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@pvpwire/mcp-server

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@pvpwire/mcp-server - npm Package Compare versions

Comparing version
1.0.6
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1.0.8
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package.json
{
"name": "@pvpwire/mcp-server",
"version": "1.0.6",
"version": "1.0.8",
"description": "Competitive-gaming data for AI agents: hand-compiled game-mechanics datasets for Diablo 2, Path of Exile, Diablo 3 and Guild Wars 2, plus live player counts, Twitch viewers, news, and game-economy snapshots.",

@@ -5,0 +5,0 @@ "mcpName": "com.pvpwire/pvpwire",

@@ -29,3 +29,3 @@ # @pvpwire/mcp-server

13 datasets, 4,430 entries, served inside a disclaimer envelope carrying `data_version`, `game_patch`, license, and upstream attribution where one is owed. Diablo 2 is independently compiled and verified against at least two sources; Path of Exile and Diablo 3 are compiled with attribution to community sources, with re-expression into PVPWire's own vocabulary in progress; PlanetSide 2 comes from the official Daybreak Census API under Daybreak's published third-party permission. Sourcing methods for every dataset are published in writing at `/api/methods`.
21 datasets, 5,474 entries, served inside a disclaimer envelope carrying `data_version`, `game_patch`, license, and upstream attribution where one is owed. Diablo 2 is independently compiled and verified against at least two sources; Path of Exile and Diablo 3 are compiled with attribution to community sources, with re-expression into PVPWire's own vocabulary in progress; PlanetSide 2 comes from the official Daybreak Census API under Daybreak's published third-party permission; Warzone 2100 is derived from the GPL-2.0 release in which the original publisher open-sourced the game data itself; Xonotic comes from Team Xonotic's own GPL-3.0 balance files. Sourcing methods for every dataset are published in writing at `/api/methods`.

@@ -37,2 +37,4 @@ ```

ps2 weapons
wz2100 weapons, bodies, propulsion, structures, research, templates
xonotic weapons, player
```

@@ -39,0 +41,0 @@