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abstract-leveldown
Advanced tools
abstract-leveldown is a foundational library for creating LevelDB-compatible stores. It provides a common interface for implementing custom storage backends, allowing developers to create their own LevelDB-like databases with different storage mechanisms.
Basic Operations
This code demonstrates how to create a custom storage backend by extending the AbstractLevelDOWN class. It includes basic operations like open, put, get, and delete.
const AbstractLevelDOWN = require('abstract-leveldown');
class MyCustomStore extends AbstractLevelDOWN {
_open(options, callback) {
// Custom open logic
callback(null);
}
_put(key, value, options, callback) {
// Custom put logic
callback(null);
}
_get(key, options, callback) {
// Custom get logic
callback(null, 'value');
}
_del(key, options, callback) {
// Custom delete logic
callback(null);
}
}
const store = new MyCustomStore('location');
store.open(() => {
store.put('key', 'value', (err) => {
if (!err) {
store.get('key', (err, value) => {
console.log(value); // 'value'
});
}
});
});
Batch Operations
This code demonstrates how to implement batch operations in a custom storage backend. Batch operations allow multiple put and delete actions to be performed atomically.
const AbstractLevelDOWN = require('abstract-leveldown');
class MyCustomStore extends AbstractLevelDOWN {
_batch(operations, options, callback) {
// Custom batch logic
callback(null);
}
}
const store = new MyCustomStore('location');
store.open(() => {
store.batch([
{ type: 'put', key: 'key1', value: 'value1' },
{ type: 'put', key: 'key2', value: 'value2' },
{ type: 'del', key: 'key3' }
], (err) => {
if (!err) {
console.log('Batch operations completed');
}
});
});
Iterator Support
This code demonstrates how to implement an iterator in a custom storage backend. Iterators are used to traverse the key-value pairs in the store.
const AbstractLevelDOWN = require('abstract-leveldown');
class MyCustomStore extends AbstractLevelDOWN {
_iterator(options) {
// Custom iterator logic
return {
next: (callback) => {
// Custom next logic
callback(null, 'key', 'value');
},
end: (callback) => {
// Custom end logic
callback(null);
}
};
}
}
const store = new MyCustomStore('location');
store.open(() => {
const iterator = store.iterator();
iterator.next((err, key, value) => {
console.log(key, value); // 'key', 'value'
iterator.end(() => {
console.log('Iterator ended');
});
});
});
leveldown is a LevelDB binding for Node.js, providing a fast and efficient storage backend. Unlike abstract-leveldown, which is an abstract interface, leveldown is a concrete implementation that directly interfaces with LevelDB.
memdown is an in-memory store for LevelDB-compatible databases. It implements the abstract-leveldown interface but stores data in memory, making it suitable for testing and temporary data storage.
sqldown is a SQL-based backend for LevelDB-compatible databases. It uses SQL databases like SQLite as the storage mechanism, providing a different approach compared to the key-value storage of LevelDB.
An abstract prototype matching the LevelDOWN API. Useful for extending LevelUP functionality by providing a replacement to LevelDOWN.
As of version 0.7, LevelUP allows you to pass a 'db'
option when you create a new instance. This will override the default LevelDOWN store with a LevelDOWN API compatible object.
Abstract LevelDOWN provides a simple, operational noop base prototype that's ready for extending. By default, all operations have sensible "noops" (operations that essentially do nothing). For example, simple operations such as .open(callback)
and .close(callback)
will simply invoke the callback (on a next tick). More complex operations perform sensible actions, for example: .get(key, callback)
will always return a 'NotFound'
Error
on the callback.
You add functionality by implementing the underscore versions of the operations. For example, to implement a put()
operation you add a _put()
method to your object. Each of these underscore methods override the default noop operations and are always provided with consistent arguments, regardless of what is passed in by the client.
Additionally, all methods provide argument checking and sensible defaults for optional arguments. All bad-argument errors are compatible with LevelDOWN (they pass the LevelDOWN method arguments tests). For example, if you call .open()
without a callback argument you'll get an Error('open() requires a callback argument')
. Where optional arguments are involved, your underscore methods will receive sensible defaults. A .get(key, callback)
will pass through to a ._get(key, options, callback)
where the options
argument is an empty object.
A simplistic in-memory LevelDOWN replacement
var util = require('util')
, AbstractLevelDOWN = require('./').AbstractLevelDOWN
// constructor, passes through the 'location' argument to the AbstractLevelDOWN constructor
function FakeLevelDOWN (location) {
AbstractLevelDOWN.call(this, location)
}
// our new prototype inherits from AbstractLevelDOWN
util.inherits(FakeLevelDOWN, AbstractLevelDOWN)
// implement some methods
FakeLevelDOWN.prototype._open = function (options, callback) {
// initialise a memory storage object
this._store = {}
// optional use of nextTick to be a nice async citizen
process.nextTick(function () { callback(null, this) }.bind(this))
}
FakeLevelDOWN.prototype._put = function (key, value, options, callback) {
key = '_' + key // safety, to avoid key='__proto__'-type skullduggery
this._store[key] = value
process.nextTick(callback)
}
FakeLevelDOWN.prototype._get = function (key, options, callback) {
var value = this._store['_' + key]
if (value === undefined) {
// 'NotFound' error, consistent with LevelDOWN API
return process.nextTick(function () { callback(new Error('NotFound')) })
}
process.nextTick(function () {
callback(null, value)
})
}
FakeLevelDOWN.prototype._del = function (key, options, callback) {
delete this._store['_' + key]
process.nextTick(callback)
}
// now use it in LevelUP
var levelup = require('levelup')
var db = levelup('/who/cares/', {
// the 'db' option replaces LevelDOWN
db: function (location) { return new FakeLevelDOWN(location) }
})
db.put('foo', 'bar', function (err) {
if (err) throw err
db.get('foo', function (err, value) {
if (err) throw err
console.log('Got foo =', value)
})
})
See MemDOWN if you are looking for a complete in-memory replacement for LevelDOWN.
Remember that each of these methods, if you implement them, will receive exactly the number and order of arguments described. Optional arguments will be converted to sensible defaults.
If batch()
is called without argument or with only an options object then it should return a Batch
object with chainable methods. Otherwise it will invoke a classic batch operation.
By default an batch()
operation without argument returns a blank AbstractChainedBatch
object. The prototype is available on the main exports for you to extend. If you want to implement chainable batch operations then you should extend the AbstractChaindBatch
and return your object in the _chainedBatch()
method.
By default an iterator()
operation returns a blank AbstractIterator
object. The prototype is available on the main exports for you to extend. If you want to implement iterator operations then you should extend the AbstractIterator
and return your object in the _iterator(options)
method.
AbstractIterator
implements the basic state management found in LevelDOWN. It keeps track of when a next()
is in progress and when an end()
has been called so it doesn't allow concurrent next()
calls, it does it allow end()
while a next()
is in progress and it doesn't allow either next()
or end()
after end()
has been called.
Provided with the current instance of AbstractLevelDOWN
by default.
Provided with the current instance of AbstractLevelDOWN
by default.
Abstract LevelDOWN is an OPEN Open Source Project. This means that:
Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project.
See the CONTRIBUTING.md file for more details.
Abstract LevelDOWN is only possible due to the excellent work of the following contributors:
Rod Vagg | GitHub/rvagg | Twitter/@rvagg |
---|---|---|
John Chesley | GitHub/chesles | Twitter/@chesles |
Jake Verbaten | GitHub/raynos | Twitter/@raynos2 |
Dominic Tarr | GitHub/dominictarr | Twitter/@dominictarr |
Max Ogden | GitHub/maxogden | Twitter/@maxogden |
Lars-Magnus Skog | GitHub/ralphtheninja | Twitter/@ralphtheninja |
David Björklund | GitHub/kesla | Twitter/@david_bjorklund |
Julian Gruber | GitHub/juliangruber | Twitter/@juliangruber |
Paolo Fragomeni | GitHub/hij1nx | Twitter/@hij1nx |
Anton Whalley | GitHub/No9 | Twitter/@antonwhalley |
Matteo Collina | GitHub/mcollina | Twitter/@matteocollina |
Pedro Teixeira | GitHub/pgte | Twitter/@pgte |
James Halliday | GitHub/substack | Twitter/@substack |
Copyright (c) 2012-2014 Abstract LevelDOWN contributors (listed above).
Abstract LevelDOWN is licensed under the MIT license. All rights not explicitly granted in the MIT license are reserved. See the included LICENSE.md file for more details.
FAQs
An abstract prototype matching the LevelDOWN API
We found that abstract-leveldown demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 3 open source maintainers collaborating on the project.
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