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@deck.gl/extensions

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@deck.gl/extensions - npm Package Compare versions

Comparing version 9.0.28 to 9.0.29

1

dist/collision-filter/shader-module.js

@@ -72,3 +72,2 @@ import { project } from '@deck.gl/core';

};
// @ts-expect-error
export default {

@@ -75,0 +74,0 @@ name: 'collision',

1

dist/fill-style/shader-module.js

@@ -86,3 +86,4 @@ import { project, fp64LowPart } from '@deck.gl/core';

dependencies: [project],
// @ts-expect-error stricter luma gl types
getUniforms: getPatternUniforms
};

@@ -21,3 +21,2 @@ /* eslint-disable camelcase */

.join('\n');
// @ts-expect-error
export const terrainModule = {

@@ -87,2 +86,3 @@ name: 'terrain',

const { drawToTerrainHeightMap, heightMap, heightMapBounds, dummyHeightMap, terrainCover, useTerrainHeightMap, terrainSkipRender } = opts;
// @ts-expect-error stricter luma gl types
const { project_uCommonOrigin } = uniforms;

@@ -89,0 +89,0 @@ let mode = terrainSkipRender ? TERRAIN_MODE.SKIP : TERRAIN_MODE.NONE;

@@ -34,2 +34,3 @@ import { log } from '@deck.gl/core';

}
// @ts-expect-error stricter luma gl types
deck._addDefaultShaderModule(terrainModule);

@@ -88,2 +89,3 @@ }

this.terrainCovers.clear();
// @ts-expect-error stricter luma gl types
deck._removeDefaultShaderModule(terrainModule);

@@ -90,0 +92,0 @@ }

@@ -6,3 +6,3 @@ {

"type": "module",
"version": "9.0.28",
"version": "9.0.29",
"publishConfig": {

@@ -42,4 +42,4 @@ "access": "public"

"dependencies": {
"@luma.gl/constants": "^9.0.15",
"@luma.gl/shadertools": "^9.0.15",
"@luma.gl/constants": "~9.0.27",
"@luma.gl/shadertools": "~9.0.27",
"@math.gl/core": "^4.0.0"

@@ -49,6 +49,6 @@ },

"@deck.gl/core": "^9.0.0",
"@luma.gl/core": "^9.0.0",
"@luma.gl/engine": "^9.0.0"
"@luma.gl/core": "~9.0.0",
"@luma.gl/engine": "~9.0.0"
},
"gitHead": "58a2526b9b910d3ce086d627643839c3cd8ee944"
"gitHead": "eb43281ae27f0a2859d0f76d3f1b68b261ebbe38"
}

@@ -103,3 +103,2 @@ import {Framebuffer, Texture} from '@luma.gl/core';

// @ts-expect-error
export default {

@@ -106,0 +105,0 @@ name: 'collision',

@@ -118,3 +118,4 @@ import type {ShaderModule} from '@luma.gl/shadertools';

dependencies: [project],
// @ts-expect-error stricter luma gl types
getUniforms: getPatternUniforms
};

@@ -42,3 +42,2 @@ /* eslint-disable camelcase */

// @ts-expect-error
export const terrainModule = {

@@ -119,2 +118,3 @@ name: 'terrain',

} = opts;
// @ts-expect-error stricter luma gl types
const {project_uCommonOrigin} = uniforms;

@@ -121,0 +121,0 @@

@@ -46,2 +46,3 @@ import {Texture} from '@luma.gl/core';

// @ts-expect-error stricter luma gl types
deck._addDefaultShaderModule(terrainModule);

@@ -115,2 +116,3 @@ }

// @ts-expect-error stricter luma gl types
deck._removeDefaultShaderModule(terrainModule);

@@ -117,0 +119,0 @@ }

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