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@aws-sdk/client-gamesparks

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    @aws-sdk/client-gamesparks

AWS SDK for JavaScript Gamesparks Client for Node.js, Browser and React Native


Version published
Weekly downloads
90K
decreased by-5.57%
Maintainers
5
Created
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Changelog

Source

3.428.0 (2023-10-12)

Bug Fixes

  • lib-dynamodb: add e2e suite and bug fixes for lib-dynamodb (#5306) (2fe0a88)
  • middleware-flexible-checksums: skip checksum validation for s3 whole-object multipart GET (#5345) (6a6a75e)

Features

  • client-auditmanager: This release introduces a new limit to the awsAccounts parameter. When you create or update an assessment, there is now a limit of 200 AWS accounts that can be specified in the assessment scope. (af41764)
  • client-auto-scaling: Update the NotificationMetadata field to only allow visible ascii characters. Add paginators to DescribeInstanceRefreshes, DescribeLoadBalancers, and DescribeLoadBalancerTargetGroups (6727085)
  • client-config-service: Add enums for resource types supported by Config (1cdcf43)
  • client-controltower: Added new EnabledControl resource details to ListEnabledControls API and added new GetEnabledControl API. (784c6fb)
  • client-customer-profiles: Adds sensitive trait to various shapes in Customer Profiles Calculated Attribute API model. (73c9229)
  • client-ec2: This release adds Ubuntu Pro as a supported platform for On-Demand Capacity Reservations and adds support for setting an Amazon Machine Image (AMI) to disabled state. Disabling the AMI makes it private if it was previously shared, and prevents new EC2 instance launches from it. (9c57ae3)
  • client-glue: Extending version control support to GitLab and Bitbucket from AWSGlue (b683df3)
  • client-inspector2: Add MacOs ec2 platform support (2964c2f)
  • client-ivs-realtime: Update GetParticipant to return additional metadata. (4adb626)
  • client-lambda: Adds support for Lambda functions to access Dual-Stack subnets over IPv6, via an opt-in flag in CreateFunction and UpdateFunctionConfiguration APIs (2bb63a0)
  • client-location: This release adds endpoint updates for all AWS Location resource operations. (f71b216)
  • client-machine-learning: This release marks Password field as sensitive (4d5eac6)
  • client-rds: This release adds support for adding a dedicated log volume to open-source RDS instances. (634a983)
  • client-rekognition: Amazon Rekognition introduces support for Custom Moderation. This allows the enhancement of accuracy for detect moderation labels operations by creating custom adapters tuned on customer data. (87763f3)
  • client-sagemaker: Amazon SageMaker Canvas adds KendraSettings and DirectDeploySettings support for CanvasAppSettings (685916c)
  • client-textract: This release adds 9 new APIs for adapter and adapter version management, 3 new APIs for tagging, and updates AnalyzeDocument and StartDocumentAnalysis API parameters for using adapters. (4ce1e29)
  • client-transcribe: This release is to enable m4a format to customers (8c24c28)
  • clients: update client endpoints as of 2023-10-12 (3476339)

Readme

Source

@aws-sdk/client-gamesparks

Description

AWS SDK for JavaScript GameSparks Client for Node.js, Browser and React Native.

Installing

To install the this package, simply type add or install @aws-sdk/client-gamesparks using your favorite package manager:

  • npm install @aws-sdk/client-gamesparks
  • yarn add @aws-sdk/client-gamesparks
  • pnpm add @aws-sdk/client-gamesparks

Getting Started

Import

The AWS SDK is modulized by clients and commands. To send a request, you only need to import the GameSparksClient and the commands you need, for example ListGamesCommand:

// ES5 example
const { GameSparksClient, ListGamesCommand } = require("@aws-sdk/client-gamesparks");
// ES6+ example
import { GameSparksClient, ListGamesCommand } from "@aws-sdk/client-gamesparks";

Usage

To send a request, you:

  • Initiate client with configuration (e.g. credentials, region).
  • Initiate command with input parameters.
  • Call send operation on client with command object as input.
  • If you are using a custom http handler, you may call destroy() to close open connections.
// a client can be shared by different commands.
const client = new GameSparksClient({ region: "REGION" });

const params = {
  /** input parameters */
};
const command = new ListGamesCommand(params);
Async/await

We recommend using await operator to wait for the promise returned by send operation as follows:

// async/await.
try {
  const data = await client.send(command);
  // process data.
} catch (error) {
  // error handling.
} finally {
  // finally.
}

Async-await is clean, concise, intuitive, easy to debug and has better error handling as compared to using Promise chains or callbacks.

Promises

You can also use Promise chaining to execute send operation.

client.send(command).then(
  (data) => {
    // process data.
  },
  (error) => {
    // error handling.
  }
);

Promises can also be called using .catch() and .finally() as follows:

client
  .send(command)
  .then((data) => {
    // process data.
  })
  .catch((error) => {
    // error handling.
  })
  .finally(() => {
    // finally.
  });
Callbacks

We do not recommend using callbacks because of callback hell, but they are supported by the send operation.

// callbacks.
client.send(command, (err, data) => {
  // process err and data.
});
v2 compatible style

The client can also send requests using v2 compatible style. However, it results in a bigger bundle size and may be dropped in next major version. More details in the blog post on modular packages in AWS SDK for JavaScript

import * as AWS from "@aws-sdk/client-gamesparks";
const client = new AWS.GameSparks({ region: "REGION" });

// async/await.
try {
  const data = await client.listGames(params);
  // process data.
} catch (error) {
  // error handling.
}

// Promises.
client
  .listGames(params)
  .then((data) => {
    // process data.
  })
  .catch((error) => {
    // error handling.
  });

// callbacks.
client.listGames(params, (err, data) => {
  // process err and data.
});

Troubleshooting

When the service returns an exception, the error will include the exception information, as well as response metadata (e.g. request id).

try {
  const data = await client.send(command);
  // process data.
} catch (error) {
  const { requestId, cfId, extendedRequestId } = error.$$metadata;
  console.log({ requestId, cfId, extendedRequestId });
  /**
   * The keys within exceptions are also parsed.
   * You can access them by specifying exception names:
   * if (error.name === 'SomeServiceException') {
   *     const value = error.specialKeyInException;
   * }
   */
}

Getting Help

Please use these community resources for getting help. We use the GitHub issues for tracking bugs and feature requests, but have limited bandwidth to address them.

To test your universal JavaScript code in Node.js, browser and react-native environments, visit our code samples repo.

Contributing

This client code is generated automatically. Any modifications will be overwritten the next time the @aws-sdk/client-gamesparks package is updated. To contribute to client you can check our generate clients scripts.

License

This SDK is distributed under the Apache License, Version 2.0, see LICENSE for more information.

Client Commands (Operations List)

CreateGame

Command API Reference / Input / Output

CreateSnapshot

Command API Reference / Input / Output

CreateStage

Command API Reference / Input / Output

DeleteGame

Command API Reference / Input / Output

DeleteStage

Command API Reference / Input / Output

DisconnectPlayer

Command API Reference / Input / Output

ExportSnapshot

Command API Reference / Input / Output

GetExtension

Command API Reference / Input / Output

GetExtensionVersion

Command API Reference / Input / Output

GetGame

Command API Reference / Input / Output

GetGameConfiguration

Command API Reference / Input / Output

GetGeneratedCodeJob

Command API Reference / Input / Output

GetPlayerConnectionStatus

Command API Reference / Input / Output

GetSnapshot

Command API Reference / Input / Output

GetStage

Command API Reference / Input / Output

GetStageDeployment

Command API Reference / Input / Output

ImportGameConfiguration

Command API Reference / Input / Output

ListExtensions

Command API Reference / Input / Output

ListExtensionVersions

Command API Reference / Input / Output

ListGames

Command API Reference / Input / Output

ListGeneratedCodeJobs

Command API Reference / Input / Output

ListSnapshots

Command API Reference / Input / Output

ListStageDeployments

Command API Reference / Input / Output

ListStages

Command API Reference / Input / Output

ListTagsForResource

Command API Reference / Input / Output

StartGeneratedCodeJob

Command API Reference / Input / Output

StartStageDeployment

Command API Reference / Input / Output

TagResource

Command API Reference / Input / Output

UntagResource

Command API Reference / Input / Output

UpdateGame

Command API Reference / Input / Output

UpdateGameConfiguration

Command API Reference / Input / Output

UpdateSnapshot

Command API Reference / Input / Output

UpdateStage

Command API Reference / Input / Output

FAQs

Last updated on 12 Oct 2023

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