@luma.gl/constants
Advanced tools
Comparing version 9.0.0-alpha.16 to 9.0.0-alpha.17
@@ -1,2 +0,3 @@ | ||
declare const GLConstants: any; | ||
import GLConstants from './index'; | ||
export { GLConstants }; | ||
//# sourceMappingURL=bundle.d.ts.map |
@@ -1,5 +0,3 @@ | ||
"use strict"; | ||
// @ts-nocheck | ||
const GLConstants = require('./index').default; | ||
globalThis.luma = globalThis.luma || {}; | ||
module.exports = Object.assign(globalThis.luma, { GL: GLConstants }); | ||
import GLConstants from "./index.js"; | ||
export { GLConstants }; | ||
//# sourceMappingURL=bundle.js.map |
@@ -1,775 +0,666 @@ | ||
/* eslint-disable key-spacing, max-len, no-inline-comments, camelcase */ | ||
/** | ||
* Standard WebGL and WebGL2 constants | ||
* These constants are also defined on the WebGLRenderingContext interface. | ||
*/ | ||
export var GL; | ||
(function (GL) { | ||
// Clearing buffers | ||
// Constants passed to clear() to clear buffer masks. | ||
GL[GL["DEPTH_BUFFER_BIT"] = 256] = "DEPTH_BUFFER_BIT"; | ||
GL[GL["STENCIL_BUFFER_BIT"] = 1024] = "STENCIL_BUFFER_BIT"; | ||
GL[GL["COLOR_BUFFER_BIT"] = 16384] = "COLOR_BUFFER_BIT"; | ||
// Rendering primitives | ||
// Constants passed to drawElements() or drawArrays() to specify what kind of primitive to render. | ||
GL[GL["POINTS"] = 0] = "POINTS"; | ||
GL[GL["LINES"] = 1] = "LINES"; | ||
GL[GL["LINE_LOOP"] = 2] = "LINE_LOOP"; | ||
GL[GL["LINE_STRIP"] = 3] = "LINE_STRIP"; | ||
GL[GL["TRIANGLES"] = 4] = "TRIANGLES"; | ||
GL[GL["TRIANGLE_STRIP"] = 5] = "TRIANGLE_STRIP"; | ||
GL[GL["TRIANGLE_FAN"] = 6] = "TRIANGLE_FAN"; | ||
// Blending modes | ||
// Constants passed to blendFunc() or blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately). | ||
GL[GL["ZERO"] = 0] = "ZERO"; | ||
GL[GL["ONE"] = 1] = "ONE"; | ||
GL[GL["SRC_COLOR"] = 768] = "SRC_COLOR"; | ||
GL[GL["ONE_MINUS_SRC_COLOR"] = 769] = "ONE_MINUS_SRC_COLOR"; | ||
GL[GL["SRC_ALPHA"] = 770] = "SRC_ALPHA"; | ||
GL[GL["ONE_MINUS_SRC_ALPHA"] = 771] = "ONE_MINUS_SRC_ALPHA"; | ||
GL[GL["DST_ALPHA"] = 772] = "DST_ALPHA"; | ||
GL[GL["ONE_MINUS_DST_ALPHA"] = 773] = "ONE_MINUS_DST_ALPHA"; | ||
GL[GL["DST_COLOR"] = 774] = "DST_COLOR"; | ||
GL[GL["ONE_MINUS_DST_COLOR"] = 775] = "ONE_MINUS_DST_COLOR"; | ||
GL[GL["SRC_ALPHA_SATURATE"] = 776] = "SRC_ALPHA_SATURATE"; | ||
GL[GL["CONSTANT_COLOR"] = 32769] = "CONSTANT_COLOR"; | ||
GL[GL["ONE_MINUS_CONSTANT_COLOR"] = 32770] = "ONE_MINUS_CONSTANT_COLOR"; | ||
GL[GL["CONSTANT_ALPHA"] = 32771] = "CONSTANT_ALPHA"; | ||
GL[GL["ONE_MINUS_CONSTANT_ALPHA"] = 32772] = "ONE_MINUS_CONSTANT_ALPHA"; | ||
// Blending equations | ||
// Constants passed to blendEquation() or blendEquationSeparate() to control | ||
// how the blending is calculated (for both, RBG and alpha, or separately). | ||
GL[GL["FUNC_ADD"] = 32774] = "FUNC_ADD"; | ||
GL[GL["FUNC_SUBTRACT"] = 32778] = "FUNC_SUBTRACT"; | ||
GL[GL["FUNC_REVERSE_SUBTRACT"] = 32779] = "FUNC_REVERSE_SUBTRACT"; | ||
// Getting GL parameter information | ||
// Constants passed to getParameter() to specify what information to return. | ||
GL[GL["BLEND_EQUATION"] = 32777] = "BLEND_EQUATION"; | ||
GL[GL["BLEND_EQUATION_RGB"] = 32777] = "BLEND_EQUATION_RGB"; | ||
GL[GL["BLEND_EQUATION_ALPHA"] = 34877] = "BLEND_EQUATION_ALPHA"; | ||
GL[GL["BLEND_DST_RGB"] = 32968] = "BLEND_DST_RGB"; | ||
GL[GL["BLEND_SRC_RGB"] = 32969] = "BLEND_SRC_RGB"; | ||
GL[GL["BLEND_DST_ALPHA"] = 32970] = "BLEND_DST_ALPHA"; | ||
GL[GL["BLEND_SRC_ALPHA"] = 32971] = "BLEND_SRC_ALPHA"; | ||
GL[GL["BLEND_COLOR"] = 32773] = "BLEND_COLOR"; | ||
GL[GL["ARRAY_BUFFER_BINDING"] = 34964] = "ARRAY_BUFFER_BINDING"; | ||
GL[GL["ELEMENT_ARRAY_BUFFER_BINDING"] = 34965] = "ELEMENT_ARRAY_BUFFER_BINDING"; | ||
GL[GL["LINE_WIDTH"] = 2849] = "LINE_WIDTH"; | ||
GL[GL["ALIASED_POINT_SIZE_RANGE"] = 33901] = "ALIASED_POINT_SIZE_RANGE"; | ||
GL[GL["ALIASED_LINE_WIDTH_RANGE"] = 33902] = "ALIASED_LINE_WIDTH_RANGE"; | ||
GL[GL["CULL_FACE_MODE"] = 2885] = "CULL_FACE_MODE"; | ||
GL[GL["FRONT_FACE"] = 2886] = "FRONT_FACE"; | ||
GL[GL["DEPTH_RANGE"] = 2928] = "DEPTH_RANGE"; | ||
GL[GL["DEPTH_WRITEMASK"] = 2930] = "DEPTH_WRITEMASK"; | ||
GL[GL["DEPTH_CLEAR_VALUE"] = 2931] = "DEPTH_CLEAR_VALUE"; | ||
GL[GL["DEPTH_FUNC"] = 2932] = "DEPTH_FUNC"; | ||
GL[GL["STENCIL_CLEAR_VALUE"] = 2961] = "STENCIL_CLEAR_VALUE"; | ||
GL[GL["STENCIL_FUNC"] = 2962] = "STENCIL_FUNC"; | ||
GL[GL["STENCIL_FAIL"] = 2964] = "STENCIL_FAIL"; | ||
GL[GL["STENCIL_PASS_DEPTH_FAIL"] = 2965] = "STENCIL_PASS_DEPTH_FAIL"; | ||
GL[GL["STENCIL_PASS_DEPTH_PASS"] = 2966] = "STENCIL_PASS_DEPTH_PASS"; | ||
GL[GL["STENCIL_REF"] = 2967] = "STENCIL_REF"; | ||
GL[GL["STENCIL_VALUE_MASK"] = 2963] = "STENCIL_VALUE_MASK"; | ||
GL[GL["STENCIL_WRITEMASK"] = 2968] = "STENCIL_WRITEMASK"; | ||
GL[GL["STENCIL_BACK_FUNC"] = 34816] = "STENCIL_BACK_FUNC"; | ||
GL[GL["STENCIL_BACK_FAIL"] = 34817] = "STENCIL_BACK_FAIL"; | ||
GL[GL["STENCIL_BACK_PASS_DEPTH_FAIL"] = 34818] = "STENCIL_BACK_PASS_DEPTH_FAIL"; | ||
GL[GL["STENCIL_BACK_PASS_DEPTH_PASS"] = 34819] = "STENCIL_BACK_PASS_DEPTH_PASS"; | ||
GL[GL["STENCIL_BACK_REF"] = 36003] = "STENCIL_BACK_REF"; | ||
GL[GL["STENCIL_BACK_VALUE_MASK"] = 36004] = "STENCIL_BACK_VALUE_MASK"; | ||
GL[GL["STENCIL_BACK_WRITEMASK"] = 36005] = "STENCIL_BACK_WRITEMASK"; | ||
GL[GL["VIEWPORT"] = 2978] = "VIEWPORT"; | ||
GL[GL["SCISSOR_BOX"] = 3088] = "SCISSOR_BOX"; | ||
GL[GL["COLOR_CLEAR_VALUE"] = 3106] = "COLOR_CLEAR_VALUE"; | ||
GL[GL["COLOR_WRITEMASK"] = 3107] = "COLOR_WRITEMASK"; | ||
GL[GL["UNPACK_ALIGNMENT"] = 3317] = "UNPACK_ALIGNMENT"; | ||
GL[GL["PACK_ALIGNMENT"] = 3333] = "PACK_ALIGNMENT"; | ||
GL[GL["MAX_TEXTURE_SIZE"] = 3379] = "MAX_TEXTURE_SIZE"; | ||
GL[GL["MAX_VIEWPORT_DIMS"] = 3386] = "MAX_VIEWPORT_DIMS"; | ||
GL[GL["SUBPIXEL_BITS"] = 3408] = "SUBPIXEL_BITS"; | ||
GL[GL["RED_BITS"] = 3410] = "RED_BITS"; | ||
GL[GL["GREEN_BITS"] = 3411] = "GREEN_BITS"; | ||
GL[GL["BLUE_BITS"] = 3412] = "BLUE_BITS"; | ||
GL[GL["ALPHA_BITS"] = 3413] = "ALPHA_BITS"; | ||
GL[GL["DEPTH_BITS"] = 3414] = "DEPTH_BITS"; | ||
GL[GL["STENCIL_BITS"] = 3415] = "STENCIL_BITS"; | ||
GL[GL["POLYGON_OFFSET_UNITS"] = 10752] = "POLYGON_OFFSET_UNITS"; | ||
GL[GL["POLYGON_OFFSET_FACTOR"] = 32824] = "POLYGON_OFFSET_FACTOR"; | ||
GL[GL["TEXTURE_BINDING_2D"] = 32873] = "TEXTURE_BINDING_2D"; | ||
GL[GL["SAMPLE_BUFFERS"] = 32936] = "SAMPLE_BUFFERS"; | ||
GL[GL["SAMPLES"] = 32937] = "SAMPLES"; | ||
GL[GL["SAMPLE_COVERAGE_VALUE"] = 32938] = "SAMPLE_COVERAGE_VALUE"; | ||
GL[GL["SAMPLE_COVERAGE_INVERT"] = 32939] = "SAMPLE_COVERAGE_INVERT"; | ||
GL[GL["COMPRESSED_TEXTURE_FORMATS"] = 34467] = "COMPRESSED_TEXTURE_FORMATS"; | ||
GL[GL["VENDOR"] = 7936] = "VENDOR"; | ||
GL[GL["RENDERER"] = 7937] = "RENDERER"; | ||
GL[GL["VERSION"] = 7938] = "VERSION"; | ||
GL[GL["IMPLEMENTATION_COLOR_READ_TYPE"] = 35738] = "IMPLEMENTATION_COLOR_READ_TYPE"; | ||
GL[GL["IMPLEMENTATION_COLOR_READ_FORMAT"] = 35739] = "IMPLEMENTATION_COLOR_READ_FORMAT"; | ||
GL[GL["BROWSER_DEFAULT_WEBGL"] = 37444] = "BROWSER_DEFAULT_WEBGL"; | ||
// Buffers | ||
// Constants passed to bufferData(), bufferSubData(), bindBuffer(), or | ||
// getBufferParameter(). | ||
GL[GL["STATIC_DRAW"] = 35044] = "STATIC_DRAW"; | ||
GL[GL["STREAM_DRAW"] = 35040] = "STREAM_DRAW"; | ||
GL[GL["DYNAMIC_DRAW"] = 35048] = "DYNAMIC_DRAW"; | ||
GL[GL["ARRAY_BUFFER"] = 34962] = "ARRAY_BUFFER"; | ||
GL[GL["ELEMENT_ARRAY_BUFFER"] = 34963] = "ELEMENT_ARRAY_BUFFER"; | ||
GL[GL["BUFFER_SIZE"] = 34660] = "BUFFER_SIZE"; | ||
GL[GL["BUFFER_USAGE"] = 34661] = "BUFFER_USAGE"; | ||
// Vertex attributes | ||
// Constants passed to getVertexAttrib(). | ||
GL[GL["CURRENT_VERTEX_ATTRIB"] = 34342] = "CURRENT_VERTEX_ATTRIB"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_ENABLED"] = 34338] = "VERTEX_ATTRIB_ARRAY_ENABLED"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_SIZE"] = 34339] = "VERTEX_ATTRIB_ARRAY_SIZE"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_STRIDE"] = 34340] = "VERTEX_ATTRIB_ARRAY_STRIDE"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_TYPE"] = 34341] = "VERTEX_ATTRIB_ARRAY_TYPE"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_NORMALIZED"] = 34922] = "VERTEX_ATTRIB_ARRAY_NORMALIZED"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_POINTER"] = 34373] = "VERTEX_ATTRIB_ARRAY_POINTER"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"] = 34975] = "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"; | ||
// Culling | ||
// Constants passed to cullFace(). | ||
GL[GL["CULL_FACE"] = 2884] = "CULL_FACE"; | ||
GL[GL["FRONT"] = 1028] = "FRONT"; | ||
GL[GL["BACK"] = 1029] = "BACK"; | ||
GL[GL["FRONT_AND_BACK"] = 1032] = "FRONT_AND_BACK"; | ||
// Enabling and disabling | ||
// Constants passed to enable() or disable(). | ||
GL[GL["BLEND"] = 3042] = "BLEND"; | ||
GL[GL["DEPTH_TEST"] = 2929] = "DEPTH_TEST"; | ||
GL[GL["DITHER"] = 3024] = "DITHER"; | ||
GL[GL["POLYGON_OFFSET_FILL"] = 32823] = "POLYGON_OFFSET_FILL"; | ||
GL[GL["SAMPLE_ALPHA_TO_COVERAGE"] = 32926] = "SAMPLE_ALPHA_TO_COVERAGE"; | ||
GL[GL["SAMPLE_COVERAGE"] = 32928] = "SAMPLE_COVERAGE"; | ||
GL[GL["SCISSOR_TEST"] = 3089] = "SCISSOR_TEST"; | ||
GL[GL["STENCIL_TEST"] = 2960] = "STENCIL_TEST"; | ||
// Errors | ||
// Constants returned from getError(). | ||
GL[GL["NO_ERROR"] = 0] = "NO_ERROR"; | ||
GL[GL["INVALID_ENUM"] = 1280] = "INVALID_ENUM"; | ||
GL[GL["INVALID_VALUE"] = 1281] = "INVALID_VALUE"; | ||
GL[GL["INVALID_OPERATION"] = 1282] = "INVALID_OPERATION"; | ||
GL[GL["OUT_OF_MEMORY"] = 1285] = "OUT_OF_MEMORY"; | ||
GL[GL["CONTEXT_LOST_WEBGL"] = 37442] = "CONTEXT_LOST_WEBGL"; | ||
// Front face directions | ||
// Constants passed to frontFace(). | ||
GL[GL["CW"] = 2304] = "CW"; | ||
GL[GL["CCW"] = 2305] = "CCW"; | ||
// Hints | ||
// Constants passed to hint() | ||
GL[GL["DONT_CARE"] = 4352] = "DONT_CARE"; | ||
GL[GL["FASTEST"] = 4353] = "FASTEST"; | ||
GL[GL["NICEST"] = 4354] = "NICEST"; | ||
GL[GL["GENERATE_MIPMAP_HINT"] = 33170] = "GENERATE_MIPMAP_HINT"; | ||
// Data types | ||
GL[GL["BYTE"] = 5120] = "BYTE"; | ||
GL[GL["UNSIGNED_BYTE"] = 5121] = "UNSIGNED_BYTE"; | ||
GL[GL["SHORT"] = 5122] = "SHORT"; | ||
GL[GL["UNSIGNED_SHORT"] = 5123] = "UNSIGNED_SHORT"; | ||
GL[GL["INT"] = 5124] = "INT"; | ||
GL[GL["UNSIGNED_INT"] = 5125] = "UNSIGNED_INT"; | ||
GL[GL["FLOAT"] = 5126] = "FLOAT"; | ||
GL[GL["DOUBLE"] = 5130] = "DOUBLE"; | ||
// Pixel formats | ||
GL[GL["DEPTH_COMPONENT"] = 6402] = "DEPTH_COMPONENT"; | ||
GL[GL["ALPHA"] = 6406] = "ALPHA"; | ||
GL[GL["RGB"] = 6407] = "RGB"; | ||
GL[GL["RGBA"] = 6408] = "RGBA"; | ||
GL[GL["LUMINANCE"] = 6409] = "LUMINANCE"; | ||
GL[GL["LUMINANCE_ALPHA"] = 6410] = "LUMINANCE_ALPHA"; | ||
// Pixel types | ||
// UNSIGNED_BYTE = 0x1401, | ||
GL[GL["UNSIGNED_SHORT_4_4_4_4"] = 32819] = "UNSIGNED_SHORT_4_4_4_4"; | ||
GL[GL["UNSIGNED_SHORT_5_5_5_1"] = 32820] = "UNSIGNED_SHORT_5_5_5_1"; | ||
GL[GL["UNSIGNED_SHORT_5_6_5"] = 33635] = "UNSIGNED_SHORT_5_6_5"; | ||
// Shaders | ||
// Constants passed to createShader() or getShaderParameter() | ||
GL[GL["FRAGMENT_SHADER"] = 35632] = "FRAGMENT_SHADER"; | ||
GL[GL["VERTEX_SHADER"] = 35633] = "VERTEX_SHADER"; | ||
GL[GL["COMPILE_STATUS"] = 35713] = "COMPILE_STATUS"; | ||
GL[GL["DELETE_STATUS"] = 35712] = "DELETE_STATUS"; | ||
GL[GL["LINK_STATUS"] = 35714] = "LINK_STATUS"; | ||
GL[GL["VALIDATE_STATUS"] = 35715] = "VALIDATE_STATUS"; | ||
GL[GL["ATTACHED_SHADERS"] = 35717] = "ATTACHED_SHADERS"; | ||
GL[GL["ACTIVE_ATTRIBUTES"] = 35721] = "ACTIVE_ATTRIBUTES"; | ||
GL[GL["ACTIVE_UNIFORMS"] = 35718] = "ACTIVE_UNIFORMS"; | ||
GL[GL["MAX_VERTEX_ATTRIBS"] = 34921] = "MAX_VERTEX_ATTRIBS"; | ||
GL[GL["MAX_VERTEX_UNIFORM_VECTORS"] = 36347] = "MAX_VERTEX_UNIFORM_VECTORS"; | ||
GL[GL["MAX_VARYING_VECTORS"] = 36348] = "MAX_VARYING_VECTORS"; | ||
GL[GL["MAX_COMBINED_TEXTURE_IMAGE_UNITS"] = 35661] = "MAX_COMBINED_TEXTURE_IMAGE_UNITS"; | ||
GL[GL["MAX_VERTEX_TEXTURE_IMAGE_UNITS"] = 35660] = "MAX_VERTEX_TEXTURE_IMAGE_UNITS"; | ||
GL[GL["MAX_TEXTURE_IMAGE_UNITS"] = 34930] = "MAX_TEXTURE_IMAGE_UNITS"; | ||
GL[GL["MAX_FRAGMENT_UNIFORM_VECTORS"] = 36349] = "MAX_FRAGMENT_UNIFORM_VECTORS"; | ||
GL[GL["SHADER_TYPE"] = 35663] = "SHADER_TYPE"; | ||
GL[GL["SHADING_LANGUAGE_VERSION"] = 35724] = "SHADING_LANGUAGE_VERSION"; | ||
GL[GL["CURRENT_PROGRAM"] = 35725] = "CURRENT_PROGRAM"; | ||
// Depth or stencil tests | ||
// Constants passed to depthFunc() or stencilFunc(). | ||
GL[GL["NEVER"] = 512] = "NEVER"; | ||
GL[GL["ALWAYS"] = 519] = "ALWAYS"; | ||
GL[GL["LESS"] = 513] = "LESS"; | ||
GL[GL["EQUAL"] = 514] = "EQUAL"; | ||
GL[GL["LEQUAL"] = 515] = "LEQUAL"; | ||
GL[GL["GREATER"] = 516] = "GREATER"; | ||
GL[GL["GEQUAL"] = 518] = "GEQUAL"; | ||
GL[GL["NOTEQUAL"] = 517] = "NOTEQUAL"; | ||
// Stencil actions | ||
// Constants passed to stencilOp(). | ||
GL[GL["KEEP"] = 7680] = "KEEP"; | ||
GL[GL["REPLACE"] = 7681] = "REPLACE"; | ||
GL[GL["INCR"] = 7682] = "INCR"; | ||
GL[GL["DECR"] = 7683] = "DECR"; | ||
GL[GL["INVERT"] = 5386] = "INVERT"; | ||
GL[GL["INCR_WRAP"] = 34055] = "INCR_WRAP"; | ||
GL[GL["DECR_WRAP"] = 34056] = "DECR_WRAP"; | ||
// Textures | ||
// Constants passed to texParameteri(), | ||
// texParameterf(), bindTexture(), texImage2D(), and others. | ||
GL[GL["NEAREST"] = 9728] = "NEAREST"; | ||
GL[GL["LINEAR"] = 9729] = "LINEAR"; | ||
GL[GL["NEAREST_MIPMAP_NEAREST"] = 9984] = "NEAREST_MIPMAP_NEAREST"; | ||
GL[GL["LINEAR_MIPMAP_NEAREST"] = 9985] = "LINEAR_MIPMAP_NEAREST"; | ||
GL[GL["NEAREST_MIPMAP_LINEAR"] = 9986] = "NEAREST_MIPMAP_LINEAR"; | ||
GL[GL["LINEAR_MIPMAP_LINEAR"] = 9987] = "LINEAR_MIPMAP_LINEAR"; | ||
GL[GL["TEXTURE_MAG_FILTER"] = 10240] = "TEXTURE_MAG_FILTER"; | ||
GL[GL["TEXTURE_MIN_FILTER"] = 10241] = "TEXTURE_MIN_FILTER"; | ||
GL[GL["TEXTURE_WRAP_S"] = 10242] = "TEXTURE_WRAP_S"; | ||
GL[GL["TEXTURE_WRAP_T"] = 10243] = "TEXTURE_WRAP_T"; | ||
GL[GL["TEXTURE_2D"] = 3553] = "TEXTURE_2D"; | ||
GL[GL["TEXTURE"] = 5890] = "TEXTURE"; | ||
GL[GL["TEXTURE_CUBE_MAP"] = 34067] = "TEXTURE_CUBE_MAP"; | ||
GL[GL["TEXTURE_BINDING_CUBE_MAP"] = 34068] = "TEXTURE_BINDING_CUBE_MAP"; | ||
GL[GL["TEXTURE_CUBE_MAP_POSITIVE_X"] = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X"; | ||
GL[GL["TEXTURE_CUBE_MAP_NEGATIVE_X"] = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X"; | ||
GL[GL["TEXTURE_CUBE_MAP_POSITIVE_Y"] = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y"; | ||
GL[GL["TEXTURE_CUBE_MAP_NEGATIVE_Y"] = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y"; | ||
GL[GL["TEXTURE_CUBE_MAP_POSITIVE_Z"] = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z"; | ||
GL[GL["TEXTURE_CUBE_MAP_NEGATIVE_Z"] = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z"; | ||
GL[GL["MAX_CUBE_MAP_TEXTURE_SIZE"] = 34076] = "MAX_CUBE_MAP_TEXTURE_SIZE"; | ||
// TEXTURE0 - 31 0x84C0 - 0x84DF A texture unit. | ||
GL[GL["TEXTURE0"] = 33984] = "TEXTURE0"; | ||
GL[GL["ACTIVE_TEXTURE"] = 34016] = "ACTIVE_TEXTURE"; | ||
GL[GL["REPEAT"] = 10497] = "REPEAT"; | ||
GL[GL["CLAMP_TO_EDGE"] = 33071] = "CLAMP_TO_EDGE"; | ||
GL[GL["MIRRORED_REPEAT"] = 33648] = "MIRRORED_REPEAT"; | ||
// Emulation | ||
GL[GL["TEXTURE_WIDTH"] = 4096] = "TEXTURE_WIDTH"; | ||
GL[GL["TEXTURE_HEIGHT"] = 4097] = "TEXTURE_HEIGHT"; | ||
// Uniform types | ||
GL[GL["FLOAT_VEC2"] = 35664] = "FLOAT_VEC2"; | ||
GL[GL["FLOAT_VEC3"] = 35665] = "FLOAT_VEC3"; | ||
GL[GL["FLOAT_VEC4"] = 35666] = "FLOAT_VEC4"; | ||
GL[GL["INT_VEC2"] = 35667] = "INT_VEC2"; | ||
GL[GL["INT_VEC3"] = 35668] = "INT_VEC3"; | ||
GL[GL["INT_VEC4"] = 35669] = "INT_VEC4"; | ||
GL[GL["BOOL"] = 35670] = "BOOL"; | ||
GL[GL["BOOL_VEC2"] = 35671] = "BOOL_VEC2"; | ||
GL[GL["BOOL_VEC3"] = 35672] = "BOOL_VEC3"; | ||
GL[GL["BOOL_VEC4"] = 35673] = "BOOL_VEC4"; | ||
GL[GL["FLOAT_MAT2"] = 35674] = "FLOAT_MAT2"; | ||
GL[GL["FLOAT_MAT3"] = 35675] = "FLOAT_MAT3"; | ||
GL[GL["FLOAT_MAT4"] = 35676] = "FLOAT_MAT4"; | ||
GL[GL["SAMPLER_2D"] = 35678] = "SAMPLER_2D"; | ||
GL[GL["SAMPLER_CUBE"] = 35680] = "SAMPLER_CUBE"; | ||
// Shader precision-specified types | ||
GL[GL["LOW_FLOAT"] = 36336] = "LOW_FLOAT"; | ||
GL[GL["MEDIUM_FLOAT"] = 36337] = "MEDIUM_FLOAT"; | ||
GL[GL["HIGH_FLOAT"] = 36338] = "HIGH_FLOAT"; | ||
GL[GL["LOW_INT"] = 36339] = "LOW_INT"; | ||
GL[GL["MEDIUM_INT"] = 36340] = "MEDIUM_INT"; | ||
GL[GL["HIGH_INT"] = 36341] = "HIGH_INT"; | ||
// Framebuffers and renderbuffers | ||
GL[GL["FRAMEBUFFER"] = 36160] = "FRAMEBUFFER"; | ||
GL[GL["RENDERBUFFER"] = 36161] = "RENDERBUFFER"; | ||
GL[GL["RGBA4"] = 32854] = "RGBA4"; | ||
GL[GL["RGB5_A1"] = 32855] = "RGB5_A1"; | ||
GL[GL["RGB565"] = 36194] = "RGB565"; | ||
GL[GL["DEPTH_COMPONENT16"] = 33189] = "DEPTH_COMPONENT16"; | ||
GL[GL["STENCIL_INDEX"] = 6401] = "STENCIL_INDEX"; | ||
GL[GL["STENCIL_INDEX8"] = 36168] = "STENCIL_INDEX8"; | ||
GL[GL["DEPTH_STENCIL"] = 34041] = "DEPTH_STENCIL"; | ||
GL[GL["RENDERBUFFER_WIDTH"] = 36162] = "RENDERBUFFER_WIDTH"; | ||
GL[GL["RENDERBUFFER_HEIGHT"] = 36163] = "RENDERBUFFER_HEIGHT"; | ||
GL[GL["RENDERBUFFER_INTERNAL_FORMAT"] = 36164] = "RENDERBUFFER_INTERNAL_FORMAT"; | ||
GL[GL["RENDERBUFFER_RED_SIZE"] = 36176] = "RENDERBUFFER_RED_SIZE"; | ||
GL[GL["RENDERBUFFER_GREEN_SIZE"] = 36177] = "RENDERBUFFER_GREEN_SIZE"; | ||
GL[GL["RENDERBUFFER_BLUE_SIZE"] = 36178] = "RENDERBUFFER_BLUE_SIZE"; | ||
GL[GL["RENDERBUFFER_ALPHA_SIZE"] = 36179] = "RENDERBUFFER_ALPHA_SIZE"; | ||
GL[GL["RENDERBUFFER_DEPTH_SIZE"] = 36180] = "RENDERBUFFER_DEPTH_SIZE"; | ||
GL[GL["RENDERBUFFER_STENCIL_SIZE"] = 36181] = "RENDERBUFFER_STENCIL_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"] = 36048] = "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"] = 36049] = "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"] = 36050] = "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"] = 36051] = "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"; | ||
GL[GL["COLOR_ATTACHMENT0"] = 36064] = "COLOR_ATTACHMENT0"; | ||
GL[GL["DEPTH_ATTACHMENT"] = 36096] = "DEPTH_ATTACHMENT"; | ||
GL[GL["STENCIL_ATTACHMENT"] = 36128] = "STENCIL_ATTACHMENT"; | ||
GL[GL["DEPTH_STENCIL_ATTACHMENT"] = 33306] = "DEPTH_STENCIL_ATTACHMENT"; | ||
GL[GL["NONE"] = 0] = "NONE"; | ||
GL[GL["FRAMEBUFFER_COMPLETE"] = 36053] = "FRAMEBUFFER_COMPLETE"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_ATTACHMENT"] = 36054] = "FRAMEBUFFER_INCOMPLETE_ATTACHMENT"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"] = 36055] = "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_DIMENSIONS"] = 36057] = "FRAMEBUFFER_INCOMPLETE_DIMENSIONS"; | ||
GL[GL["FRAMEBUFFER_UNSUPPORTED"] = 36061] = "FRAMEBUFFER_UNSUPPORTED"; | ||
GL[GL["FRAMEBUFFER_BINDING"] = 36006] = "FRAMEBUFFER_BINDING"; | ||
GL[GL["RENDERBUFFER_BINDING"] = 36007] = "RENDERBUFFER_BINDING"; | ||
GL[GL["READ_FRAMEBUFFER"] = 36008] = "READ_FRAMEBUFFER"; | ||
GL[GL["DRAW_FRAMEBUFFER"] = 36009] = "DRAW_FRAMEBUFFER"; | ||
GL[GL["MAX_RENDERBUFFER_SIZE"] = 34024] = "MAX_RENDERBUFFER_SIZE"; | ||
GL[GL["INVALID_FRAMEBUFFER_OPERATION"] = 1286] = "INVALID_FRAMEBUFFER_OPERATION"; | ||
// Pixel storage modes | ||
// Constants passed to pixelStorei(). | ||
GL[GL["UNPACK_FLIP_Y_WEBGL"] = 37440] = "UNPACK_FLIP_Y_WEBGL"; | ||
GL[GL["UNPACK_PREMULTIPLY_ALPHA_WEBGL"] = 37441] = "UNPACK_PREMULTIPLY_ALPHA_WEBGL"; | ||
GL[GL["UNPACK_COLORSPACE_CONVERSION_WEBGL"] = 37443] = "UNPACK_COLORSPACE_CONVERSION_WEBGL"; | ||
// Additional constants defined WebGL 2 | ||
// These constants are defined on the WebGL2RenderingContext interface. | ||
// All WebGL 1 constants are also available in a WebGL 2 context. | ||
// Getting GL parameter information | ||
// Constants passed to getParameter() | ||
// to specify what information to return. | ||
GL[GL["READ_BUFFER"] = 3074] = "READ_BUFFER"; | ||
GL[GL["UNPACK_ROW_LENGTH"] = 3314] = "UNPACK_ROW_LENGTH"; | ||
GL[GL["UNPACK_SKIP_ROWS"] = 3315] = "UNPACK_SKIP_ROWS"; | ||
GL[GL["UNPACK_SKIP_PIXELS"] = 3316] = "UNPACK_SKIP_PIXELS"; | ||
GL[GL["PACK_ROW_LENGTH"] = 3330] = "PACK_ROW_LENGTH"; | ||
GL[GL["PACK_SKIP_ROWS"] = 3331] = "PACK_SKIP_ROWS"; | ||
GL[GL["PACK_SKIP_PIXELS"] = 3332] = "PACK_SKIP_PIXELS"; | ||
GL[GL["TEXTURE_BINDING_3D"] = 32874] = "TEXTURE_BINDING_3D"; | ||
GL[GL["UNPACK_SKIP_IMAGES"] = 32877] = "UNPACK_SKIP_IMAGES"; | ||
GL[GL["UNPACK_IMAGE_HEIGHT"] = 32878] = "UNPACK_IMAGE_HEIGHT"; | ||
GL[GL["MAX_3D_TEXTURE_SIZE"] = 32883] = "MAX_3D_TEXTURE_SIZE"; | ||
GL[GL["MAX_ELEMENTS_VERTICES"] = 33000] = "MAX_ELEMENTS_VERTICES"; | ||
GL[GL["MAX_ELEMENTS_INDICES"] = 33001] = "MAX_ELEMENTS_INDICES"; | ||
GL[GL["MAX_TEXTURE_LOD_BIAS"] = 34045] = "MAX_TEXTURE_LOD_BIAS"; | ||
GL[GL["MAX_FRAGMENT_UNIFORM_COMPONENTS"] = 35657] = "MAX_FRAGMENT_UNIFORM_COMPONENTS"; | ||
GL[GL["MAX_VERTEX_UNIFORM_COMPONENTS"] = 35658] = "MAX_VERTEX_UNIFORM_COMPONENTS"; | ||
GL[GL["MAX_ARRAY_TEXTURE_LAYERS"] = 35071] = "MAX_ARRAY_TEXTURE_LAYERS"; | ||
GL[GL["MIN_PROGRAM_TEXEL_OFFSET"] = 35076] = "MIN_PROGRAM_TEXEL_OFFSET"; | ||
GL[GL["MAX_PROGRAM_TEXEL_OFFSET"] = 35077] = "MAX_PROGRAM_TEXEL_OFFSET"; | ||
GL[GL["MAX_VARYING_COMPONENTS"] = 35659] = "MAX_VARYING_COMPONENTS"; | ||
GL[GL["FRAGMENT_SHADER_DERIVATIVE_HINT"] = 35723] = "FRAGMENT_SHADER_DERIVATIVE_HINT"; | ||
GL[GL["RASTERIZER_DISCARD"] = 35977] = "RASTERIZER_DISCARD"; | ||
GL[GL["VERTEX_ARRAY_BINDING"] = 34229] = "VERTEX_ARRAY_BINDING"; | ||
GL[GL["MAX_VERTEX_OUTPUT_COMPONENTS"] = 37154] = "MAX_VERTEX_OUTPUT_COMPONENTS"; | ||
GL[GL["MAX_FRAGMENT_INPUT_COMPONENTS"] = 37157] = "MAX_FRAGMENT_INPUT_COMPONENTS"; | ||
GL[GL["MAX_SERVER_WAIT_TIMEOUT"] = 37137] = "MAX_SERVER_WAIT_TIMEOUT"; | ||
GL[GL["MAX_ELEMENT_INDEX"] = 36203] = "MAX_ELEMENT_INDEX"; | ||
// Textures | ||
// Constants passed to texParameteri(), | ||
// texParameterf(), bindTexture(), texImage2D(), and others. | ||
GL[GL["RED"] = 6403] = "RED"; | ||
GL[GL["RGB8"] = 32849] = "RGB8"; | ||
GL[GL["RGBA8"] = 32856] = "RGBA8"; | ||
GL[GL["RGB10_A2"] = 32857] = "RGB10_A2"; | ||
GL[GL["TEXTURE_3D"] = 32879] = "TEXTURE_3D"; | ||
GL[GL["TEXTURE_WRAP_R"] = 32882] = "TEXTURE_WRAP_R"; | ||
GL[GL["TEXTURE_MIN_LOD"] = 33082] = "TEXTURE_MIN_LOD"; | ||
GL[GL["TEXTURE_MAX_LOD"] = 33083] = "TEXTURE_MAX_LOD"; | ||
GL[GL["TEXTURE_BASE_LEVEL"] = 33084] = "TEXTURE_BASE_LEVEL"; | ||
GL[GL["TEXTURE_MAX_LEVEL"] = 33085] = "TEXTURE_MAX_LEVEL"; | ||
GL[GL["TEXTURE_COMPARE_MODE"] = 34892] = "TEXTURE_COMPARE_MODE"; | ||
GL[GL["TEXTURE_COMPARE_FUNC"] = 34893] = "TEXTURE_COMPARE_FUNC"; | ||
GL[GL["SRGB"] = 35904] = "SRGB"; | ||
GL[GL["SRGB8"] = 35905] = "SRGB8"; | ||
GL[GL["SRGB8_ALPHA8"] = 35907] = "SRGB8_ALPHA8"; | ||
GL[GL["COMPARE_REF_TO_TEXTURE"] = 34894] = "COMPARE_REF_TO_TEXTURE"; | ||
GL[GL["RGBA32F"] = 34836] = "RGBA32F"; | ||
GL[GL["RGB32F"] = 34837] = "RGB32F"; | ||
GL[GL["RGBA16F"] = 34842] = "RGBA16F"; | ||
GL[GL["RGB16F"] = 34843] = "RGB16F"; | ||
GL[GL["TEXTURE_2D_ARRAY"] = 35866] = "TEXTURE_2D_ARRAY"; | ||
GL[GL["TEXTURE_BINDING_2D_ARRAY"] = 35869] = "TEXTURE_BINDING_2D_ARRAY"; | ||
GL[GL["R11F_G11F_B10F"] = 35898] = "R11F_G11F_B10F"; | ||
GL[GL["RGB9_E5"] = 35901] = "RGB9_E5"; | ||
GL[GL["RGBA32UI"] = 36208] = "RGBA32UI"; | ||
GL[GL["RGB32UI"] = 36209] = "RGB32UI"; | ||
GL[GL["RGBA16UI"] = 36214] = "RGBA16UI"; | ||
GL[GL["RGB16UI"] = 36215] = "RGB16UI"; | ||
GL[GL["RGBA8UI"] = 36220] = "RGBA8UI"; | ||
GL[GL["RGB8UI"] = 36221] = "RGB8UI"; | ||
GL[GL["RGBA32I"] = 36226] = "RGBA32I"; | ||
GL[GL["RGB32I"] = 36227] = "RGB32I"; | ||
GL[GL["RGBA16I"] = 36232] = "RGBA16I"; | ||
GL[GL["RGB16I"] = 36233] = "RGB16I"; | ||
GL[GL["RGBA8I"] = 36238] = "RGBA8I"; | ||
GL[GL["RGB8I"] = 36239] = "RGB8I"; | ||
GL[GL["RED_INTEGER"] = 36244] = "RED_INTEGER"; | ||
GL[GL["RGB_INTEGER"] = 36248] = "RGB_INTEGER"; | ||
GL[GL["RGBA_INTEGER"] = 36249] = "RGBA_INTEGER"; | ||
GL[GL["R8"] = 33321] = "R8"; | ||
GL[GL["RG8"] = 33323] = "RG8"; | ||
GL[GL["R16F"] = 33325] = "R16F"; | ||
GL[GL["R32F"] = 33326] = "R32F"; | ||
GL[GL["RG16F"] = 33327] = "RG16F"; | ||
GL[GL["RG32F"] = 33328] = "RG32F"; | ||
GL[GL["R8I"] = 33329] = "R8I"; | ||
GL[GL["R8UI"] = 33330] = "R8UI"; | ||
GL[GL["R16I"] = 33331] = "R16I"; | ||
GL[GL["R16UI"] = 33332] = "R16UI"; | ||
GL[GL["R32I"] = 33333] = "R32I"; | ||
GL[GL["R32UI"] = 33334] = "R32UI"; | ||
GL[GL["RG8I"] = 33335] = "RG8I"; | ||
GL[GL["RG8UI"] = 33336] = "RG8UI"; | ||
GL[GL["RG16I"] = 33337] = "RG16I"; | ||
GL[GL["RG16UI"] = 33338] = "RG16UI"; | ||
GL[GL["RG32I"] = 33339] = "RG32I"; | ||
GL[GL["RG32UI"] = 33340] = "RG32UI"; | ||
GL[GL["R8_SNORM"] = 36756] = "R8_SNORM"; | ||
GL[GL["RG8_SNORM"] = 36757] = "RG8_SNORM"; | ||
GL[GL["RGB8_SNORM"] = 36758] = "RGB8_SNORM"; | ||
GL[GL["RGBA8_SNORM"] = 36759] = "RGBA8_SNORM"; | ||
GL[GL["RGB10_A2UI"] = 36975] = "RGB10_A2UI"; | ||
/* covered by extension | ||
COMPRESSED_R11_EAC = 0x9270, | ||
COMPRESSED_SIGNED_R11_EAC = 0x9271, | ||
COMPRESSED_RG11_EAC = 0x9272, | ||
COMPRESSED_SIGNED_RG11_EAC = 0x9273, | ||
COMPRESSED_RGB8_ETC2 = 0x9274, | ||
COMPRESSED_SRGB8_ETC2 = 0x9275, | ||
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276, | ||
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC = 0x9277, | ||
COMPRESSED_RGBA8_ETC2_EAC = 0x9278, | ||
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279, | ||
*/ | ||
GL[GL["TEXTURE_IMMUTABLE_FORMAT"] = 37167] = "TEXTURE_IMMUTABLE_FORMAT"; | ||
GL[GL["TEXTURE_IMMUTABLE_LEVELS"] = 33503] = "TEXTURE_IMMUTABLE_LEVELS"; | ||
// Pixel types | ||
GL[GL["UNSIGNED_INT_2_10_10_10_REV"] = 33640] = "UNSIGNED_INT_2_10_10_10_REV"; | ||
GL[GL["UNSIGNED_INT_10F_11F_11F_REV"] = 35899] = "UNSIGNED_INT_10F_11F_11F_REV"; | ||
GL[GL["UNSIGNED_INT_5_9_9_9_REV"] = 35902] = "UNSIGNED_INT_5_9_9_9_REV"; | ||
GL[GL["FLOAT_32_UNSIGNED_INT_24_8_REV"] = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV"; | ||
GL[GL["UNSIGNED_INT_24_8"] = 34042] = "UNSIGNED_INT_24_8"; | ||
GL[GL["HALF_FLOAT"] = 5131] = "HALF_FLOAT"; | ||
GL[GL["RG"] = 33319] = "RG"; | ||
GL[GL["RG_INTEGER"] = 33320] = "RG_INTEGER"; | ||
GL[GL["INT_2_10_10_10_REV"] = 36255] = "INT_2_10_10_10_REV"; | ||
// Queries | ||
GL[GL["CURRENT_QUERY"] = 34917] = "CURRENT_QUERY"; | ||
GL[GL["QUERY_RESULT"] = 34918] = "QUERY_RESULT"; | ||
GL[GL["QUERY_RESULT_AVAILABLE"] = 34919] = "QUERY_RESULT_AVAILABLE"; | ||
GL[GL["ANY_SAMPLES_PASSED"] = 35887] = "ANY_SAMPLES_PASSED"; | ||
GL[GL["ANY_SAMPLES_PASSED_CONSERVATIVE"] = 36202] = "ANY_SAMPLES_PASSED_CONSERVATIVE"; | ||
// Draw buffers | ||
GL[GL["MAX_DRAW_BUFFERS"] = 34852] = "MAX_DRAW_BUFFERS"; | ||
GL[GL["DRAW_BUFFER0"] = 34853] = "DRAW_BUFFER0"; | ||
GL[GL["DRAW_BUFFER1"] = 34854] = "DRAW_BUFFER1"; | ||
GL[GL["DRAW_BUFFER2"] = 34855] = "DRAW_BUFFER2"; | ||
GL[GL["DRAW_BUFFER3"] = 34856] = "DRAW_BUFFER3"; | ||
GL[GL["DRAW_BUFFER4"] = 34857] = "DRAW_BUFFER4"; | ||
GL[GL["DRAW_BUFFER5"] = 34858] = "DRAW_BUFFER5"; | ||
GL[GL["DRAW_BUFFER6"] = 34859] = "DRAW_BUFFER6"; | ||
GL[GL["DRAW_BUFFER7"] = 34860] = "DRAW_BUFFER7"; | ||
GL[GL["DRAW_BUFFER8"] = 34861] = "DRAW_BUFFER8"; | ||
GL[GL["DRAW_BUFFER9"] = 34862] = "DRAW_BUFFER9"; | ||
GL[GL["DRAW_BUFFER10"] = 34863] = "DRAW_BUFFER10"; | ||
GL[GL["DRAW_BUFFER11"] = 34864] = "DRAW_BUFFER11"; | ||
GL[GL["DRAW_BUFFER12"] = 34865] = "DRAW_BUFFER12"; | ||
GL[GL["DRAW_BUFFER13"] = 34866] = "DRAW_BUFFER13"; | ||
GL[GL["DRAW_BUFFER14"] = 34867] = "DRAW_BUFFER14"; | ||
GL[GL["DRAW_BUFFER15"] = 34868] = "DRAW_BUFFER15"; | ||
GL[GL["MAX_COLOR_ATTACHMENTS"] = 36063] = "MAX_COLOR_ATTACHMENTS"; | ||
GL[GL["COLOR_ATTACHMENT1"] = 36065] = "COLOR_ATTACHMENT1"; | ||
GL[GL["COLOR_ATTACHMENT2"] = 36066] = "COLOR_ATTACHMENT2"; | ||
GL[GL["COLOR_ATTACHMENT3"] = 36067] = "COLOR_ATTACHMENT3"; | ||
GL[GL["COLOR_ATTACHMENT4"] = 36068] = "COLOR_ATTACHMENT4"; | ||
GL[GL["COLOR_ATTACHMENT5"] = 36069] = "COLOR_ATTACHMENT5"; | ||
GL[GL["COLOR_ATTACHMENT6"] = 36070] = "COLOR_ATTACHMENT6"; | ||
GL[GL["COLOR_ATTACHMENT7"] = 36071] = "COLOR_ATTACHMENT7"; | ||
GL[GL["COLOR_ATTACHMENT8"] = 36072] = "COLOR_ATTACHMENT8"; | ||
GL[GL["COLOR_ATTACHMENT9"] = 36073] = "COLOR_ATTACHMENT9"; | ||
GL[GL["COLOR_ATTACHMENT10"] = 36074] = "COLOR_ATTACHMENT10"; | ||
GL[GL["COLOR_ATTACHMENT11"] = 36075] = "COLOR_ATTACHMENT11"; | ||
GL[GL["COLOR_ATTACHMENT12"] = 36076] = "COLOR_ATTACHMENT12"; | ||
GL[GL["COLOR_ATTACHMENT13"] = 36077] = "COLOR_ATTACHMENT13"; | ||
GL[GL["COLOR_ATTACHMENT14"] = 36078] = "COLOR_ATTACHMENT14"; | ||
GL[GL["COLOR_ATTACHMENT15"] = 36079] = "COLOR_ATTACHMENT15"; | ||
// Samplers | ||
GL[GL["SAMPLER_3D"] = 35679] = "SAMPLER_3D"; | ||
GL[GL["SAMPLER_2D_SHADOW"] = 35682] = "SAMPLER_2D_SHADOW"; | ||
GL[GL["SAMPLER_2D_ARRAY"] = 36289] = "SAMPLER_2D_ARRAY"; | ||
GL[GL["SAMPLER_2D_ARRAY_SHADOW"] = 36292] = "SAMPLER_2D_ARRAY_SHADOW"; | ||
GL[GL["SAMPLER_CUBE_SHADOW"] = 36293] = "SAMPLER_CUBE_SHADOW"; | ||
GL[GL["INT_SAMPLER_2D"] = 36298] = "INT_SAMPLER_2D"; | ||
GL[GL["INT_SAMPLER_3D"] = 36299] = "INT_SAMPLER_3D"; | ||
GL[GL["INT_SAMPLER_CUBE"] = 36300] = "INT_SAMPLER_CUBE"; | ||
GL[GL["INT_SAMPLER_2D_ARRAY"] = 36303] = "INT_SAMPLER_2D_ARRAY"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_2D"] = 36306] = "UNSIGNED_INT_SAMPLER_2D"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_3D"] = 36307] = "UNSIGNED_INT_SAMPLER_3D"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_CUBE"] = 36308] = "UNSIGNED_INT_SAMPLER_CUBE"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_2D_ARRAY"] = 36311] = "UNSIGNED_INT_SAMPLER_2D_ARRAY"; | ||
GL[GL["MAX_SAMPLES"] = 36183] = "MAX_SAMPLES"; | ||
GL[GL["SAMPLER_BINDING"] = 35097] = "SAMPLER_BINDING"; | ||
// Buffers | ||
GL[GL["PIXEL_PACK_BUFFER"] = 35051] = "PIXEL_PACK_BUFFER"; | ||
GL[GL["PIXEL_UNPACK_BUFFER"] = 35052] = "PIXEL_UNPACK_BUFFER"; | ||
GL[GL["PIXEL_PACK_BUFFER_BINDING"] = 35053] = "PIXEL_PACK_BUFFER_BINDING"; | ||
GL[GL["PIXEL_UNPACK_BUFFER_BINDING"] = 35055] = "PIXEL_UNPACK_BUFFER_BINDING"; | ||
GL[GL["COPY_READ_BUFFER"] = 36662] = "COPY_READ_BUFFER"; | ||
GL[GL["COPY_WRITE_BUFFER"] = 36663] = "COPY_WRITE_BUFFER"; | ||
GL[GL["COPY_READ_BUFFER_BINDING"] = 36662] = "COPY_READ_BUFFER_BINDING"; | ||
GL[GL["COPY_WRITE_BUFFER_BINDING"] = 36663] = "COPY_WRITE_BUFFER_BINDING"; | ||
// Data types | ||
GL[GL["FLOAT_MAT2x3"] = 35685] = "FLOAT_MAT2x3"; | ||
GL[GL["FLOAT_MAT2x4"] = 35686] = "FLOAT_MAT2x4"; | ||
GL[GL["FLOAT_MAT3x2"] = 35687] = "FLOAT_MAT3x2"; | ||
GL[GL["FLOAT_MAT3x4"] = 35688] = "FLOAT_MAT3x4"; | ||
GL[GL["FLOAT_MAT4x2"] = 35689] = "FLOAT_MAT4x2"; | ||
GL[GL["FLOAT_MAT4x3"] = 35690] = "FLOAT_MAT4x3"; | ||
GL[GL["UNSIGNED_INT_VEC2"] = 36294] = "UNSIGNED_INT_VEC2"; | ||
GL[GL["UNSIGNED_INT_VEC3"] = 36295] = "UNSIGNED_INT_VEC3"; | ||
GL[GL["UNSIGNED_INT_VEC4"] = 36296] = "UNSIGNED_INT_VEC4"; | ||
GL[GL["UNSIGNED_NORMALIZED"] = 35863] = "UNSIGNED_NORMALIZED"; | ||
GL[GL["SIGNED_NORMALIZED"] = 36764] = "SIGNED_NORMALIZED"; | ||
// Vertex attributes | ||
GL[GL["VERTEX_ATTRIB_ARRAY_INTEGER"] = 35069] = "VERTEX_ATTRIB_ARRAY_INTEGER"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_DIVISOR"] = 35070] = "VERTEX_ATTRIB_ARRAY_DIVISOR"; | ||
// Transform feedback | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_MODE"] = 35967] = "TRANSFORM_FEEDBACK_BUFFER_MODE"; | ||
GL[GL["MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"] = 35968] = "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"; | ||
GL[GL["TRANSFORM_FEEDBACK_VARYINGS"] = 35971] = "TRANSFORM_FEEDBACK_VARYINGS"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_START"] = 35972] = "TRANSFORM_FEEDBACK_BUFFER_START"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_SIZE"] = 35973] = "TRANSFORM_FEEDBACK_BUFFER_SIZE"; | ||
GL[GL["TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"] = 35976] = "TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"; | ||
GL[GL["MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"] = 35978] = "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"; | ||
GL[GL["MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"] = 35979] = "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"; | ||
GL[GL["INTERLEAVED_ATTRIBS"] = 35980] = "INTERLEAVED_ATTRIBS"; | ||
GL[GL["SEPARATE_ATTRIBS"] = 35981] = "SEPARATE_ATTRIBS"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER"] = 35982] = "TRANSFORM_FEEDBACK_BUFFER"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_BINDING"] = 35983] = "TRANSFORM_FEEDBACK_BUFFER_BINDING"; | ||
GL[GL["TRANSFORM_FEEDBACK"] = 36386] = "TRANSFORM_FEEDBACK"; | ||
GL[GL["TRANSFORM_FEEDBACK_PAUSED"] = 36387] = "TRANSFORM_FEEDBACK_PAUSED"; | ||
GL[GL["TRANSFORM_FEEDBACK_ACTIVE"] = 36388] = "TRANSFORM_FEEDBACK_ACTIVE"; | ||
GL[GL["TRANSFORM_FEEDBACK_BINDING"] = 36389] = "TRANSFORM_FEEDBACK_BINDING"; | ||
// Framebuffers and renderbuffers | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"] = 33296] = "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"] = 33297] = "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_RED_SIZE"] = 33298] = "FRAMEBUFFER_ATTACHMENT_RED_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"] = 33299] = "FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"] = 33300] = "FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"] = 33301] = "FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"] = 33302] = "FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"] = 33303] = "FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"; | ||
GL[GL["FRAMEBUFFER_DEFAULT"] = 33304] = "FRAMEBUFFER_DEFAULT"; | ||
// DEPTH_STENCIL_ATTACHMENT = 0x821A, | ||
// DEPTH_STENCIL = 0x84F9, | ||
GL[GL["DEPTH24_STENCIL8"] = 35056] = "DEPTH24_STENCIL8"; | ||
GL[GL["DRAW_FRAMEBUFFER_BINDING"] = 36006] = "DRAW_FRAMEBUFFER_BINDING"; | ||
GL[GL["READ_FRAMEBUFFER_BINDING"] = 36010] = "READ_FRAMEBUFFER_BINDING"; | ||
GL[GL["RENDERBUFFER_SAMPLES"] = 36011] = "RENDERBUFFER_SAMPLES"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"] = 36052] = "FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"] = 36182] = "FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"; | ||
// Uniforms | ||
GL[GL["UNIFORM_BUFFER"] = 35345] = "UNIFORM_BUFFER"; | ||
GL[GL["UNIFORM_BUFFER_BINDING"] = 35368] = "UNIFORM_BUFFER_BINDING"; | ||
GL[GL["UNIFORM_BUFFER_START"] = 35369] = "UNIFORM_BUFFER_START"; | ||
GL[GL["UNIFORM_BUFFER_SIZE"] = 35370] = "UNIFORM_BUFFER_SIZE"; | ||
GL[GL["MAX_VERTEX_UNIFORM_BLOCKS"] = 35371] = "MAX_VERTEX_UNIFORM_BLOCKS"; | ||
GL[GL["MAX_FRAGMENT_UNIFORM_BLOCKS"] = 35373] = "MAX_FRAGMENT_UNIFORM_BLOCKS"; | ||
GL[GL["MAX_COMBINED_UNIFORM_BLOCKS"] = 35374] = "MAX_COMBINED_UNIFORM_BLOCKS"; | ||
GL[GL["MAX_UNIFORM_BUFFER_BINDINGS"] = 35375] = "MAX_UNIFORM_BUFFER_BINDINGS"; | ||
GL[GL["MAX_UNIFORM_BLOCK_SIZE"] = 35376] = "MAX_UNIFORM_BLOCK_SIZE"; | ||
GL[GL["MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"] = 35377] = "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"; | ||
GL[GL["MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"] = 35379] = "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"; | ||
GL[GL["UNIFORM_BUFFER_OFFSET_ALIGNMENT"] = 35380] = "UNIFORM_BUFFER_OFFSET_ALIGNMENT"; | ||
GL[GL["ACTIVE_UNIFORM_BLOCKS"] = 35382] = "ACTIVE_UNIFORM_BLOCKS"; | ||
GL[GL["UNIFORM_TYPE"] = 35383] = "UNIFORM_TYPE"; | ||
GL[GL["UNIFORM_SIZE"] = 35384] = "UNIFORM_SIZE"; | ||
GL[GL["UNIFORM_BLOCK_INDEX"] = 35386] = "UNIFORM_BLOCK_INDEX"; | ||
GL[GL["UNIFORM_OFFSET"] = 35387] = "UNIFORM_OFFSET"; | ||
GL[GL["UNIFORM_ARRAY_STRIDE"] = 35388] = "UNIFORM_ARRAY_STRIDE"; | ||
GL[GL["UNIFORM_MATRIX_STRIDE"] = 35389] = "UNIFORM_MATRIX_STRIDE"; | ||
GL[GL["UNIFORM_IS_ROW_MAJOR"] = 35390] = "UNIFORM_IS_ROW_MAJOR"; | ||
GL[GL["UNIFORM_BLOCK_BINDING"] = 35391] = "UNIFORM_BLOCK_BINDING"; | ||
GL[GL["UNIFORM_BLOCK_DATA_SIZE"] = 35392] = "UNIFORM_BLOCK_DATA_SIZE"; | ||
GL[GL["UNIFORM_BLOCK_ACTIVE_UNIFORMS"] = 35394] = "UNIFORM_BLOCK_ACTIVE_UNIFORMS"; | ||
GL[GL["UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"] = 35395] = "UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"; | ||
GL[GL["UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"] = 35396] = "UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"; | ||
GL[GL["UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"] = 35398] = "UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"; | ||
// Sync objects | ||
GL[GL["OBJECT_TYPE"] = 37138] = "OBJECT_TYPE"; | ||
GL[GL["SYNC_CONDITION"] = 37139] = "SYNC_CONDITION"; | ||
GL[GL["SYNC_STATUS"] = 37140] = "SYNC_STATUS"; | ||
GL[GL["SYNC_FLAGS"] = 37141] = "SYNC_FLAGS"; | ||
GL[GL["SYNC_FENCE"] = 37142] = "SYNC_FENCE"; | ||
GL[GL["SYNC_GPU_COMMANDS_COMPLETE"] = 37143] = "SYNC_GPU_COMMANDS_COMPLETE"; | ||
GL[GL["UNSIGNALED"] = 37144] = "UNSIGNALED"; | ||
GL[GL["SIGNALED"] = 37145] = "SIGNALED"; | ||
GL[GL["ALREADY_SIGNALED"] = 37146] = "ALREADY_SIGNALED"; | ||
GL[GL["TIMEOUT_EXPIRED"] = 37147] = "TIMEOUT_EXPIRED"; | ||
GL[GL["CONDITION_SATISFIED"] = 37148] = "CONDITION_SATISFIED"; | ||
GL[GL["WAIT_FAILED"] = 37149] = "WAIT_FAILED"; | ||
GL[GL["SYNC_FLUSH_COMMANDS_BIT"] = 1] = "SYNC_FLUSH_COMMANDS_BIT"; | ||
// Miscellaneous constants | ||
GL[GL["COLOR"] = 6144] = "COLOR"; | ||
GL[GL["DEPTH"] = 6145] = "DEPTH"; | ||
GL[GL["STENCIL"] = 6146] = "STENCIL"; | ||
GL[GL["MIN"] = 32775] = "MIN"; | ||
GL[GL["MAX"] = 32776] = "MAX"; | ||
GL[GL["DEPTH_COMPONENT24"] = 33190] = "DEPTH_COMPONENT24"; | ||
GL[GL["STREAM_READ"] = 35041] = "STREAM_READ"; | ||
GL[GL["STREAM_COPY"] = 35042] = "STREAM_COPY"; | ||
GL[GL["STATIC_READ"] = 35045] = "STATIC_READ"; | ||
GL[GL["STATIC_COPY"] = 35046] = "STATIC_COPY"; | ||
GL[GL["DYNAMIC_READ"] = 35049] = "DYNAMIC_READ"; | ||
GL[GL["DYNAMIC_COPY"] = 35050] = "DYNAMIC_COPY"; | ||
GL[GL["DEPTH_COMPONENT32F"] = 36012] = "DEPTH_COMPONENT32F"; | ||
GL[GL["DEPTH32F_STENCIL8"] = 36013] = "DEPTH32F_STENCIL8"; | ||
GL[GL["INVALID_INDEX"] = 4294967295] = "INVALID_INDEX"; | ||
GL[GL["TIMEOUT_IGNORED"] = -1] = "TIMEOUT_IGNORED"; | ||
GL[GL["MAX_CLIENT_WAIT_TIMEOUT_WEBGL"] = 37447] = "MAX_CLIENT_WAIT_TIMEOUT_WEBGL"; | ||
// Constants defined in WebGL extensions | ||
// ANGLE_instanced_arrays | ||
GL[GL["VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"] = 35070] = "VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"; | ||
// WEBGL_debug_renderer_info | ||
GL[GL["UNMASKED_VENDOR_WEBGL"] = 37445] = "UNMASKED_VENDOR_WEBGL"; | ||
GL[GL["UNMASKED_RENDERER_WEBGL"] = 37446] = "UNMASKED_RENDERER_WEBGL"; | ||
// EXT_texture_filter_anisotropic | ||
GL[GL["MAX_TEXTURE_MAX_ANISOTROPY_EXT"] = 34047] = "MAX_TEXTURE_MAX_ANISOTROPY_EXT"; | ||
GL[GL["TEXTURE_MAX_ANISOTROPY_EXT"] = 34046] = "TEXTURE_MAX_ANISOTROPY_EXT"; | ||
// EXT_sRGB | ||
GL[GL["SRGB_EXT"] = 35904] = "SRGB_EXT"; | ||
GL[GL["SRGB_ALPHA_EXT"] = 35906] = "SRGB_ALPHA_EXT"; | ||
GL[GL["SRGB8_ALPHA8_EXT"] = 35907] = "SRGB8_ALPHA8_EXT"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"] = 33296] = "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"; | ||
// EXT_texture_norm16 - https://khronos.org/registry/webgl/extensions/EXT_texture_norm16/ | ||
GL[GL["R16_EXT"] = 33322] = "R16_EXT"; | ||
GL[GL["RG16_EXT"] = 33324] = "RG16_EXT"; | ||
GL[GL["RGB16_EXT"] = 32852] = "RGB16_EXT"; | ||
GL[GL["RGBA16_EXT"] = 32859] = "RGBA16_EXT"; | ||
GL[GL["R16_SNORM_EXT"] = 36760] = "R16_SNORM_EXT"; | ||
GL[GL["RG16_SNORM_EXT"] = 36761] = "RG16_SNORM_EXT"; | ||
GL[GL["RGB16_SNORM_EXT"] = 36762] = "RGB16_SNORM_EXT"; | ||
GL[GL["RGBA16_SNORM_EXT"] = 36763] = "RGBA16_SNORM_EXT"; | ||
// WEBGL_compressed_texture_s3tc (BC1, BC2, BC3) | ||
GL[GL["COMPRESSED_RGB_S3TC_DXT1_EXT"] = 33776] = "COMPRESSED_RGB_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_RGBA_S3TC_DXT1_EXT"] = 33777] = "COMPRESSED_RGBA_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_RGBA_S3TC_DXT3_EXT"] = 33778] = "COMPRESSED_RGBA_S3TC_DXT3_EXT"; | ||
GL[GL["COMPRESSED_RGBA_S3TC_DXT5_EXT"] = 33779] = "COMPRESSED_RGBA_S3TC_DXT5_EXT"; | ||
// WEBGL_compressed_texture_s3tc_srgb (BC1, BC2, BC3 - SRGB) | ||
GL[GL["COMPRESSED_SRGB_S3TC_DXT1_EXT"] = 35916] = "COMPRESSED_SRGB_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"] = 35917] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"] = 35918] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"] = 35919] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"; | ||
// WEBGL_compressed_texture_rgtc (BC4, BC5) | ||
GL[GL["COMPRESSED_RED_RGTC1_EXT"] = 36283] = "COMPRESSED_RED_RGTC1_EXT"; | ||
GL[GL["COMPRESSED_SIGNED_RED_RGTC1_EXT"] = 36284] = "COMPRESSED_SIGNED_RED_RGTC1_EXT"; | ||
GL[GL["COMPRESSED_RED_GREEN_RGTC2_EXT"] = 36285] = "COMPRESSED_RED_GREEN_RGTC2_EXT"; | ||
GL[GL["COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"] = 36286] = "COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"; | ||
// WEBGL_compressed_texture_bptc (BC6, BC7) | ||
GL[GL["COMPRESSED_RGBA_BPTC_UNORM_EXT"] = 36492] = "COMPRESSED_RGBA_BPTC_UNORM_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"] = 36493] = "COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"; | ||
GL[GL["COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"] = 36494] = "COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"; | ||
GL[GL["COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"] = 36495] = "COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"; | ||
// WEBGL_compressed_texture_es3 | ||
GL[GL["COMPRESSED_R11_EAC"] = 37488] = "COMPRESSED_R11_EAC"; | ||
GL[GL["COMPRESSED_SIGNED_R11_EAC"] = 37489] = "COMPRESSED_SIGNED_R11_EAC"; | ||
GL[GL["COMPRESSED_RG11_EAC"] = 37490] = "COMPRESSED_RG11_EAC"; | ||
GL[GL["COMPRESSED_SIGNED_RG11_EAC"] = 37491] = "COMPRESSED_SIGNED_RG11_EAC"; | ||
GL[GL["COMPRESSED_RGB8_ETC2"] = 37492] = "COMPRESSED_RGB8_ETC2"; | ||
GL[GL["COMPRESSED_RGBA8_ETC2_EAC"] = 37493] = "COMPRESSED_RGBA8_ETC2_EAC"; | ||
GL[GL["COMPRESSED_SRGB8_ETC2"] = 37494] = "COMPRESSED_SRGB8_ETC2"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"] = 37495] = "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"; | ||
GL[GL["COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"] = 37496] = "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"; | ||
GL[GL["COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"] = 37497] = "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"; | ||
// WEBGL_compressed_texture_pvrtc | ||
GL[GL["COMPRESSED_RGB_PVRTC_4BPPV1_IMG"] = 35840] = "COMPRESSED_RGB_PVRTC_4BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"] = 35842] = "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGB_PVRTC_2BPPV1_IMG"] = 35841] = "COMPRESSED_RGB_PVRTC_2BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"] = 35843] = "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"; | ||
// WEBGL_compressed_texture_etc1 | ||
GL[GL["COMPRESSED_RGB_ETC1_WEBGL"] = 36196] = "COMPRESSED_RGB_ETC1_WEBGL"; | ||
// WEBGL_compressed_texture_atc | ||
GL[GL["COMPRESSED_RGB_ATC_WEBGL"] = 35986] = "COMPRESSED_RGB_ATC_WEBGL"; | ||
GL[GL["COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL"] = 35986] = "COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL"; | ||
GL[GL["COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL"] = 34798] = "COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL"; | ||
// WEBGL_compressed_texture_astc | ||
GL[GL["COMPRESSED_RGBA_ASTC_4x4_KHR"] = 37808] = "COMPRESSED_RGBA_ASTC_4x4_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_5x4_KHR"] = 37809] = "COMPRESSED_RGBA_ASTC_5x4_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_5x5_KHR"] = 37810] = "COMPRESSED_RGBA_ASTC_5x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_6x5_KHR"] = 37811] = "COMPRESSED_RGBA_ASTC_6x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_6x6_KHR"] = 37812] = "COMPRESSED_RGBA_ASTC_6x6_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_8x5_KHR"] = 37813] = "COMPRESSED_RGBA_ASTC_8x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_8x6_KHR"] = 37814] = "COMPRESSED_RGBA_ASTC_8x6_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_8x8_KHR"] = 37815] = "COMPRESSED_RGBA_ASTC_8x8_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x5_KHR"] = 37816] = "COMPRESSED_RGBA_ASTC_10x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x6_KHR"] = 37817] = "COMPRESSED_RGBA_ASTC_10x6_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x8_KHR"] = 37818] = "COMPRESSED_RGBA_ASTC_10x8_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x10_KHR"] = 37819] = "COMPRESSED_RGBA_ASTC_10x10_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_12x10_KHR"] = 37820] = "COMPRESSED_RGBA_ASTC_12x10_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_12x12_KHR"] = 37821] = "COMPRESSED_RGBA_ASTC_12x12_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"] = 37840] = "COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"] = 37841] = "COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"] = 37842] = "COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"] = 37843] = "COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"] = 37844] = "COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"] = 37845] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"] = 37846] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"] = 37847] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"] = 37848] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"] = 37849] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"] = 37850] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"] = 37851] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"] = 37852] = "COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"] = 37853] = "COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"; | ||
// WEBGL_depth_texture | ||
GL[GL["UNSIGNED_INT_24_8_WEBGL"] = 34042] = "UNSIGNED_INT_24_8_WEBGL"; | ||
// OES_texture_half_float | ||
GL[GL["HALF_FLOAT_OES"] = 36193] = "HALF_FLOAT_OES"; | ||
// WEBGL_color_buffer_float | ||
GL[GL["RGBA32F_EXT"] = 34836] = "RGBA32F_EXT"; | ||
GL[GL["RGB32F_EXT"] = 34837] = "RGB32F_EXT"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"] = 33297] = "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"; | ||
GL[GL["UNSIGNED_NORMALIZED_EXT"] = 35863] = "UNSIGNED_NORMALIZED_EXT"; | ||
// EXT_blend_minmax | ||
GL[GL["MIN_EXT"] = 32775] = "MIN_EXT"; | ||
GL[GL["MAX_EXT"] = 32776] = "MAX_EXT"; | ||
// OES_standard_derivatives | ||
GL[GL["FRAGMENT_SHADER_DERIVATIVE_HINT_OES"] = 35723] = "FRAGMENT_SHADER_DERIVATIVE_HINT_OES"; | ||
// WEBGL_draw_buffers | ||
GL[GL["COLOR_ATTACHMENT0_WEBGL"] = 36064] = "COLOR_ATTACHMENT0_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT1_WEBGL"] = 36065] = "COLOR_ATTACHMENT1_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT2_WEBGL"] = 36066] = "COLOR_ATTACHMENT2_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT3_WEBGL"] = 36067] = "COLOR_ATTACHMENT3_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT4_WEBGL"] = 36068] = "COLOR_ATTACHMENT4_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT5_WEBGL"] = 36069] = "COLOR_ATTACHMENT5_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT6_WEBGL"] = 36070] = "COLOR_ATTACHMENT6_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT7_WEBGL"] = 36071] = "COLOR_ATTACHMENT7_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT8_WEBGL"] = 36072] = "COLOR_ATTACHMENT8_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT9_WEBGL"] = 36073] = "COLOR_ATTACHMENT9_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT10_WEBGL"] = 36074] = "COLOR_ATTACHMENT10_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT11_WEBGL"] = 36075] = "COLOR_ATTACHMENT11_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT12_WEBGL"] = 36076] = "COLOR_ATTACHMENT12_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT13_WEBGL"] = 36077] = "COLOR_ATTACHMENT13_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT14_WEBGL"] = 36078] = "COLOR_ATTACHMENT14_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT15_WEBGL"] = 36079] = "COLOR_ATTACHMENT15_WEBGL"; | ||
GL[GL["DRAW_BUFFER0_WEBGL"] = 34853] = "DRAW_BUFFER0_WEBGL"; | ||
GL[GL["DRAW_BUFFER1_WEBGL"] = 34854] = "DRAW_BUFFER1_WEBGL"; | ||
GL[GL["DRAW_BUFFER2_WEBGL"] = 34855] = "DRAW_BUFFER2_WEBGL"; | ||
GL[GL["DRAW_BUFFER3_WEBGL"] = 34856] = "DRAW_BUFFER3_WEBGL"; | ||
GL[GL["DRAW_BUFFER4_WEBGL"] = 34857] = "DRAW_BUFFER4_WEBGL"; | ||
GL[GL["DRAW_BUFFER5_WEBGL"] = 34858] = "DRAW_BUFFER5_WEBGL"; | ||
GL[GL["DRAW_BUFFER6_WEBGL"] = 34859] = "DRAW_BUFFER6_WEBGL"; | ||
GL[GL["DRAW_BUFFER7_WEBGL"] = 34860] = "DRAW_BUFFER7_WEBGL"; | ||
GL[GL["DRAW_BUFFER8_WEBGL"] = 34861] = "DRAW_BUFFER8_WEBGL"; | ||
GL[GL["DRAW_BUFFER9_WEBGL"] = 34862] = "DRAW_BUFFER9_WEBGL"; | ||
GL[GL["DRAW_BUFFER10_WEBGL"] = 34863] = "DRAW_BUFFER10_WEBGL"; | ||
GL[GL["DRAW_BUFFER11_WEBGL"] = 34864] = "DRAW_BUFFER11_WEBGL"; | ||
GL[GL["DRAW_BUFFER12_WEBGL"] = 34865] = "DRAW_BUFFER12_WEBGL"; | ||
GL[GL["DRAW_BUFFER13_WEBGL"] = 34866] = "DRAW_BUFFER13_WEBGL"; | ||
GL[GL["DRAW_BUFFER14_WEBGL"] = 34867] = "DRAW_BUFFER14_WEBGL"; | ||
GL[GL["DRAW_BUFFER15_WEBGL"] = 34868] = "DRAW_BUFFER15_WEBGL"; | ||
GL[GL["MAX_COLOR_ATTACHMENTS_WEBGL"] = 36063] = "MAX_COLOR_ATTACHMENTS_WEBGL"; | ||
GL[GL["MAX_DRAW_BUFFERS_WEBGL"] = 34852] = "MAX_DRAW_BUFFERS_WEBGL"; | ||
// OES_vertex_array_object | ||
GL[GL["VERTEX_ARRAY_BINDING_OES"] = 34229] = "VERTEX_ARRAY_BINDING_OES"; | ||
// EXT_disjoint_timer_query | ||
GL[GL["QUERY_COUNTER_BITS_EXT"] = 34916] = "QUERY_COUNTER_BITS_EXT"; | ||
GL[GL["CURRENT_QUERY_EXT"] = 34917] = "CURRENT_QUERY_EXT"; | ||
GL[GL["QUERY_RESULT_EXT"] = 34918] = "QUERY_RESULT_EXT"; | ||
GL[GL["QUERY_RESULT_AVAILABLE_EXT"] = 34919] = "QUERY_RESULT_AVAILABLE_EXT"; | ||
GL[GL["TIME_ELAPSED_EXT"] = 35007] = "TIME_ELAPSED_EXT"; | ||
GL[GL["TIMESTAMP_EXT"] = 36392] = "TIMESTAMP_EXT"; | ||
GL[GL["GPU_DISJOINT_EXT"] = 36795] = "GPU_DISJOINT_EXT"; // A Boolean indicating whether or not the GPU performed any disjoint operation. | ||
})(GL || (GL = {})); | ||
; | ||
export let GL = function (GL) { | ||
GL[GL["DEPTH_BUFFER_BIT"] = 256] = "DEPTH_BUFFER_BIT"; | ||
GL[GL["STENCIL_BUFFER_BIT"] = 1024] = "STENCIL_BUFFER_BIT"; | ||
GL[GL["COLOR_BUFFER_BIT"] = 16384] = "COLOR_BUFFER_BIT"; | ||
GL[GL["POINTS"] = 0] = "POINTS"; | ||
GL[GL["LINES"] = 1] = "LINES"; | ||
GL[GL["LINE_LOOP"] = 2] = "LINE_LOOP"; | ||
GL[GL["LINE_STRIP"] = 3] = "LINE_STRIP"; | ||
GL[GL["TRIANGLES"] = 4] = "TRIANGLES"; | ||
GL[GL["TRIANGLE_STRIP"] = 5] = "TRIANGLE_STRIP"; | ||
GL[GL["TRIANGLE_FAN"] = 6] = "TRIANGLE_FAN"; | ||
GL[GL["ZERO"] = 0] = "ZERO"; | ||
GL[GL["ONE"] = 1] = "ONE"; | ||
GL[GL["SRC_COLOR"] = 768] = "SRC_COLOR"; | ||
GL[GL["ONE_MINUS_SRC_COLOR"] = 769] = "ONE_MINUS_SRC_COLOR"; | ||
GL[GL["SRC_ALPHA"] = 770] = "SRC_ALPHA"; | ||
GL[GL["ONE_MINUS_SRC_ALPHA"] = 771] = "ONE_MINUS_SRC_ALPHA"; | ||
GL[GL["DST_ALPHA"] = 772] = "DST_ALPHA"; | ||
GL[GL["ONE_MINUS_DST_ALPHA"] = 773] = "ONE_MINUS_DST_ALPHA"; | ||
GL[GL["DST_COLOR"] = 774] = "DST_COLOR"; | ||
GL[GL["ONE_MINUS_DST_COLOR"] = 775] = "ONE_MINUS_DST_COLOR"; | ||
GL[GL["SRC_ALPHA_SATURATE"] = 776] = "SRC_ALPHA_SATURATE"; | ||
GL[GL["CONSTANT_COLOR"] = 32769] = "CONSTANT_COLOR"; | ||
GL[GL["ONE_MINUS_CONSTANT_COLOR"] = 32770] = "ONE_MINUS_CONSTANT_COLOR"; | ||
GL[GL["CONSTANT_ALPHA"] = 32771] = "CONSTANT_ALPHA"; | ||
GL[GL["ONE_MINUS_CONSTANT_ALPHA"] = 32772] = "ONE_MINUS_CONSTANT_ALPHA"; | ||
GL[GL["FUNC_ADD"] = 32774] = "FUNC_ADD"; | ||
GL[GL["FUNC_SUBTRACT"] = 32778] = "FUNC_SUBTRACT"; | ||
GL[GL["FUNC_REVERSE_SUBTRACT"] = 32779] = "FUNC_REVERSE_SUBTRACT"; | ||
GL[GL["BLEND_EQUATION"] = 32777] = "BLEND_EQUATION"; | ||
GL[GL["BLEND_EQUATION_RGB"] = 32777] = "BLEND_EQUATION_RGB"; | ||
GL[GL["BLEND_EQUATION_ALPHA"] = 34877] = "BLEND_EQUATION_ALPHA"; | ||
GL[GL["BLEND_DST_RGB"] = 32968] = "BLEND_DST_RGB"; | ||
GL[GL["BLEND_SRC_RGB"] = 32969] = "BLEND_SRC_RGB"; | ||
GL[GL["BLEND_DST_ALPHA"] = 32970] = "BLEND_DST_ALPHA"; | ||
GL[GL["BLEND_SRC_ALPHA"] = 32971] = "BLEND_SRC_ALPHA"; | ||
GL[GL["BLEND_COLOR"] = 32773] = "BLEND_COLOR"; | ||
GL[GL["ARRAY_BUFFER_BINDING"] = 34964] = "ARRAY_BUFFER_BINDING"; | ||
GL[GL["ELEMENT_ARRAY_BUFFER_BINDING"] = 34965] = "ELEMENT_ARRAY_BUFFER_BINDING"; | ||
GL[GL["LINE_WIDTH"] = 2849] = "LINE_WIDTH"; | ||
GL[GL["ALIASED_POINT_SIZE_RANGE"] = 33901] = "ALIASED_POINT_SIZE_RANGE"; | ||
GL[GL["ALIASED_LINE_WIDTH_RANGE"] = 33902] = "ALIASED_LINE_WIDTH_RANGE"; | ||
GL[GL["CULL_FACE_MODE"] = 2885] = "CULL_FACE_MODE"; | ||
GL[GL["FRONT_FACE"] = 2886] = "FRONT_FACE"; | ||
GL[GL["DEPTH_RANGE"] = 2928] = "DEPTH_RANGE"; | ||
GL[GL["DEPTH_WRITEMASK"] = 2930] = "DEPTH_WRITEMASK"; | ||
GL[GL["DEPTH_CLEAR_VALUE"] = 2931] = "DEPTH_CLEAR_VALUE"; | ||
GL[GL["DEPTH_FUNC"] = 2932] = "DEPTH_FUNC"; | ||
GL[GL["STENCIL_CLEAR_VALUE"] = 2961] = "STENCIL_CLEAR_VALUE"; | ||
GL[GL["STENCIL_FUNC"] = 2962] = "STENCIL_FUNC"; | ||
GL[GL["STENCIL_FAIL"] = 2964] = "STENCIL_FAIL"; | ||
GL[GL["STENCIL_PASS_DEPTH_FAIL"] = 2965] = "STENCIL_PASS_DEPTH_FAIL"; | ||
GL[GL["STENCIL_PASS_DEPTH_PASS"] = 2966] = "STENCIL_PASS_DEPTH_PASS"; | ||
GL[GL["STENCIL_REF"] = 2967] = "STENCIL_REF"; | ||
GL[GL["STENCIL_VALUE_MASK"] = 2963] = "STENCIL_VALUE_MASK"; | ||
GL[GL["STENCIL_WRITEMASK"] = 2968] = "STENCIL_WRITEMASK"; | ||
GL[GL["STENCIL_BACK_FUNC"] = 34816] = "STENCIL_BACK_FUNC"; | ||
GL[GL["STENCIL_BACK_FAIL"] = 34817] = "STENCIL_BACK_FAIL"; | ||
GL[GL["STENCIL_BACK_PASS_DEPTH_FAIL"] = 34818] = "STENCIL_BACK_PASS_DEPTH_FAIL"; | ||
GL[GL["STENCIL_BACK_PASS_DEPTH_PASS"] = 34819] = "STENCIL_BACK_PASS_DEPTH_PASS"; | ||
GL[GL["STENCIL_BACK_REF"] = 36003] = "STENCIL_BACK_REF"; | ||
GL[GL["STENCIL_BACK_VALUE_MASK"] = 36004] = "STENCIL_BACK_VALUE_MASK"; | ||
GL[GL["STENCIL_BACK_WRITEMASK"] = 36005] = "STENCIL_BACK_WRITEMASK"; | ||
GL[GL["VIEWPORT"] = 2978] = "VIEWPORT"; | ||
GL[GL["SCISSOR_BOX"] = 3088] = "SCISSOR_BOX"; | ||
GL[GL["COLOR_CLEAR_VALUE"] = 3106] = "COLOR_CLEAR_VALUE"; | ||
GL[GL["COLOR_WRITEMASK"] = 3107] = "COLOR_WRITEMASK"; | ||
GL[GL["UNPACK_ALIGNMENT"] = 3317] = "UNPACK_ALIGNMENT"; | ||
GL[GL["PACK_ALIGNMENT"] = 3333] = "PACK_ALIGNMENT"; | ||
GL[GL["MAX_TEXTURE_SIZE"] = 3379] = "MAX_TEXTURE_SIZE"; | ||
GL[GL["MAX_VIEWPORT_DIMS"] = 3386] = "MAX_VIEWPORT_DIMS"; | ||
GL[GL["SUBPIXEL_BITS"] = 3408] = "SUBPIXEL_BITS"; | ||
GL[GL["RED_BITS"] = 3410] = "RED_BITS"; | ||
GL[GL["GREEN_BITS"] = 3411] = "GREEN_BITS"; | ||
GL[GL["BLUE_BITS"] = 3412] = "BLUE_BITS"; | ||
GL[GL["ALPHA_BITS"] = 3413] = "ALPHA_BITS"; | ||
GL[GL["DEPTH_BITS"] = 3414] = "DEPTH_BITS"; | ||
GL[GL["STENCIL_BITS"] = 3415] = "STENCIL_BITS"; | ||
GL[GL["POLYGON_OFFSET_UNITS"] = 10752] = "POLYGON_OFFSET_UNITS"; | ||
GL[GL["POLYGON_OFFSET_FACTOR"] = 32824] = "POLYGON_OFFSET_FACTOR"; | ||
GL[GL["TEXTURE_BINDING_2D"] = 32873] = "TEXTURE_BINDING_2D"; | ||
GL[GL["SAMPLE_BUFFERS"] = 32936] = "SAMPLE_BUFFERS"; | ||
GL[GL["SAMPLES"] = 32937] = "SAMPLES"; | ||
GL[GL["SAMPLE_COVERAGE_VALUE"] = 32938] = "SAMPLE_COVERAGE_VALUE"; | ||
GL[GL["SAMPLE_COVERAGE_INVERT"] = 32939] = "SAMPLE_COVERAGE_INVERT"; | ||
GL[GL["COMPRESSED_TEXTURE_FORMATS"] = 34467] = "COMPRESSED_TEXTURE_FORMATS"; | ||
GL[GL["VENDOR"] = 7936] = "VENDOR"; | ||
GL[GL["RENDERER"] = 7937] = "RENDERER"; | ||
GL[GL["VERSION"] = 7938] = "VERSION"; | ||
GL[GL["IMPLEMENTATION_COLOR_READ_TYPE"] = 35738] = "IMPLEMENTATION_COLOR_READ_TYPE"; | ||
GL[GL["IMPLEMENTATION_COLOR_READ_FORMAT"] = 35739] = "IMPLEMENTATION_COLOR_READ_FORMAT"; | ||
GL[GL["BROWSER_DEFAULT_WEBGL"] = 37444] = "BROWSER_DEFAULT_WEBGL"; | ||
GL[GL["STATIC_DRAW"] = 35044] = "STATIC_DRAW"; | ||
GL[GL["STREAM_DRAW"] = 35040] = "STREAM_DRAW"; | ||
GL[GL["DYNAMIC_DRAW"] = 35048] = "DYNAMIC_DRAW"; | ||
GL[GL["ARRAY_BUFFER"] = 34962] = "ARRAY_BUFFER"; | ||
GL[GL["ELEMENT_ARRAY_BUFFER"] = 34963] = "ELEMENT_ARRAY_BUFFER"; | ||
GL[GL["BUFFER_SIZE"] = 34660] = "BUFFER_SIZE"; | ||
GL[GL["BUFFER_USAGE"] = 34661] = "BUFFER_USAGE"; | ||
GL[GL["CURRENT_VERTEX_ATTRIB"] = 34342] = "CURRENT_VERTEX_ATTRIB"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_ENABLED"] = 34338] = "VERTEX_ATTRIB_ARRAY_ENABLED"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_SIZE"] = 34339] = "VERTEX_ATTRIB_ARRAY_SIZE"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_STRIDE"] = 34340] = "VERTEX_ATTRIB_ARRAY_STRIDE"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_TYPE"] = 34341] = "VERTEX_ATTRIB_ARRAY_TYPE"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_NORMALIZED"] = 34922] = "VERTEX_ATTRIB_ARRAY_NORMALIZED"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_POINTER"] = 34373] = "VERTEX_ATTRIB_ARRAY_POINTER"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"] = 34975] = "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"; | ||
GL[GL["CULL_FACE"] = 2884] = "CULL_FACE"; | ||
GL[GL["FRONT"] = 1028] = "FRONT"; | ||
GL[GL["BACK"] = 1029] = "BACK"; | ||
GL[GL["FRONT_AND_BACK"] = 1032] = "FRONT_AND_BACK"; | ||
GL[GL["BLEND"] = 3042] = "BLEND"; | ||
GL[GL["DEPTH_TEST"] = 2929] = "DEPTH_TEST"; | ||
GL[GL["DITHER"] = 3024] = "DITHER"; | ||
GL[GL["POLYGON_OFFSET_FILL"] = 32823] = "POLYGON_OFFSET_FILL"; | ||
GL[GL["SAMPLE_ALPHA_TO_COVERAGE"] = 32926] = "SAMPLE_ALPHA_TO_COVERAGE"; | ||
GL[GL["SAMPLE_COVERAGE"] = 32928] = "SAMPLE_COVERAGE"; | ||
GL[GL["SCISSOR_TEST"] = 3089] = "SCISSOR_TEST"; | ||
GL[GL["STENCIL_TEST"] = 2960] = "STENCIL_TEST"; | ||
GL[GL["NO_ERROR"] = 0] = "NO_ERROR"; | ||
GL[GL["INVALID_ENUM"] = 1280] = "INVALID_ENUM"; | ||
GL[GL["INVALID_VALUE"] = 1281] = "INVALID_VALUE"; | ||
GL[GL["INVALID_OPERATION"] = 1282] = "INVALID_OPERATION"; | ||
GL[GL["OUT_OF_MEMORY"] = 1285] = "OUT_OF_MEMORY"; | ||
GL[GL["CONTEXT_LOST_WEBGL"] = 37442] = "CONTEXT_LOST_WEBGL"; | ||
GL[GL["CW"] = 2304] = "CW"; | ||
GL[GL["CCW"] = 2305] = "CCW"; | ||
GL[GL["DONT_CARE"] = 4352] = "DONT_CARE"; | ||
GL[GL["FASTEST"] = 4353] = "FASTEST"; | ||
GL[GL["NICEST"] = 4354] = "NICEST"; | ||
GL[GL["GENERATE_MIPMAP_HINT"] = 33170] = "GENERATE_MIPMAP_HINT"; | ||
GL[GL["BYTE"] = 5120] = "BYTE"; | ||
GL[GL["UNSIGNED_BYTE"] = 5121] = "UNSIGNED_BYTE"; | ||
GL[GL["SHORT"] = 5122] = "SHORT"; | ||
GL[GL["UNSIGNED_SHORT"] = 5123] = "UNSIGNED_SHORT"; | ||
GL[GL["INT"] = 5124] = "INT"; | ||
GL[GL["UNSIGNED_INT"] = 5125] = "UNSIGNED_INT"; | ||
GL[GL["FLOAT"] = 5126] = "FLOAT"; | ||
GL[GL["DOUBLE"] = 5130] = "DOUBLE"; | ||
GL[GL["DEPTH_COMPONENT"] = 6402] = "DEPTH_COMPONENT"; | ||
GL[GL["ALPHA"] = 6406] = "ALPHA"; | ||
GL[GL["RGB"] = 6407] = "RGB"; | ||
GL[GL["RGBA"] = 6408] = "RGBA"; | ||
GL[GL["LUMINANCE"] = 6409] = "LUMINANCE"; | ||
GL[GL["LUMINANCE_ALPHA"] = 6410] = "LUMINANCE_ALPHA"; | ||
GL[GL["UNSIGNED_SHORT_4_4_4_4"] = 32819] = "UNSIGNED_SHORT_4_4_4_4"; | ||
GL[GL["UNSIGNED_SHORT_5_5_5_1"] = 32820] = "UNSIGNED_SHORT_5_5_5_1"; | ||
GL[GL["UNSIGNED_SHORT_5_6_5"] = 33635] = "UNSIGNED_SHORT_5_6_5"; | ||
GL[GL["FRAGMENT_SHADER"] = 35632] = "FRAGMENT_SHADER"; | ||
GL[GL["VERTEX_SHADER"] = 35633] = "VERTEX_SHADER"; | ||
GL[GL["COMPILE_STATUS"] = 35713] = "COMPILE_STATUS"; | ||
GL[GL["DELETE_STATUS"] = 35712] = "DELETE_STATUS"; | ||
GL[GL["LINK_STATUS"] = 35714] = "LINK_STATUS"; | ||
GL[GL["VALIDATE_STATUS"] = 35715] = "VALIDATE_STATUS"; | ||
GL[GL["ATTACHED_SHADERS"] = 35717] = "ATTACHED_SHADERS"; | ||
GL[GL["ACTIVE_ATTRIBUTES"] = 35721] = "ACTIVE_ATTRIBUTES"; | ||
GL[GL["ACTIVE_UNIFORMS"] = 35718] = "ACTIVE_UNIFORMS"; | ||
GL[GL["MAX_VERTEX_ATTRIBS"] = 34921] = "MAX_VERTEX_ATTRIBS"; | ||
GL[GL["MAX_VERTEX_UNIFORM_VECTORS"] = 36347] = "MAX_VERTEX_UNIFORM_VECTORS"; | ||
GL[GL["MAX_VARYING_VECTORS"] = 36348] = "MAX_VARYING_VECTORS"; | ||
GL[GL["MAX_COMBINED_TEXTURE_IMAGE_UNITS"] = 35661] = "MAX_COMBINED_TEXTURE_IMAGE_UNITS"; | ||
GL[GL["MAX_VERTEX_TEXTURE_IMAGE_UNITS"] = 35660] = "MAX_VERTEX_TEXTURE_IMAGE_UNITS"; | ||
GL[GL["MAX_TEXTURE_IMAGE_UNITS"] = 34930] = "MAX_TEXTURE_IMAGE_UNITS"; | ||
GL[GL["MAX_FRAGMENT_UNIFORM_VECTORS"] = 36349] = "MAX_FRAGMENT_UNIFORM_VECTORS"; | ||
GL[GL["SHADER_TYPE"] = 35663] = "SHADER_TYPE"; | ||
GL[GL["SHADING_LANGUAGE_VERSION"] = 35724] = "SHADING_LANGUAGE_VERSION"; | ||
GL[GL["CURRENT_PROGRAM"] = 35725] = "CURRENT_PROGRAM"; | ||
GL[GL["NEVER"] = 512] = "NEVER"; | ||
GL[GL["ALWAYS"] = 519] = "ALWAYS"; | ||
GL[GL["LESS"] = 513] = "LESS"; | ||
GL[GL["EQUAL"] = 514] = "EQUAL"; | ||
GL[GL["LEQUAL"] = 515] = "LEQUAL"; | ||
GL[GL["GREATER"] = 516] = "GREATER"; | ||
GL[GL["GEQUAL"] = 518] = "GEQUAL"; | ||
GL[GL["NOTEQUAL"] = 517] = "NOTEQUAL"; | ||
GL[GL["KEEP"] = 7680] = "KEEP"; | ||
GL[GL["REPLACE"] = 7681] = "REPLACE"; | ||
GL[GL["INCR"] = 7682] = "INCR"; | ||
GL[GL["DECR"] = 7683] = "DECR"; | ||
GL[GL["INVERT"] = 5386] = "INVERT"; | ||
GL[GL["INCR_WRAP"] = 34055] = "INCR_WRAP"; | ||
GL[GL["DECR_WRAP"] = 34056] = "DECR_WRAP"; | ||
GL[GL["NEAREST"] = 9728] = "NEAREST"; | ||
GL[GL["LINEAR"] = 9729] = "LINEAR"; | ||
GL[GL["NEAREST_MIPMAP_NEAREST"] = 9984] = "NEAREST_MIPMAP_NEAREST"; | ||
GL[GL["LINEAR_MIPMAP_NEAREST"] = 9985] = "LINEAR_MIPMAP_NEAREST"; | ||
GL[GL["NEAREST_MIPMAP_LINEAR"] = 9986] = "NEAREST_MIPMAP_LINEAR"; | ||
GL[GL["LINEAR_MIPMAP_LINEAR"] = 9987] = "LINEAR_MIPMAP_LINEAR"; | ||
GL[GL["TEXTURE_MAG_FILTER"] = 10240] = "TEXTURE_MAG_FILTER"; | ||
GL[GL["TEXTURE_MIN_FILTER"] = 10241] = "TEXTURE_MIN_FILTER"; | ||
GL[GL["TEXTURE_WRAP_S"] = 10242] = "TEXTURE_WRAP_S"; | ||
GL[GL["TEXTURE_WRAP_T"] = 10243] = "TEXTURE_WRAP_T"; | ||
GL[GL["TEXTURE_2D"] = 3553] = "TEXTURE_2D"; | ||
GL[GL["TEXTURE"] = 5890] = "TEXTURE"; | ||
GL[GL["TEXTURE_CUBE_MAP"] = 34067] = "TEXTURE_CUBE_MAP"; | ||
GL[GL["TEXTURE_BINDING_CUBE_MAP"] = 34068] = "TEXTURE_BINDING_CUBE_MAP"; | ||
GL[GL["TEXTURE_CUBE_MAP_POSITIVE_X"] = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X"; | ||
GL[GL["TEXTURE_CUBE_MAP_NEGATIVE_X"] = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X"; | ||
GL[GL["TEXTURE_CUBE_MAP_POSITIVE_Y"] = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y"; | ||
GL[GL["TEXTURE_CUBE_MAP_NEGATIVE_Y"] = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y"; | ||
GL[GL["TEXTURE_CUBE_MAP_POSITIVE_Z"] = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z"; | ||
GL[GL["TEXTURE_CUBE_MAP_NEGATIVE_Z"] = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z"; | ||
GL[GL["MAX_CUBE_MAP_TEXTURE_SIZE"] = 34076] = "MAX_CUBE_MAP_TEXTURE_SIZE"; | ||
GL[GL["TEXTURE0"] = 33984] = "TEXTURE0"; | ||
GL[GL["ACTIVE_TEXTURE"] = 34016] = "ACTIVE_TEXTURE"; | ||
GL[GL["REPEAT"] = 10497] = "REPEAT"; | ||
GL[GL["CLAMP_TO_EDGE"] = 33071] = "CLAMP_TO_EDGE"; | ||
GL[GL["MIRRORED_REPEAT"] = 33648] = "MIRRORED_REPEAT"; | ||
GL[GL["TEXTURE_WIDTH"] = 4096] = "TEXTURE_WIDTH"; | ||
GL[GL["TEXTURE_HEIGHT"] = 4097] = "TEXTURE_HEIGHT"; | ||
GL[GL["FLOAT_VEC2"] = 35664] = "FLOAT_VEC2"; | ||
GL[GL["FLOAT_VEC3"] = 35665] = "FLOAT_VEC3"; | ||
GL[GL["FLOAT_VEC4"] = 35666] = "FLOAT_VEC4"; | ||
GL[GL["INT_VEC2"] = 35667] = "INT_VEC2"; | ||
GL[GL["INT_VEC3"] = 35668] = "INT_VEC3"; | ||
GL[GL["INT_VEC4"] = 35669] = "INT_VEC4"; | ||
GL[GL["BOOL"] = 35670] = "BOOL"; | ||
GL[GL["BOOL_VEC2"] = 35671] = "BOOL_VEC2"; | ||
GL[GL["BOOL_VEC3"] = 35672] = "BOOL_VEC3"; | ||
GL[GL["BOOL_VEC4"] = 35673] = "BOOL_VEC4"; | ||
GL[GL["FLOAT_MAT2"] = 35674] = "FLOAT_MAT2"; | ||
GL[GL["FLOAT_MAT3"] = 35675] = "FLOAT_MAT3"; | ||
GL[GL["FLOAT_MAT4"] = 35676] = "FLOAT_MAT4"; | ||
GL[GL["SAMPLER_2D"] = 35678] = "SAMPLER_2D"; | ||
GL[GL["SAMPLER_CUBE"] = 35680] = "SAMPLER_CUBE"; | ||
GL[GL["LOW_FLOAT"] = 36336] = "LOW_FLOAT"; | ||
GL[GL["MEDIUM_FLOAT"] = 36337] = "MEDIUM_FLOAT"; | ||
GL[GL["HIGH_FLOAT"] = 36338] = "HIGH_FLOAT"; | ||
GL[GL["LOW_INT"] = 36339] = "LOW_INT"; | ||
GL[GL["MEDIUM_INT"] = 36340] = "MEDIUM_INT"; | ||
GL[GL["HIGH_INT"] = 36341] = "HIGH_INT"; | ||
GL[GL["FRAMEBUFFER"] = 36160] = "FRAMEBUFFER"; | ||
GL[GL["RENDERBUFFER"] = 36161] = "RENDERBUFFER"; | ||
GL[GL["RGBA4"] = 32854] = "RGBA4"; | ||
GL[GL["RGB5_A1"] = 32855] = "RGB5_A1"; | ||
GL[GL["RGB565"] = 36194] = "RGB565"; | ||
GL[GL["DEPTH_COMPONENT16"] = 33189] = "DEPTH_COMPONENT16"; | ||
GL[GL["STENCIL_INDEX"] = 6401] = "STENCIL_INDEX"; | ||
GL[GL["STENCIL_INDEX8"] = 36168] = "STENCIL_INDEX8"; | ||
GL[GL["DEPTH_STENCIL"] = 34041] = "DEPTH_STENCIL"; | ||
GL[GL["RENDERBUFFER_WIDTH"] = 36162] = "RENDERBUFFER_WIDTH"; | ||
GL[GL["RENDERBUFFER_HEIGHT"] = 36163] = "RENDERBUFFER_HEIGHT"; | ||
GL[GL["RENDERBUFFER_INTERNAL_FORMAT"] = 36164] = "RENDERBUFFER_INTERNAL_FORMAT"; | ||
GL[GL["RENDERBUFFER_RED_SIZE"] = 36176] = "RENDERBUFFER_RED_SIZE"; | ||
GL[GL["RENDERBUFFER_GREEN_SIZE"] = 36177] = "RENDERBUFFER_GREEN_SIZE"; | ||
GL[GL["RENDERBUFFER_BLUE_SIZE"] = 36178] = "RENDERBUFFER_BLUE_SIZE"; | ||
GL[GL["RENDERBUFFER_ALPHA_SIZE"] = 36179] = "RENDERBUFFER_ALPHA_SIZE"; | ||
GL[GL["RENDERBUFFER_DEPTH_SIZE"] = 36180] = "RENDERBUFFER_DEPTH_SIZE"; | ||
GL[GL["RENDERBUFFER_STENCIL_SIZE"] = 36181] = "RENDERBUFFER_STENCIL_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"] = 36048] = "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"] = 36049] = "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"] = 36050] = "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"] = 36051] = "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"; | ||
GL[GL["COLOR_ATTACHMENT0"] = 36064] = "COLOR_ATTACHMENT0"; | ||
GL[GL["DEPTH_ATTACHMENT"] = 36096] = "DEPTH_ATTACHMENT"; | ||
GL[GL["STENCIL_ATTACHMENT"] = 36128] = "STENCIL_ATTACHMENT"; | ||
GL[GL["DEPTH_STENCIL_ATTACHMENT"] = 33306] = "DEPTH_STENCIL_ATTACHMENT"; | ||
GL[GL["NONE"] = 0] = "NONE"; | ||
GL[GL["FRAMEBUFFER_COMPLETE"] = 36053] = "FRAMEBUFFER_COMPLETE"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_ATTACHMENT"] = 36054] = "FRAMEBUFFER_INCOMPLETE_ATTACHMENT"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"] = 36055] = "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_DIMENSIONS"] = 36057] = "FRAMEBUFFER_INCOMPLETE_DIMENSIONS"; | ||
GL[GL["FRAMEBUFFER_UNSUPPORTED"] = 36061] = "FRAMEBUFFER_UNSUPPORTED"; | ||
GL[GL["FRAMEBUFFER_BINDING"] = 36006] = "FRAMEBUFFER_BINDING"; | ||
GL[GL["RENDERBUFFER_BINDING"] = 36007] = "RENDERBUFFER_BINDING"; | ||
GL[GL["READ_FRAMEBUFFER"] = 36008] = "READ_FRAMEBUFFER"; | ||
GL[GL["DRAW_FRAMEBUFFER"] = 36009] = "DRAW_FRAMEBUFFER"; | ||
GL[GL["MAX_RENDERBUFFER_SIZE"] = 34024] = "MAX_RENDERBUFFER_SIZE"; | ||
GL[GL["INVALID_FRAMEBUFFER_OPERATION"] = 1286] = "INVALID_FRAMEBUFFER_OPERATION"; | ||
GL[GL["UNPACK_FLIP_Y_WEBGL"] = 37440] = "UNPACK_FLIP_Y_WEBGL"; | ||
GL[GL["UNPACK_PREMULTIPLY_ALPHA_WEBGL"] = 37441] = "UNPACK_PREMULTIPLY_ALPHA_WEBGL"; | ||
GL[GL["UNPACK_COLORSPACE_CONVERSION_WEBGL"] = 37443] = "UNPACK_COLORSPACE_CONVERSION_WEBGL"; | ||
GL[GL["READ_BUFFER"] = 3074] = "READ_BUFFER"; | ||
GL[GL["UNPACK_ROW_LENGTH"] = 3314] = "UNPACK_ROW_LENGTH"; | ||
GL[GL["UNPACK_SKIP_ROWS"] = 3315] = "UNPACK_SKIP_ROWS"; | ||
GL[GL["UNPACK_SKIP_PIXELS"] = 3316] = "UNPACK_SKIP_PIXELS"; | ||
GL[GL["PACK_ROW_LENGTH"] = 3330] = "PACK_ROW_LENGTH"; | ||
GL[GL["PACK_SKIP_ROWS"] = 3331] = "PACK_SKIP_ROWS"; | ||
GL[GL["PACK_SKIP_PIXELS"] = 3332] = "PACK_SKIP_PIXELS"; | ||
GL[GL["TEXTURE_BINDING_3D"] = 32874] = "TEXTURE_BINDING_3D"; | ||
GL[GL["UNPACK_SKIP_IMAGES"] = 32877] = "UNPACK_SKIP_IMAGES"; | ||
GL[GL["UNPACK_IMAGE_HEIGHT"] = 32878] = "UNPACK_IMAGE_HEIGHT"; | ||
GL[GL["MAX_3D_TEXTURE_SIZE"] = 32883] = "MAX_3D_TEXTURE_SIZE"; | ||
GL[GL["MAX_ELEMENTS_VERTICES"] = 33000] = "MAX_ELEMENTS_VERTICES"; | ||
GL[GL["MAX_ELEMENTS_INDICES"] = 33001] = "MAX_ELEMENTS_INDICES"; | ||
GL[GL["MAX_TEXTURE_LOD_BIAS"] = 34045] = "MAX_TEXTURE_LOD_BIAS"; | ||
GL[GL["MAX_FRAGMENT_UNIFORM_COMPONENTS"] = 35657] = "MAX_FRAGMENT_UNIFORM_COMPONENTS"; | ||
GL[GL["MAX_VERTEX_UNIFORM_COMPONENTS"] = 35658] = "MAX_VERTEX_UNIFORM_COMPONENTS"; | ||
GL[GL["MAX_ARRAY_TEXTURE_LAYERS"] = 35071] = "MAX_ARRAY_TEXTURE_LAYERS"; | ||
GL[GL["MIN_PROGRAM_TEXEL_OFFSET"] = 35076] = "MIN_PROGRAM_TEXEL_OFFSET"; | ||
GL[GL["MAX_PROGRAM_TEXEL_OFFSET"] = 35077] = "MAX_PROGRAM_TEXEL_OFFSET"; | ||
GL[GL["MAX_VARYING_COMPONENTS"] = 35659] = "MAX_VARYING_COMPONENTS"; | ||
GL[GL["FRAGMENT_SHADER_DERIVATIVE_HINT"] = 35723] = "FRAGMENT_SHADER_DERIVATIVE_HINT"; | ||
GL[GL["RASTERIZER_DISCARD"] = 35977] = "RASTERIZER_DISCARD"; | ||
GL[GL["VERTEX_ARRAY_BINDING"] = 34229] = "VERTEX_ARRAY_BINDING"; | ||
GL[GL["MAX_VERTEX_OUTPUT_COMPONENTS"] = 37154] = "MAX_VERTEX_OUTPUT_COMPONENTS"; | ||
GL[GL["MAX_FRAGMENT_INPUT_COMPONENTS"] = 37157] = "MAX_FRAGMENT_INPUT_COMPONENTS"; | ||
GL[GL["MAX_SERVER_WAIT_TIMEOUT"] = 37137] = "MAX_SERVER_WAIT_TIMEOUT"; | ||
GL[GL["MAX_ELEMENT_INDEX"] = 36203] = "MAX_ELEMENT_INDEX"; | ||
GL[GL["RED"] = 6403] = "RED"; | ||
GL[GL["RGB8"] = 32849] = "RGB8"; | ||
GL[GL["RGBA8"] = 32856] = "RGBA8"; | ||
GL[GL["RGB10_A2"] = 32857] = "RGB10_A2"; | ||
GL[GL["TEXTURE_3D"] = 32879] = "TEXTURE_3D"; | ||
GL[GL["TEXTURE_WRAP_R"] = 32882] = "TEXTURE_WRAP_R"; | ||
GL[GL["TEXTURE_MIN_LOD"] = 33082] = "TEXTURE_MIN_LOD"; | ||
GL[GL["TEXTURE_MAX_LOD"] = 33083] = "TEXTURE_MAX_LOD"; | ||
GL[GL["TEXTURE_BASE_LEVEL"] = 33084] = "TEXTURE_BASE_LEVEL"; | ||
GL[GL["TEXTURE_MAX_LEVEL"] = 33085] = "TEXTURE_MAX_LEVEL"; | ||
GL[GL["TEXTURE_COMPARE_MODE"] = 34892] = "TEXTURE_COMPARE_MODE"; | ||
GL[GL["TEXTURE_COMPARE_FUNC"] = 34893] = "TEXTURE_COMPARE_FUNC"; | ||
GL[GL["SRGB"] = 35904] = "SRGB"; | ||
GL[GL["SRGB8"] = 35905] = "SRGB8"; | ||
GL[GL["SRGB8_ALPHA8"] = 35907] = "SRGB8_ALPHA8"; | ||
GL[GL["COMPARE_REF_TO_TEXTURE"] = 34894] = "COMPARE_REF_TO_TEXTURE"; | ||
GL[GL["RGBA32F"] = 34836] = "RGBA32F"; | ||
GL[GL["RGB32F"] = 34837] = "RGB32F"; | ||
GL[GL["RGBA16F"] = 34842] = "RGBA16F"; | ||
GL[GL["RGB16F"] = 34843] = "RGB16F"; | ||
GL[GL["TEXTURE_2D_ARRAY"] = 35866] = "TEXTURE_2D_ARRAY"; | ||
GL[GL["TEXTURE_BINDING_2D_ARRAY"] = 35869] = "TEXTURE_BINDING_2D_ARRAY"; | ||
GL[GL["R11F_G11F_B10F"] = 35898] = "R11F_G11F_B10F"; | ||
GL[GL["RGB9_E5"] = 35901] = "RGB9_E5"; | ||
GL[GL["RGBA32UI"] = 36208] = "RGBA32UI"; | ||
GL[GL["RGB32UI"] = 36209] = "RGB32UI"; | ||
GL[GL["RGBA16UI"] = 36214] = "RGBA16UI"; | ||
GL[GL["RGB16UI"] = 36215] = "RGB16UI"; | ||
GL[GL["RGBA8UI"] = 36220] = "RGBA8UI"; | ||
GL[GL["RGB8UI"] = 36221] = "RGB8UI"; | ||
GL[GL["RGBA32I"] = 36226] = "RGBA32I"; | ||
GL[GL["RGB32I"] = 36227] = "RGB32I"; | ||
GL[GL["RGBA16I"] = 36232] = "RGBA16I"; | ||
GL[GL["RGB16I"] = 36233] = "RGB16I"; | ||
GL[GL["RGBA8I"] = 36238] = "RGBA8I"; | ||
GL[GL["RGB8I"] = 36239] = "RGB8I"; | ||
GL[GL["RED_INTEGER"] = 36244] = "RED_INTEGER"; | ||
GL[GL["RGB_INTEGER"] = 36248] = "RGB_INTEGER"; | ||
GL[GL["RGBA_INTEGER"] = 36249] = "RGBA_INTEGER"; | ||
GL[GL["R8"] = 33321] = "R8"; | ||
GL[GL["RG8"] = 33323] = "RG8"; | ||
GL[GL["R16F"] = 33325] = "R16F"; | ||
GL[GL["R32F"] = 33326] = "R32F"; | ||
GL[GL["RG16F"] = 33327] = "RG16F"; | ||
GL[GL["RG32F"] = 33328] = "RG32F"; | ||
GL[GL["R8I"] = 33329] = "R8I"; | ||
GL[GL["R8UI"] = 33330] = "R8UI"; | ||
GL[GL["R16I"] = 33331] = "R16I"; | ||
GL[GL["R16UI"] = 33332] = "R16UI"; | ||
GL[GL["R32I"] = 33333] = "R32I"; | ||
GL[GL["R32UI"] = 33334] = "R32UI"; | ||
GL[GL["RG8I"] = 33335] = "RG8I"; | ||
GL[GL["RG8UI"] = 33336] = "RG8UI"; | ||
GL[GL["RG16I"] = 33337] = "RG16I"; | ||
GL[GL["RG16UI"] = 33338] = "RG16UI"; | ||
GL[GL["RG32I"] = 33339] = "RG32I"; | ||
GL[GL["RG32UI"] = 33340] = "RG32UI"; | ||
GL[GL["R8_SNORM"] = 36756] = "R8_SNORM"; | ||
GL[GL["RG8_SNORM"] = 36757] = "RG8_SNORM"; | ||
GL[GL["RGB8_SNORM"] = 36758] = "RGB8_SNORM"; | ||
GL[GL["RGBA8_SNORM"] = 36759] = "RGBA8_SNORM"; | ||
GL[GL["RGB10_A2UI"] = 36975] = "RGB10_A2UI"; | ||
GL[GL["TEXTURE_IMMUTABLE_FORMAT"] = 37167] = "TEXTURE_IMMUTABLE_FORMAT"; | ||
GL[GL["TEXTURE_IMMUTABLE_LEVELS"] = 33503] = "TEXTURE_IMMUTABLE_LEVELS"; | ||
GL[GL["UNSIGNED_INT_2_10_10_10_REV"] = 33640] = "UNSIGNED_INT_2_10_10_10_REV"; | ||
GL[GL["UNSIGNED_INT_10F_11F_11F_REV"] = 35899] = "UNSIGNED_INT_10F_11F_11F_REV"; | ||
GL[GL["UNSIGNED_INT_5_9_9_9_REV"] = 35902] = "UNSIGNED_INT_5_9_9_9_REV"; | ||
GL[GL["FLOAT_32_UNSIGNED_INT_24_8_REV"] = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV"; | ||
GL[GL["UNSIGNED_INT_24_8"] = 34042] = "UNSIGNED_INT_24_8"; | ||
GL[GL["HALF_FLOAT"] = 5131] = "HALF_FLOAT"; | ||
GL[GL["RG"] = 33319] = "RG"; | ||
GL[GL["RG_INTEGER"] = 33320] = "RG_INTEGER"; | ||
GL[GL["INT_2_10_10_10_REV"] = 36255] = "INT_2_10_10_10_REV"; | ||
GL[GL["CURRENT_QUERY"] = 34917] = "CURRENT_QUERY"; | ||
GL[GL["QUERY_RESULT"] = 34918] = "QUERY_RESULT"; | ||
GL[GL["QUERY_RESULT_AVAILABLE"] = 34919] = "QUERY_RESULT_AVAILABLE"; | ||
GL[GL["ANY_SAMPLES_PASSED"] = 35887] = "ANY_SAMPLES_PASSED"; | ||
GL[GL["ANY_SAMPLES_PASSED_CONSERVATIVE"] = 36202] = "ANY_SAMPLES_PASSED_CONSERVATIVE"; | ||
GL[GL["MAX_DRAW_BUFFERS"] = 34852] = "MAX_DRAW_BUFFERS"; | ||
GL[GL["DRAW_BUFFER0"] = 34853] = "DRAW_BUFFER0"; | ||
GL[GL["DRAW_BUFFER1"] = 34854] = "DRAW_BUFFER1"; | ||
GL[GL["DRAW_BUFFER2"] = 34855] = "DRAW_BUFFER2"; | ||
GL[GL["DRAW_BUFFER3"] = 34856] = "DRAW_BUFFER3"; | ||
GL[GL["DRAW_BUFFER4"] = 34857] = "DRAW_BUFFER4"; | ||
GL[GL["DRAW_BUFFER5"] = 34858] = "DRAW_BUFFER5"; | ||
GL[GL["DRAW_BUFFER6"] = 34859] = "DRAW_BUFFER6"; | ||
GL[GL["DRAW_BUFFER7"] = 34860] = "DRAW_BUFFER7"; | ||
GL[GL["DRAW_BUFFER8"] = 34861] = "DRAW_BUFFER8"; | ||
GL[GL["DRAW_BUFFER9"] = 34862] = "DRAW_BUFFER9"; | ||
GL[GL["DRAW_BUFFER10"] = 34863] = "DRAW_BUFFER10"; | ||
GL[GL["DRAW_BUFFER11"] = 34864] = "DRAW_BUFFER11"; | ||
GL[GL["DRAW_BUFFER12"] = 34865] = "DRAW_BUFFER12"; | ||
GL[GL["DRAW_BUFFER13"] = 34866] = "DRAW_BUFFER13"; | ||
GL[GL["DRAW_BUFFER14"] = 34867] = "DRAW_BUFFER14"; | ||
GL[GL["DRAW_BUFFER15"] = 34868] = "DRAW_BUFFER15"; | ||
GL[GL["MAX_COLOR_ATTACHMENTS"] = 36063] = "MAX_COLOR_ATTACHMENTS"; | ||
GL[GL["COLOR_ATTACHMENT1"] = 36065] = "COLOR_ATTACHMENT1"; | ||
GL[GL["COLOR_ATTACHMENT2"] = 36066] = "COLOR_ATTACHMENT2"; | ||
GL[GL["COLOR_ATTACHMENT3"] = 36067] = "COLOR_ATTACHMENT3"; | ||
GL[GL["COLOR_ATTACHMENT4"] = 36068] = "COLOR_ATTACHMENT4"; | ||
GL[GL["COLOR_ATTACHMENT5"] = 36069] = "COLOR_ATTACHMENT5"; | ||
GL[GL["COLOR_ATTACHMENT6"] = 36070] = "COLOR_ATTACHMENT6"; | ||
GL[GL["COLOR_ATTACHMENT7"] = 36071] = "COLOR_ATTACHMENT7"; | ||
GL[GL["COLOR_ATTACHMENT8"] = 36072] = "COLOR_ATTACHMENT8"; | ||
GL[GL["COLOR_ATTACHMENT9"] = 36073] = "COLOR_ATTACHMENT9"; | ||
GL[GL["COLOR_ATTACHMENT10"] = 36074] = "COLOR_ATTACHMENT10"; | ||
GL[GL["COLOR_ATTACHMENT11"] = 36075] = "COLOR_ATTACHMENT11"; | ||
GL[GL["COLOR_ATTACHMENT12"] = 36076] = "COLOR_ATTACHMENT12"; | ||
GL[GL["COLOR_ATTACHMENT13"] = 36077] = "COLOR_ATTACHMENT13"; | ||
GL[GL["COLOR_ATTACHMENT14"] = 36078] = "COLOR_ATTACHMENT14"; | ||
GL[GL["COLOR_ATTACHMENT15"] = 36079] = "COLOR_ATTACHMENT15"; | ||
GL[GL["SAMPLER_3D"] = 35679] = "SAMPLER_3D"; | ||
GL[GL["SAMPLER_2D_SHADOW"] = 35682] = "SAMPLER_2D_SHADOW"; | ||
GL[GL["SAMPLER_2D_ARRAY"] = 36289] = "SAMPLER_2D_ARRAY"; | ||
GL[GL["SAMPLER_2D_ARRAY_SHADOW"] = 36292] = "SAMPLER_2D_ARRAY_SHADOW"; | ||
GL[GL["SAMPLER_CUBE_SHADOW"] = 36293] = "SAMPLER_CUBE_SHADOW"; | ||
GL[GL["INT_SAMPLER_2D"] = 36298] = "INT_SAMPLER_2D"; | ||
GL[GL["INT_SAMPLER_3D"] = 36299] = "INT_SAMPLER_3D"; | ||
GL[GL["INT_SAMPLER_CUBE"] = 36300] = "INT_SAMPLER_CUBE"; | ||
GL[GL["INT_SAMPLER_2D_ARRAY"] = 36303] = "INT_SAMPLER_2D_ARRAY"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_2D"] = 36306] = "UNSIGNED_INT_SAMPLER_2D"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_3D"] = 36307] = "UNSIGNED_INT_SAMPLER_3D"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_CUBE"] = 36308] = "UNSIGNED_INT_SAMPLER_CUBE"; | ||
GL[GL["UNSIGNED_INT_SAMPLER_2D_ARRAY"] = 36311] = "UNSIGNED_INT_SAMPLER_2D_ARRAY"; | ||
GL[GL["MAX_SAMPLES"] = 36183] = "MAX_SAMPLES"; | ||
GL[GL["SAMPLER_BINDING"] = 35097] = "SAMPLER_BINDING"; | ||
GL[GL["PIXEL_PACK_BUFFER"] = 35051] = "PIXEL_PACK_BUFFER"; | ||
GL[GL["PIXEL_UNPACK_BUFFER"] = 35052] = "PIXEL_UNPACK_BUFFER"; | ||
GL[GL["PIXEL_PACK_BUFFER_BINDING"] = 35053] = "PIXEL_PACK_BUFFER_BINDING"; | ||
GL[GL["PIXEL_UNPACK_BUFFER_BINDING"] = 35055] = "PIXEL_UNPACK_BUFFER_BINDING"; | ||
GL[GL["COPY_READ_BUFFER"] = 36662] = "COPY_READ_BUFFER"; | ||
GL[GL["COPY_WRITE_BUFFER"] = 36663] = "COPY_WRITE_BUFFER"; | ||
GL[GL["COPY_READ_BUFFER_BINDING"] = 36662] = "COPY_READ_BUFFER_BINDING"; | ||
GL[GL["COPY_WRITE_BUFFER_BINDING"] = 36663] = "COPY_WRITE_BUFFER_BINDING"; | ||
GL[GL["FLOAT_MAT2x3"] = 35685] = "FLOAT_MAT2x3"; | ||
GL[GL["FLOAT_MAT2x4"] = 35686] = "FLOAT_MAT2x4"; | ||
GL[GL["FLOAT_MAT3x2"] = 35687] = "FLOAT_MAT3x2"; | ||
GL[GL["FLOAT_MAT3x4"] = 35688] = "FLOAT_MAT3x4"; | ||
GL[GL["FLOAT_MAT4x2"] = 35689] = "FLOAT_MAT4x2"; | ||
GL[GL["FLOAT_MAT4x3"] = 35690] = "FLOAT_MAT4x3"; | ||
GL[GL["UNSIGNED_INT_VEC2"] = 36294] = "UNSIGNED_INT_VEC2"; | ||
GL[GL["UNSIGNED_INT_VEC3"] = 36295] = "UNSIGNED_INT_VEC3"; | ||
GL[GL["UNSIGNED_INT_VEC4"] = 36296] = "UNSIGNED_INT_VEC4"; | ||
GL[GL["UNSIGNED_NORMALIZED"] = 35863] = "UNSIGNED_NORMALIZED"; | ||
GL[GL["SIGNED_NORMALIZED"] = 36764] = "SIGNED_NORMALIZED"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_INTEGER"] = 35069] = "VERTEX_ATTRIB_ARRAY_INTEGER"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_DIVISOR"] = 35070] = "VERTEX_ATTRIB_ARRAY_DIVISOR"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_MODE"] = 35967] = "TRANSFORM_FEEDBACK_BUFFER_MODE"; | ||
GL[GL["MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"] = 35968] = "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"; | ||
GL[GL["TRANSFORM_FEEDBACK_VARYINGS"] = 35971] = "TRANSFORM_FEEDBACK_VARYINGS"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_START"] = 35972] = "TRANSFORM_FEEDBACK_BUFFER_START"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_SIZE"] = 35973] = "TRANSFORM_FEEDBACK_BUFFER_SIZE"; | ||
GL[GL["TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"] = 35976] = "TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"; | ||
GL[GL["MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"] = 35978] = "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"; | ||
GL[GL["MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"] = 35979] = "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"; | ||
GL[GL["INTERLEAVED_ATTRIBS"] = 35980] = "INTERLEAVED_ATTRIBS"; | ||
GL[GL["SEPARATE_ATTRIBS"] = 35981] = "SEPARATE_ATTRIBS"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER"] = 35982] = "TRANSFORM_FEEDBACK_BUFFER"; | ||
GL[GL["TRANSFORM_FEEDBACK_BUFFER_BINDING"] = 35983] = "TRANSFORM_FEEDBACK_BUFFER_BINDING"; | ||
GL[GL["TRANSFORM_FEEDBACK"] = 36386] = "TRANSFORM_FEEDBACK"; | ||
GL[GL["TRANSFORM_FEEDBACK_PAUSED"] = 36387] = "TRANSFORM_FEEDBACK_PAUSED"; | ||
GL[GL["TRANSFORM_FEEDBACK_ACTIVE"] = 36388] = "TRANSFORM_FEEDBACK_ACTIVE"; | ||
GL[GL["TRANSFORM_FEEDBACK_BINDING"] = 36389] = "TRANSFORM_FEEDBACK_BINDING"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"] = 33296] = "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"] = 33297] = "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_RED_SIZE"] = 33298] = "FRAMEBUFFER_ATTACHMENT_RED_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"] = 33299] = "FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"] = 33300] = "FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"] = 33301] = "FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"] = 33302] = "FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"] = 33303] = "FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"; | ||
GL[GL["FRAMEBUFFER_DEFAULT"] = 33304] = "FRAMEBUFFER_DEFAULT"; | ||
GL[GL["DEPTH24_STENCIL8"] = 35056] = "DEPTH24_STENCIL8"; | ||
GL[GL["DRAW_FRAMEBUFFER_BINDING"] = 36006] = "DRAW_FRAMEBUFFER_BINDING"; | ||
GL[GL["READ_FRAMEBUFFER_BINDING"] = 36010] = "READ_FRAMEBUFFER_BINDING"; | ||
GL[GL["RENDERBUFFER_SAMPLES"] = 36011] = "RENDERBUFFER_SAMPLES"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"] = 36052] = "FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"; | ||
GL[GL["FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"] = 36182] = "FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"; | ||
GL[GL["UNIFORM_BUFFER"] = 35345] = "UNIFORM_BUFFER"; | ||
GL[GL["UNIFORM_BUFFER_BINDING"] = 35368] = "UNIFORM_BUFFER_BINDING"; | ||
GL[GL["UNIFORM_BUFFER_START"] = 35369] = "UNIFORM_BUFFER_START"; | ||
GL[GL["UNIFORM_BUFFER_SIZE"] = 35370] = "UNIFORM_BUFFER_SIZE"; | ||
GL[GL["MAX_VERTEX_UNIFORM_BLOCKS"] = 35371] = "MAX_VERTEX_UNIFORM_BLOCKS"; | ||
GL[GL["MAX_FRAGMENT_UNIFORM_BLOCKS"] = 35373] = "MAX_FRAGMENT_UNIFORM_BLOCKS"; | ||
GL[GL["MAX_COMBINED_UNIFORM_BLOCKS"] = 35374] = "MAX_COMBINED_UNIFORM_BLOCKS"; | ||
GL[GL["MAX_UNIFORM_BUFFER_BINDINGS"] = 35375] = "MAX_UNIFORM_BUFFER_BINDINGS"; | ||
GL[GL["MAX_UNIFORM_BLOCK_SIZE"] = 35376] = "MAX_UNIFORM_BLOCK_SIZE"; | ||
GL[GL["MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"] = 35377] = "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"; | ||
GL[GL["MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"] = 35379] = "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"; | ||
GL[GL["UNIFORM_BUFFER_OFFSET_ALIGNMENT"] = 35380] = "UNIFORM_BUFFER_OFFSET_ALIGNMENT"; | ||
GL[GL["ACTIVE_UNIFORM_BLOCKS"] = 35382] = "ACTIVE_UNIFORM_BLOCKS"; | ||
GL[GL["UNIFORM_TYPE"] = 35383] = "UNIFORM_TYPE"; | ||
GL[GL["UNIFORM_SIZE"] = 35384] = "UNIFORM_SIZE"; | ||
GL[GL["UNIFORM_BLOCK_INDEX"] = 35386] = "UNIFORM_BLOCK_INDEX"; | ||
GL[GL["UNIFORM_OFFSET"] = 35387] = "UNIFORM_OFFSET"; | ||
GL[GL["UNIFORM_ARRAY_STRIDE"] = 35388] = "UNIFORM_ARRAY_STRIDE"; | ||
GL[GL["UNIFORM_MATRIX_STRIDE"] = 35389] = "UNIFORM_MATRIX_STRIDE"; | ||
GL[GL["UNIFORM_IS_ROW_MAJOR"] = 35390] = "UNIFORM_IS_ROW_MAJOR"; | ||
GL[GL["UNIFORM_BLOCK_BINDING"] = 35391] = "UNIFORM_BLOCK_BINDING"; | ||
GL[GL["UNIFORM_BLOCK_DATA_SIZE"] = 35392] = "UNIFORM_BLOCK_DATA_SIZE"; | ||
GL[GL["UNIFORM_BLOCK_ACTIVE_UNIFORMS"] = 35394] = "UNIFORM_BLOCK_ACTIVE_UNIFORMS"; | ||
GL[GL["UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"] = 35395] = "UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"; | ||
GL[GL["UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"] = 35396] = "UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"; | ||
GL[GL["UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"] = 35398] = "UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"; | ||
GL[GL["OBJECT_TYPE"] = 37138] = "OBJECT_TYPE"; | ||
GL[GL["SYNC_CONDITION"] = 37139] = "SYNC_CONDITION"; | ||
GL[GL["SYNC_STATUS"] = 37140] = "SYNC_STATUS"; | ||
GL[GL["SYNC_FLAGS"] = 37141] = "SYNC_FLAGS"; | ||
GL[GL["SYNC_FENCE"] = 37142] = "SYNC_FENCE"; | ||
GL[GL["SYNC_GPU_COMMANDS_COMPLETE"] = 37143] = "SYNC_GPU_COMMANDS_COMPLETE"; | ||
GL[GL["UNSIGNALED"] = 37144] = "UNSIGNALED"; | ||
GL[GL["SIGNALED"] = 37145] = "SIGNALED"; | ||
GL[GL["ALREADY_SIGNALED"] = 37146] = "ALREADY_SIGNALED"; | ||
GL[GL["TIMEOUT_EXPIRED"] = 37147] = "TIMEOUT_EXPIRED"; | ||
GL[GL["CONDITION_SATISFIED"] = 37148] = "CONDITION_SATISFIED"; | ||
GL[GL["WAIT_FAILED"] = 37149] = "WAIT_FAILED"; | ||
GL[GL["SYNC_FLUSH_COMMANDS_BIT"] = 1] = "SYNC_FLUSH_COMMANDS_BIT"; | ||
GL[GL["COLOR"] = 6144] = "COLOR"; | ||
GL[GL["DEPTH"] = 6145] = "DEPTH"; | ||
GL[GL["STENCIL"] = 6146] = "STENCIL"; | ||
GL[GL["MIN"] = 32775] = "MIN"; | ||
GL[GL["MAX"] = 32776] = "MAX"; | ||
GL[GL["DEPTH_COMPONENT24"] = 33190] = "DEPTH_COMPONENT24"; | ||
GL[GL["STREAM_READ"] = 35041] = "STREAM_READ"; | ||
GL[GL["STREAM_COPY"] = 35042] = "STREAM_COPY"; | ||
GL[GL["STATIC_READ"] = 35045] = "STATIC_READ"; | ||
GL[GL["STATIC_COPY"] = 35046] = "STATIC_COPY"; | ||
GL[GL["DYNAMIC_READ"] = 35049] = "DYNAMIC_READ"; | ||
GL[GL["DYNAMIC_COPY"] = 35050] = "DYNAMIC_COPY"; | ||
GL[GL["DEPTH_COMPONENT32F"] = 36012] = "DEPTH_COMPONENT32F"; | ||
GL[GL["DEPTH32F_STENCIL8"] = 36013] = "DEPTH32F_STENCIL8"; | ||
GL[GL["INVALID_INDEX"] = 4294967295] = "INVALID_INDEX"; | ||
GL[GL["TIMEOUT_IGNORED"] = -1] = "TIMEOUT_IGNORED"; | ||
GL[GL["MAX_CLIENT_WAIT_TIMEOUT_WEBGL"] = 37447] = "MAX_CLIENT_WAIT_TIMEOUT_WEBGL"; | ||
GL[GL["VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"] = 35070] = "VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"; | ||
GL[GL["UNMASKED_VENDOR_WEBGL"] = 37445] = "UNMASKED_VENDOR_WEBGL"; | ||
GL[GL["UNMASKED_RENDERER_WEBGL"] = 37446] = "UNMASKED_RENDERER_WEBGL"; | ||
GL[GL["MAX_TEXTURE_MAX_ANISOTROPY_EXT"] = 34047] = "MAX_TEXTURE_MAX_ANISOTROPY_EXT"; | ||
GL[GL["TEXTURE_MAX_ANISOTROPY_EXT"] = 34046] = "TEXTURE_MAX_ANISOTROPY_EXT"; | ||
GL[GL["SRGB_EXT"] = 35904] = "SRGB_EXT"; | ||
GL[GL["SRGB_ALPHA_EXT"] = 35906] = "SRGB_ALPHA_EXT"; | ||
GL[GL["SRGB8_ALPHA8_EXT"] = 35907] = "SRGB8_ALPHA8_EXT"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"] = 33296] = "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"; | ||
GL[GL["R16_EXT"] = 33322] = "R16_EXT"; | ||
GL[GL["RG16_EXT"] = 33324] = "RG16_EXT"; | ||
GL[GL["RGB16_EXT"] = 32852] = "RGB16_EXT"; | ||
GL[GL["RGBA16_EXT"] = 32859] = "RGBA16_EXT"; | ||
GL[GL["R16_SNORM_EXT"] = 36760] = "R16_SNORM_EXT"; | ||
GL[GL["RG16_SNORM_EXT"] = 36761] = "RG16_SNORM_EXT"; | ||
GL[GL["RGB16_SNORM_EXT"] = 36762] = "RGB16_SNORM_EXT"; | ||
GL[GL["RGBA16_SNORM_EXT"] = 36763] = "RGBA16_SNORM_EXT"; | ||
GL[GL["COMPRESSED_RGB_S3TC_DXT1_EXT"] = 33776] = "COMPRESSED_RGB_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_RGBA_S3TC_DXT1_EXT"] = 33777] = "COMPRESSED_RGBA_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_RGBA_S3TC_DXT3_EXT"] = 33778] = "COMPRESSED_RGBA_S3TC_DXT3_EXT"; | ||
GL[GL["COMPRESSED_RGBA_S3TC_DXT5_EXT"] = 33779] = "COMPRESSED_RGBA_S3TC_DXT5_EXT"; | ||
GL[GL["COMPRESSED_SRGB_S3TC_DXT1_EXT"] = 35916] = "COMPRESSED_SRGB_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"] = 35917] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"] = 35918] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"] = 35919] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"; | ||
GL[GL["COMPRESSED_RED_RGTC1_EXT"] = 36283] = "COMPRESSED_RED_RGTC1_EXT"; | ||
GL[GL["COMPRESSED_SIGNED_RED_RGTC1_EXT"] = 36284] = "COMPRESSED_SIGNED_RED_RGTC1_EXT"; | ||
GL[GL["COMPRESSED_RED_GREEN_RGTC2_EXT"] = 36285] = "COMPRESSED_RED_GREEN_RGTC2_EXT"; | ||
GL[GL["COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"] = 36286] = "COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"; | ||
GL[GL["COMPRESSED_RGBA_BPTC_UNORM_EXT"] = 36492] = "COMPRESSED_RGBA_BPTC_UNORM_EXT"; | ||
GL[GL["COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"] = 36493] = "COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"; | ||
GL[GL["COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"] = 36494] = "COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"; | ||
GL[GL["COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"] = 36495] = "COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"; | ||
GL[GL["COMPRESSED_R11_EAC"] = 37488] = "COMPRESSED_R11_EAC"; | ||
GL[GL["COMPRESSED_SIGNED_R11_EAC"] = 37489] = "COMPRESSED_SIGNED_R11_EAC"; | ||
GL[GL["COMPRESSED_RG11_EAC"] = 37490] = "COMPRESSED_RG11_EAC"; | ||
GL[GL["COMPRESSED_SIGNED_RG11_EAC"] = 37491] = "COMPRESSED_SIGNED_RG11_EAC"; | ||
GL[GL["COMPRESSED_RGB8_ETC2"] = 37492] = "COMPRESSED_RGB8_ETC2"; | ||
GL[GL["COMPRESSED_RGBA8_ETC2_EAC"] = 37493] = "COMPRESSED_RGBA8_ETC2_EAC"; | ||
GL[GL["COMPRESSED_SRGB8_ETC2"] = 37494] = "COMPRESSED_SRGB8_ETC2"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"] = 37495] = "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"; | ||
GL[GL["COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"] = 37496] = "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"; | ||
GL[GL["COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"] = 37497] = "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"; | ||
GL[GL["COMPRESSED_RGB_PVRTC_4BPPV1_IMG"] = 35840] = "COMPRESSED_RGB_PVRTC_4BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"] = 35842] = "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGB_PVRTC_2BPPV1_IMG"] = 35841] = "COMPRESSED_RGB_PVRTC_2BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"] = 35843] = "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"; | ||
GL[GL["COMPRESSED_RGB_ETC1_WEBGL"] = 36196] = "COMPRESSED_RGB_ETC1_WEBGL"; | ||
GL[GL["COMPRESSED_RGB_ATC_WEBGL"] = 35986] = "COMPRESSED_RGB_ATC_WEBGL"; | ||
GL[GL["COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL"] = 35986] = "COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL"; | ||
GL[GL["COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL"] = 34798] = "COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_4x4_KHR"] = 37808] = "COMPRESSED_RGBA_ASTC_4x4_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_5x4_KHR"] = 37809] = "COMPRESSED_RGBA_ASTC_5x4_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_5x5_KHR"] = 37810] = "COMPRESSED_RGBA_ASTC_5x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_6x5_KHR"] = 37811] = "COMPRESSED_RGBA_ASTC_6x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_6x6_KHR"] = 37812] = "COMPRESSED_RGBA_ASTC_6x6_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_8x5_KHR"] = 37813] = "COMPRESSED_RGBA_ASTC_8x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_8x6_KHR"] = 37814] = "COMPRESSED_RGBA_ASTC_8x6_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_8x8_KHR"] = 37815] = "COMPRESSED_RGBA_ASTC_8x8_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x5_KHR"] = 37816] = "COMPRESSED_RGBA_ASTC_10x5_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x6_KHR"] = 37817] = "COMPRESSED_RGBA_ASTC_10x6_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x8_KHR"] = 37818] = "COMPRESSED_RGBA_ASTC_10x8_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_10x10_KHR"] = 37819] = "COMPRESSED_RGBA_ASTC_10x10_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_12x10_KHR"] = 37820] = "COMPRESSED_RGBA_ASTC_12x10_KHR"; | ||
GL[GL["COMPRESSED_RGBA_ASTC_12x12_KHR"] = 37821] = "COMPRESSED_RGBA_ASTC_12x12_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"] = 37840] = "COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"] = 37841] = "COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"] = 37842] = "COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"] = 37843] = "COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"] = 37844] = "COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"] = 37845] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"] = 37846] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"] = 37847] = "COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"] = 37848] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"] = 37849] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"] = 37850] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"] = 37851] = "COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"] = 37852] = "COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"; | ||
GL[GL["COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"] = 37853] = "COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"; | ||
GL[GL["UNSIGNED_INT_24_8_WEBGL"] = 34042] = "UNSIGNED_INT_24_8_WEBGL"; | ||
GL[GL["HALF_FLOAT_OES"] = 36193] = "HALF_FLOAT_OES"; | ||
GL[GL["RGBA32F_EXT"] = 34836] = "RGBA32F_EXT"; | ||
GL[GL["RGB32F_EXT"] = 34837] = "RGB32F_EXT"; | ||
GL[GL["FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"] = 33297] = "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"; | ||
GL[GL["UNSIGNED_NORMALIZED_EXT"] = 35863] = "UNSIGNED_NORMALIZED_EXT"; | ||
GL[GL["MIN_EXT"] = 32775] = "MIN_EXT"; | ||
GL[GL["MAX_EXT"] = 32776] = "MAX_EXT"; | ||
GL[GL["FRAGMENT_SHADER_DERIVATIVE_HINT_OES"] = 35723] = "FRAGMENT_SHADER_DERIVATIVE_HINT_OES"; | ||
GL[GL["COLOR_ATTACHMENT0_WEBGL"] = 36064] = "COLOR_ATTACHMENT0_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT1_WEBGL"] = 36065] = "COLOR_ATTACHMENT1_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT2_WEBGL"] = 36066] = "COLOR_ATTACHMENT2_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT3_WEBGL"] = 36067] = "COLOR_ATTACHMENT3_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT4_WEBGL"] = 36068] = "COLOR_ATTACHMENT4_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT5_WEBGL"] = 36069] = "COLOR_ATTACHMENT5_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT6_WEBGL"] = 36070] = "COLOR_ATTACHMENT6_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT7_WEBGL"] = 36071] = "COLOR_ATTACHMENT7_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT8_WEBGL"] = 36072] = "COLOR_ATTACHMENT8_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT9_WEBGL"] = 36073] = "COLOR_ATTACHMENT9_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT10_WEBGL"] = 36074] = "COLOR_ATTACHMENT10_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT11_WEBGL"] = 36075] = "COLOR_ATTACHMENT11_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT12_WEBGL"] = 36076] = "COLOR_ATTACHMENT12_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT13_WEBGL"] = 36077] = "COLOR_ATTACHMENT13_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT14_WEBGL"] = 36078] = "COLOR_ATTACHMENT14_WEBGL"; | ||
GL[GL["COLOR_ATTACHMENT15_WEBGL"] = 36079] = "COLOR_ATTACHMENT15_WEBGL"; | ||
GL[GL["DRAW_BUFFER0_WEBGL"] = 34853] = "DRAW_BUFFER0_WEBGL"; | ||
GL[GL["DRAW_BUFFER1_WEBGL"] = 34854] = "DRAW_BUFFER1_WEBGL"; | ||
GL[GL["DRAW_BUFFER2_WEBGL"] = 34855] = "DRAW_BUFFER2_WEBGL"; | ||
GL[GL["DRAW_BUFFER3_WEBGL"] = 34856] = "DRAW_BUFFER3_WEBGL"; | ||
GL[GL["DRAW_BUFFER4_WEBGL"] = 34857] = "DRAW_BUFFER4_WEBGL"; | ||
GL[GL["DRAW_BUFFER5_WEBGL"] = 34858] = "DRAW_BUFFER5_WEBGL"; | ||
GL[GL["DRAW_BUFFER6_WEBGL"] = 34859] = "DRAW_BUFFER6_WEBGL"; | ||
GL[GL["DRAW_BUFFER7_WEBGL"] = 34860] = "DRAW_BUFFER7_WEBGL"; | ||
GL[GL["DRAW_BUFFER8_WEBGL"] = 34861] = "DRAW_BUFFER8_WEBGL"; | ||
GL[GL["DRAW_BUFFER9_WEBGL"] = 34862] = "DRAW_BUFFER9_WEBGL"; | ||
GL[GL["DRAW_BUFFER10_WEBGL"] = 34863] = "DRAW_BUFFER10_WEBGL"; | ||
GL[GL["DRAW_BUFFER11_WEBGL"] = 34864] = "DRAW_BUFFER11_WEBGL"; | ||
GL[GL["DRAW_BUFFER12_WEBGL"] = 34865] = "DRAW_BUFFER12_WEBGL"; | ||
GL[GL["DRAW_BUFFER13_WEBGL"] = 34866] = "DRAW_BUFFER13_WEBGL"; | ||
GL[GL["DRAW_BUFFER14_WEBGL"] = 34867] = "DRAW_BUFFER14_WEBGL"; | ||
GL[GL["DRAW_BUFFER15_WEBGL"] = 34868] = "DRAW_BUFFER15_WEBGL"; | ||
GL[GL["MAX_COLOR_ATTACHMENTS_WEBGL"] = 36063] = "MAX_COLOR_ATTACHMENTS_WEBGL"; | ||
GL[GL["MAX_DRAW_BUFFERS_WEBGL"] = 34852] = "MAX_DRAW_BUFFERS_WEBGL"; | ||
GL[GL["VERTEX_ARRAY_BINDING_OES"] = 34229] = "VERTEX_ARRAY_BINDING_OES"; | ||
GL[GL["QUERY_COUNTER_BITS_EXT"] = 34916] = "QUERY_COUNTER_BITS_EXT"; | ||
GL[GL["CURRENT_QUERY_EXT"] = 34917] = "CURRENT_QUERY_EXT"; | ||
GL[GL["QUERY_RESULT_EXT"] = 34918] = "QUERY_RESULT_EXT"; | ||
GL[GL["QUERY_RESULT_AVAILABLE_EXT"] = 34919] = "QUERY_RESULT_AVAILABLE_EXT"; | ||
GL[GL["TIME_ELAPSED_EXT"] = 35007] = "TIME_ELAPSED_EXT"; | ||
GL[GL["TIMESTAMP_EXT"] = 36392] = "TIMESTAMP_EXT"; | ||
GL[GL["GPU_DISJOINT_EXT"] = 36795] = "GPU_DISJOINT_EXT"; | ||
return GL; | ||
}({}); | ||
//# sourceMappingURL=constants-enum.js.map |
@@ -1,2 +0,2 @@ | ||
// WebGL constants | ||
export { GL as default } from './constants-enum.js'; | ||
export { GL as default } from "./constants-enum.js"; | ||
//# sourceMappingURL=index.js.map |
{ | ||
"name": "@luma.gl/constants", | ||
"version": "9.0.0-alpha.16", | ||
"version": "9.0.0-alpha.17", | ||
"description": "WebGL and WebGL2 constants", | ||
"type": "module", | ||
"license": "MIT", | ||
@@ -20,7 +21,15 @@ "repository": { | ||
"types": "dist/index.d.ts", | ||
"main": "dist/es5/index.js", | ||
"module": "dist/esm/index.js", | ||
"main": "dist/index.cjs", | ||
"module": "dist/index.js", | ||
"exports": { | ||
".": { | ||
"import": "./dist/index.js", | ||
"require": "./dist/index.cjs", | ||
"types": "./dist/index.d.ts" | ||
} | ||
}, | ||
"files": [ | ||
"src", | ||
"dist", | ||
"dist.min.js", | ||
"README.md" | ||
@@ -30,6 +39,6 @@ ], | ||
"scripts": { | ||
"pre-build": "npm run build-bundle", | ||
"build-bundle": "webpack --display=minimal --config ../../scripts/bundle.config.js" | ||
"build-bundle": "ocular-bundle ./src/bundle.ts", | ||
"pre-build": "npm run build-bundle && npm run build-bundle -- --env=dev" | ||
}, | ||
"gitHead": "697bc4ef1deff8438e2f3be51bf0bd245882106a" | ||
"gitHead": "9385b56a95f5f53ee5f11d2ccef5b6114a527d94" | ||
} |
@@ -1,4 +0,3 @@ | ||
// @ts-nocheck | ||
const GLConstants = require('./index').default; | ||
globalThis.luma = globalThis.luma || {}; | ||
module.exports = Object.assign(globalThis.luma, {GL: GLConstants}); | ||
import GLConstants from './index'; | ||
export {GLConstants}; |
@@ -895,2 +895,2 @@ /* eslint-disable key-spacing, max-len, no-inline-comments, camelcase */ | ||
GPU_DISJOINT_EXT = 0x8fbb // A Boolean indicating whether or not the GPU performed any disjoint operation. | ||
}; | ||
} |
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LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
3648
Yes
267732
21