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@any-touch/pinch

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@any-touch/pinch - npm Package Compare versions

Comparing version 1.0.1 to 1.0.2

18

dist/index.d.ts

@@ -1,3 +0,2 @@

import { Input, CommonEmitFunction } from '@any-touch/shared';
import Recognizer from '@any-touch/recognizer';
import type { RecognizerOptions, RecognizerFunction } from '@any-touch/shared';
declare const DEFAULT_OPTIONS: {

@@ -8,16 +7,3 @@ name: string;

};
export default class extends Recognizer {
constructor(options: Partial<typeof DEFAULT_OPTIONS>);
/**
* 识别条件
* @param {AnyTouchEvent} 计算数据
* @param {(isRecognized: boolean) => void}} 接收是否识别状态
*/
test(input: Input): boolean;
/**
* 开始识别
* @param {Input} 输入
*/
recognize(input: Input, emit: CommonEmitFunction): void;
}
export default function Pinch(options?: RecognizerOptions<typeof DEFAULT_OPTIONS>): ReturnType<RecognizerFunction>;
export {};

46

dist/index.es.js

@@ -1,4 +0,4 @@

import { __extends, __assign } from 'tslib';
import { ComputeVectorForMutli, computeScale } from '@any-touch/compute';
import Recognizer, { recognizeForPressMoveLike } from '@any-touch/recognizer';
import { __read } from 'tslib';
import { ComputeScale } from '@any-touch/compute';
import createContext, { canResetStatusForPressMoveLike, recognizeForPressMoveLike } from '@any-touch/recognizer';

@@ -10,24 +10,22 @@ var DEFAULT_OPTIONS = {

};
var default_1 = (function (_super) {
__extends(default_1, _super);
function default_1(options) {
return _super.call(this, __assign(__assign({}, DEFAULT_OPTIONS), options)) || this;
function Pinch(options) {
var _context = createContext(DEFAULT_OPTIONS, options);
var _isRecognized = false;
function _test(computed) {
var pointLength = computed.pointLength, scale = computed.scale;
return (_context.pointLength === pointLength &&
void 0 !== scale &&
(_context.threshold < Math.abs(scale - 1) || _isRecognized));
}
default_1.prototype.test = function (input) {
var pointLength = input.pointLength;
var scale = this.computed.scale;
return this.isValidPointLength(pointLength)
&& void 0 !== scale
&& (this.options.threshold < Math.abs(scale - 1) || this.isRecognized);
};
default_1.prototype.recognize = function (input, emit) {
var computed = this.compute([ComputeVectorForMutli], input);
if ("activeV" in computed) {
this.computed = __assign(__assign({}, this.computed), computeScale(computed));
}
recognizeForPressMoveLike(this, input, emit);
};
return default_1;
}(Recognizer));
function _recognize(computed, emit) {
_context.status = canResetStatusForPressMoveLike(_context.status);
recognizeForPressMoveLike(computed, _test, _context.name, _context.status, emit, function (_a) {
var _b = __read(_a, 2), isRecognized = _b[0], status = _b[1];
_context.status = status;
_isRecognized = isRecognized;
});
}
return [_context, _recognize, [ComputeScale]];
}
export default default_1;
export default Pinch;

@@ -1,1 +0,1 @@

if (process.env.NODE_ENV === 'development') {module.exports = require('./index.dev.js');} else {module.exports = require('./index.prod.js');}
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e,t=require("tslib"),r=require("@any-touch/compute"),n=require("@any-touch/recognizer"),o=(e=n)&&"object"==typeof e&&"default"in e?e.default:e,s={name:"pinch",threshold:0,pointLength:2};exports.default=function(e){var u=o(s,e),a=!1;function i(e){var t=e.pointLength,r=e.scale;return u.pointLength===t&&void 0!==r&&(u.threshold<Math.abs(r-1)||a)}return[u,function(e,r){u.status=n.canResetStatusForPressMoveLike(u.status),n.recognizeForPressMoveLike(e,i,u.name,u.status,r,(function(e){var r=t.__read(e,2),n=r[0],o=r[1];u.status=o,a=n}))},[r.ComputeScale]]};
{
"name": "@any-touch/pinch",
"version": "1.0.1",
"version": "1.0.2",
"description": "any-touch的识别器, 用来识别捏合手势.",

@@ -17,4 +17,4 @@ "main": "./dist/index",

"dependencies": {
"@any-touch/compute": "^1.0.1",
"@any-touch/recognizer": "^1.0.1"
"@any-touch/compute": "^1.0.2",
"@any-touch/recognizer": "^1.0.2"
},

@@ -25,3 +25,3 @@ "publishConfig": {

"sideEffects": false,
"gitHead": "daec688784b1b67c7e427a0b474deae8773f54e6"
"gitHead": "a11a02a110bf20b6163b5b716b60b87de3b967da"
}

@@ -0,0 +0,0 @@ # @any-touch/pinch

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