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@luma.gl/engine

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    @luma.gl/engine

WebGL2 Components for High Performance Rendering and Computation


Version published
Weekly downloads
250K
increased by16.38%
Maintainers
7
Created
Weekly downloads
 

Changelog

Source

v9.0.0-alpha.48

  • fix(shadertools): Explicit GLSL version and language (#1904)
  • feat(webgl): Restore blending in setDeviceParameters (#1902)
  • chore: bump ocular-devtools (#1900)
  • feat(engine): Add ShaderInputs class (#1872)
  • feat(webgl) Allow passing null to setIndexBuffer (#1888)
  • refactor(engine): AnimationLoop start (#1897)
  • fix(engine): AnimationLoop cancelAnimationFrame (#1895)
  • feat(engine) Support normalized attributes in GPUGeometry (#1894)
  • chore(shadertools): Improve ShaderModule typings (#1891)
  • feat(gltf) Improve model positioning by considering worldMatrix (#1893)
  • chore(dev): Remove dev-modules/ from yarn workspace (#1889)
  • chore(shadertools): Improve generated shaders and ShaderModule typing (#1890)
  • chore(shadertools): Port all shaders to GLSL 3.00, enforce GLSL 3.00 source (#1887)
  • chore(shadertools): Port fp64 tests to GLSL 3.00 (#1886)

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Last updated on 02 Jan 2024

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