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@yoonit/nativescript-websocket

Yoonit WebSocket plugin for Android and iOS to build modern apps with NativeScript

  • 1.1.3
  • latest
  • Source
  • npm
  • Socket score

Version published
Maintainers
11
Created
Source

NativeScript Yoonit Camera

Build modern apps using NativeScript and WebSocket in Android and iOS

  • Stable Websocket connection
  • Modern JS Code (ESNext)
  • Works in emulator and real devices
  • Timeout configuration
  • Automatic reconnection
  • Proxy options
  • Custom headers
  • VueJS Plugin

Sponsors

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Installation

npm i -s @yoonit/nativescript-websocket

Usage

All the functionalities that the @yoonit/nativescript-websocket provides is accessed through the YoonitWebSocket object. Below we have the basic usage code, for more details, your can see the Methods or the Demo Vue.

VueJS Plugin

main.js

import Vue from 'nativescript-vue'
import YoonitWebSocket from '@yoonit/nativescript-websocket/vue'

Vue.use(
  YoonitWebSocket,
  'wss://echo.websocket.org/',
  {
    protocol: '',
    timeout: 1000,
    headers: [],
    reconnect: true,
    delay: 1000,
    debug: false,
    proxy: {
      address: '',
      port: ''
    }
  }
)

After that, you can access the socket object in your entire project using this.$yoo.socket

Angular, React, Svelte or any other framework

Currently we can't offer any other integration with other frameworks that works on top of NativeScript beyond VueJS, you are totaly open to create and send to us a PR. But, this is a pure NativeScript plugin, if you know how to manipulate your preferred platform you will be capable to include it in your project.

Vue Component

Declaring events using an Yoonit-Style

App.vue

<template>
  <Page @loaded="doLoaded"></Page>
</template>

<script>
export default {
  data: () => ({
    interval: null
  }),
  methods: {
    doLoaded () {
      // start the connection
      this.$yoo.socket.open()
    },
    doPing () {
      this.interval = setInterval(() => {
        if (!this.$yoo.socket.getStatus()) {
          return console.log('[YooSocket] Socket closed')
        }

        console.log("[YooSocket] Sending 'echo' message!")

        // add your message/file to queue and call 'send' method
        return this.$yoo.socket.push('echo')
      }, 2000)
    }
  },
  yoo: {
    socket: {
      events: {
        open ($socket) {
          console.log("[YooSocket] Hey! I'm connected!")

          clearInterval(this.interval)
          return this.doPing()
        },
        message ($socket, message) {
          if (!message) {
            console.log("[YooSocket] Message is empty")
          }

          console.log(`[YooSocket] Received Message: '${message}'!`)
        },
        close () {
          console.log("[YooSocket] Socket was closed")
        },
        error () {
          console.log("[YooSocket] Socket had an error")
        }
      }
    }
  }
}
</script>

Or declaring events using your own already created methods

App.vue

<template>
  <Page @loaded="doLoaded"></Page>
</template>

<script>
export default {
  data: () => ({
    interval: null
  }),
  methods: {
    doLoaded () {
      // start the connection
      this.$yoo.socket.open()

      // declare all callback events
      this.$yoo.socket.events({
        open: this.doSocketOpen,
        message: this.doReceivedMessage,
        close: this.doSocketClose,
        error: this.doSocketError
      })
    },

    doPing () {
      this.interval = setInterval(() => {
        if (!this.$yoo.socket.getStatus()) {
          return console.log('[YooSocket] Socket closed')
        }

        console.log("[YooSocket] Sending 'echo' message!")

        // add your message/file to queue and call 'send' method
        return this.$yoo.socket.push('echo')
      }, 2000)
    },

    doSocketOpen ($socket) {
      console.log("[YooSocket] Hey! I'm connected!")

      clearInterval(this.interval)

      // onOpen event calls your function
      return this.doPing()
    },

    doSocketClose () {
      // onClose event
      return console.log('[YooSocket] Socket was closed')
    },

    doSocketError () {
      // onError event
      return console.log('[YooSocket] Socket had an error')
    },

    doReceivedMessage ($socket, message) {
      // onMessage event
      return console.log(`[YooSocket] Received Message: '${message}'!`)
    },
  }
}
</script>

API

Methods
FunctionParametersValid valuesReturn TypeDescription
openAsynctimeoutany positive number, default 1000 (ms)voidWait timeout to start the connection
open--voidStart immediately the connection
onevent, callbackstring, functionvoidInclude an event, every that your server sent an event of this type, your callback will be invoked
offevent, callbackstring, functionvoidExclude an event
eventscallbacksobject with functions { open: [], close: [], message: [], error: [], fragment: [], handshake: [] }voidYou can use an Array of callbacks in each event. Use this to add a batch of events at once
getStatus--booleanYou can use this method to check the connection status
pushcontentstring/blobvoidSend files or strings to server. You can use this method to make uploads for example
destroy--voidDestroy server connection
closecode, messagenumber, stringvoidClose server connection programmatically offering an reason
queueLength--numberGet the total pending items to be sent
isOpen--booleanGet connection status
isClosed--booleanGet connection status
isClosing--booleanGet connection status
isConnecting--booleanGet connection status
Properties
PropertyReturn Type
protocolstring
timeoutnumber
headersarray
reconnectboolean
delaynumber
debugboolean
proxyobject
callbacksobject
urlstring
openedboolean

To contribute and make it better

Clone the repo, change what you want and send PR. For commit messages we use Conventional Commits.

Contributions are always welcome!


Code with ❤ by the Yoonit Team

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Package last updated on 26 Jul 2022

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