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@luma.gl/constants

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9.0.6

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pessimistress
published 9.0.5 •

felixpalmer
published 9.0.4 •

felixpalmer
published 9.0.3 •

ibgreen
published 9.0.0 •

Changelog

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9.0.0

  • fix(webgl): Reduce console flood (#2021)
  • chore: Remove DeviceTabs
felixpalmer
published 9.0.0-beta.10 •

Changelog

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9.0.0-beta.10

  • webgl: Check for WEBGLTextureView, not WEBGLTexture (#2014)
felixpalmer
published 9.0.0-beta.9 •

Changelog

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9.0.0-beta.9

  • shadertools: Remove getVersionDefines (#2012)
pessimistress
published 9.0.0-beta.8 •

Changelog

Source

9.0.0-beta.8

  • Fix pre-built bundle setup (#2004)
  • chore: Audit package dependencies (#1995)
  • (origin/9.0-release) fix: unbreak Model.setBufferLayout (#1997)
felixpalmer
published 9.0.0-beta.7 •

Changelog

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9.0.0-beta.7

  • feat(webgl): Fine-grained extension control (#1993)
  • feat(engine): Add draw() call success tracking, needsRedraw flag. (#1992)
  • feat(test-utils): add NullDevice (#1991)
  • fix(engine): Add topology to cache on WebGL (#1989)
  • chore(webgl): Remove Renderbuffer usage (#1987)
  • chore(test-utils); Make webgl test device creation async to ensure debuggability (#1986)
  • Fix Model memory leak (#1983)
  • chore(webgl): Clean parameters (#1985)
  • fix(webgpu): Screen texture view type (#1982)
  • chore(engine): Add Computation class (#1981)
  • chore(build): size optimization (#1978)
  • feat(shadertools): ShaderAssembler support single compute/unified shader (#1980)
  • chore(webgpu): Improve ComputePipeline implementation, add tests (#1979)
felixpalmer
published 9.0.0-beta.6 •

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