rtree
This package provides an in-memory R-Tree implementation for Go. It's designed
for Tile38 and is optimized for fast rect
inserts and replacements.
Usage
Installing
To start using rtree, install Go and run go get
:
$ go get -u github.com/tidwall/rtree
Basic operations
var tr rtree.RTree
tr.Insert([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
tr.Insert([2]float64{10, 10}, [2]float64{20, 20}, "rect")
tr.Search([2]float64{-112.1, 33.4}, [2]float64{-112.0, 33.5},
func(min, max [2]float64, data interface{}) bool {
println(data.(string))
},
)
tr.Delete([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
Support for Generics (Go 1.18+)
var tr rtree.RTreeG[string]
tr.Insert([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
tr.Insert([2]float64{10, 10}, [2]float64{20, 20}, "rect")
tr.Search([2]float64{-112.1, 33.4}, [2]float64{-112.0, 33.5},
func(min, max [2]float64, data string) bool {
println(data)
},
)
tr.Delete([2]float64{-112.0078, 33.4373}, [2]float64{-112.0078, 33.4373}, "PHX")
Support for generic numeric types, like int, float32, etc.
var tr rtree.RTreeGN[float32, string]
tr.Insert([2]float32{-112.0078, 33.4373}, [2]float32{-112.0078, 33.4373}, "PHX")
tr.Insert([2]float32{10, 10}, [2]float32{20, 20}, "rect")
tr.Search([2]float32{-112.1, 33.4}, [2]float32{-112.0, 33.5},
func(min, max [2]float32, data string) bool {
println(data)
},
)
tr.Delete([2]float32{-112.0078, 33.4373}, [2]float32{-112.0078, 33.4373}, "PHX")
Algorithms
This implementation is a variant of the original paper:
R-TREES. A DYNAMIC INDEX STRUCTURE FOR SPATIAL SEARCHING
Inserting
Similar to the original algorithm. From the root to the leaf, the rects which
will incur the least enlargment are chosen. Ties go to rects with the smallest
area.
Added to this implementation: when a rect does not incur any enlargement at
all, it's chosen immediately and without further checks on other rects in the
same node. This make point insertion faster.
Deleting
Same as the original algorithm. A target rect is deleted directly. When the number of children in a rect falls below it's minumum entries, it is removed from the tree and it's items are re-inserted.
Searching
Same as the original algorithm.
Splitting
This is a custom algorithm.
It attempts to minimize intensive operations such as pre-sorting the children and comparing overlaps & area sizes.
The desire is to do simple single axis distance calculations each child only once, with a target 50/50 chance that the child might be moved in-memory.
When a rect has reached it's max number of entries it's largest axis is calculated and the rect is split into two smaller rects, named left
and right
.
Each child rects is then evaluated to determine which smaller rect it should be placed into.
Two values, min-dist
and max-dist
, are calcuated for each child.
min-dist
is the distance from the parent's minumum value of it's largest axis to the child's minumum value of the parent largest axis.max-dist
is the distance from the parent's maximum value of it's largest axis to the child's maximum value of the parent largest axis.
When the min-dist
is less than max-dist
then the child is placed into the left
rect.
When the max-dist
is less than min-dist
then the child is placed into the right
rect.
When the min-dist
is equal to max-dist
then the child is placed into an equal
bucket until all of the children are evaluated.
Each equal
rect is then one-by-one placed in either left
or right
, whichever has less children.
Finally, sort all the rects in the parent node of the split rect by their
minimum x value.
License
rtree source code is available under the MIT License.