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@any-touch/shared - npm Package Compare versions

Comparing version 1.0.1 to 1.0.2

81

dist/const.d.ts

@@ -0,29 +1,58 @@

export declare const EVENT_PREFIX = "at";
/**
* 是否微信
*/
export declare const NONE = "none";
export declare const CLIENT_X = "clientX";
export declare const CLIENT_Y = "clientY";
/**
* 计算方向/速度的时间间隔
*/
export declare const COMPUTE_INTERVAL = 16;
export declare const INPUT_START = "start";
export declare const INPUT_MOVE = "move";
export declare const INPUT_CANCEL = "cancel";
export declare const INPUT_END = "end";
export declare const DIRECTION_LEFT = "left";
export declare const DIRECTION_RIGHT = "right";
export declare const DIRECTION_UP = "up";
export declare const DIRECTION_DOWN = "down";
export declare const NONE = "none";
export declare const TOUCH = "touch";
export declare const MOUSE = "mouse";
export declare const TOUCH_START: "touchstart";
export declare const TOUCH_MOVE: "touchmove";
export declare const TOUCH_END: "touchend";
export declare const TOUCH_CANCEL: "touchcancel";
export declare const MOUSE_UP: "mouseup";
export declare const MOUSE_MOVE: "mousemove";
export declare const MOUSE_DOWN: "mousedown";
export declare const SUPPORT_TOUCH: boolean;
export declare const STATUS_POSSIBLE = "p";
export declare const STATUS_START = "start";
export declare const STATUS_MOVE = "move";
export declare const STATUS_END = "end";
export declare const STATUS_RECOGNIZED = "r";
export declare const STATUS_FAILED = "f";
export declare const STATUS_CANCELLED = "cancel";
/**
* 输入阶段
*/
export declare const enum STAGE {
START = "start",
MOVE = "move",
END = "end",
CANCEL = "cancel"
}
/**
* 方向
*/
export declare const enum DIRECTION {
LEFT = "left",
RIGHT = "right",
UP = "up",
DOWN = "down"
}
/**
* TOUCH事件名称
*/
export declare const enum TOUCH {
START = "touchstart",
MOVE = "touchmove",
END = "touchend",
CANCEL = "touchcancel"
}
/**
* 鼠标事件名称
*/
export declare const enum MOUSE {
UP = "mouseup",
MOVE = "mousemove",
DOWN = "mousedown"
}
/**
* 识别器状态码
*/
export declare const enum RECOGNIZER_STATUS {
POSSIBLE = 0,
START = 1,
MOVE = 2,
END = 3,
RECOGNIZED = 4,
FAILED = 5,
CANCELLED = 6
}

@@ -0,0 +0,0 @@ export * from './is';

@@ -9,31 +9,44 @@ var ObjectToString = Object.prototype.toString;

var EVENT_PREFIX = 'at';
var NONE = 'none';
var CLIENT_X = 'clientX';
var CLIENT_Y = 'clientY';
var COMPUTE_INTERVAL = 16;
var INPUT_START = 'start';
var INPUT_MOVE = 'move';
var INPUT_CANCEL = 'cancel';
var INPUT_END = 'end';
var DIRECTION_LEFT = 'left';
var DIRECTION_RIGHT = 'right';
var DIRECTION_UP = 'up';
var DIRECTION_DOWN = 'down';
var NONE = 'none';
var TOUCH = 'touch';
var MOUSE = 'mouse';
var TOUCH_START = TOUCH + INPUT_START;
var TOUCH_MOVE = TOUCH + INPUT_MOVE;
var TOUCH_END = TOUCH + INPUT_END;
var TOUCH_CANCEL = TOUCH + INPUT_CANCEL;
var MOUSE_UP = MOUSE + DIRECTION_UP;
var MOUSE_MOVE = MOUSE + INPUT_MOVE;
var MOUSE_DOWN = MOUSE + DIRECTION_DOWN;
var SUPPORT_TOUCH = "on" + TOUCH_START in window;
var STATUS_POSSIBLE = 'p';
var STATUS_START = INPUT_START;
var STATUS_MOVE = INPUT_MOVE;
var STATUS_END = INPUT_END;
var STATUS_RECOGNIZED = 'r';
var STATUS_FAILED = 'f';
var STATUS_CANCELLED = INPUT_CANCEL;
var STAGE;
(function (STAGE) {
STAGE["START"] = "start";
STAGE["MOVE"] = "move";
STAGE["END"] = "end";
STAGE["CANCEL"] = "cancel";
})(STAGE || (STAGE = {}));
var DIRECTION;
(function (DIRECTION) {
DIRECTION["LEFT"] = "left";
DIRECTION["RIGHT"] = "right";
DIRECTION["UP"] = "up";
DIRECTION["DOWN"] = "down";
})(DIRECTION || (DIRECTION = {}));
var TOUCH;
(function (TOUCH) {
TOUCH["START"] = "touchstart";
TOUCH["MOVE"] = "touchmove";
TOUCH["END"] = "touchend";
TOUCH["CANCEL"] = "touchcancel";
})(TOUCH || (TOUCH = {}));
var MOUSE;
(function (MOUSE) {
MOUSE["UP"] = "mouseup";
MOUSE["MOVE"] = "mousemove";
MOUSE["DOWN"] = "mousedown";
})(MOUSE || (MOUSE = {}));
var RECOGNIZER_STATUS;
(function (RECOGNIZER_STATUS) {
RECOGNIZER_STATUS[RECOGNIZER_STATUS["POSSIBLE"] = 0] = "POSSIBLE";
RECOGNIZER_STATUS[RECOGNIZER_STATUS["START"] = 1] = "START";
RECOGNIZER_STATUS[RECOGNIZER_STATUS["MOVE"] = 2] = "MOVE";
RECOGNIZER_STATUS[RECOGNIZER_STATUS["END"] = 3] = "END";
RECOGNIZER_STATUS[RECOGNIZER_STATUS["RECOGNIZED"] = 4] = "RECOGNIZED";
RECOGNIZER_STATUS[RECOGNIZER_STATUS["FAILED"] = 5] = "FAILED";
RECOGNIZER_STATUS[RECOGNIZER_STATUS["CANCELLED"] = 6] = "CANCELLED";
})(RECOGNIZER_STATUS || (RECOGNIZER_STATUS = {}));

@@ -44,2 +57,2 @@ function round2(n) {

export { CLIENT_X, CLIENT_Y, COMPUTE_INTERVAL, DIRECTION_DOWN, DIRECTION_LEFT, DIRECTION_RIGHT, DIRECTION_UP, INPUT_CANCEL, INPUT_END, INPUT_MOVE, INPUT_START, MOUSE, MOUSE_DOWN, MOUSE_MOVE, MOUSE_UP, NONE, STATUS_CANCELLED, STATUS_END, STATUS_FAILED, STATUS_MOVE, STATUS_POSSIBLE, STATUS_RECOGNIZED, STATUS_START, SUPPORT_TOUCH, TOUCH, TOUCH_CANCEL, TOUCH_END, TOUCH_MOVE, TOUCH_START, isFunction, isRegExp, round2 };
export { CLIENT_X, CLIENT_Y, COMPUTE_INTERVAL, DIRECTION, EVENT_PREFIX, MOUSE, NONE, RECOGNIZER_STATUS, STAGE, TOUCH, isFunction, isRegExp, round2 };

@@ -1,1 +0,1 @@

if (process.env.NODE_ENV === 'development') {module.exports = require('./index.dev.js');} else {module.exports = require('./index.prod.js');}
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=Object.prototype.toString;var e,o,E,r,s;(e=exports.STAGE||(exports.STAGE={})).START="start",e.MOVE="move",e.END="end",e.CANCEL="cancel",(o=exports.DIRECTION||(exports.DIRECTION={})).LEFT="left",o.RIGHT="right",o.UP="up",o.DOWN="down",(E=exports.TOUCH||(exports.TOUCH={})).START="touchstart",E.MOVE="touchmove",E.END="touchend",E.CANCEL="touchcancel",(r=exports.MOUSE||(exports.MOUSE={})).UP="mouseup",r.MOVE="mousemove",r.DOWN="mousedown",(s=exports.RECOGNIZER_STATUS||(exports.RECOGNIZER_STATUS={}))[s.POSSIBLE=0]="POSSIBLE",s[s.START=1]="START",s[s.MOVE=2]="MOVE",s[s.END=3]="END",s[s.RECOGNIZED=4]="RECOGNIZED",s[s.FAILED=5]="FAILED",s[s.CANCELLED=6]="CANCELLED",exports.CLIENT_X="clientX",exports.CLIENT_Y="clientY",exports.COMPUTE_INTERVAL=16,exports.EVENT_PREFIX="at",exports.NONE="none",exports.isFunction=function(e){return"[object Function]"===t.call(e)},exports.isRegExp=function(e){return"[object RegExp]"===t.call(e)},exports.round2=function(t){return Math.round(100*t)/100};
export declare function isRegExp(input: any): input is RegExp;
export declare function isFunction(input: any): input is Function;

@@ -1,5 +0,53 @@

import { STATUS_POSSIBLE, STATUS_START, STATUS_MOVE, STATUS_END, STATUS_CANCELLED, STATUS_FAILED, STATUS_RECOGNIZED } from '@any-touch/shared';
import Base from '@any-touch/recognizer';
export declare type Recognizer = Base;
export declare type AnyTouchPlugin = any;
import { DIRECTION, RECOGNIZER_STATUS, STAGE } from './const';
/**
* 计算函数
*/
export interface ComputeFunction {
(input: Input): Partial<Computed> | void;
}
/**
* 计算函数外壳函数
*/
export interface ComputeWrapFunction {
(): ComputeFunction;
_id: string;
}
/**
* 仅用来作为识别器和at通知的载体函数
*/
export interface EventTrigger {
(type: string): void;
}
/**
* 识别器选项
*/
export declare type RecognizerOptions<DEFAULT_OPTIONS = {
[k: string]: string | number;
}> = Partial<DEFAULT_OPTIONS>;
/**
* 识别器上下文
*/
export declare type RecognizerContext<DEFAULT_OPTIONS = any> = RecognizerOptions<DEFAULT_OPTIONS> & {
/**
* 识别状态
*/
status: RECOGNIZER_STATUS;
/**
* 识别器对应的事件名称
*/
name: string;
};
/**
* 识别器实例
*/
export declare type Recognizer = [RecognizerContext, (computed: Computed, emit: EventTrigger) => void, ComputeWrapFunction[]];
/**
* 识别器构造函数
*/
export interface RecognizerFunction {
(options?: RecognizerOptions): Recognizer;
}
/**
* 适配器支持的事件类型
*/
export declare type SupportEvent = MouseEvent | TouchEvent;

@@ -11,6 +59,7 @@ export interface PointClientXY {

}
export declare type InputType = 'start' | 'move' | 'end' | 'cancel';
export interface BaseInput {
readonly id: number;
readonly inputType: InputType;
/**
* 原生事件对象最基础的统一化
*/
export interface BasicsInput {
readonly stage: STAGE;
readonly changedPoints: PointClientXY[];

@@ -22,3 +71,7 @@ readonly points: PointClientXY[];

}
export interface PureInput extends BaseInput {
/**
* 不包含prevInput/startInput/startMultiInput的Input
*/
export interface InputOnlyHasCurrent extends BasicsInput {
readonly id: number;
readonly isStart: boolean;

@@ -33,3 +86,3 @@ readonly isEnd: boolean;

readonly y: number;
readonly getOffset: (el: HTMLElement | SVGElement) => {
readonly getOffset: (el: HTMLElement) => {
x: number;

@@ -39,21 +92,13 @@ y: number;

}
export interface Input extends PureInput {
readonly startInput: PureInput;
readonly startMultiInput?: PureInput;
readonly prevInput?: PureInput;
/**
* 统一化event后数据
*/
export interface Input extends InputOnlyHasCurrent {
readonly startInput: InputOnlyHasCurrent;
readonly startMultiInput?: InputOnlyHasCurrent;
readonly prevInput?: InputOnlyHasCurrent;
}
export interface StdClass {
new (...args: any[]): any;
}
export interface ComputeConstructor {
_id: string;
new (...args: any[]): {
compute(input: Input): Record<string, any> | void;
};
}
export interface CommonEmitFunction {
(type: string, ...payload: any[]): void;
}
export declare type directionString = 'up' | 'right' | 'down' | 'left' | 'none';
export declare type RecognizerStatus = 'possible' | 'recognized' | 'began' | 'changed' | 'ended' | 'failed' | 'cancelled';
/**
* 点
*/
export interface Point {

@@ -64,33 +109,43 @@ x: number;

export declare type Vector = Point;
export declare type InputRecord = {
input: Input;
startInput: Input;
prevInput?: Input;
startMultiInput?: Input;
};
export interface Computed {
maxPointLength?: number;
velocityX: number;
velocityY: number;
speedX: number;
speedY: number;
scale: number;
deltaScale: number;
angle: number;
deltaAngle: number;
deltaX: number;
deltaY: number;
deltaXYAngle: number;
displacementX: number;
displacementY: number;
distanceX: number;
distanceY: number;
distance: number;
deltaTime: number;
overallDirection?: directionString;
direction?: directionString;
/**
* 仅仅是获取scale/angle的前置计算值
*/
export interface VS {
prevV: Point;
startV: Point;
activeV: Point;
}
/**
* Input执行计算后的数据格式
*/
export interface Computed extends Input {
readonly maxPointLength?: number;
readonly velocityX?: number;
readonly velocityY?: number;
readonly speedX?: number;
readonly speedY?: number;
readonly scale?: number;
readonly deltaScale?: number;
readonly angle?: number;
readonly deltaAngle?: number;
readonly deltaX?: number;
readonly deltaY?: number;
readonly deltaXYAngle?: number;
readonly displacementX?: number;
readonly displacementY?: number;
readonly distanceX?: number;
readonly distanceY?: number;
readonly distance?: number;
readonly deltaTime?: number;
readonly direction?: DIRECTION;
}
export interface AnyTouchEvent extends Input, Readonly<Computed> {
readonly name: string;
readonly type: string;
}
export declare type SupportStatus = typeof STATUS_POSSIBLE | typeof STATUS_START | typeof STATUS_MOVE | typeof STATUS_END | typeof STATUS_CANCELLED | typeof STATUS_FAILED | typeof STATUS_RECOGNIZED;
/**
* Input转换器
*/
export interface InputCreatorFunction<T> {
(event: T): void | Input;
}
{
"name": "@any-touch/shared",
"version": "1.0.1",
"version": "1.0.2",
"description": "any-touch内部的公共函数.",

@@ -19,3 +19,3 @@ "main": "dist/index.js",

"sideEffects": false,
"gitHead": "daec688784b1b67c7e427a0b474deae8773f54e6"
"gitHead": "a11a02a110bf20b6163b5b716b60b87de3b967da"
}

@@ -5,4 +5,2 @@ # @any-touch/share

```javascript
export const SUPPORT_TOUCH = 'ontouchstart' in window;
// input的类型

@@ -32,13 +30,3 @@ export const INPUT_START = 'start';

// 识别器状态码
// 注意: 此处的值会直接被事件名所用, 如panstart/panmove等等
export const STATUS_POSSIBLE = 'possible';
export const STATUS_START = 'start';
export const STATUS_MOVE = 'move';
export const STATUS_END = 'end';
export const STATUS_CANCELLED = 'cancel';
export const STATUS_FAILED = 'failed';
export const STATUS_RECOGNIZED = 'recognized';
// 方向

@@ -49,4 +37,2 @@ export const DIRECTION_LEFT = 'left';

export const DIRECTION_DOWN = 'down';
export const NONE = 'none';
```
export const NONE = 'none';

Sorry, the diff of this file is not supported yet

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