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@any-touch/pinch

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@any-touch/pinch - npm Package Compare versions

Comparing version 0.6.1-y.0 to 0.6.1-y.1

0

dist/index.d.ts

@@ -0,0 +0,0 @@ import { Input, CommonEmitFunction } from '@any-touch/shared';

4

dist/index.dev.js
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }

@@ -37,2 +39,2 @@

module.exports = default_1;
exports.default = default_1;

@@ -0,0 +0,0 @@ import { __extends, __assign } from 'tslib';

@@ -1,1 +0,1 @@

"use strict";function _interopDefault(t){return t&&"object"==typeof t&&"default"in t?t.default:t}var tslib=require("tslib"),compute=require("@any-touch/compute"),Recognizer=require("@any-touch/recognizer"),Recognizer__default=_interopDefault(Recognizer),DEFAULT_OPTIONS={name:"pinch",threshold:0,pointLength:2},default_1=function(t){function e(e){return t.call(this,tslib.__assign(tslib.__assign({},DEFAULT_OPTIONS),e))||this}return tslib.__extends(e,t),e.prototype.test=function(t){var e=t.pointLength,i=this.computed.scale;return this.isValidPointLength(e)&&void 0!==i&&(this.options.threshold<Math.abs(i-1)||this.isRecognized)},e.prototype.recognize=function(t,e){var i=this.compute([compute.ComputeVectorForMutli],t);"activeV"in i&&(this.computed=tslib.__assign(tslib.__assign({},this.computed),compute.computeScale(i))),Recognizer.recognizeForPressMoveLike(this,t,e)},e}(Recognizer__default);module.exports=default_1;
"use strict";function _interopDefault(e){return e&&"object"==typeof e&&"default"in e?e.default:e}Object.defineProperty(exports,"__esModule",{value:!0});var tslib=require("tslib"),compute=require("@any-touch/compute"),Recognizer=require("@any-touch/recognizer"),Recognizer__default=_interopDefault(Recognizer),DEFAULT_OPTIONS={name:"pinch",threshold:0,pointLength:2},default_1=function(e){function t(t){return e.call(this,tslib.__assign(tslib.__assign({},DEFAULT_OPTIONS),t))||this}return tslib.__extends(t,e),t.prototype.test=function(e){var t=e.pointLength,i=this.computed.scale;return this.isValidPointLength(t)&&void 0!==i&&(this.options.threshold<Math.abs(i-1)||this.isRecognized)},t.prototype.recognize=function(e,t){var i=this.compute([compute.ComputeVectorForMutli],e);"activeV"in i&&(this.computed=tslib.__assign(tslib.__assign({},this.computed),compute.computeScale(i))),Recognizer.recognizeForPressMoveLike(this,e,t)},t}(Recognizer__default);exports.default=default_1;
{
"name": "@any-touch/pinch",
"version": "0.6.1-y.0",
"version": "0.6.1-y.1",
"description": "any-touch的识别器, 用来识别捏合手势.",

@@ -17,4 +17,4 @@ "main": "./dist/index",

"dependencies": {
"@any-touch/compute": "^0.6.1-y.0",
"@any-touch/recognizer": "^0.6.1-y.0"
"@any-touch/compute": "^0.6.1-y.1",
"@any-touch/recognizer": "^0.6.1-y.1"
},

@@ -25,3 +25,3 @@ "publishConfig": {

"sideEffects": false,
"gitHead": "9ede279bbe9a7080c1e9b742fcc64ce1bcaead2d"
"gitHead": "94b576e44912664d8d44d3e4c961ecfcb4a7575f"
}

@@ -0,0 +0,0 @@ # @any-touch/pinch

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