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@googlemaps/adv-markers-utils
Advanced tools
The `@googlemaps/adv-markers-utils` package is a library to simplify common patterns for using [Advanced Markers][gmp-adv-markers-overview] in the Maps JavaScript API.
The @googlemaps/adv-markers-utils
package is a library to simplify common
patterns for using Advanced Markers in the Maps
JavaScript API.
It combines all features from the google.maps.marker.AdvancedMarkerElement
and
google.maps.marker.PinElement
classes into a single interface and adds some
useful features like automatic color selection, handling for icon-fonts, and
automatic handling of small to medium datasets.
To see some examples of what it can do, head over to our marker playground and test it for yourself.
If you're using a bundler (like webpack, rollup, vite, etc.) for your project, you can install the package using npm or yarn:
npm install --save @googlemaps/adv-markers-utils
And use it in your project:
import {Marker} from '@googlemaps/adv-markers-utils';
const domElement = document.querySelector('#map');
async function main() {
// load Google Maps API and it's Marker library
// (see https://developers.google.com/maps/documentation/javascript/dynamic-loading)
const {Map} = await google.maps.importLibrary('maps');
await google.maps.importLibrary('marker');
// create the map
const map = new Map(domElement, {center: {lat: 53.5, lng: 10.05}, zoom: 12});
// create a marker and add it to the map.
const marker = new Marker({
position: {lat: 53.5, lng: 10.05},
map
});
}
main();
We also support usage with native ESM and UMD, see the examples here for more information.
The API documentation generated by typedoc is available here:
One key design choice made here is to use dynamic properties instead of
individual getter/setter methods. So instead of marker.setMap(map);
we’ll use the marker.map = map;
syntax. This applies to all attributes of the
marker.
Marker attributes are all the different values that make up the marker's
appearance. Attributes are generally optional and can be accessed as
object-properties of the marker (e.g. marker.position
or marker.color
) or
passed to the constructor or the setAttributes
-function as an object
(e.g. new Marker({color: ‘red’})
).
Other values that can be specified to the Marker-constructor are called options, right now this is only the map option, but this might change in the future.
Attribute values can be specified either as static values, or as a function that will return the final value (dynamic attributes). This function has access to viewport-parameters of the map (center, zoom, heading, tilt and bounds), metadata about the marker and arbitrary user-provided data.
// static attributes
marker.color = 'lightblue';
marker.position = {lng: 34, lat: 23};
// dynamic attributes
marker.scale = ({map}) => Math.max(1, Math.pow(1.45, map.zoom) / 64);
marker.color = ({data}) => (data.someValue > 10 ? 'red' : 'blue');
The following attributes and options are implemented, all of them can both be passed to the constructor or set on the marker-object at any time:
map
: The map instance the marker is added to. Setting this to a Map
instance will automatically add the marker to the map as long as it has
a position set.These properties are directly forwarded to the AdvancedMarkerElement instance and work for all markers. See the official documentation for details.
position
: the position of the marker, can be specified as
google.maps.LatLng
, google.maps.LatLngLiteral
or GeoJSON
style [lng, lat]
draggable
: flag to make the marker draggable, enables the dragstart
,
drag
and dragend
events.zIndex
: the z-ordering of the markertitle
: the title of the markercollisionBehaviour
: the collision behaviour of the marker
(see Google Maps docs)These properties are forwarded to the PinElement
instance or passed into the
HTML via CSS-variables. See the official documentation for details.
scale
: scaling for the markerbackgroundColor
, borderColor
and glyphColor
:
individual colors used for the pin itself and its content
(see here).color
: this is a shorthand to allow easier handling of colors,
setting this will automatically set the three color-values based on
the value provided. Accepts any valid css color-value.glyph
: the symbol or letter/number to be shown inside the
marker pin, can be a string
, a DOMElement
or a URL
object pointing
to an image file.
(see here)icon
: a simplified way to use the glyph-property when using icon-fonts.The remaing two attributes are used to replace the default map-pin marker with arbitrary html-elements.
content
: a dom-element that will be used instead of the default PinElement
element. The dom-element can be styled in css, the values of the different
pinelement-attributes are available in the css variables (so you could write
color: var(--marker-color)
).classList
: a single classname or an array of classnames that will be
written to the content-element.Dynamic attributes are updated with every change to the state. This state contains information about the map (all camera parameters and current map bounds), the marker (interaction state), the current value of all other attributes and user-specified data. The parameter for a dynamic attribute function contains the following properties:
map
: this contains information about the current map viewport
(center, zoom, heading, tilt, bounds).marker
: state-information about the marker (hovered)attr
: the computed values for all other attributesdata
: user-dataAll markers can be further customized using arbitrary data, which is especially
useful when creating custom marker classes or when using marker-collections.
Every dynamic attribute can use the user-data specified via
marker.setData(myData)
to change the marker styling.
Marker Collections provide a way to create markers for small to medium sized datasets with a minimal amount of code. A Marker Collection uses a very similar interface to single markers, that is it also uses static and dynamic attributes and user-supplied data. A collection is created with a single call and the markers are added to the map all at once.
const data = await loadData();
const markers = new MarkerCollection(data, {
position: ({data}) => data?.position,
icon: ({data}) => data?.category
});
markers.map = map;
Here is a quick example for how this looks with a simple array:
import {MarkerCollection} from '@googlemaps/adv-marker-utils';
const fieldIndex = {id: 0, latitude: 1, longitude: 2 /* ... */};
const data = [
[1, 53.555, 10.014]
// ...
];
const collection = new MarkerCollection(data, {
position: ({data}) =>
data && {
lat: data[fieldIndex.latitude],
lng: data[fieldIndex.longitude]
}
});
collection.map = map;
This example will create an Advanced Marker with the specified attributes (the second
parameter of the MarkerCollection
constructor) for every entry in the data-array.
Marker collections also work well with data that is updated regularly. Here for example, we continually update a marker-collection with data loaded from a server:
const markers = new MarkerCollection({
key: data => data.id,
position: ({data}) => data?.position,
icon: ({data}) => data?.category
});
markers.map = map;
// assuming apiStream is an async generator that yields updated data
// at a certain interval
for await (let data of apiStream) {
markers.setData(data);
}
This also allows users to implement filtering by updating the data-array for the collection with a reduced set of records and simple configurable data-visualizations by updating the dynamic attributes.
By using the special key
property, the marker-collection knows which Advanced Markers
belong to which record in the data, allowing it to efficiently update Advanced Marker instances
even with larger datasets.
FAQs
The `@googlemaps/adv-markers-utils` package is a library to simplify common patterns for using [Advanced Markers][gmp-adv-markers-overview] in the Maps JavaScript API.
We found that @googlemaps/adv-markers-utils demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 2 open source maintainers collaborating on the project.
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