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@idosgames/react
Advanced tools
Shared React glue for the iDosGames host shell and modules: the client provider, status provider, live-state hooks, and a controller-context factory. Extracted from what every template used to copy-paste. The /ui subpath is the interface kit every module
Shared React glue for the iDosGames host shell and its composable modules — the pieces every module used to copy-paste, extracted into one package.
IDosGamesProvider / useIDosGamesClient — provide and read the one shared SDK client.StatusProvider / useStatus — a transient status line shared across the app.useUserState / useSdkEvent — live SDK state hooks (re-render on cache changes / typed events).createControllerContext<T>(name) — factory for a module's typed controller context (replaces the
hand-written Provider + guarded useContext pair each module used to write).import {
useIDosGamesClient,
useUserState,
createControllerContext,
} from "@idosgames/react";
Built for @idosgames/core and the module contract
in @idosgames/module-sdk. React is a peer
dependency. See docs/composable-modules-architecture.md for the architecture.
FAQs
Shared React glue for the iDosGames host shell and modules: the client provider, status provider, live-state hooks, and a controller-context factory. Extracted from what every template used to copy-paste. The /ui subpath is the interface kit every module
We found that @idosgames/react demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.

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