@tweenjs/tween.js
Advanced tools
Comparing version 18.6.0 to 18.6.1
@@ -1,90 +0,4 @@ | ||
define(function () { 'use strict'; | ||
define(['exports'], function (exports) { 'use strict'; | ||
var NOW; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
NOW = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
NOW = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
NOW = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
NOW = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var NOW$1 = NOW; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : NOW$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* The Ease class provides a collection of easing functions for use with tween.js. | ||
@@ -276,5 +190,91 @@ */ | ||
var now; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
now = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
now = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
now = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
now = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var now$1 = now; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : now$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* | ||
*/ | ||
var Interpolation = { | ||
@@ -370,2 +370,4 @@ Linear: function (v, k) { | ||
var mainGroup = new Group(); | ||
/** | ||
@@ -381,3 +383,3 @@ * Tween.js - Licensed under the MIT license | ||
function Tween(_object, _group) { | ||
if (_group === void 0) { _group = TWEEN; } | ||
if (_group === void 0) { _group = mainGroup; } | ||
this._object = _object; | ||
@@ -398,7 +400,7 @@ this._group = _group; | ||
this._startTime = 0; | ||
this._easingFunction = TWEEN.Easing.Linear.None; | ||
this._interpolationFunction = TWEEN.Interpolation.Linear; | ||
this._easingFunction = Easing.Linear.None; | ||
this._interpolationFunction = Interpolation.Linear; | ||
this._chainedTweens = []; | ||
this._onStartCallbackFired = false; | ||
this._id = TWEEN.nextId(); | ||
this._id = Sequence.nextId(); | ||
this._isChainStopped = false; | ||
@@ -449,4 +451,3 @@ } | ||
this._isChainStopped = false; | ||
this._startTime = | ||
time !== undefined ? (typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time) : TWEEN.now(); | ||
this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1(); | ||
this._startTime += this._delayTime; | ||
@@ -540,3 +541,3 @@ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat); | ||
this._isPaused = true; | ||
this._pauseStart = time === undefined ? TWEEN.now() : time; | ||
this._pauseStart = time === undefined ? now$1() : time; | ||
// eslint-disable-next-line | ||
@@ -552,3 +553,3 @@ // @ts-ignore FIXME? | ||
this._isPaused = false; | ||
this._startTime += (time === undefined ? TWEEN.now() : time) - this._pauseStart; | ||
this._startTime += (time === undefined ? now$1() : time) - this._pauseStart; | ||
this._pauseStart = 0; | ||
@@ -626,2 +627,3 @@ // eslint-disable-next-line | ||
var elapsed; | ||
time = time !== undefined ? time : now$1(); | ||
var endTime = this._startTime + this._duration; | ||
@@ -756,3 +758,3 @@ if (time > endTime && !this._isPlaying) { | ||
var VERSION = '18.6.0'; | ||
var VERSION = '18.6.1'; | ||
@@ -767,15 +769,3 @@ /** | ||
*/ | ||
var __extends = (this && this.__extends) || (function () { | ||
var extendStatics = function (d, b) { | ||
extendStatics = Object.setPrototypeOf || | ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || | ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; | ||
return extendStatics(d, b); | ||
}; | ||
return function (d, b) { | ||
extendStatics(d, b); | ||
function __() { this.constructor = d; } | ||
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); | ||
}; | ||
})(); | ||
var nextId = Sequence.nextId; | ||
/** | ||
@@ -785,23 +775,47 @@ * Controlling groups of tweens | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
* In these cases, you may want to create your own smaller groups of tweens. | ||
*/ | ||
var Main = /** @class */ (function (_super) { | ||
__extends(Main, _super); | ||
function Main() { | ||
var _this = _super !== null && _super.apply(this, arguments) || this; | ||
_this.version = VERSION; | ||
_this.now = NOW$1; | ||
_this.Group = Group; | ||
_this.Easing = Easing; | ||
_this.Interpolation = Interpolation; | ||
_this.nextId = Sequence.nextId; | ||
_this.Tween = Tween; | ||
return _this; | ||
} | ||
return Main; | ||
}(Group)); | ||
var TWEEN = new Main(); | ||
var TWEEN = mainGroup; | ||
// This is the best way to export things in a way that's compatible with both ES | ||
// Modules and CommonJS, without build hacks, and so as not to break the | ||
// existing API. | ||
// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881 | ||
var getAll = TWEEN.getAll.bind(TWEEN); | ||
var removeAll = TWEEN.removeAll.bind(TWEEN); | ||
var add = TWEEN.add.bind(TWEEN); | ||
var remove = TWEEN.remove.bind(TWEEN); | ||
var update = TWEEN.update.bind(TWEEN); | ||
var exports$1 = { | ||
Easing: Easing, | ||
Group: Group, | ||
Interpolation: Interpolation, | ||
now: now$1, | ||
Sequence: Sequence, | ||
nextId: nextId, | ||
Tween: Tween, | ||
VERSION: VERSION, | ||
getAll: getAll, | ||
removeAll: removeAll, | ||
add: add, | ||
remove: remove, | ||
update: update, | ||
}; | ||
return TWEEN; | ||
exports.Easing = Easing; | ||
exports.Group = Group; | ||
exports.Interpolation = Interpolation; | ||
exports.Sequence = Sequence; | ||
exports.Tween = Tween; | ||
exports.VERSION = VERSION; | ||
exports.add = add; | ||
exports.default = exports$1; | ||
exports.getAll = getAll; | ||
exports.nextId = nextId; | ||
exports.now = now$1; | ||
exports.remove = remove; | ||
exports.removeAll = removeAll; | ||
exports.update = update; | ||
Object.defineProperty(exports, '__esModule', { value: true }); | ||
}); |
'use strict'; | ||
var NOW; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
NOW = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
NOW = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
NOW = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
NOW = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var NOW$1 = NOW; | ||
Object.defineProperty(exports, '__esModule', { value: true }); | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : NOW$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* The Ease class provides a collection of easing functions for use with tween.js. | ||
@@ -276,5 +192,91 @@ */ | ||
var now; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
now = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
now = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
now = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
now = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var now$1 = now; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : now$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* | ||
*/ | ||
var Interpolation = { | ||
@@ -370,2 +372,4 @@ Linear: function (v, k) { | ||
var mainGroup = new Group(); | ||
/** | ||
@@ -381,3 +385,3 @@ * Tween.js - Licensed under the MIT license | ||
function Tween(_object, _group) { | ||
if (_group === void 0) { _group = TWEEN; } | ||
if (_group === void 0) { _group = mainGroup; } | ||
this._object = _object; | ||
@@ -398,7 +402,7 @@ this._group = _group; | ||
this._startTime = 0; | ||
this._easingFunction = TWEEN.Easing.Linear.None; | ||
this._interpolationFunction = TWEEN.Interpolation.Linear; | ||
this._easingFunction = Easing.Linear.None; | ||
this._interpolationFunction = Interpolation.Linear; | ||
this._chainedTweens = []; | ||
this._onStartCallbackFired = false; | ||
this._id = TWEEN.nextId(); | ||
this._id = Sequence.nextId(); | ||
this._isChainStopped = false; | ||
@@ -449,4 +453,3 @@ } | ||
this._isChainStopped = false; | ||
this._startTime = | ||
time !== undefined ? (typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time) : TWEEN.now(); | ||
this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1(); | ||
this._startTime += this._delayTime; | ||
@@ -540,3 +543,3 @@ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat); | ||
this._isPaused = true; | ||
this._pauseStart = time === undefined ? TWEEN.now() : time; | ||
this._pauseStart = time === undefined ? now$1() : time; | ||
// eslint-disable-next-line | ||
@@ -552,3 +555,3 @@ // @ts-ignore FIXME? | ||
this._isPaused = false; | ||
this._startTime += (time === undefined ? TWEEN.now() : time) - this._pauseStart; | ||
this._startTime += (time === undefined ? now$1() : time) - this._pauseStart; | ||
this._pauseStart = 0; | ||
@@ -626,2 +629,3 @@ // eslint-disable-next-line | ||
var elapsed; | ||
time = time !== undefined ? time : now$1(); | ||
var endTime = this._startTime + this._duration; | ||
@@ -756,3 +760,3 @@ if (time > endTime && !this._isPlaying) { | ||
var VERSION = '18.6.0'; | ||
var VERSION = '18.6.1'; | ||
@@ -767,15 +771,3 @@ /** | ||
*/ | ||
var __extends = (this && this.__extends) || (function () { | ||
var extendStatics = function (d, b) { | ||
extendStatics = Object.setPrototypeOf || | ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || | ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; | ||
return extendStatics(d, b); | ||
}; | ||
return function (d, b) { | ||
extendStatics(d, b); | ||
function __() { this.constructor = d; } | ||
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); | ||
}; | ||
})(); | ||
var nextId = Sequence.nextId; | ||
/** | ||
@@ -785,21 +777,43 @@ * Controlling groups of tweens | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
* In these cases, you may want to create your own smaller groups of tweens. | ||
*/ | ||
var Main = /** @class */ (function (_super) { | ||
__extends(Main, _super); | ||
function Main() { | ||
var _this = _super !== null && _super.apply(this, arguments) || this; | ||
_this.version = VERSION; | ||
_this.now = NOW$1; | ||
_this.Group = Group; | ||
_this.Easing = Easing; | ||
_this.Interpolation = Interpolation; | ||
_this.nextId = Sequence.nextId; | ||
_this.Tween = Tween; | ||
return _this; | ||
} | ||
return Main; | ||
}(Group)); | ||
var TWEEN = new Main(); | ||
var TWEEN = mainGroup; | ||
// This is the best way to export things in a way that's compatible with both ES | ||
// Modules and CommonJS, without build hacks, and so as not to break the | ||
// existing API. | ||
// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881 | ||
var getAll = TWEEN.getAll.bind(TWEEN); | ||
var removeAll = TWEEN.removeAll.bind(TWEEN); | ||
var add = TWEEN.add.bind(TWEEN); | ||
var remove = TWEEN.remove.bind(TWEEN); | ||
var update = TWEEN.update.bind(TWEEN); | ||
var exports$1 = { | ||
Easing: Easing, | ||
Group: Group, | ||
Interpolation: Interpolation, | ||
now: now$1, | ||
Sequence: Sequence, | ||
nextId: nextId, | ||
Tween: Tween, | ||
VERSION: VERSION, | ||
getAll: getAll, | ||
removeAll: removeAll, | ||
add: add, | ||
remove: remove, | ||
update: update, | ||
}; | ||
module.exports = TWEEN; | ||
exports.Easing = Easing; | ||
exports.Group = Group; | ||
exports.Interpolation = Interpolation; | ||
exports.Sequence = Sequence; | ||
exports.Tween = Tween; | ||
exports.VERSION = VERSION; | ||
exports.add = add; | ||
exports.default = exports$1; | ||
exports.getAll = getAll; | ||
exports.nextId = nextId; | ||
exports.now = now$1; | ||
exports.remove = remove; | ||
exports.removeAll = removeAll; | ||
exports.update = update; |
@@ -1,88 +0,2 @@ | ||
var NOW; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
NOW = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
NOW = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
NOW = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
NOW = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var NOW$1 = NOW; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : NOW$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* The Ease class provides a collection of easing functions for use with tween.js. | ||
@@ -274,5 +188,91 @@ */ | ||
var now; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
now = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
now = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
now = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
now = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var now$1 = now; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : now$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* | ||
*/ | ||
var Interpolation = { | ||
@@ -368,2 +368,4 @@ Linear: function (v, k) { | ||
var mainGroup = new Group(); | ||
/** | ||
@@ -379,3 +381,3 @@ * Tween.js - Licensed under the MIT license | ||
function Tween(_object, _group) { | ||
if (_group === void 0) { _group = TWEEN; } | ||
if (_group === void 0) { _group = mainGroup; } | ||
this._object = _object; | ||
@@ -396,7 +398,7 @@ this._group = _group; | ||
this._startTime = 0; | ||
this._easingFunction = TWEEN.Easing.Linear.None; | ||
this._interpolationFunction = TWEEN.Interpolation.Linear; | ||
this._easingFunction = Easing.Linear.None; | ||
this._interpolationFunction = Interpolation.Linear; | ||
this._chainedTweens = []; | ||
this._onStartCallbackFired = false; | ||
this._id = TWEEN.nextId(); | ||
this._id = Sequence.nextId(); | ||
this._isChainStopped = false; | ||
@@ -447,4 +449,3 @@ } | ||
this._isChainStopped = false; | ||
this._startTime = | ||
time !== undefined ? (typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time) : TWEEN.now(); | ||
this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1(); | ||
this._startTime += this._delayTime; | ||
@@ -538,3 +539,3 @@ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat); | ||
this._isPaused = true; | ||
this._pauseStart = time === undefined ? TWEEN.now() : time; | ||
this._pauseStart = time === undefined ? now$1() : time; | ||
// eslint-disable-next-line | ||
@@ -550,3 +551,3 @@ // @ts-ignore FIXME? | ||
this._isPaused = false; | ||
this._startTime += (time === undefined ? TWEEN.now() : time) - this._pauseStart; | ||
this._startTime += (time === undefined ? now$1() : time) - this._pauseStart; | ||
this._pauseStart = 0; | ||
@@ -624,2 +625,3 @@ // eslint-disable-next-line | ||
var elapsed; | ||
time = time !== undefined ? time : now$1(); | ||
var endTime = this._startTime + this._duration; | ||
@@ -754,3 +756,3 @@ if (time > endTime && !this._isPlaying) { | ||
var VERSION = '18.6.0'; | ||
var VERSION = '18.6.1'; | ||
@@ -765,15 +767,3 @@ /** | ||
*/ | ||
var __extends = (this && this.__extends) || (function () { | ||
var extendStatics = function (d, b) { | ||
extendStatics = Object.setPrototypeOf || | ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || | ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; | ||
return extendStatics(d, b); | ||
}; | ||
return function (d, b) { | ||
extendStatics(d, b); | ||
function __() { this.constructor = d; } | ||
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); | ||
}; | ||
})(); | ||
var nextId = Sequence.nextId; | ||
/** | ||
@@ -783,21 +773,31 @@ * Controlling groups of tweens | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
* In these cases, you may want to create your own smaller groups of tweens. | ||
*/ | ||
var Main = /** @class */ (function (_super) { | ||
__extends(Main, _super); | ||
function Main() { | ||
var _this = _super !== null && _super.apply(this, arguments) || this; | ||
_this.version = VERSION; | ||
_this.now = NOW$1; | ||
_this.Group = Group; | ||
_this.Easing = Easing; | ||
_this.Interpolation = Interpolation; | ||
_this.nextId = Sequence.nextId; | ||
_this.Tween = Tween; | ||
return _this; | ||
} | ||
return Main; | ||
}(Group)); | ||
var TWEEN = new Main(); | ||
var TWEEN = mainGroup; | ||
// This is the best way to export things in a way that's compatible with both ES | ||
// Modules and CommonJS, without build hacks, and so as not to break the | ||
// existing API. | ||
// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881 | ||
var getAll = TWEEN.getAll.bind(TWEEN); | ||
var removeAll = TWEEN.removeAll.bind(TWEEN); | ||
var add = TWEEN.add.bind(TWEEN); | ||
var remove = TWEEN.remove.bind(TWEEN); | ||
var update = TWEEN.update.bind(TWEEN); | ||
var exports = { | ||
Easing: Easing, | ||
Group: Group, | ||
Interpolation: Interpolation, | ||
now: now$1, | ||
Sequence: Sequence, | ||
nextId: nextId, | ||
Tween: Tween, | ||
VERSION: VERSION, | ||
getAll: getAll, | ||
removeAll: removeAll, | ||
add: add, | ||
remove: remove, | ||
update: update, | ||
}; | ||
export default TWEEN; | ||
export default exports; | ||
export { Easing, Group, Interpolation, Sequence, Tween, VERSION, add, getAll, nextId, now$1 as now, remove, removeAll, update }; |
(function (global, factory) { | ||
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : | ||
typeof define === 'function' && define.amd ? define(factory) : | ||
(global.TWEEN = factory()); | ||
}(this, (function () { 'use strict'; | ||
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : | ||
typeof define === 'function' && define.amd ? define(['exports'], factory) : | ||
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.TWEEN = {})); | ||
}(this, (function (exports) { 'use strict'; | ||
var NOW; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
NOW = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
NOW = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
NOW = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
NOW = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var NOW$1 = NOW; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : NOW$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* The Ease class provides a collection of easing functions for use with tween.js. | ||
@@ -280,5 +194,91 @@ */ | ||
var now; | ||
// Include a performance.now polyfill. | ||
// In node.js, use process.hrtime. | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) { | ||
now = function () { | ||
// eslint-disable-next-line | ||
// @ts-ignore | ||
var time = process.hrtime(); | ||
// Convert [seconds, nanoseconds] to milliseconds. | ||
return time[0] * 1000 + time[1] / 1000000; | ||
}; | ||
} | ||
// In a browser, use self.performance.now if it is available. | ||
else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) { | ||
// This must be bound, because directly assigning this function | ||
// leads to an invocation exception in Chrome. | ||
now = self.performance.now.bind(self.performance); | ||
} | ||
// Use Date.now if it is available. | ||
else if (Date.now !== undefined) { | ||
now = Date.now; | ||
} | ||
// Otherwise, use 'new Date().getTime()'. | ||
else { | ||
now = function () { | ||
return new Date().getTime(); | ||
}; | ||
} | ||
var now$1 = now; | ||
/** | ||
* Controlling groups of tweens | ||
* | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
*/ | ||
var Group = /** @class */ (function () { | ||
function Group() { | ||
this._tweens = {}; | ||
this._tweensAddedDuringUpdate = {}; | ||
} | ||
Group.prototype.getAll = function () { | ||
var _this = this; | ||
return Object.keys(this._tweens).map(function (tweenId) { | ||
return _this._tweens[tweenId]; | ||
}); | ||
}; | ||
Group.prototype.removeAll = function () { | ||
this._tweens = {}; | ||
}; | ||
Group.prototype.add = function (tween) { | ||
this._tweens[tween.getId()] = tween; | ||
this._tweensAddedDuringUpdate[tween.getId()] = tween; | ||
}; | ||
Group.prototype.remove = function (tween) { | ||
delete this._tweens[tween.getId()]; | ||
delete this._tweensAddedDuringUpdate[tween.getId()]; | ||
}; | ||
Group.prototype.update = function (time, preserve) { | ||
var tweenIds = Object.keys(this._tweens); | ||
if (tweenIds.length === 0) { | ||
return false; | ||
} | ||
time = time !== undefined ? time : now$1(); | ||
// Tweens are updated in "batches". If you add a new tween during an | ||
// update, then the new tween will be updated in the next batch. | ||
// If you remove a tween during an update, it may or may not be updated. | ||
// However, if the removed tween was added during the current batch, | ||
// then it will not be updated. | ||
while (tweenIds.length > 0) { | ||
this._tweensAddedDuringUpdate = {}; | ||
for (var i = 0; i < tweenIds.length; i++) { | ||
var tween = this._tweens[tweenIds[i]]; | ||
if (tween && tween.update(time) === false && !preserve) { | ||
delete this._tweens[tweenIds[i]]; | ||
} | ||
} | ||
tweenIds = Object.keys(this._tweensAddedDuringUpdate); | ||
} | ||
return true; | ||
}; | ||
return Group; | ||
}()); | ||
/** | ||
* | ||
*/ | ||
var Interpolation = { | ||
@@ -374,2 +374,4 @@ Linear: function (v, k) { | ||
var mainGroup = new Group(); | ||
/** | ||
@@ -385,3 +387,3 @@ * Tween.js - Licensed under the MIT license | ||
function Tween(_object, _group) { | ||
if (_group === void 0) { _group = TWEEN; } | ||
if (_group === void 0) { _group = mainGroup; } | ||
this._object = _object; | ||
@@ -402,7 +404,7 @@ this._group = _group; | ||
this._startTime = 0; | ||
this._easingFunction = TWEEN.Easing.Linear.None; | ||
this._interpolationFunction = TWEEN.Interpolation.Linear; | ||
this._easingFunction = Easing.Linear.None; | ||
this._interpolationFunction = Interpolation.Linear; | ||
this._chainedTweens = []; | ||
this._onStartCallbackFired = false; | ||
this._id = TWEEN.nextId(); | ||
this._id = Sequence.nextId(); | ||
this._isChainStopped = false; | ||
@@ -453,4 +455,3 @@ } | ||
this._isChainStopped = false; | ||
this._startTime = | ||
time !== undefined ? (typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time) : TWEEN.now(); | ||
this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1(); | ||
this._startTime += this._delayTime; | ||
@@ -544,3 +545,3 @@ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat); | ||
this._isPaused = true; | ||
this._pauseStart = time === undefined ? TWEEN.now() : time; | ||
this._pauseStart = time === undefined ? now$1() : time; | ||
// eslint-disable-next-line | ||
@@ -556,3 +557,3 @@ // @ts-ignore FIXME? | ||
this._isPaused = false; | ||
this._startTime += (time === undefined ? TWEEN.now() : time) - this._pauseStart; | ||
this._startTime += (time === undefined ? now$1() : time) - this._pauseStart; | ||
this._pauseStart = 0; | ||
@@ -630,2 +631,3 @@ // eslint-disable-next-line | ||
var elapsed; | ||
time = time !== undefined ? time : now$1(); | ||
var endTime = this._startTime + this._duration; | ||
@@ -760,3 +762,3 @@ if (time > endTime && !this._isPlaying) { | ||
var VERSION = '18.6.0'; | ||
var VERSION = '18.6.1'; | ||
@@ -771,15 +773,3 @@ /** | ||
*/ | ||
var __extends = (this && this.__extends) || (function () { | ||
var extendStatics = function (d, b) { | ||
extendStatics = Object.setPrototypeOf || | ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || | ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; | ||
return extendStatics(d, b); | ||
}; | ||
return function (d, b) { | ||
extendStatics(d, b); | ||
function __() { this.constructor = d; } | ||
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); | ||
}; | ||
})(); | ||
var nextId = Sequence.nextId; | ||
/** | ||
@@ -789,23 +779,47 @@ * Controlling groups of tweens | ||
* Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components. | ||
* In these cases, you may want to create your own smaller groups of tween | ||
* In these cases, you may want to create your own smaller groups of tweens. | ||
*/ | ||
var Main = /** @class */ (function (_super) { | ||
__extends(Main, _super); | ||
function Main() { | ||
var _this = _super !== null && _super.apply(this, arguments) || this; | ||
_this.version = VERSION; | ||
_this.now = NOW$1; | ||
_this.Group = Group; | ||
_this.Easing = Easing; | ||
_this.Interpolation = Interpolation; | ||
_this.nextId = Sequence.nextId; | ||
_this.Tween = Tween; | ||
return _this; | ||
} | ||
return Main; | ||
}(Group)); | ||
var TWEEN = new Main(); | ||
var TWEEN = mainGroup; | ||
// This is the best way to export things in a way that's compatible with both ES | ||
// Modules and CommonJS, without build hacks, and so as not to break the | ||
// existing API. | ||
// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881 | ||
var getAll = TWEEN.getAll.bind(TWEEN); | ||
var removeAll = TWEEN.removeAll.bind(TWEEN); | ||
var add = TWEEN.add.bind(TWEEN); | ||
var remove = TWEEN.remove.bind(TWEEN); | ||
var update = TWEEN.update.bind(TWEEN); | ||
var exports$1 = { | ||
Easing: Easing, | ||
Group: Group, | ||
Interpolation: Interpolation, | ||
now: now$1, | ||
Sequence: Sequence, | ||
nextId: nextId, | ||
Tween: Tween, | ||
VERSION: VERSION, | ||
getAll: getAll, | ||
removeAll: removeAll, | ||
add: add, | ||
remove: remove, | ||
update: update, | ||
}; | ||
return TWEEN; | ||
exports.Easing = Easing; | ||
exports.Group = Group; | ||
exports.Interpolation = Interpolation; | ||
exports.Sequence = Sequence; | ||
exports.Tween = Tween; | ||
exports.VERSION = VERSION; | ||
exports.add = add; | ||
exports.default = exports$1; | ||
exports.getAll = getAll; | ||
exports.nextId = nextId; | ||
exports.now = now$1; | ||
exports.remove = remove; | ||
exports.removeAll = removeAll; | ||
exports.update = update; | ||
Object.defineProperty(exports, '__esModule', { value: true }); | ||
}))); |
{ | ||
"name": "@tweenjs/tween.js", | ||
"description": "Super simple, fast and easy to use tweening engine which incorporates optimised Robert Penner's equations.", | ||
"version": "18.6.0", | ||
"version": "18.6.1", | ||
"main": "dist/tween.cjs.js", | ||
"types": "dist/index.d.ts", | ||
"types": "dist/tween.d.ts", | ||
"module": "dist/tween.esm.js", | ||
@@ -28,8 +28,6 @@ "files": [ | ||
"scripts": { | ||
"build": "rimraf dist && node scripts/write-version.js && npm run tsc && npm run rollup-build && npm run tsc-d.ts && npm run adjust-d.ts", | ||
"build": "rimraf dist .tmp && node scripts/write-version.js && npm run tsc && npm run rollup-build", | ||
"rollup-build": "rollup -c ./rollup.config.js", | ||
"tsc": "tsc", | ||
"tsc-watch": "tsc --watch", | ||
"tsc-d.ts": "tsc --declaration --emitDeclarationOnly --esModuleInterop --outFile dist/index.d.ts", | ||
"adjust-d.ts": "node scripts/adjust-d.ts.js", | ||
"test": "npm run build && npm run test-unit && npm run test-lint", | ||
@@ -40,3 +38,7 @@ "test-unit": "nodeunit test/unit/nodeunitheadless.js", | ||
"prettier": "prettier './**/*.{js,ts,md,json,html,css}'", | ||
"prepare": "npm run build" | ||
"prepare": "npm run build", | ||
"version": "npm test && git add .", | ||
"release:patch": "npm version patch --message 'v%s' && npm publish && git push --follow-tags", | ||
"release:minor": "npm version minor --message 'v%s' && npm publish && git push --follow-tags", | ||
"release:major": "npm version major --message 'v%s' && npm publish && git push --follow-tags" | ||
}, | ||
@@ -53,7 +55,7 @@ "author": "tween.js contributors (https://github.com/tweenjs/tween.js/graphs/contributors)", | ||
"rimraf": "^3.0.0", | ||
"rollup": "^0.57.1", | ||
"rollup-plugin-typescript": "^1.0.1", | ||
"rollup": "^2.0.0", | ||
"rollup-plugin-dts": "1.4.10", | ||
"tslib": "^1.10.0", | ||
"typescript": "^3.9.0" | ||
"typescript": "^4.0.0" | ||
} | ||
} |
@@ -6,11 +6,8 @@ # tween.js | ||
[![NPM Version][npm-image]][npm-url] | ||
[![CDNJS][cdnjs-image]][cdnjs-url] | ||
[![NPM Downloads][downloads-image]][downloads-url] | ||
[![Travis tests][travis-image]][travis-url] | ||
[![Flattr this][flattr-image]][flattr-url] | ||
[![CDNJS][cdnjs-image]][cdnjs-url] | ||
[![Build and Tests][ci-image]][ci-url] | ||
Do you use tween.js? If you have some time, please fill out [this short survey](https://docs.google.com/forms/d/e/1FAIpQLScJ0xnsS1m4mdXGRmGFPVd_CYi0Ah224lLYc4UP-fmakQjNHw/viewform?usp=sf_link). | ||
**Update Note** In v18 the script you should include has moved from `src/Tween.js` to `dist/tween.umd.js`. See the [installation section](#Installation) below. | ||
**Update Note** In v18 the script you should include has moved from `src/Tween.js` to `dist/tween.umd.js`. See the [installation section](#Installation) below. v18 is not yet available on CDNJS. | ||
--- | ||
@@ -258,3 +255,3 @@ | ||
Maintainers: [mikebolt](https://github.com/mikebolt), [sole](https://github.com/sole). | ||
Maintainers: [mikebolt](https://github.com/mikebolt), [sole](https://github.com/sole), [Joe Pea (@trusktr)](https://github.com/trusktr). | ||
@@ -280,7 +277,5 @@ [All contributors](http://github.com/tweenjs/tween.js/contributors). | ||
[downloads-url]: https://npmjs.org/package/@tweenjs/tween.js | ||
[travis-image]: https://travis-ci.org/tweenjs/tween.js.svg?branch=master | ||
[travis-url]: https://travis-ci.org/tweenjs/tween.js | ||
[flattr-image]: https://api.flattr.com/button/flattr-badge-large.png | ||
[flattr-url]: https://flattr.com/thing/45014/tween-js | ||
[ci-image]: https://github.com/tweenjs/tween.js/workflows/build%20and%20tests/badge.svg?branch=master | ||
[ci-url]: https://github.com/tweenjs/tween.js/actions | ||
[cdnjs-image]: https://img.shields.io/cdnjs/v/tween.js.svg | ||
[cdnjs-url]: https://cdnjs.com/libraries/tween.js |
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