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@loaders.gl/math

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@loaders.gl/math - npm Package Versions

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32

2.0.0-alpha.3

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v2.0.0-alpha.3

ibgreen
published 2.0.0-alpha.2 •

Changelog

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v2.0.0-alpha.2

  • Import workers from url (#453)
  • images: Restore HTML image loading to fix glTF example (#462)
  • images: loaders for mipmapped images, arrays and cubemaps (#460)
  • Add cubemap test images (#461)
  • images: Separate "binary image" and "parsed image" APIs (#459)
  • v2.0: remove deprecated code (#458)
  • Bump luma.gl (#457)
ibgreen
published 2.0.0-alpha.1 •

Changelog

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v2.0.0-alpha.1

  • core: parse url handling fix
  • core: Avoid binding context due to transpilation issues (#455)
  • use context in worker (#448)
  • Extract description from ion metadata (#450)
  • glTF image loading (#441)
  • Fix parsing draco compressed gltf (#447)
  • For v2.0: Image Category Reimagined (#387)
  • 3d-tiles: Ensure tile error messages are not hidden (#446)
  • gltf: support KHR_materials_unlit extension (#445)
  • zip: use async (#443)
  • gltf: Extension handling cleanup (#444)
  • Enable commented vis code (#442)
  • core: Use context to resolve loaders in sub-loaders (#426)
  • glTF fixes (#440)
  • gltf: drop parseSync, options refactor and doc refresh (#437)
  • arrow/csv/draco: Update options and docs (#438)
  • core: Merge nested options objects (#436)
  • Restore worker loader config (#435)
  • 3d-tiles: Remove sync parser versions (#430)
  • loader-utils: Improved JSON parsing error messages (#428)
  • 3d-tiles: Create lib directory (#425)
  • gltf: Fix Scenegraph.getTypedArrayForBufferView (#423)
  • Fix core module browser config (#422)
  • Dedupe loaders (#421)
  • potree: Initial parser code for potree format (#349)
  • 3d-tiles & gltf: atomic parser, load all linked assets within on… (#417)
  • core: add context to parse methods (#414)
  • add basis module (#413)
  • Auto resolve DracoLoader for PointCloud tiles (#412)
  • ES2018 async debugging improvements (#411)
xintong
published 1.3.3 •

pessimistress
published 1.3.2 •

xintong
published 1.3.1 •

pessimistress
published 1.3.0 •

Changelog

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v1.3.0

  • 3d-tiles: Example handling (#398)
  • 3d-tiles: Use unique string for the key in layerMap (#400)
ibgreen
published 1.3.0-beta.3 •

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v1.3.0-beta.3

  • fix import in csv module (#399)
ibgreen
published 1.3.0-beta.2 •

Changelog

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v1.3.0-beta.2

  • ocular-dev-tools: 0.0.29 (modernize es6 dist) (#395)
  • gltf: Add options.gltf.parserVersion (#394)
  • 3d-tiles: fix b3dm tile stop rendering issue (#396)
  • Worker improvements (#386)
  • Docs: improvements for v1.3 (#381)
  • core: Add fetch progress tracker (#391)
  • core: Fix binary test for typed arrays (#393)
  • gltf: example simplifications (#389)
  • gltf: Improvements to v2.0 gltf parser (#390)
  • gltf: doc improvements (#388)
  • bump dependencies versions (#385)
ibgreen
published 1.3.0-beta.1 •

Changelog

Source

v1.3.0-beta.1

  • potree: Add test data (#350)
  • 3d-tiles: Show attributions for tilesets loaded from ion. (#379)
  • core: Worker cleanup (#362)
  • 3d-tiles: Simplify tileset example handling (#378)
  • 3d-tiles: Transform cleanup (#374)
  • Fx tilesets with external tileset.json and b3dm orientation (#373)
  • 3d-tiles: small fixes (#370)
  • bump version of frameworks (#369)
  • math: Update docs (#368)
  • 3d-tiles: Quantized position w/ normalized shorts + modelMatrix (#367)
  • 3d-tiles: More cleanup (#366)
  • 3d-tiles: Add experimental RequestScheduler and throttleRequests option. (#364)
  • 3d-tiles: cleanup (#363)
  • 3d-tiles: example polish (#360)
  • Cleanup Tile3Dlayer (#348)
  • 3d-tiles: batch draco partial loading (#359)
  • core: selectLoader API Improvements (#358)
  • 3d-tiles: Update example image
  • 3d-tiles: Minor fixes to example (#355)
  • 3d-tiles: add viewport transitions to example (#354)
  • Cache fix (#353)
  • Revert "example: add viewport transitions to 3d-tiles"
  • example: add viewport transitions to 3d-tiles
  • WIP: Worker Pools (#347)
  • 3d-tiles: Add vricon tilesets. Clean up example index handling. (#352)
  • bump probe.gl and math.gl, fix instanced rotation examples (#351)

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