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@luma.gl/constants

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@luma.gl/constants - npm Package Versions

1
24

9.0.3

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ibgreen
published 9.0.0 •

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9.0.0

  • fix(webgl): Reduce console flood (#2021)
  • chore: Remove DeviceTabs
felixpalmer
published 9.0.0-beta.10 •

Changelog

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9.0.0-beta.10

  • webgl: Check for WEBGLTextureView, not WEBGLTexture (#2014)
felixpalmer
published 9.0.0-beta.9 •

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9.0.0-beta.9

  • shadertools: Remove getVersionDefines (#2012)
pessimistress
published 9.0.0-beta.8 •

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9.0.0-beta.8

  • Fix pre-built bundle setup (#2004)
  • chore: Audit package dependencies (#1995)
  • (origin/9.0-release) fix: unbreak Model.setBufferLayout (#1997)
felixpalmer
published 9.0.0-beta.7 •

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9.0.0-beta.7

  • feat(webgl): Fine-grained extension control (#1993)
  • feat(engine): Add draw() call success tracking, needsRedraw flag. (#1992)
  • feat(test-utils): add NullDevice (#1991)
  • fix(engine): Add topology to cache on WebGL (#1989)
  • chore(webgl): Remove Renderbuffer usage (#1987)
  • chore(test-utils); Make webgl test device creation async to ensure debuggability (#1986)
  • Fix Model memory leak (#1983)
  • chore(webgl): Clean parameters (#1985)
  • fix(webgpu): Screen texture view type (#1982)
  • chore(engine): Add Computation class (#1981)
  • chore(build): size optimization (#1978)
  • feat(shadertools): ShaderAssembler support single compute/unified shader (#1980)
  • chore(webgpu): Improve ComputePipeline implementation, add tests (#1979)
felixpalmer
published 9.0.0-beta.6 •

felixpalmer
published 9.0.0-beta.5 •

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9.0.0-beta.5

  • feat(webgl): async shader compilation (#1952)
  • feat(engine): Use PipelineFactory in Model. (#1953)
  • chore: DeviceFeature cleanup (#1951)
  • chore: Remove @probe.gl/test=utils imports (#1949)
  • chore: Remove double extensions in source filenames (#1948)
  • chore: Clean up package.json (#1943)
  • chore: Remove WebGL1 support (#1933)
  • chore: Update build system to latest ocular: typescript+esbuild (#1942)
felixpalmer
published 9.0.0-beta.4 •

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9.0.0-beta.4

  • feat(shadertools) Postprocessing modules in GLSL300 (#1941)
ibgreen
published 9.0.0-beta.3 •

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9.0.0-beta.3

  • feat(core): Additional WebGL-specific Device methods (#1940)
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