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@plasius/gpu-lock-free-queue

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@plasius/gpu-lock-free-queue - npm Package Compare versions

Comparing version
0.2.18
to
0.2.19
+15
-0
CHANGELOG.md

@@ -23,2 +23,16 @@ # Changelog

## [0.2.19] - 2026-06-07
- **Added**
- (placeholder)
- **Changed**
- (placeholder)
- **Fixed**
- Made WGSL browser-runtime validation a CI-enforced gate so shader compilation can no longer pass only through a locally skipped Playwright path.
- **Security**
- (placeholder)
## [0.2.18] - 2026-05-13

@@ -374,1 +388,2 @@

[0.2.18]: https://github.com/Plasius-LTD/gpu-lock-free-queue/releases/tag/v0.2.18
[0.2.19]: https://github.com/Plasius-LTD/gpu-lock-free-queue/releases/tag/v0.2.19
+4
-2
{
"name": "@plasius/gpu-lock-free-queue",
"version": "0.2.18",
"version": "0.2.19",
"description": "WebGPU lock-free queue assets for flat and DAG-ready GPU job scheduling.",

@@ -38,3 +38,5 @@ "type": "module",

"test:unit": "node --test",
"test:e2e": "npx playwright install chromium && playwright test",
"test:e2e": "playwright test",
"test:e2e:setup": "npx playwright install chromium",
"test:wgsl": "playwright test tests/e2e.spec.js --grep \"WGSL compiles when WebGPU is available\"",
"test:coverage": "c8 --reporter=lcov --reporter=text node --test",

@@ -41,0 +43,0 @@ "prepare": "npm run build",

@@ -120,7 +120,13 @@ # @plasius/gpu-lock-free-queue

```
npm run test:e2e:setup
npm run test:unit
npm run test:coverage
npm run test:e2e
REQUIRE_WEBGPU_VALIDATION=true npm run test:wgsl
```
`npm run test:wgsl` is the blocking browser-runtime shader validation command
used by CI. It fails closed when the runner cannot expose the required WebGPU
validation path.
## Development Checks

@@ -127,0 +133,0 @@