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@use-gesture/core

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@use-gesture/core - npm Package Compare versions

Comparing version 10.0.1 to 10.0.2

dist/actions-158d0e76.cjs.dev.js

2

actions/dist/use-gesture-core-actions.cjs.dev.js

@@ -5,3 +5,3 @@ 'use strict';

var actions_dist_useGestureCoreActions = require('../../dist/actions-4b306f55.cjs.dev.js');
var actions_dist_useGestureCoreActions = require('../../dist/actions-158d0e76.cjs.dev.js');
require('../../dist/maths-125ca19a.cjs.dev.js');

@@ -8,0 +8,0 @@

@@ -5,3 +5,3 @@ 'use strict';

var actions_dist_useGestureCoreActions = require('../../dist/actions-6e2f9a2c.cjs.prod.js');
var actions_dist_useGestureCoreActions = require('../../dist/actions-81ca9202.cjs.prod.js');
require('../../dist/maths-a42ecce1.cjs.prod.js');

@@ -8,0 +8,0 @@

@@ -1,2 +0,2 @@

export { C as ConfigResolverMap, E as EngineMap, e as dragAction, h as hoverAction, m as moveAction, p as pinchAction, r as registerAction, s as scrollAction, w as wheelAction } from '../../dist/actions-da2a698c.esm.js';
export { C as ConfigResolverMap, E as EngineMap, e as dragAction, h as hoverAction, m as moveAction, p as pinchAction, r as registerAction, s as scrollAction, w as wheelAction } from '../../dist/actions-4761ff01.esm.js';
import '../../dist/maths-b2a210f4.esm.js';
# @use-gesture/core
## 10.0.2
### Patch Changes
- a219d3f69: fix: make sure delay still set first to true when moving so that onDragStart can fire.
## 10.0.1
### Patch Changes
- c00c7b1: fix: add movement to offset when using wheel-based browsers on pinch

@@ -5,3 +5,3 @@ 'use strict';

var actions_dist_useGestureCoreActions = require('./actions-4b306f55.cjs.dev.js');
var actions_dist_useGestureCoreActions = require('./actions-158d0e76.cjs.dev.js');
require('./maths-125ca19a.cjs.dev.js');

@@ -8,0 +8,0 @@

@@ -5,3 +5,3 @@ 'use strict';

var actions_dist_useGestureCoreActions = require('./actions-6e2f9a2c.cjs.prod.js');
var actions_dist_useGestureCoreActions = require('./actions-81ca9202.cjs.prod.js');
require('./maths-a42ecce1.cjs.prod.js');

@@ -8,0 +8,0 @@

@@ -1,2 +0,2 @@

import { S as SUPPORT, C as ConfigResolverMap, _ as _objectSpread2, a as _defineProperty, t as toDomEventType, i as isTouch, b as touchIds, E as EngineMap, c as chain, d as toHandlerProp } from './actions-da2a698c.esm.js';
import { S as SUPPORT, C as ConfigResolverMap, _ as _objectSpread2, a as _defineProperty, t as toDomEventType, i as isTouch, b as touchIds, E as EngineMap, c as chain, d as toHandlerProp } from './actions-4761ff01.esm.js';
import './maths-b2a210f4.esm.js';

@@ -3,0 +3,0 @@

{
"name": "@use-gesture/core",
"version": "10.0.1",
"version": "10.0.2",
"description": "Core engine for receiving gestures",

@@ -5,0 +5,0 @@ "license": "MIT",

@@ -143,2 +143,5 @@ import { CoordinatesEngine } from './CoordinatesEngine'

this.timeoutStore.remove('dragDelay')
// makes sure first is still true when moving for the first time after a
// delay
state.active = false
this.startPointerDrag(event)

@@ -145,0 +148,0 @@ return

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