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@rive-app/canvas-advanced-lite

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@rive-app/canvas-advanced-lite - npm Package Compare versions

Comparing version 2.9.3 to 2.10.0

2

package.json
{
"name": "@rive-app/canvas-advanced-lite",
"version": "2.9.3",
"version": "2.10.0",
"description": "Rive's lite low-level canvas based web api.",

@@ -5,0 +5,0 @@ "main": "canvas_advanced.mjs",

@@ -94,2 +94,11 @@ interface RiveOptions {

/**
* A Rive-specific function to "flush" queued up draw calls from using the renderer.
*
* This should only be invoked once at the end of a loop in a regular JS
* requestAnimationFrame loop, and should not be used with the Rive-wrapped
* requestAnimationFrame (aka, the requestAnimationFrame() API on this object) as that
* API will handle flushing the draw calls implicitly.
*/
resolveAnimationFrame(): void;
/**
* Debugging tool to showcase the FPS in the corner of the screen in a new div. If a callback

@@ -96,0 +105,0 @@ * function is provided, this function passes the FPS count to the callback instead of creating a

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