@luma.gl/constants
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Comparing version 9.1.0-beta.9 to 9.2.0-alpha.1
export { GL } from "./webgl-constants.js"; | ||
export type { GLTextureTarget, GLTextureCubeMapTarget, GLTexelDataFormat, GLPrimitiveTopology, GLPrimitive, GLDataType, GLPixelType, GLUniformType, GLSamplerType, GLCompositeType, GLFunction, GLBlendEquation, GLBlendFunction, GLStencilOp, GLSamplerParameters, GLValueParameters, GLPackParameters, GLUnpackParameters, GLFunctionParameters, GLParameters, GLLimits, GLExtensions, GLPolygonMode, GLProvokingVertex } from "./webgl-types.js"; | ||
export type { GLTextureTarget, GLTextureCubeMapTarget, GLTexelDataFormat, GLPrimitiveTopology, GLPrimitive, GLDataType, GLPixelType, GLUniformType, GLSamplerType, GLFunction, GLBlendEquation, GLBlendFunction, GLStencilOp, GLSamplerParameters, GLValueParameters, GLPackParameters, GLUnpackParameters, GLFunctionParameters, GLParameters, GLLimits, GLExtensions, GLPolygonMode, GLProvokingVertex } from "./webgl-types.js"; | ||
//# sourceMappingURL=index.d.ts.map |
@@ -25,4 +25,2 @@ import { GL } from "./webgl-constants.js"; | ||
export type GLPixelType = GLDataType | GL.UNSIGNED_SHORT_5_6_5 | GL.UNSIGNED_SHORT_4_4_4_4 | GL.UNSIGNED_SHORT_5_5_5_1 | GL.UNSIGNED_INT_2_10_10_10_REV | GL.UNSIGNED_INT_10F_11F_11F_REV | GL.UNSIGNED_INT_5_9_9_9_REV | GL.UNSIGNED_INT_24_8 | GL.FLOAT_32_UNSIGNED_INT_24_8_REV; | ||
/** Uniform Type */ | ||
export type GLUniformType = GLSamplerType | GLCompositeType; | ||
/** | ||
@@ -38,3 +36,3 @@ * Sampler uniform type | ||
*/ | ||
export type GLCompositeType = GL.FLOAT | GL.FLOAT_VEC2 | GL.FLOAT_VEC3 | GL.FLOAT_VEC4 | GL.INT | GL.INT_VEC2 | GL.INT_VEC3 | GL.INT_VEC4 | GL.UNSIGNED_INT | GL.UNSIGNED_INT_VEC2 | GL.UNSIGNED_INT_VEC3 | GL.UNSIGNED_INT_VEC4 | GL.BOOL | GL.BOOL_VEC2 | GL.BOOL_VEC3 | GL.BOOL_VEC4 | GL.FLOAT_MAT2 | GL.FLOAT_MAT2x3 | GL.FLOAT_MAT2x4 | GL.FLOAT_MAT3x2 | GL.FLOAT_MAT3 | GL.FLOAT_MAT3x4 | GL.FLOAT_MAT4x2 | GL.FLOAT_MAT4x3 | GL.FLOAT_MAT4; | ||
export type GLUniformType = GL.FLOAT | GL.FLOAT_VEC2 | GL.FLOAT_VEC3 | GL.FLOAT_VEC4 | GL.INT | GL.INT_VEC2 | GL.INT_VEC3 | GL.INT_VEC4 | GL.UNSIGNED_INT | GL.UNSIGNED_INT_VEC2 | GL.UNSIGNED_INT_VEC3 | GL.UNSIGNED_INT_VEC4 | GL.BOOL | GL.BOOL_VEC2 | GL.BOOL_VEC3 | GL.BOOL_VEC4 | GL.FLOAT_MAT2 | GL.FLOAT_MAT2x3 | GL.FLOAT_MAT2x4 | GL.FLOAT_MAT3x2 | GL.FLOAT_MAT3 | GL.FLOAT_MAT3x4 | GL.FLOAT_MAT4x2 | GL.FLOAT_MAT4x3 | GL.FLOAT_MAT4; | ||
/** | ||
@@ -41,0 +39,0 @@ * Depth or stencil tests |
{ | ||
"name": "@luma.gl/constants", | ||
"version": "9.1.0-beta.9", | ||
"version": "9.2.0-alpha.1", | ||
"description": "WebGL2 constants", | ||
@@ -46,3 +46,3 @@ "type": "module", | ||
}, | ||
"gitHead": "ce90c649e27184c399eaeab814ec21a46f45677b" | ||
"gitHead": "d6d2f791f2ce96f4b5acb68e05faea62c35440fb" | ||
} |
@@ -19,3 +19,2 @@ // luma.gl | ||
GLSamplerType, | ||
GLCompositeType, | ||
GLFunction, | ||
@@ -22,0 +21,0 @@ GLBlendEquation, |
@@ -101,5 +101,2 @@ // luma.gl | ||
/** Uniform Type */ | ||
export type GLUniformType = GLSamplerType | GLCompositeType; | ||
/** | ||
@@ -131,3 +128,3 @@ * Sampler uniform type | ||
*/ | ||
export type GLCompositeType = | ||
export type GLUniformType = | ||
| GL.FLOAT | ||
@@ -134,0 +131,0 @@ | GL.FLOAT_VEC2 |
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