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@webgpu/types

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@webgpu/types - npm Package Compare versions

Comparing version 0.0.16 to 0.0.17

245

index.d.ts

@@ -1,4 +0,4 @@

// https://github.com/gpuweb/gpuweb/blob/0a2bb28a584aa1c6adabaec1f841ed29de400626/spec/index.bs
// https://github.com/gpuweb/gpuweb/blob/37812f5f39ae8c6dc85f6a12c0f65e9c9d6e2155
// except #280 setSubData (TODO)
// plus #449 stencilFront/stencilBack
// plus #489 GPUAdapter.limits

@@ -8,2 +8,7 @@ export {};

declare global {
// Appends members to the `Navigator` interface defined globally.
export interface Navigator {
readonly gpu: GPU | undefined;
}
export interface GPUColorDict {

@@ -332,16 +337,16 @@ a: number;

export interface GPUVertexAttributeDescriptor {
offset?: number;
format: GPUVertexFormat;
offset: number;
shaderLocation: number;
}
export interface GPUVertexBufferDescriptor {
stride: number;
export interface GPUVertexBufferLayoutDescriptor {
arrayStride: number;
stepMode?: GPUInputStepMode;
attributeSet: GPUVertexAttributeDescriptor[];
attributes: GPUVertexAttributeDescriptor[];
}
export interface GPUVertexInputDescriptor {
export interface GPUVertexStateDescriptor {
indexFormat?: GPUIndexFormat;
vertexBuffers?: GPUVertexBufferDescriptor[];
vertexBuffers?: GPUVertexBufferLayoutDescriptor[];
}

@@ -355,3 +360,3 @@

maxSamplersPerShaderStage?: number;
maxStorageBuffersPerPipelineLayout?: number;
maxStorageBuffersPerShaderStage?: number;
maxStorageTexturesPerShaderStage?: number;

@@ -361,2 +366,13 @@ maxUniformBuffersPerShaderStage?: number;

export interface GPULimitsOut {
maxBindGroups: number;
maxDynamicUniformBuffersPerPipelineLayout: number;
maxDynamicStorageBuffersPerPipelineLayout: number;
maxSampledTexturesPerShaderStage: number;
maxSamplersPerShaderStage: number;
maxStorageBuffersPerShaderStage: number;
maxStorageTexturesPerShaderStage: number;
maxUniformBuffersPerShaderStage: number;
}
export interface GPUPipelineDescriptorBase {

@@ -416,3 +432,3 @@ label?: string;

depthStencilState?: GPUDepthStencilStateDescriptor;
vertexInput?: GPUVertexInputDescriptor;
vertexState?: GPUVertexStateDescriptor;

@@ -475,13 +491,21 @@ sampleCount?: number;

export interface GPUAdapter extends GPUObjectBase {
export class GPUAdapter {
readonly name: string;
readonly extensions: GPUExtensions;
readonly name: string;
readonly limits: GPULimitsOut;
requestDevice(descriptor?: GPUDeviceDescriptor): Promise<GPUDevice>;
}
export interface GPUBindGroup extends GPUObjectBase {}
export class GPUBindGroup implements GPUObjectBase {
label: string | undefined;
}
export interface GPUBindGroupLayout extends GPUObjectBase {}
export class GPUBindGroupLayout implements GPUObjectBase {
label: string | undefined;
}
export interface GPUBuffer extends GPUObjectBase {
export class GPUBuffer implements GPUObjectBase {
label: string | undefined;
//readonly mapping: ArrayBuffer | null;

@@ -502,7 +526,11 @@ destroy(): void;

export interface GPUCommandBuffer extends GPUObjectBase {}
export class GPUCommandBuffer implements GPUObjectBase {
label: string | undefined;
}
export interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {}
export interface GPUCommandEncoder extends GPUObjectBase {
export class GPUCommandEncoder implements GPUObjectBase {
label: string | undefined;
beginComputePass(

@@ -548,3 +576,15 @@ descriptor?: GPUComputePassDescriptor

export interface GPUComputePassEncoder extends GPUProgrammablePassEncoder {
export class GPUComputePassEncoder implements GPUProgrammablePassEncoder {
label: string | undefined;
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsets?: number[]
): void;
popDebugGroup(): void;
pushDebugGroup(groupLabel: string): void;
insertDebugMarker(markerLabel: string): void;
setPipeline(pipeline: GPUComputePipeline): void;

@@ -557,3 +597,5 @@ dispatch(x: number, y?: number, z?: number): void;

export interface GPUComputePipeline extends GPUObjectBase {}
export class GPUComputePipeline implements GPUObjectBase {
label: string | undefined;
}

@@ -569,3 +611,3 @@ export interface GPUObjectBase {

// SwapChain / CanvasContext
export interface GPUCanvasContext {
export class GPUCanvasContext {
configureSwapChain(descriptor: GPUSwapChainDescriptor): GPUSwapChain;

@@ -576,6 +618,8 @@

export interface GPUDevice extends GPUObjectBase {
export class GPUDevice extends EventTarget implements GPUObjectBase {
label: string | undefined;
readonly adapter: GPUAdapter;
readonly extensions: GPUExtensions;
readonly limits: GPULimits;
readonly limits: GPULimitsOut;

@@ -615,6 +659,11 @@ createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;

pushErrorScope(filter: GPUErrorFilter): void;
popErrorScope(): Promise<GPUError | null>;
onuncapturederror: Event | undefined;
readonly lost: Promise<GPUDeviceLostInfo>;
}
export interface GPUFence extends GPUObjectBase {
export class GPUFence implements GPUObjectBase {
label: string | undefined;
getCompletedValue(): number;

@@ -624,6 +673,12 @@ onCompletion(completionValue: number): Promise<void>;

export interface GPUPipelineLayout extends GPUObjectBase {}
export class GPUPipelineLayout implements GPUObjectBase {
label: string | undefined;
}
export interface GPUProgrammablePassEncoder extends GPUObjectBase {
setBindGroup(index: number, bindGroup: GPUBindGroup, dynamicOffsets?: number[]): void;
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsets?: number[]
): void;

@@ -635,5 +690,7 @@ popDebugGroup(): void;

export interface GPUQueue extends GPUObjectBase {
export class GPUQueue implements GPUObjectBase {
label: string | undefined;
signal(fence: GPUFence, signalValue: number): void;
submit(buffers: GPUCommandBuffer[]): void;
submit(commandBuffers: GPUCommandBuffer[]): void;
createFence(descriptor?: GPUFenceDescriptor): GPUFence;

@@ -669,3 +726,40 @@ }

export interface GPURenderPassEncoder extends GPURenderEncoderBase {
export class GPURenderPassEncoder implements GPURenderEncoderBase {
label: string | undefined;
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsets?: number[]
): void;
popDebugGroup(): void;
pushDebugGroup(groupLabel: string): void;
insertDebugMarker(markerLabel: string): void;
setPipeline(pipeline: GPURenderPipeline): void;
setIndexBuffer(buffer: GPUBuffer, offset?: number): void;
setVertexBuffer(slot: number, buffer: GPUBuffer, offset?: number): void;
draw(
vertexCount: number,
instanceCount: number,
firstVertex: number,
firstInstance: number
): void;
drawIndexed(
indexCount: number,
instanceCount: number,
firstIndex: number,
baseVertex: number,
firstInstance: number
): void;
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void;
drawIndexedIndirect(
indirectBuffer: GPUBuffer,
indirectOffset: number
): void;
setViewport(

@@ -690,5 +784,44 @@ x: number,

export interface GPURenderBundle extends GPUObjectBase {}
export class GPURenderBundle implements GPUObjectBase {
label: string | undefined;
}
export interface GPURenderBundleEncoder extends GPURenderEncoderBase {
export class GPURenderBundleEncoder implements GPURenderEncoderBase {
label: string | undefined;
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsets?: number[]
): void;
popDebugGroup(): void;
pushDebugGroup(groupLabel: string): void;
insertDebugMarker(markerLabel: string): void;
setPipeline(pipeline: GPURenderPipeline): void;
setIndexBuffer(buffer: GPUBuffer, offset?: number): void;
setVertexBuffer(slot: number, buffer: GPUBuffer, offset?: number): void;
draw(
vertexCount: number,
instanceCount: number,
firstVertex: number,
firstInstance: number
): void;
drawIndexed(
indexCount: number,
instanceCount: number,
firstIndex: number,
baseVertex: number,
firstInstance: number
): void;
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: number): void;
drawIndexedIndirect(
indirectBuffer: GPUBuffer,
indirectOffset: number
): void;
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;

@@ -704,13 +837,23 @@ }

export interface GPURenderPipeline extends GPUObjectBase {}
export class GPURenderPipeline implements GPUObjectBase {
label: string | undefined;
}
export interface GPUSampler extends GPUObjectBase {}
export class GPUSampler implements GPUObjectBase {
label: string | undefined;
}
export interface GPUShaderModule extends GPUObjectBase {}
export class GPUShaderModule implements GPUObjectBase {
label: string | undefined;
}
export interface GPUSwapChain extends GPUObjectBase {
export class GPUSwapChain implements GPUObjectBase {
label: string | undefined;
getCurrentTexture(): GPUTexture;
}
export interface GPUTexture extends GPUObjectBase {
export class GPUTexture implements GPUObjectBase {
label: string | undefined;
createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;

@@ -720,3 +863,5 @@ destroy(): void;

export interface GPUTextureView extends GPUObjectBase {}
export class GPUTextureView implements GPUObjectBase {
label: string | undefined;
}

@@ -728,3 +873,3 @@ export type GPUPowerPreference = "low-power" | "high-performance";

export interface GPU {
export class GPU {
requestAdapter(options?: GPURequestAdapterOptions): Promise<GPUAdapter>;

@@ -750,7 +895,2 @@ }

export interface GPUDevice {
pushErrorScope(filter: GPUErrorFilter): void;
popErrorScope(): Promise<GPUError | null>;
}
// ****************************************************************************

@@ -760,3 +900,7 @@ // TELEMETRY

export interface GPUUncapturedErrorEvent extends Event {
export class GPUUncapturedErrorEvent extends Event {
constructor(
type: string,
gpuUncapturedErrorEventInitDict: GPUUncapturedErrorEventInit
);
readonly error: GPUError;

@@ -769,18 +913,5 @@ }

export interface GPUDevice extends EventTarget {
onuncapturederror: Event | undefined;
}
export interface GPUDeviceLostInfo {
export class GPUDeviceLostInfo {
readonly message: string;
}
export interface GPU {
// May reject with DOMException // TODO: DOMException("OperationError")?
requestAdapter(options?: GPURequestAdapterOptions): Promise<GPUAdapter>;
}
export interface Navigator {
readonly gpu: GPU | undefined;
}
}
{
"name": "@webgpu/types",
"version": "0.0.16",
"version": "0.0.17",
"main": "",
"license": "Apache-2.0"
}
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