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@luma.gl/constants

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9.0.0-alpha.38

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9.0.0-alpha.38

  • feat(core): Add Device.getCanvasContext() (#1817)
pessimistress
published 9.0.0-alpha.37 •

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9.0.0-alpha.37

  • Fix model.setBufferLayout (#1816)
ibgreen
published 9.0.0-alpha.36 •

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9.0.0-alpha.36

  • fix: Fix picking in instancing showcase example (#1814)
  • chore: UniformStore-related cleanup (#1813)
  • feat(core): UniformStore / uniform buffers (#1812)
  • chore: Update WebGPU examples to latest WGSL (#1808)
  • chore(shadertools): clean up code, types, file and directory structure (#1809)
  • feat(core): Device API exposes a new VertexArray resource type. (#1806)
  • feat(webgl): Rename parameter setters to emphasize they take WebGL paramaters (#1804)
pessimistress
published 8.5.21 •

ibgreen
published 9.0.0-alpha.35 •

ibgreen
published 9.0.0-alpha.34 •

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9.0.0-alpha.34

  • feat(core): Address feedback on BufferLayout (#1799)
  • fix: interleaved stride and buffer/attribute name conflict (#1798)
  • fix(engine): More model fixes (#1797)
  • chore: Bump ocular-dev-tools (#1796)
ibgreen
published 9.0.0-alpha.33 •

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9.0.0-alpha.33

  • feat(shadertools): Move multi-language shader support into ShaderAssembler (#1795)
  • fix(engine): Various Model and GPUGeometry fixes (#1794)
ibgreen
published 9.0.0-alpha.32 •

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9.0.0-alpha.32

  • feat(engine): Model cleanup (#1790)
  • feat(core): Add UniformValue type for .setUniforms() etc (#1792)
  • chore: Upgrade dependencies (#1793)
ibgreen
published 9.0.0-alpha.31 •

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9.0.0-alpha.31

  • chore(core): Clean up buffer map
  • chore(core): default props cleanup (#1791)
ibgreen
published 9.0.0-alpha.30 •

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9.0.0-alpha.30

  • fixe(core) boolean uniform fix (#1789)
  • docs: consolidation (#1787)
  • feat(webgl): Enforce WebGPU style topology (#1781)
  • chore(core): Rename api to core (#1783)
  • docs: website examples (#1782)
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