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@loaders.gl/core

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@loaders.gl/core - npm Package Versions

1
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2.0.0

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v2.0.0-beta.8

  • Check response content type to match loader (#570)
  • [3d-tiles] Fix bounding volume calculation (#576)
xintong
published 2.0.0-beta.8 •

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v2.0.0-beta.8

  • Check response content type to match loader (#570)
  • [3d-tiles] Fix bounding volume calculation (#576)
xintong
published 2.0.0-beta.7 •

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v2.0.0-beta.7

  • Make 3d-tiles traversal synchronized (#573)
  • json: Minor fixes (#572)
  • Fix polyfill module typo (#571)
  • Improved Lod Selection criteria for I3S layers (#562)
  • loader-utils: Move resolvePath from core to loader-utils (#568)
xintong
published 2.0.0-beta.6 •

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v2.0.0-beta.6

  • json: New streaming JSONLoader (supports GeoJSON) (#383)
  • json: Add module placeholder with clarinet fork (#567)
  • json: prep diff (#566)
  • Bump math.gl and probe.gl (#564)
  • Make traversal synchronous and fix the tile-3d-layer example fla… (#563)
  • Bump luma.gl and deck.gl (#565)
xintong
published 2.0.0-beta.5 •

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v2.0.0-beta.5

  • Fix loader-utils build (#561)
xintong
published 2.0.0-beta.4 •

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v2.0.0-beta.4

  • deck.gl v8.0 API audit (#543)
xintong
published 2.0.0-beta.3 •

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v2.0.0-beta.3

  • remove unused getImageAsync call (#560)
  • Bump and remove experimental packages (#558)
  • fix auto loader detection (#559)
  • website: Move to gatsby-theme-ocular (#545)
xintong
published 2.0.0-beta.2 •

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v2.0.0-beta.2

  • Fix gltf image loading (#555)
xintong
published 2.0.0-beta.1 •

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v2.0.0-beta.1

  • workers: Add dev-worker scripts (#552)
  • Fix loading worker loader from cdn (#553)
  • Refactor 3d tile traversal - Part 1 (#540)
xintong
published 2.0.0-alpha.5 •

Changelog

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v2.0.0-alpha.5

  • Support customized worker loader url (#551)
  • gltf: Remove gltf.resolveValues options, better docs (#548)
  • glTF: Added option - resolveValue. Creates TypedArray for the accessor (#547)
  • improve distanceToTile calculation (#544)
  • Create a sphere from map region (#542)
  • Fix "loadGLTF" check (#538)
  • improve point cloud examples by adding new data and tune screen space error (#530)
  • Add i3s parser and example (#499)
  • Rename folders, target and update build instructions (#529)
  • update 555 market model id (#525)
  • add draco compression support (#521)
  • add draco lib (#520)
  • Fix 3d tiles docs (#519)
  • basis example app decodes reference textures (#493)
  • basis: add CompressedTextureLoader (#498)
  • Add georeference for 3d tiles (#512)
  • Add cesium point cloud 3D tile format support (#508)
  • upgrade rapidjson lib (#507)
  • tables: @loaders.gl/experimental => @loaders.gl/schema (#500)
  • basis: add docs (#497)
  • i3s test data using NYC 3-D Building Model from NYC DoITT (#495)
  • i3s server tests (#494)
  • i3s: initial module (#492)
  • Basis loader works (#490)
  • Add basis_transcoder to basis module (#489)
  • Fix loading (#488)
  • draco: Use library modules to avoid excessive bundling (#473)
  • Combined loaders (#486)
  • loader-utils: dynamic library loading (#482)
  • Load point cloud in CesiumJS with loaders.gl (#485)
  • Add potree converter code base (#483)
  • Verify loader version compatibility (#471)
  • core: depend on loader-utils (#475)
  • Introduce libs directories for untranspiled files (#472)
  • Move workerUrls to loader-specific options (#463)
  • images: Pass through imagebitmap creation options (#464)
  • Fix fetching files with passing fetchOptions (#469)
  • 3d-tiles: integrate Tileset3D in THREE.js example (#467)
  • 3d-tiles: THREE.js example refactor (#465)
  • Remove plumbing for inline workers (#456)
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