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@loaders.gl/worker-utils

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@loaders.gl/worker-utils - npm Package Versions

1
21

3.1.7

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belom88
published 3.1.6 •

belom88
published 3.1.5 •

belom88
published 3.1.4 •

belom88
published 4.0.0-alpha.5 •

Changelog

Source

v4.0.0-alpha.5

  • feat(tile-converter): add transformation matrix generation for node (#2034)
  • feat(examples): i3s - terrain elevation support (#2020)
  • feat(obj): MTLLoader (#2033)
  • docs(wkt): Add some format notes (#2029)
  • fix: Alternate approach to bundler issues (#2026)
  • fix: Added __VERSION__ definitions to build-worker scripts (#2030)
  • Remove node-stream-polyfill (#2023)
  • feat(wkt): WKB writer (#2017)
  • Fix(docs): Update 3.1 release date in the whats new page (#2015)
  • Update geojson-to-binary docs (#2013)
  • fix: Rename bundle.js to dist.min.js (#2009)
  • Unify geojsonToBinary & MVTLoader (#2003)
  • rollup fixes (#2011)
  • chore: bump probe.gl@3.5.0 (#2010)
  • chore: Fix bundler examples versions (#2006)
  • fix(textures): Avoid using __dirname in texturee-encoder (#2005)
  • feat(3dtiles-implicit-tiling): add region bounding volume calculation for child tiles (#2002)
  • chore(examples): Update get-started-rollup example dependencies. (#2001)
  • feat(textures): schema based typings (#1983)
  • feat(pcd): pcd loader support for compressed binary data (#1995)
  • fix(docs): Fix markdown tables (#1999)
  • fix(3d-tiles): max-statements warning (#1996)
  • fix(textures): crunch loader (#1997)
  • fix(tiles): culling relative to viewport center (#1991)
  • feat(tile-converter): Keep KTX2 texture as it is while I3S -> 3DTiles conversion (#1992)
  • fix(i3s-app, i3s-debug-app): move terrain layer data to global scope (#1985)
  • fix(examples): i3s - move terrain data to global scope (#1985)
  • chore(zip): Remove dependency on @loaders.gl/core (#1989)
  • chore(gltf): Remove dependency on @loaders.gl/core (#1988)
  • chore(arrow): Remove dependency on @loaders.gl/core (#1987)
  • chore(ply): Remove dependency on @loaders.gl/core (#1986)
  • chore(tile converter): refactoring (#1981)
  • fix(tile-converter): change converter options (#1975)
  • chore(tile-converter): Enable typescript check of tile-converter test folder (#1980)
  • chore(tile-converter): Convert most remaining files to .ts (#1977)
  • chore(gltf): Enable typescript checking of gltf/test folder (#1978)
  • chore(2d-tiles): Enable typescript check of 3d-tiles test folder (#1979)
  • chore(deps): bump url-parse from 1.4.7 to 1.5.3 in /website (#1972)
  • fix(tile-converter): add build script for docker image of tile-converter (#1974)
  • fix(tile-converter): json-map-transform templates mutation (#1976)
  • feat(tile-converter): add '--generate-bounding-volume' flag (#1973)
  • doc,test(3d-tiles): glTF content extension (#1948)
  • feat(tile-converter): add "--generate-texture" flag (#1966)
  • chore(deps): bump path-parse from 1.0.6 to 1.0.7 in /website (#1971)
  • chore(deps): bump ws from 5.2.2 to 5.2.3 in /website (#1962)
  • chore(deps): bump prismjs from 1.23.0 to 1.25.0 in /website (#1961)
  • chore(deps): bump axios from 0.21.1 to 0.21.4 in /website (#1960)
  • chore(deps): bump object-path from 0.11.5 to 0.11.8 in /website (#1959)
  • chore(deps): bump tmpl from 1.0.4 to 1.0.5 in /website (#1958)
  • fix(examples): textures GL_EXTENSIONS_CONSTANTS (#1970)
  • fix(textures, worker-utils): deck.gl compatibility (#1956)
  • fix(gltf): parse interleaved buffer (#1968)
  • fix(i3s-app, i3s-debug-app): set max zoom property for terrain layer (#1965)
  • feat(i3s-debug-app): add terrain layer (#1964)
  • chore(i3s): types (#1945)
  • fix(examples): i3s-app - building explorer visibility (#1957)
  • feat(i3s-app): add terrain layer (#1955)
  • Detect when 64 bit precision is required for a numericProp in MVTLoader (#1952)
  • fix(examples): i3s debug - coordinate system related issues (#1954)
  • feat(3dtiles-implicit-tiling): add more tests (#1950)
  • feat(3dtiles-implicit-tiling): parse implicit tiling structure (#1938)
  • Allow top-level workerUrl for CompressionWorker (#1949)
  • chore: types refactoring (#1947)
  • feat(tile-conveter): 3dtiles->i3s converter glTF content (#1946)
  • fix(i3s): repeating textures (uv0>1 || uv0<0) (#1935)
  • fix(tile-converter): enable converter after typing changes (#1941)
  • chore(parse-i3s-tile-content): TS, refactor. (#1926)
  • chore(shapefile): add benchmarks (#898)
  • fix(polyfills): Slow performance in response.arrayBuffer() (#1944)
  • feat(flatgeobuf): Binary parsing (#1942)
  • examples: Add vite example (#1943)
  • chore: Run CI on Node 16 (#1940)
  • fix: temporarily revert to ocular-build (#1939)
  • feat(gis): Update gis category docs (#1431)
  • feat(json): rebuild json path (#877)
  • fix(tile-converter): black models issue (#1936)
  • feat(3d-tiles): content glTF extension (#1933)
  • feat(3d-tiles_implicit_tiling): add subtree loader (#1924)
  • feat: enable tsbuild (#1930)
  • chore: Move all libs to esbuild (#1877)
  • fix(website): natsby-theme-ocular@1.2.5 ignores .tsconfig.json (#1929)
  • build(deps): bump xmldom 0.5.0 to @xmldom/xmldom 0.7.5 (#1923)
  • docs(parquet): Parquet loader docs (#1836)
  • chore(docs): Improve whats new (#1928)
  • docs: mention ktx2-basis support (#1925)
  • docs(textures): 3.1 updates (#1922)
  • feat: Proper typescript monorepo references (#1920)
  • chrore(test-apps): remove husky (#1919)
  • chore(parse-i3s-tile-content): refactor constants (#1911)
  • chore(deps): bump jszip from 3.6.0 to 3.7.0 (#1918)
  • feat: Generate d.ts typings (#1907)
  • chore: Add typescript tests (#1908)
  • chore(tile-converter): use Tiles3DLoader for local data (#1913)
  • fix(tile-converter): i3s->3dtiles - model matrix transformation (#1902)
  • fix(website/tile-converter): parsing textures (#1901)
  • chore(examples): i3s - cleanup (#1904)
  • feat(examples): i3s - fork deck components (#1898)
  • fix(3dtiles-converter): fix texture parsing for I3S-> 3DTiles conversion (#1897)
ibgreen
published 3.1.3 •

belom88
published 3.1.2 •

belom88
published 3.1.1 •

belom88
published 3.0.14 •

belom88
published 3.1.0 •

Changelog

Source

v3.1.0-alpha.4

  • fix(website): gltf page (#1834)
  • chore(parquet): Use async compression/decompression (#1835)
  • feat(i3s): support ktx2 texture (#1833)
  • Create loader for Building Scene Layer JSON structure. (#1832)
  • chore: Reintroduce ES5 build (#1842)
  • feat(textures): basis - auto-select decoder format (#1840)
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