@bun-win32/ntdll
Zero-dependency, zero-overhead Win32 NTDLL bindings for Bun on Windows.
Overview
@bun-win32/ntdll exposes the ntdll.dll exports using Bun's FFI. It provides a single class, Ntdll, which lazily binds native symbols on first use. You can optionally preload a subset or all symbols up-front via Preload().
The bindings are strongly typed for a smooth DX in TypeScript.
Features
- Bun-first ergonomics on Windows 10/11.
- Direct FFI to
ntdll.dll (native NT API, process/thread management, memory, registry, file I/O, synchronization, runtime library utilities, and more).
- In-source docs in
structs/Ntdll.ts with links to Microsoft Docs.
- Lazy binding on first call; optional eager preload (
Ntdll.Preload()).
- No wrapper overhead; calls map 1:1 to native APIs.
- Strongly-typed Win32 aliases (see
types/Ntdll.ts).
Requirements
- Bun runtime
- Windows 10 or later
Installation
bun add @bun-win32/ntdll
Quick Start
import Ntdll, { STATUS_SUCCESS } from '@bun-win32/ntdll';
Ntdll.Preload(['RtlGetVersion', 'NtQuerySystemTime']);
const versionInfo = Buffer.alloc(0x11C);
versionInfo.writeUInt32LE(0x11C, 0);
const status = Ntdll.RtlGetVersion(versionInfo.ptr);
if (status === STATUS_SUCCESS) {
const major = versionInfo.readUInt32LE(4);
const minor = versionInfo.readUInt32LE(8);
const build = versionInfo.readUInt32LE(12);
console.log('Windows %d.%d.%d', major, minor, build);
}
[!NOTE]
AI agents: see AI.md for the package binding contract and source-navigation guidance. It explains how to use the package without scanning the entire implementation.
Examples
Run the included examples:
bun run example
Notes
- Either rely on lazy binding or call
Ntdll.Preload().
- Windows only. Bun runtime required.
- SAL types & naming: nullability is in the type —
Optional<T> (formally optional, SAL _*opt_) and Nullable<T> (plain [in]/[out] the docs say can be NULL), the null sentinel derived from T (null for pointers LP*/P*, 0n for handles/by-value addresses); direction is in the parameter name — _out (_Out_), _in_out (_Inout_), _In_ bare. See AI.md and the repo AGENTS.md.