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@wasm-audio-decoders/flac

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@wasm-audio-decoders/flac - npm Package Compare versions

Comparing version 0.1.14 to 0.2.0

2

package.json
{
"name": "@wasm-audio-decoders/flac",
"version": "0.1.14",
"version": "0.2.0",
"description": "Web Assembly streaming FLAC decoder",

@@ -5,0 +5,0 @@ "type": "module",

# `@wasm-audio-decoders/flac`
`@wasm-audio-decoders/flac` is a Web Assembly FLAC audio decoder.
`@wasm-audio-decoders/flac` is a Web Assembly FLAC / Ogg FLAC audio decoder.
* 64.6 KiB minified bundle size

@@ -58,3 +58,3 @@ * Browser and NodeJS support

1. Begin decoding FLAC data.
1. Begin decoding FLAC or Ogg FLAC data.

@@ -123,3 +123,3 @@ ```javascript

Class that decodes FLAC data synchronously on the main thread.
Class that decodes FLAC synchronously on the main thread.

@@ -138,3 +138,3 @@ ### Options

* `decoder.decode(flacData)` *async*
* `flacData` Uint8Array containing FLAC data.
* `flacData` Uint8Array containing FLAC or Ogg FLAC data.
* Returns a promise that resolves with the decoded audio.

@@ -146,3 +146,3 @@ * Use this when streaming audio into the decoder.

* `decoder.decodeFile(flacData)` *async*
* `flacData` Uint8Array containing FLAC data.
* `flacData` Uint8Array containing FLAC or Ogg FLAC data.
* Returns a promise that resolves with the decoded audio.

@@ -162,3 +162,3 @@ * Use this when decoding an entire file.

Class that decodes FLAC data asynchronously within a web worker. Decoding is performed in a separate, non-blocking thread. Each new instance spawns a new worker allowing you to run multiple workers for concurrent decoding of multiple streams.
Class that decodes FLAC asynchronously within a web worker. Decoding is performed in a separate, non-blocking thread. Each new instance spawns a new worker allowing you to run multiple workers for concurrent decoding of multiple streams.

@@ -177,3 +177,3 @@ ### Options

* `decoder.decode(flacData)` *async*
* `flacData` Uint8Array containing FLAC data.
* `flacData` Uint8Array containing FLAC or Ogg FLAC data.
* Returns a promise that resolves with the decoded audio.

@@ -185,3 +185,3 @@ * Use this when streaming audio into the decoder.

* `decoder.decodeFile(flacData)` *async*
* `flacData` Uint8Array containing FLAC data.
* `flacData` Uint8Array containing FLAC or Ogg FLAC data.
* Returns a promise that resolves with the decoded audio.

@@ -188,0 +188,0 @@ * Use this when decoding an entire file.

import { WASMAudioDecoderCommon } from "@wasm-audio-decoders/common";
import CodecParser, { data } from "codec-parser";
import CodecParser, {
data,
absoluteGranulePosition,
samples,
codecFrames,
isLastPage,
} from "codec-parser";

@@ -177,2 +183,9 @@ import EmscriptenWASM from "./EmscriptenWasm.js";

const determineDecodeMethod = Symbol();
const decodeFlac = Symbol();
const decodeOggFlac = Symbol();
const placeholderDecodeMethod = Symbol();
const decodeMethod = Symbol();
const init = Symbol();
export default class FLACDecoder {

@@ -190,13 +203,36 @@ constructor() {

this._init();
this[init]();
this[setDecoderClass](Decoder);
}
_init() {
this._codecParser = new CodecParser("audio/flac", {
onCodec: this._onCodec,
enableFrameCRC32: false,
});
[init]() {
this[decodeMethod] = placeholderDecodeMethod;
this._codecParser = null;
this._beginningSampleOffset = undefined;
}
[determineDecodeMethod](data) {
if (!this._codecParser && data.length >= 4) {
let codec = "audio/";
if (
data[0] !== 0x4f || // O
data[1] !== 0x67 || // g
data[2] !== 0x67 || // g
data[3] !== 0x53 // S
) {
codec += "flac";
this[decodeMethod] = decodeFlac;
} else {
codec += "ogg";
this[decodeMethod] = decodeOggFlac;
}
this._codecParser = new CodecParser(codec, {
onCodec: this._onCodec,
enableFrameCRC32: false,
});
}
}
[setDecoderClass](decoderClass) {

@@ -212,2 +248,44 @@ if (this._decoder) {

[decodeFlac](flacFrames) {
return this._decoder.decodeFrames(flacFrames.map((f) => f[data] || f));
}
[decodeOggFlac](oggPages) {
const frames = oggPages
.map((page) => page[codecFrames].map((f) => f[data]))
.flat();
const decoded = this._decoder.decodeFrames(frames);
const oggPage = oggPages[oggPages.length - 1];
if (oggPages.length && Number(oggPage[absoluteGranulePosition]) > -1) {
if (this._beginningSampleOffset === undefined) {
this._beginningSampleOffset =
oggPage[absoluteGranulePosition] - BigInt(oggPage[samples]);
}
if (oggPage[isLastPage]) {
// trim any extra samples that are decoded beyond the absoluteGranulePosition, relative to where we started in the stream
const samplesToTrim =
decoded.samplesDecoded - Number(oggPage[absoluteGranulePosition]);
if (samplesToTrim > 0) {
for (let i = 0; i < decoded.channelData.length; i++)
decoded.channelData[i] = decoded.channelData[i].subarray(
0,
decoded.samplesDecoded - samplesToTrim,
);
decoded.samplesDecoded -= samplesToTrim;
}
}
}
return decoded;
}
[placeholderDecodeMethod]() {
return WASMAudioDecoderCommon.getDecodedAudio([], [], 0, 0, 0);
}
get ready() {

@@ -218,3 +296,3 @@ return this._ready;

async reset() {
this._init();
this[init]();
return this._decoder.reset();

@@ -228,11 +306,12 @@ }

async decode(flacData) {
return this._decoder.decodeFrames(
[...this._codecParser.parseChunk(flacData)].map((f) => f[data]),
);
if (this[decodeMethod] === placeholderDecodeMethod)
this[determineDecodeMethod](flacData);
return this[this[decodeMethod]]([
...this._codecParser.parseChunk(flacData),
]);
}
async flush() {
const decoded = this._decoder.decodeFrames(
[...this._codecParser.flush()].map((f) => f[data]),
);
const decoded = this[this[decodeMethod]]([...this._codecParser.flush()]);

@@ -244,6 +323,8 @@ await this.reset();

async decodeFile(flacData) {
const decoded = this._decoder.decodeFrames(
[...this._codecParser.parseAll(flacData)].map((f) => f[data]),
);
this[determineDecodeMethod](flacData);
const decoded = this[this[decodeMethod]]([
...this._codecParser.parseAll(flacData),
]);
await this.reset();

@@ -254,4 +335,4 @@ return decoded;

async decodeFrames(flacFrames) {
return this._decoder.decodeFrames(flacFrames);
return this[decodeFlac](flacFrames);
}
}

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