, but also a rule-based engine. This engine first determines the alphabet of the input text and searches for characters which are unique in one or more languages. If exactly one language can be reliably chosen this way, the statistical model is not necessary anymore. In any case, the rule-based engine filters out languages that do not satisfy the conditions of the input text. Only then, in a second step, the probabilistic n-gram model is taken into consideration. This makes sense because loading less language models means less memory consumption and better runtime performance. In general, it is always a good idea to restrict the set of languages to be considered in the classification process using the respective api methods. If you know beforehand that certain languages are never to occur in an input text, do not let those take part in the classifcation process. The filtering mechanism of the rule-based engine is quite good, however, filtering based on your own knowledge of the input text is always preferable. There might be classification tasks where you know beforehand that your language data is definitely not written in Latin, for instance. The detection accuracy can become better in such cases if you exclude certain languages from the decision process or just explicitly include relevant languages. Knowing about the most likely language is nice but how reliable is the computed likelihood? And how less likely are the other examined languages in comparison to the most likely one? In the example below, a slice of ConfidenceValue is returned containing those languages which the calling instance of LanguageDetector has been built from. The entries are sorted by their confidence value in descending order. Each value is a probability between 0.0 and 1.0. The probabilities of all languages will sum to 1.0. If the language is unambiguously identified by the rule engine, the value 1.0 will always be returned for this language. The other languages will receive a value of 0.0. By default, Lingua uses lazy-loading to load only those language models on demand which are considered relevant by the rule-based filter engine. For web services, for instance, it is rather beneficial to preload all language models into memory to avoid unexpected latency while waiting for the service response. If you want to enable the eager-loading mode, you can do it as seen below. Multiple instances of LanguageDetector share the same language models in memory which are accessed asynchronously by the instances. By default, Lingua returns the most likely language for a given input text. However, there are certain words that are spelled the same in more than one language. The word `prologue`, for instance, is both a valid English and French word. Lingua would output either English or French which might be wrong in the given context. For cases like that, it is possible to specify a minimum relative distance that the logarithmized and summed up probabilities for each possible language have to satisfy. It can be stated as seen below. Be aware that the distance between the language probabilities is dependent on the length of the input text. The longer the input text, the larger the distance between the languages. So if you want to classify very short text phrases, do not set the minimum relative distance too high. Otherwise Unknown will be returned most of the time as in the example below. This is the return value for cases where language detection is not reliably possible.
The rst-extract utility extracts reStructured Text (RST) from Go source comments tagged with the special token "+rst" in the first line. Usage: rst-extract <source dir> <output dir> where "source dir" is a directory containing Go source files ending in .go, and "output dir" is a directory to output .rst files. rst-extract will create one .rst file per package. The source files are processed in a predictable order: (1) a file name matching the package name (for instance, "main.go" in a "main" package); (2) "doc.go"; and (3) lexicographic order. Comments within a file are processed in the order they appear. This predictable ordering allows you to add, for instance, a header to the output RST file by adding it to one of the special cases that are processed first.
Package garabic provides a set of functions for Arabic text processing in golang
Package twofa provides a middleware for implementing two-factor authentication (2FA) in a Fiber application. It supports time-based one-time password (TOTP) authentication using the HMAC-based One-Time Password (HOTP) algorithm. To use this middleware in a Fiber project, Go must be installed and set up. 1. Install the package using Go modules: 2. Import the package in the Fiber application: To use the 2FA middleware in a Fiber application, create a new instance of the middleware with the desired configuration and register it with the application. Note: This 2FA middleware requires c.Locals to be set before using it. Use the fiber.Ctx.Locals middleware to set c.Locals. In the example above, the fiber.Locals middleware is used to set c.Locals with the "email" key and the corresponding value. This value can be accessed in the 2FA middleware using the ContextKey specified in the configuration. The 2FA middleware is then created with a configuration that specifies the issuer name, context key, and storage provider. The 2FA middleware accepts a twofa.Config struct for configuration. The available options are: The 2FA middleware requires a storage provider to store the 2FA information for each user. The storage provider should implement the fiber.Storage interface. You can use any storage provider that implements the fiber.Storage interface, such as: The 2FA information is stored in the storage using the ContextKey as the unique identifier. The ContextKey is bound to the raw value (2FA information) in the storage. The 2FA middleware provides a route for generating QR codes that can be scanned by authenticator apps to set up 2FA for a user. By default, the QR code generation route is accessible at "/2fa/register?account=<account_name>". You can customize the path template by modifying the PathTemplate field in the twofa.QRCodeConfig struct. The QR code image can be customized by providing a custom image in the Image field of the twofa.QRCodeConfig struct. If a custom image is provided, it will be used as the background image for the QR code. The content of the QR code can be customized by modifying the Content field in the twofa.QRCodeConfig struct. The default content format is "otpauth://totp/%s:%s?secret=%s&issuer=%s". The 2FA middleware allows generating custom QR code images for use with custom mobile apps or physical devices. This feature provides flexibility in integrating 2FA with custom cryptography and scanning mechanisms. To generate a custom QR code image, provide a custom image in the Image field of the twofa.QRCodeConfig struct. The custom image should be of type image.Image. When a custom image is provided, the middleware will generate a QR code and overlay it on top of the custom image. The resulting QR code image can be scanned by a custom mobile app or physical device that supports QR code scanning. By using a custom QR code image, it's possible to incorporate custom branding, design, or additional information into the QR code. This allows creating a seamless and integrated 2FA experience for users. Additionally, custom cryptography techniques can be leveraged to secure the QR code data. Instead of using the default TOTP algorithm, custom encryption and decryption mechanisms can be implemented to protect the shared secret and other sensitive information embedded in the QR code. Furthermore, the custom QR code image generation feature enables extending 2FA beyond mobile apps. The QR code can be bound to physical devices or objects that have scanning capabilities, such as smart cards, badges, or dedicated hardware tokens. This provides an additional layer of security and convenience for users who prefer physical authentication methods. To implement custom QR code image generation, follow these steps: By leveraging custom QR code image generation, it's possible to create a unique and secure 2FA experience tailored to specific requirements and user preferences. The 2FA middleware handles errors internally and returns appropriate HTTP status codes and error messages. If an error occurs during the 2FA process, the middleware will return a response with a status code of 401 (Unauthorized) or 500 (Internal Server Error), depending on the nature of the error. The error messages are sent in the specified response format (MIME type) configured in the ResponseMIME field of the twofa.Config struct. The default response format is plain text (fiber.MIMETextPlainCharsetUTF8). You can customize the error handling by providing custom handlers for unauthorized and internal server errors using the UnauthorizedHandler and InternalErrorHandler fields in the twofa.Config struct. The 2FA middleware defines several error variables that represent different types of errors that can occur during the 2FA process. These error variables are: These error variables are used by the middleware to provide meaningful error messages when errors occur during the 2FA process. You can skip the 2FA middleware for certain routes by specifying the paths in the SkipCookies field of the twofa.Config struct. Additionally, you can provide a custom function in the Next field of the twofa.Config struct to determine whether to skip the 2FA middleware for a given request. If the function returns true, the middleware will be skipped. The 2FA middleware uses the twofa.Info struct to manage the 2FA information for each user. The twofa.Info struct implements the twofa.InfoManager interface, which defines methods for accessing and modifying the 2FA information. The twofa.Info struct contains the following fields: The twofa.InfoManager interface provides methods for accessing and modifying these fields. The 2FA middleware uses cookies to store the 2FA validation status for each user. The cookie-related configurations can be customized using the following fields in the twofa.Config struct: The middleware generates a signed cookie value using HMAC to ensure the integrity of the cookie. The cookie value contains the expiration time of the cookie. The 2FA middleware verifies the TOTP token provided by the user during the 2FA process. The token can be extracted from various sources such as query parameters, form data, cookies, headers, or URL parameters. The token lookup configuration is specified using the TokenLookup field in the twofa.Config struct. It follows the format "<source>:<name>", where <source> can be "query", "form", "cookie", "header", or "param", and <name> is the name of the parameter or key. If a valid token is provided, the middleware sets a 2FA cookie to indicate that the user has successfully completed the 2FA process. The cookie value is generated using the twofa.Middleware.GenerateCookieValue function, which signs the cookie value using HMAC. The 2FA middleware generates a unique identifier for each 2FA registration. The identifier is used to associate the 2FA information with a specific user or account. By default, the middleware uses the github.com/gofiber/utils.UUIDv4 function to generate a random UUID as the identifier. The identifier generation can be customized by providing a custom function in the IdentifierGenerator field of the twofa.Config struct. The custom function should take a *fiber.Ctx as a parameter and return a string identifier. The generated identifier is stored in the twofa.Info struct and can be accessed using the twofa.Info.GetIdentifier method. In the example above, the customIdentifierGenerator function is provided as the value for the IdentifierGenerator field in the twofa.Config struct. This function will be called by the middleware to generate the identifier for each 2FA registration. The custom identifier generator function can access the request context through the *fiber.Ctx parameter and generate the identifier based on any relevant information available in the context, such as user ID, email, or any other unique attribute. Providing a custom identifier generator allows for the flexibility to generate identifiers that are specific to the application's requirements and ensures uniqueness and compatibility with the existing user or account management system. Note: If the IdentifierGenerator field is not provided or set to nil, the middleware will use the default identifier generator, which generates a random UUID using github.com/gofiber/utils.UUIDv4.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() (see its documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package types implements concrete types for the hdfwallet JSON-RPC API. When communicating via the JSON-RPC protocol, all of the commands need to be marshalled to and from the the wire in the appropriate format. This package provides data structures and primitives that are registered with dcrjson to ease this process. An overview specific to this package is provided here, however it is also instructive to read the documentation for the dcrjson package (https://pkg.go.dev/github.com/hdfchain/hdfd/dcrjson/v3). The types in this package map to the required parts of the protocol as discussed in the dcrjson documention To simplify the marshalling of the requests and responses, the dcrjson.MarshalCmd and dcrjson.MarshalResponse functions may be used. They return the raw bytes ready to be sent across the wire. Unmarshalling a received Request object is a two step process: This approach is used since it provides the caller with access to the additional fields in the request that are not part of the command such as the ID. Unmarshalling a received Response object is also a two step process: As above, this approach is used since it provides the caller with access to the fields in the response such as the ID and Error. This package provides two approaches for creating a new command. This first, and preferred, method is to use one of the New<Foo>Cmd functions. This allows static compile-time checking to help ensure the parameters stay in sync with the struct definitions. The second approach is the dcrjson.NewCmd function which takes a method (command) name and variable arguments. Since this package registers all of its types with dcrjson, the function will recognize them and includes full checking to ensure the parameters are accurate according to provided method, however these checks are, obviously, run-time which means any mistakes won't be found until the code is actually executed. However, it is quite useful for user-supplied commands that are intentionally dynamic. To facilitate providing consistent help to users of the RPC server, the dcrjson package exposes the GenerateHelp and function which uses reflection on commands and notifications registered by this package, as well as the provided expected result types, to generate the final help text. In addition, the dcrjson.MethodUsageText function may be used to generate consistent one-line usage for registered commands and notifications using reflection.
Package blackfriday is a markdown processor. It translates plain text with simple formatting rules into an AST, which can then be further processed to HTML (provided by Blackfriday itself) or other formats (provided by the community). The simplest way to invoke Blackfriday is to call the Run function. It will take a text input and produce a text output in HTML (or other format). A slightly more sophisticated way to use Blackfriday is to create a Markdown processor and to call Parse, which returns a syntax tree for the input document. You can leverage Blackfriday's parsing for content extraction from markdown documents. You can assign a custom renderer and set various options to the Markdown processor. If you're interested in calling Blackfriday from command line, see https://github.com/russross/blackfriday-tool.
Package textrank is an implementation of Text Rank algorithm in Go with extendable features (automatic summarization, phrase extraction). It supports multithreading by goroutines. The package is under The MIT Licence. If there was a program what could rank book size text's words, phrases and sentences continuously on multiple threads and it would be opened to modifing by objects, written in a simple, secure, static language and if it would be very well documented... Now, here it is. - Find the most important phrases. - Find the most important words. - Find the most important N sentences. - Importance by phrase weights. - Importance by word occurrence. - Find the first N sentences, start from Xth sentence. - Find sentences by phrase chains ordered by position in text. - Access to the whole ranked data. - Support more languages. - Algorithm for weighting can be modified by interface implementation. - Parser can be modified by interface implementation. - Multi thread support. Find the most important phrases: This is the most basic and simplest usage of textrank. All possible pre-defined finder queries: After ranking, the graph contains a lot of valuable data. There are functions in textrank package what contains logic to retrieve those data from the graph. After ranking, the graph contains a lot of valuable data. The GetRank function allows access to the graph and every data can be retrieved from this structure. Adding text continuously: It is possibe to add more text after another texts already have been added. The Ranking function can merge these multiple texts and it can recalculate the weights and all related data. Using different algorithm to ranking text: There are two algorithm has implemented, it is possible to write custom algorithm by Algorithm interface and use it instead of defaults. Using multiple graphs: Graph ID exists because it is possible run multiple independent text ranking processes. Using different non-English languages: Engish is used by default but it is possible to add any language. To use other languages a stop word list is required what you can find here: https://github.com/stopwords-iso Asynchronous usage by goroutines: It is thread safe. Independent graphs can receive texts in the same time and can be extended by more text also in the same time.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() (see its documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Pacakge rss-processor provides RSS feeds processing for clients It has the search, fetchrss and serverss packages to enable it get store and provide clients with the ability to search stored feeds and present the results via a HTTP interface. The application uses already stored RSS sources (i.e links) on the sources table in the database, thus for more RSS feeds one only needs to add the source and the application will pick up in the next wake up (at the moment every 5 minutes). MySQL database was chosen as the data backend to leverage it's FULL TEXT search capabilities to enable clients query for various topics get results. N.B the added RSS sources in the DB are not exhaustive and others from the publishers can be added to the table and get processed on. the next run. The application has three main packages. The packages are called and composed in the main function to start up the application. First the application fetches feeds for RSS sources defined in the Database and stores them locally. Thereafter periodically after 5 minutes the fetchrss package fetches the RSS feeds and updates the local database with newer feeds. The main programme also starts a http server (on port 9000) on a separate goroutine to listen to and process client requests to search the current locally stored feeds. The server package utilizes the search package to search and return matching results from the feeds in the database. The search is dependent on FULL TEXT search for MySQL databases. The documentation can be read using the godoc tool by running the command and thereafter visiting To enable quick running, a docker-compose file is present in the directory and the app can be started with. The docker file creates two containers one for the MySQL db and one for the RSS processor app (this app). Then you can query to get feeds for a given query The schema is under the sql/ directory and is automatically used by the docker containers to bootstrap the DB.
Command yy processes yacc source code and produces three output files: - A Go file containing definitions of AST nodes. - A Go file containing documentation examples[0] of productions defined by the yacc grammar. - A new yacc file with automatic actions instantiating the AST nodes. To install yy http://godoc.org/modernc.org/yy Invocation: Flags handled by the yy command: 2017-10-23: Added the case directive. A partial example: see the testdata directory and files The three output files were generated by A more complete, working project using yy can be found at http://godoc.org/modernc.org/pl0 Every rule is turned into a definition of a struct type in ast.go (adjust using the -ast flag). The fields of the type are a sum of all productions (cases) of the rule. The generated type will be something like In the above, Foo and Bar fields will be non nill when Case is 0 and Foo and Baz fields will be non nil when Case is 1. The above holds when both Foo and Bar are non terminal symbols. If the production(s) contain also terminal symbols, all those symbols are turned into fields named Token with an optional numeric suffix when more than one non terminal appears in any of the production(s). The generated type will be like In the above, Token will capture '+' when Case is 0. For Case 1, Token will capture '[', Token2 NUMBER and Token3 ']'. MyTokenType is the type defined in the yacc %union as in It is assumed that the lexer passed as an argument to yyParse instantiantes the lval.Token field with additional token information, like the lexeme value, starting position in the file etc. There's a direct mapping, though not in the same order, of yacc pseudo variables $1, $2, ... and fields of the generated node types. For every production not disabled by the yy:ignore direction, yy injects code for instantiating the AST node when the production is reduced. For example, this rule from input.y having no semantic action is turned into in output.y. The default yacc type of AST nodes is 'node' and can be changed using the -node flag. Option-like rules, for example as in in output.y, ie. the empty case does not produce a &RuleOpt{}, but nil instead to conserve space. Generated examples depend on an user supplied function, by default named exampleAST, with a signature This function is called with the production number, as assigned by goyacc and an example string generated by yy. exampleAST should parse the example string and return the AST created when production rule is reduced. When the project's parser is not yet working, a dummy exampleAST function returnin always nil is a workaround. yy inspects rule actions found in the input file. If the action code mentions identifier lx, yy asumes it refers to the yyLexer passed to yyParse. In that case code like is injected near the beginning of the semantic action. The specific type into which the yylex parameter is type asserted is adjustable using the -yylex flag. Similarly, when identifier lhs is mentioned, a short variable definiton of variable lhs, like is injected into the output.y action, replacing the default generated action (see "Concepts") For example, an action in input.y Produces in output.y. The AST examples generator depends on presence of the yy:token directive for all non constant terminal symbols or the presence of the constant token value as in this example The AST examples yy generates must be post processed by using the fe command (http://godoc.org/modernc.org/fe), for example One of the reasons why this is not done automatically by yy is that the above command will succeed only after your project has a _working_ scanner/parser combination. That's not the case in the early stages. yy recognizes specially formatted comments within the input as directives. All directive have the format Note that the directive must follow immediately the comment opening. There must be no empty line(s) between the directive and the production it aplies to. For example The argument of the example directive is a doubly quoted Go string. The string is used instead of an automatically generated example. For example The argument of the field directive is the text up to the end of the comment. The argument is added to the automatically generated fields of the node type of Rule. For example The ignore directive has no arguments. The directive disables generating of the node type of Rule as well as generating code instantiating such node. For example The list directive has no arguments. yy by default detects all left recursive rules. When such rule has name having suffix 'List', yy automatically generates proper reversing of the rule items. Using the list directive enables the same when such a left recursive rule does not have suffix 'List' in its name. For example The argument of the token directive is a doubly quoted Go string. The string is passed to a fmt.Sprinf call with an numeric argument chosen by yy that falls small ASCII letters. The resulting string is used to generate textual token values in examples. For example The argument of the case directive is an identifier, which is appended to the rule name to produce a symbolic and typed case number value. The type name is <RuleName>Case.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package websocket implements the WebSocket protocol defined in RFC 6455. The Conn type represents a WebSocket connection. A server application calls the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: Call the connection's WriteMessage and ReadMessage methods to send and receive messages as a slice of bytes. This snippet of code shows how to echo messages using these methods: In above snippet of code, p is a []byte and messageType is an int with value websocket.BinaryMessage or websocket.TextMessage. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. This snippet shows how to echo messages using the NextWriter and NextReader methods: The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. This package uses the TextMessage and BinaryMessage integer constants to identify the two data message types. The ReadMessage and NextReader methods return the type of the received message. The messageType argument to the WriteMessage and NextWriter methods specifies the type of a sent message. It is the application's responsibility to ensure that text messages are valid UTF-8 encoded text. The WebSocket protocol defines three types of control messages: close, ping and pong. Call the connection WriteControl, WriteMessage or NextWriter methods to send a control message to the peer. Connections handle received close messages by calling the handler function set with the SetCloseHandler method and by returning a *CloseError from the NextReader, ReadMessage or the message Read method. The default close handler sends a close message to the peer. Connections handle received ping messages by calling the handler function set with the SetPingHandler method. The default ping handler sends a pong message to the peer. Connections handle received pong messages by calling the handler function set with the SetPongHandler method. The default pong handler does nothing. If an application sends ping messages, then the application should set a pong handler to receive the corresponding pong. The control message handler functions are called from the NextReader, ReadMessage and message reader Read methods. The default close and ping handlers can block these methods for a short time when the handler writes to the connection. The application must read the connection to process close, ping and pong messages sent from the peer. If the application is not otherwise interested in messages from the peer, then the application should start a goroutine to read and discard messages from the peer. A simple example is: Connections support one concurrent reader and one concurrent writer. Applications are responsible for ensuring that no more than one goroutine calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and that no more than one goroutine calls the read methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) concurrently. The Close and WriteControl methods can be called concurrently with all other methods. Web browsers allow Javascript applications to open a WebSocket connection to any host. It's up to the server to enforce an origin policy using the Origin request header sent by the browser. The Upgrader calls the function specified in the CheckOrigin field to check the origin. If the CheckOrigin function returns false, then the Upgrade method fails the WebSocket handshake with HTTP status 403. If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail the handshake if the Origin request header is present and the Origin host is not equal to the Host request header. The deprecated package-level Upgrade function does not perform origin checking. The application is responsible for checking the Origin header before calling the Upgrade function. Per message compression extensions (RFC 7692) are experimentally supported by this package in a limited capacity. Setting the EnableCompression option to true in Dialer or Upgrader will attempt to negotiate per message deflate support. If compression was successfully negotiated with the connection's peer, any message received in compressed form will be automatically decompressed. All Read methods will return uncompressed bytes. Per message compression of messages written to a connection can be enabled or disabled by calling the corresponding Conn method: Currently this package does not support compression with "context takeover". This means that messages must be compressed and decompressed in isolation, without retaining sliding window or dictionary state across messages. For more details refer to RFC 7692. Use of compression is experimental and may result in decreased performance.
Package tk9.0 is a CGo-free, cross platform GUI toolkit for Go. It is similar to Tkinter for Python. Also available in _examples/hello.go To execute the above program on any supported target issue something like The CGO_ENABLED=0 is optional and here it only demonstrates the program can be built without CGo. Do I need to install the Tcl/Tk libraries on my system to use this package or programs that import it? No. You still have to have a desktop environment installed on systems where that is not necessarily the case by default. That means some of the unix-like systems. Usually installing any desktop environment, like Gnome, Xfce etc. provides all the required library (.so) files. The minimum is the X Window System and this package was tested to work there, although with all the limitations one can expect in this case. Windows: How to build an executable that doesn't open a console window when run? From the documentation for cmd/link: On Windows, -H windowsgui writes a "GUI binary" instead of a "console binary.". To pass the flag to the Go build system use 'go build -ldflags -H=windowsgui somefile.go', for example. What does CGo-free really mean? cgo is a tool used by the Go build system when Go code uses the pseudo-import "C". For technical details please see the link. For us it is important that using CGo ends up invoking a C compiler during building of a Go program/package. The C compiler is used to determine exact, possibly locally dependent, values of C preprocessor constants and other defines, as well as the exact layout of C structs. This enables the Go compiler to correctly handle things like, schematically `C.someStruct.someField` appearing in Go code. At runtime a Go program using CGo must switch stacks when calling into C. Additionally the runtime scheduler is made aware of such calls into C. The former is necessary, the later is not, but it is good to have as it improves performance and provides better resource management. There is an evironment variable defined, `CGO_ENABLED`. When the Go build system compiles Go code, it checks for the value of this env var. If it is not set or its value is "1", then CGo is enabled and used when 'import "C"' is encountered. If the env var contains "0", CGo is disabled and programs using 'import "C"' will not compile. After this longish intro we can finally get to the short answer: CGo-free means this package can be compiled with CGO_ENABLED=0. In other words, there's no 'import "C"' clause anywhere. The consequences of being CGo-free follows from the above. The Go build system does not need to invoke a C compiler when compiling this package. Hence users don't have to have a C compiler installed in their machines. There are advantages when a C compiler is not invoked during compilation/build of Go code. Programs can be installed on all targets supported by this package the easy way: '$ go install example.com/foo@latest' and programs for all supported targets can be cross-compiled on all Go-supported targets just by setting the respective env vars, like performing '$ GOOS=darwin GOARCH=arm64 go build' on a Windows/AMD64 machine, for example. How does this package achieve being CGo-free? The answer depends on the particular target in question. Targets supported by purego call into the Tcl/Tk C libraries without using CGo. See the source code at the link for how it is done. On other targets CGo is avoided by transpiling all the C libraries and their transitive dependencies to Go. In both cases the advantages are the same: CGo-free programs are go-installable and CGo-free programs can be cross-compiled without having a C compiler or a cross-C compiler tool chain installed. Does being CGo-free remove the overhead of crossing the Go-C boundary? For the purego targets, no. Only the C compiler is not involved anymore. For other supported targets the boundary for calling Tcl/Tk C API from Go is gone. No free lunches though, the transpilled code has to care about additional things the C code does not need to - with the respective performance penalties, now just in different places. Consider this program in _examples/debugging.go: Execute the program using the tags as indicated, then close the window or click the Hello button. With the tk.dmesg tag the package initialization prints the debug messages path. So we can view it, for example, like this: 18876 was the process PID in this particular run. Using the tags allows to inspect the Tcl/Tk code executed during the lifetime of the process. These combinations of GOOS and GOARCH are currently supported Specific to FreeBSD: When building with cross-compiling or CGO_ENABLED=0, add the following argument to `go` so that these symbols are defined by making fakecgo the Cgo. Builder results available at modern-c.appspot.com. At the moment the package is a MVP allowing to build at least some simple, yet useful programs. The full Tk API is not yet usable. Please report needed, but non-exposed Tk features at the issue tracker, thanks. Providing feedback about the missing building blocks, bugs and your user experience is invaluable in helping this package to eventually reach version 1. See also RERO. The ErrorMode variable selects the behaviour on errors for certain functions that do not return error. When ErrorMode is PanicOnError, the default, errors will panic, providing a stack trace. When ErrorMode is CollectErrors, errors will be recorded using errors.Join in the Error variable. Even if a function does not return error, it is still possible to handle errors in the usual way when needed, except that Error is now a static variable. That's a problem in the general case, but less so in this package that must be used from a single goroutine only, as documented elsewhere. This is obviously a compromise enabling to have a way to check for errors and, at the same time, the ability to write concise code like: There are altogether four different places where the call to the Button function can produce errors as additionally to the call itself, every of its three arguments can independently fail as well. Checking each and one of them separately is not always necessary in GUI code. But the explicit option in the first example is still available when needed. There is a centralized theme register in Themes. Theme providers can opt in to call RegisterTheme at package initialization to make themes discoverable at run-time. Clients can use ActivateTheme to apply a theme by name. Example in _examples/azure.go. There is a VNC over wbesockets functionality available for X11 backed hosts. See the tk9.0/vnc package for details. Package initialization is done lazily. This saves noticeable additional startup time and avoids screen flicker in hybrid programs that use the GUI only on demand. (For a hybrid example see _examples/ring.go.) Early package initialization can be enforced by Initialize. Initialization will fail if a Unix process starts on a machine with no X server or the process is started in a way that it has no access to the X server. On the other hand, this package may work on Unix machines with no X server if the process is started remotely using '$ ssh -X foo@bar' and the X forwarding is enabled/supported. Darwin port uses the macOS GUI API and does not use X11. Zero or more options can be specified when creating a widget. For example or Tcl/Tk uses widget pathnames, image and font names explicitly set by user code. This package generates those names automatically and they are not directly needed in code that uses this package. There is, for a example, a Tcl/tk 'text' widget and a '-text' option. This package exports the widget as type 'TextWidget', its constructor as function 'Text' and the option as function 'Txt'. The complete list is: This package should be used from the same goroutine that initialized the package. Package initialization performs a runtime.LockOSThread, meaning func main() will start execuing locked on the same OS thread. The Command() and similar options expect an argument that must be one of: - An EventHandler or a function literal of the same signature. - A func(). This can be used when the handler does not need the associated Event instance. When passing an argument of type time.Durarion to a function accepting 'any', the duration is converted to an integer number of milliseconds. When passing an argument of type image.Image to a function accepting 'any', the image is converted to a encoding/base64 encoded string of the PNG representation of the image. When passing an argument of type []byte to a function accepting 'any', the byte slice is converted to a encoding/base64 encoded string. When passing an argument of type []FileType to a function accepting 'any', the slice is converted to the representation the Tcl/Tk -filetypes option expects. At least some minimal knowledge of reading Tcl/Tk code is probably required for using this package and/or using the related documentation. However you will not need to write any Tcl code and you do not need to care about the grammar of Tcl words/string literals and how it differs from Go. There are several Tcl/Tk tutorials available, for example at tutorialspoint. Merge requests for known issues are always welcome. Please send merge requests for new features/APIs after filling and discussing the additions/changes at the issue tracker first. Most of the documentation is generated directly from the Tcl/Tk documentation and may not be entirely correct for the Go package. Those parts hopefully still serve as a quick/offline Tcl/Tk reference. Parts of the documentation are copied and/or modified from the tcl.tk site, see the LICENSE-TCLTK file for details. Parts of the documentation are copied and/or modified from the tkinter.ttk site which is You can support the maintenance and further development of this package at jnml's LiberaPay (using PayPal). "Checkbutton.indicator" style element options: "Combobox.downarrow" style element options: "Menubutton.indicator" style element options: "Radiobutton.indicator" style element options: "Spinbox.downarrow" style element options: "Spinbox.uparrow" style element options: "Treeitem.indicator" style element options: "arrow" style element options: "border" style element options: "downarrow" style element options: "field" style element options: "leftarrow" style element options: "rightarrow" style element options: "slider" style element options: "thumb" style element options: "uparrow" style element options: "alt" theme style list Style map: -foreground {disabled #a3a3a3} -background {disabled #d9d9d9 active #ececec} -embossed {disabled 1} Layout: ComboboxPopdownFrame.border -sticky nswe Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} Layout: Treeitem.separator -sticky nswe Layout: Button.border -sticky nswe -border 1 -children {Button.focus -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}}} Style map: -highlightcolor {alternate black} -relief { {pressed !disabled} sunken {active !disabled} raised } Layout: Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.focus -side left -sticky w -children {Checkbutton.label -sticky nswe}} Style map: -indicatorcolor {pressed #d9d9d9 alternate #aaaaaa disabled #d9d9d9} Layout: Combobox.field -sticky nswe -children {Combobox.downarrow -side right -sticky ns Combobox.padding -sticky nswe -children {Combobox.textarea -sticky nswe}} Style map: -fieldbackground {readonly #d9d9d9 disabled #d9d9d9} -arrowcolor {disabled #a3a3a3} Layout: Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Style map: -fieldbackground {readonly #d9d9d9 disabled #d9d9d9} Layout: Labelframe.border -sticky nswe Layout: Menubutton.border -sticky nswe -children {Menubutton.focus -sticky nswe -children {Menubutton.indicator -side right -sticky {} Menubutton.padding -sticky we -children {Menubutton.label -side left -sticky {}}}} Layout: Notebook.client -sticky nswe Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -expand {selected {1.5p 1.5p 0.75p 0}} -background {selected #d9d9d9} - Layout: Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.focus -side left -sticky {} -children {Radiobutton.label -sticky nswe}} Style map: -indicatorcolor {pressed #d9d9d9 alternate #aaaaaa disabled #d9d9d9} - - Layout: Spinbox.field -side top -sticky we -children {null -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.padding -sticky nswe -children {Spinbox.textarea -sticky nswe}} Style map: -fieldbackground {readonly #d9d9d9 disabled #d9d9d9} -arrowcolor {disabled #a3a3a3} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Style map: -relief {disabled flat selected sunken pressed sunken active raised} -background {pressed #c3c3c3 active #ececec} Layout: Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -foreground {disabled #a3a3a3 selected #ffffff} -background {disabled #d9d9d9 selected #4a6984} Layout: Treeitem.separator -sticky nswe "Button.button" style element options: "Checkbutton.button" style element options: "Combobox.button" style element options: "DisclosureButton.button" style element options: "Entry.field" style element options: "GradientButton.button" style element options: "HelpButton.button" style element options: "Horizontal.Scrollbar.leftarrow" style element options: "Horizontal.Scrollbar.rightarrow" style element options: "Horizontal.Scrollbar.thumb" style element options: "Horizontal.Scrollbar.trough" style element options: "InlineButton.button" style element options: "Labelframe.border" style element options: "Menubutton.button" style element options: "Notebook.client" style element options: "Notebook.tab" style element options: "Progressbar.track" style element options: "Radiobutton.button" style element options: "RecessedButton.button" style element options: "RoundedRectButton.button" style element options: "Scale.slider" style element options: "Scale.trough" style element options: "Searchbox.field" style element options: "SidebarButton.button" style element options: "Spinbox.downarrow" style element options: "Spinbox.field" style element options: "Spinbox.uparrow" style element options: "Toolbar.background" style element options: "Toolbutton.border" style element options: "Treeheading.cell" style element options: "Treeitem.indicator" style element options: "Treeview.treearea" style element options: "Vertical.Scrollbar.downarrow" style element options: "Vertical.Scrollbar.thumb" style element options: "Vertical.Scrollbar.trough" style element options: "Vertical.Scrollbar.uparrow" style element options: "background" style element options: "field" style element options: "fill" style element options: "hseparator" style element options: "separator" style element options: "sizegrip" style element options: "vseparator" style element options: "aqua" theme style list Style map: -selectforeground { background systemSelectedTextColor !focus systemSelectedTextColor} -foreground { disabled systemDisabledControlTextColor background systemLabelColor} -selectbackground { background systemSelectedTextBackgroundColor !focus systemSelectedTextBackgroundColor} Layout: DisclosureButton.button -sticky nswe Layout: GradientButton.button -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Layout: Treeheading.cell -sticky nswe Treeheading.image -side right -sticky {} Treeheading.text -side top -sticky {} Layout: HelpButton.button -sticky nswe Layout: Horizontal.Scrollbar.trough -sticky we -children {Horizontal.Scrollbar.thumb -sticky nswe Horizontal.Scrollbar.rightarrow -side right -sticky {} Horizontal.Scrollbar.leftarrow -side right -sticky {}} Layout: Button.padding -sticky nswe -children {Button.label -sticky nswe} Style map: -foreground { pressed systemLabelColor !pressed systemSecondaryLabelColor } Layout: InlineButton.button -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Style map: -foreground { disabled systemWindowBackgroundColor } Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -side left -sticky {}} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: RecessedButton.button -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Style map: -font { selected RecessedFont active RecessedFont pressed RecessedFont } -foreground { {disabled selected} systemWindowBackgroundColor3 {disabled !selected} systemDisabledControlTextColor selected systemTextBackgroundColor active white pressed white } Layout: RoundedRectButton.button -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Layout: Searchbox.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Layout: SidebarButton.button -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Style map: -foreground { {disabled selected} systemWindowBackgroundColor3 {disabled !selected} systemDisabledControlTextColor selected systemTextColor active systemTextColor pressed systemTextColor } Layout: Button.button -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Style map: -foreground { pressed white {alternate !pressed !background} white disabled systemDisabledControlTextColor} Layout: Checkbutton.button -sticky nswe -children {Checkbutton.padding -sticky nswe -children {Checkbutton.label -side left -sticky {}}} Layout: Combobox.button -sticky nswe -children {Combobox.padding -sticky nswe -children {Combobox.textarea -sticky nswe}} Style map: -foreground { disabled systemDisabledControlTextColor } -selectbackground { !focus systemUnemphasizedSelectedTextBackgroundColor } Layout: Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Style map: -foreground { disabled systemDisabledControlTextColor } -selectbackground { !focus systemUnemphasizedSelectedTextBackgroundColor } Layout: Labelframe.border -sticky nswe Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Menubutton.button -sticky nswe -children {Menubutton.padding -sticky nswe -children {Menubutton.label -side left -sticky {}}} Layout: Notebook.client -sticky nswe Layout: Notebook.tab -sticky nswe -children {Notebook.padding -sticky nswe -children {Notebook.label -sticky nswe}} Style map: -foreground { {background !selected} systemControlTextColor {background selected} black {!background selected} systemSelectedTabTextColor disabled systemDisabledControlTextColor} Layout: Progressbar.track -sticky nswe Layout: Radiobutton.button -sticky nswe -children {Radiobutton.padding -sticky nswe -children {Radiobutton.label -side left -sticky {}}} - Layout: Spinbox.buttons -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.field -sticky we -children {Spinbox.textarea -sticky we} Style map: -foreground { disabled systemDisabledControlTextColor } -selectbackground { !focus systemUnemphasizedSelectedTextBackgroundColor } Layout: Notebook.tab -sticky nswe -children {Notebook.padding -sticky nswe -children {Notebook.label -sticky nswe}} Layout: Toolbar.background -sticky nswe Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Layout: Treeview.field -sticky nswe -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -background { selected systemSelectedTextBackgroundColor } Layout: Vertical.Scrollbar.trough -sticky ns -children {Vertical.Scrollbar.thumb -sticky nswe Vertical.Scrollbar.downarrow -side bottom -sticky {} Vertical.Scrollbar.uparrow -side bottom -sticky {}} "Checkbutton.indicator" style element options: "Combobox.field" style element options: "Radiobutton.indicator" style element options: "Spinbox.downarrow" style element options: "Spinbox.uparrow" style element options: "arrow" style element options: "bar" style element options: "border" style element options: "client" style element options: "downarrow" style element options: "field" style element options: "hgrip" style element options: "leftarrow" style element options: "pbar" style element options: "rightarrow" style element options: "slider" style element options: "tab" style element options: "thumb" style element options: "trough" style element options: "uparrow" style element options: "vgrip" style element options: "clam" theme style list Style map: -selectforeground {!focus white} -foreground {disabled #999999} -selectbackground {!focus #9e9a91} -background {disabled #dcdad5 active #eeebe7} Layout: ComboboxPopdownFrame.border -sticky nswe Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Sash.hsash -sticky nswe -children {Sash.hgrip -sticky nswe} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} - Layout: Treeitem.separator -sticky nswe Layout: Button.border -sticky nswe -border 1 -children {Button.focus -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}}} Style map: -lightcolor {pressed #bab5ab} -background {disabled #dcdad5 pressed #bab5ab active #eeebe7} -bordercolor {alternate #000000} -darkcolor {pressed #bab5ab} Layout: Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.focus -side left -sticky w -children {Checkbutton.label -sticky nswe}} Style map: -indicatorbackground {pressed #dcdad5 {!disabled alternate} #5895bc {disabled alternate} #a0a0a0 disabled #dcdad5} Layout: Combobox.downarrow -side right -sticky ns Combobox.field -sticky nswe -children {Combobox.padding -sticky nswe -children {Combobox.textarea -sticky nswe}} Style map: -foreground {{readonly focus} #ffffff} -fieldbackground {{readonly focus} #4a6984 readonly #dcdad5} -background {active #eeebe7 pressed #eeebe7} -bordercolor {focus #4a6984} -arrowcolor {disabled #999999} Layout: Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Style map: -lightcolor {focus #6f9dc6} -background {readonly #dcdad5} -bordercolor {focus #4a6984} Layout: Labelframe.border -sticky nswe Layout: Menubutton.border -sticky nswe -children {Menubutton.focus -sticky nswe -children {Menubutton.indicator -side right -sticky {} Menubutton.padding -sticky we -children {Menubutton.label -side left -sticky {}}}} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -lightcolor {selected #eeebe7 {} #cfcdc8} -padding {selected {4.5p 3p 4.5p 1.5p}} -background {selected #dcdad5 {} #bab5ab} - Layout: Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.focus -side left -sticky {} -children {Radiobutton.label -sticky nswe}} Style map: -indicatorbackground {pressed #dcdad5 {!disabled alternate} #5895bc {disabled alternate} #a0a0a0 disabled #dcdad5} - - Layout: Spinbox.field -side top -sticky we -children {null -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.padding -sticky nswe -children {Spinbox.textarea -sticky nswe}} Style map: -background {readonly #dcdad5} -bordercolor {focus #4a6984} -arrowcolor {disabled #999999} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Style map: -lightcolor {pressed #bab5ab} -relief {disabled flat selected sunken pressed sunken active raised} -background {disabled #dcdad5 pressed #bab5ab active #eeebe7} -darkcolor {pressed #bab5ab} Layout: Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -foreground {disabled #999999 selected #ffffff} -background {disabled #dcdad5 selected #4a6984} -bordercolor {focus #4a6984} Layout: Treeitem.separator -sticky nswe Layout: Sash.vsash -sticky nswe -children {Sash.vgrip -sticky nswe} "Button.border" style element options: "Checkbutton.indicator" style element options: "Combobox.downarrow" style element options: "Menubutton.indicator" style element options: "Radiobutton.indicator" style element options: "Spinbox.downarrow" style element options: "Spinbox.uparrow" style element options: "arrow" style element options: "downarrow" style element options: "highlight" style element options: "hsash" style element options: "leftarrow" style element options: "rightarrow" style element options: "slider" style element options: "uparrow" style element options: "vsash" style element options: "classic" theme style list Style map: -highlightcolor {focus black} -foreground {disabled #a3a3a3} -background {disabled #d9d9d9 active #ececec} Layout: ComboboxPopdownFrame.border -sticky nswe Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Horizontal.Scale.highlight -sticky nswe -children {Horizontal.Scale.trough -sticky nswe -children {Horizontal.Scale.slider -side left -sticky {}}} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} - Layout: Treeitem.separator -sticky nswe Layout: Button.highlight -sticky nswe -children {Button.border -sticky nswe -border 1 -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}}} Style map: -relief {{!disabled pressed} sunken} Layout: Checkbutton.highlight -sticky nswe -children {Checkbutton.border -sticky nswe -children {Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.label -side left -sticky nswe}}} Style map: -indicatorrelief {alternate raised selected sunken pressed sunken} -indicatorcolor {pressed #d9d9d9 alternate #b05e5e selected #b03060} Layout: Combobox.highlight -sticky nswe -children {Combobox.field -sticky nswe -children {Combobox.downarrow -side right -sticky ns Combobox.padding -sticky nswe -children {Combobox.textarea -sticky nswe}}} Style map: -fieldbackground {readonly #d9d9d9 disabled #d9d9d9} Layout: Entry.highlight -sticky nswe -children {Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}}} Style map: -fieldbackground {readonly #d9d9d9 disabled #d9d9d9} Layout: Labelframe.border -sticky nswe Layout: Menubutton.highlight -sticky nswe -children {Menubutton.border -sticky nswe -children {Menubutton.indicator -side right -sticky {} Menubutton.padding -sticky we -children {Menubutton.label -sticky {}}}} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -background {selected #d9d9d9} - Layout: Radiobutton.highlight -sticky nswe -children {Radiobutton.border -sticky nswe -children {Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.label -side left -sticky nswe}}} Style map: -indicatorrelief {alternate raised selected sunken pressed sunken} -indicatorcolor {pressed #d9d9d9 alternate #b05e5e selected #b03060} Style map: -sliderrelief {{pressed !disabled} sunken} Style map: -relief {{pressed !disabled} sunken} Layout: Spinbox.highlight -sticky nswe -children {Spinbox.field -sticky nswe -children {null -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.padding -sticky nswe -children {Spinbox.textarea -sticky nswe}}} Style map: -fieldbackground {readonly #d9d9d9 disabled #d9d9d9} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.focus -sticky nswe -children {Toolbutton.border -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Style map: -relief {disabled flat selected sunken pressed sunken active raised} -background {pressed #b3b3b3 active #ececec} Layout: Treeview.highlight -sticky nswe -children {Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}}} Style map: -foreground {disabled #a3a3a3 selected #000000} -background {disabled #d9d9d9 selected #c3c3c3} Layout: Treeitem.separator -sticky nswe Layout: Vertical.Scale.highlight -sticky nswe -children {Vertical.Scale.trough -sticky nswe -children {Vertical.Scale.slider -side top -sticky {}}} "" style element options: "Checkbutton.indicator" style element options: "Combobox.downarrow" style element options: "Menubutton.indicator" style element options: "Radiobutton.indicator" style element options: "Spinbox.downarrow" style element options: "Spinbox.uparrow" style element options: "Treeheading.cell" style element options: "Treeitem.indicator" style element options: "Treeitem.row" style element options: "Treeitem.separator" style element options: "arrow" style element options: "background" style element options: "border" style element options: "client" style element options: "ctext" style element options: "downarrow" style element options: "field" style element options: "fill" style element options: "focus" style element options: "hsash" style element options: "hseparator" style element options: "image" style element options: "indicator" style element options: "label" style element options: "leftarrow" style element options: "padding" style element options: "pbar" style element options: "rightarrow" style element options: "separator" style element options: "sizegrip" style element options: "slider" style element options: "tab" style element options: "text" style element options: "textarea" style element options: "thumb" style element options: "treearea" style element options: "trough" style element options: "uparrow" style element options: "vsash" style element options: "vseparator" style element options: "default" theme style list Style map: -foreground {disabled #a3a3a3} -background {disabled #edeceb active #ececec} Layout: Treedata.padding -sticky nswe -children {Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} Layout: ComboboxPopdownFrame.border -sticky nswe Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Sash.hsash -sticky we Layout: Horizontal.Progressbar.trough -sticky nswe -children {Horizontal.Progressbar.pbar -side left -sticky ns Horizontal.Progressbar.ctext -side left -sticky {}} Layout: Horizontal.Scale.focus -sticky nswe -children {Horizontal.Scale.padding -sticky nswe -children {Horizontal.Scale.trough -sticky nswe -children {Horizontal.Scale.slider -side left -sticky {}}}} Layout: Horizontal.Scrollbar.trough -sticky we -children {Horizontal.Scrollbar.leftarrow -side left -sticky {} Horizontal.Scrollbar.rightarrow -side right -sticky {} Horizontal.Scrollbar.thumb -sticky nswe} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Treeitem.row -sticky nswe - Layout: Treeitem.separator -sticky nswe Layout: Button.border -sticky nswe -border 1 -children {Button.focus -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}}} Style map: -relief {{!disabled pressed} sunken} Layout: Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.focus -side left -sticky w -children {Checkbutton.label -sticky nswe}} Style map: -indicatorbackground {{alternate disabled} #a3a3a3 {alternate pressed} #5895bc alternate #4a6984 {selected disabled} #a3a3a3 {selected pressed} #5895bc selected #4a6984 disabled #edeceb pressed #c3c3c3} Layout: Combobox.field -sticky nswe -children {Combobox.downarrow -side right -sticky ns Combobox.padding -sticky nswe -children {Combobox.textarea -sticky nswe}} Style map: -fieldbackground {readonly #edeceb disabled #edeceb} -arrowcolor {disabled #a3a3a3} Layout: Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Style map: -fieldbackground {readonly #edeceb disabled #edeceb} Layout: Frame.border -sticky nswe Layout: Label.border -sticky nswe -border 1 -children {Label.padding -sticky nswe -border 1 -children {Label.label -sticky nswe}} Layout: Labelframe.border -sticky nswe Layout: Menubutton.border -sticky nswe -children {Menubutton.focus -sticky nswe -children {Menubutton.indicator -side right -sticky {} Menubutton.padding -sticky we -children {Menubutton.label -side left -sticky {}}}} Style map: -arrowcolor {disabled #a3a3a3} Layout: Notebook.client -sticky nswe Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -highlightcolor {selected #4a6984} -highlight {selected 1} -background {selected #edeceb} Layout: Panedwindow.background -sticky {} - Layout: Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.focus -side left -sticky {} -children {Radiobutton.label -sticky nswe}} Style map: -indicatorbackground {{alternate disabled} #a3a3a3 {alternate pressed} #5895bc alternate #4a6984 {selected disabled} #a3a3a3 {selected pressed} #5895bc selected #4a6984 disabled #edeceb pressed #c3c3c3} Style map: -outercolor {active #ececec} Style map: -arrowcolor {disabled #a3a3a3} Layout: Separator.separator -sticky nswe Layout: Sizegrip.sizegrip -side bottom -sticky se Layout: Spinbox.field -side top -sticky we -children {null -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.padding -sticky nswe -children {Spinbox.textarea -sticky nswe}} Style map: -fieldbackground {readonly #edeceb disabled #edeceb} -arrowcolor {disabled #a3a3a3} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Style map: -relief {disabled flat selected sunken pressed sunken active raised} -background {pressed #c3c3c3 active #ececec} Layout: Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -foreground {disabled #a3a3a3 selected #ffffff} -background {disabled #edeceb selected #4a6984} Layout: Treeitem.separator -sticky nswe Layout: Sash.vsash -sticky ns Layout: Vertical.Progressbar.trough -sticky nswe -children {Vertical.Progressbar.pbar -side bottom -sticky we} Layout: Vertical.Scale.focus -sticky nswe -children {Vertical.Scale.padding -sticky nswe -children {Vertical.Scale.trough -sticky nswe -children {Vertical.Scale.slider -side top -sticky {}}}} Layout: Vertical.Scrollbar.trough -sticky ns -children {Vertical.Scrollbar.uparrow -side top -sticky {} Vertical.Scrollbar.downarrow -side bottom -sticky {} Vertical.Scrollbar.thumb -sticky nswe}PASS "Combobox.background" style element options: "Combobox.border" style element options: "Combobox.rightdownarrow" style element options: "ComboboxPopdownFrame.background" style element options: "Entry.background" style element options: "Entry.field" style element options: "Horizontal.Progressbar.pbar" style element options: "Horizontal.Scale.slider" style element options: "Horizontal.Scrollbar.grip" style element options: "Horizontal.Scrollbar.leftarrow" style element options: "Horizontal.Scrollbar.rightarrow" style element options: "Horizontal.Scrollbar.thumb" style element options: "Horizontal.Scrollbar.trough" style element options: "Menubutton.dropdown" style element options: "Spinbox.background" style element options: "Spinbox.downarrow" style element options: "Spinbox.field" style element options: "Spinbox.innerbg" style element options: "Spinbox.uparrow" style element options: "Vertical.Progressbar.pbar" style element options: "Vertical.Scale.slider" style element options: "Vertical.Scrollbar.downarrow" style element options: "Vertical.Scrollbar.grip" style element options: "Vertical.Scrollbar.thumb" style element options: "Vertical.Scrollbar.trough" style element options: "Vertical.Scrollbar.uparrow" style element options: "vista" theme style list Style map: -foreground {disabled SystemGrayText} Layout: ComboboxPopdownFrame.background -sticky nswe -border 1 -children {ComboboxPopdownFrame.padding -sticky nswe} Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Horizontal.Progressbar.trough -sticky nswe -children {Horizontal.Progressbar.pbar -side left -sticky ns Horizontal.Progressbar.ctext -sticky nswe} Layout: Scale.focus -sticky nswe -children {Horizontal.Scale.trough -sticky nswe -children {Horizontal.Scale.track -sticky we Horizontal.Scale.slider -side left -sticky {}}} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Treeitem.separator -sticky nswe Layout: Button.button -sticky nswe -children {Button.focus -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}}} Layout: Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.focus -side left -sticky w -children {Checkbutton.label -sticky nswe}} Layout: Combobox.border -sticky nswe -children {Combobox.rightdownarrow -side right -sticky ns Combobox.padding -sticky nswe -children {Combobox.background -sticky nswe -children {Combobox.focus -sticky nswe -children {Combobox.textarea -sticky nswe}}}} Style map: -focusfill {{readonly focus} SystemHighlight} -foreground {disabled SystemGrayText {readonly focus} SystemHighlightText} -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} Layout: Entry.field -sticky nswe -children {Entry.background -sticky nswe -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}}} Style map: -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Menubutton.dropdown -side right -sticky ns Menubutton.button -sticky nswe -children {Menubutton.padding -sticky we -children {Menubutton.label -sticky {}}} Layout: Notebook.client -sticky nswe Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -expand {selected {2 2 2 2}} - Layout: Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.focus -side left -sticky {} -children {Radiobutton.label -sticky nswe}} - Layout: Spinbox.field -sticky nswe -children {Spinbox.background -sticky nswe -children {Spinbox.padding -sticky nswe -children {Spinbox.innerbg -sticky nswe -children {Spinbox.textarea -sticky nswe}} Spinbox.uparrow -side top -sticky nse Spinbox.downarrow -side bottom -sticky nse}} Style map: -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Layout: Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -foreground {disabled SystemGrayText selected SystemHighlightText} -background {disabled SystemButtonFace selected SystemHighlight} Layout: Treeitem.separator -sticky nswe Layout: Vertical.Progressbar.trough -sticky nswe -children {Vertical.Progressbar.pbar -side bottom -sticky we} Layout: Scale.focus -sticky nswe -children {Vertical.Scale.trough -sticky nswe -children {Vertical.Scale.track -sticky ns Vertical.Scale.slider -side top -sticky {}}} "Button.border" style element options: "Checkbutton.indicator" style element options: "Combobox.focus" style element options: "ComboboxPopdownFrame.border" style element options: "Radiobutton.indicator" style element options: "Scrollbar.trough" style element options: "Spinbox.downarrow" style element options: "Spinbox.uparrow" style element options: "border" style element options: "client" style element options: "downarrow" style element options: "field" style element options: "focus" style element options: "leftarrow" style element options: "rightarrow" style element options: "sizegrip" style element options: "slider" style element options: "tab" style element options: "thumb" style element options: "uparrow" style element options: "winnative" theme style list Style map: -foreground {disabled SystemGrayText} -embossed {disabled 1} Layout: ComboboxPopdownFrame.border -sticky nswe Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Treeitem.separator -sticky nswe Layout: Button.border -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}} Style map: -relief {{!disabled pressed} sunken} Layout: Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.focus -side left -sticky w -children {Checkbutton.label -sticky nswe}} Layout: Combobox.field -sticky nswe -children {Combobox.downarrow -side right -sticky ns Combobox.padding -sticky nswe -children {Combobox.focus -sticky nswe -children {Combobox.textarea -sticky nswe}}} Style map: -focusfill {{readonly focus} SystemHighlight} -foreground {disabled SystemGrayText {readonly focus} SystemHighlightText} -selectforeground {!focus SystemWindowText} -fieldbackground {readonly SystemButtonFace disabled SystemButtonFace} -selectbackground {!focus SystemWindow} Layout: Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Style map: -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} -fieldbackground {readonly SystemButtonFace disabled SystemButtonFace} Layout: Labelframe.border -sticky nswe Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Menubutton.border -sticky nswe -children {Menubutton.focus -sticky nswe -children {Menubutton.indicator -side right -sticky {} Menubutton.padding -sticky we -children {Menubutton.label -side left -sticky {}}}} Layout: Notebook.client -sticky nswe Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -expand {selected {2 2 2 0}} - Layout: Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.focus -side left -sticky {} -children {Radiobutton.label -sticky nswe}} - Layout: Spinbox.field -side top -sticky we -children {null -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.padding -sticky nswe -children {Spinbox.textarea -sticky nswe}} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Style map: -relief {disabled flat selected sunken pressed sunken active raised} Layout: Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -foreground {disabled SystemGrayText selected SystemHighlightText} -background {disabled SystemButtonFace selected SystemHighlight} Layout: Treeitem.separator -sticky nswe "Button.button" style element options: "Checkbutton.indicator" style element options: "Combobox.downarrow" style element options: "Combobox.field" style element options: "Entry.field" style element options: "Horizontal.Progressbar.pbar" style element options: "Horizontal.Progressbar.trough" style element options: "Horizontal.Scale.slider" style element options: "Horizontal.Scale.track" style element options: "Horizontal.Scrollbar.grip" style element options: "Horizontal.Scrollbar.thumb" style element options: "Horizontal.Scrollbar.trough" style element options: "Labelframe.border" style element options: "Menubutton.button" style element options: "Menubutton.dropdown" style element options: "NotebookPane.background" style element options: "Radiobutton.indicator" style element options: "Scale.trough" style element options: "Scrollbar.downarrow" style element options: "Scrollbar.leftarrow" style element options: "Scrollbar.rightarrow" style element options: "Scrollbar.uparrow" style element options: "Spinbox.downarrow" style element options: "Spinbox.field" style element options: "Spinbox.uparrow" style element options: "Toolbutton.border" style element options: "Treeheading.border" style element options: "Treeitem.indicator" style element options: "Treeview.field" style element options: "Vertical.Progressbar.pbar" style element options: "Vertical.Progressbar.trough" style element options: "Vertical.Scale.slider" style element options: "Vertical.Scale.track" style element options: "Vertical.Scrollbar.grip" style element options: "Vertical.Scrollbar.thumb" style element options: "Vertical.Scrollbar.trough" style element options: "client" style element options: "sizegrip" style element options: "tab" style element options: "xpnative" theme style list Style map: -foreground {disabled SystemGrayText} Layout: Treeheading.cell -sticky nswe Treeheading.border -sticky nswe -children {Treeheading.padding -sticky nswe -children {Treeheading.image -side right -sticky {} Treeheading.text -sticky we}} Layout: Scale.focus -sticky nswe -children {Horizontal.Scale.trough -sticky nswe -children {Horizontal.Scale.track -sticky we Horizontal.Scale.slider -side left -sticky {}}} Layout: Horizontal.Scrollbar.trough -sticky we -children {Horizontal.Scrollbar.leftarrow -side left -sticky {} Horizontal.Scrollbar.rightarrow -side right -sticky {} Horizontal.Scrollbar.thumb -sticky nswe -unit 1 -children {Horizontal.Scrollbar.grip -sticky {}}} Layout: Treeitem.padding -sticky nswe -children {Treeitem.indicator -side left -sticky {} Treeitem.image -side left -sticky {} Treeitem.text -sticky nswe} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Treeitem.separator -sticky nswe Layout: Button.button -sticky nswe -children {Button.focus -sticky nswe -children {Button.padding -sticky nswe -children {Button.label -sticky nswe}}} Layout: Checkbutton.padding -sticky nswe -children {Checkbutton.indicator -side left -sticky {} Checkbutton.focus -side left -sticky w -children {Checkbutton.label -sticky nswe}} Layout: Combobox.field -sticky nswe -children {Combobox.downarrow -side right -sticky ns Combobox.padding -sticky nswe -children {Combobox.focus -sticky nswe -children {Combobox.textarea -sticky nswe}}} Style map: -focusfill {{readonly focus} SystemHighlight} -foreground {disabled SystemGrayText {readonly focus} SystemHighlightText} -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} Layout: Entry.field -sticky nswe -border 1 -children {Entry.padding -sticky nswe -children {Entry.textarea -sticky nswe}} Style map: -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} Layout: Label.fill -sticky nswe -children {Label.text -sticky nswe} Layout: Menubutton.dropdown -side right -sticky ns Menubutton.button -sticky nswe -children {Menubutton.padding -sticky we -children {Menubutton.label -sticky {}}} Layout: Notebook.client -sticky nswe Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Style map: -expand {selected {2 2 2 2}} - Layout: Radiobutton.padding -sticky nswe -children {Radiobutton.indicator -side left -sticky {} Radiobutton.focus -side left -sticky {} -children {Radiobutton.label -sticky nswe}} - - Layout: Spinbox.field -side top -sticky we -children {null -side right -sticky {} -children {Spinbox.uparrow -side top -sticky e Spinbox.downarrow -side bottom -sticky e} Spinbox.padding -sticky nswe -children {Spinbox.textarea -sticky nswe}} Style map: -selectforeground {!focus SystemWindowText} -selectbackground {!focus SystemWindow} Layout: Notebook.tab -sticky nswe -children {Notebook.padding -side top -sticky nswe -children {Notebook.focus -side top -sticky nswe -children {Notebook.label -side top -sticky {}}}} Layout: Toolbutton.border -sticky nswe -children {Toolbutton.focus -sticky nswe -children {Toolbutton.padding -sticky nswe -children {Toolbutton.label -sticky nswe}}} Layout: Treeview.field -sticky nswe -border 1 -children {Treeview.padding -sticky nswe -children {Treeview.treearea -sticky nswe}} Style map: -foreground {disabled SystemGrayText selected SystemHighlightText} -background {disabled SystemButtonFace selected SystemHighlight} Layout: Treeitem.separator -sticky nswe Layout: Scale.focus -sticky nswe -children {Vertical.Scale.trough -sticky nswe -children {Vertical.Scale.track -sticky ns Vertical.Scale.slider -side top -sticky {}}} Layout: Vertical.Scrollbar.trough -sticky ns -children {Vertical.Scrollbar.uparrow -side top -sticky {} Vertical.Scrollbar.downarrow -side bottom -sticky {} Vertical.Scrollbar.thumb -sticky nswe -unit 1 -children {Vertical.Scrollbar.grip -sticky {}}}PASS