Alcatraz

Alcatraz is high-security prison for your application code. It does this by
wrapping your front-end code in an extra closure that can terminate hostile
scripts by nuking global variables or introducing them in to the local scope and
there for overriding them.
The primary objective of this module was to ensure that code can run safely
within an iframe
element in the browser without requiring any code rewriting.
To see it's use for iframe sandboxing, please take a look at:
https://github.com/3rd-Eden/containerization
Current alcatraz does:
- set the
document.domain
.
- try to remove references to iframe parents.
- add error listeners.
- prevent alert, prompt, confirm and other blocking dialogs
- add a
console
object
- add load listeners
- communicate the load, errors and console usage with an assigned method.
- Add a ping/pong method to help with figuring out blocking code.
Getting started
To create a new prison for your code you need to require the alcatraz
module.
var Alcatraz = require('alcatraz');
The Alcatraz
constructor allows 3 arguments:
method
a string of the global function name that is used to communicate
with the jail.
source
the actual code that needs to be locked down, this assumes a string.
domain
this sets the document.domain
to allow cross domain communication
if needed. If no argument is give, it defaults to the current
document.domain
.
To sandbox the code simply toString
your alcatraz instance.
var prison = new Alcatraz('myglobalfn', fs.readFileSync('index.js', 'utf-8'));
console.log(prison.toString());
Protocol
The wrapped code communicates with the given method using a simple object based
protocol.
{ type: ping }
{ type: load }
{ type: error }
{ scope: 'window.onerror' }
{ args: [] }
{ type: console }
{ attach: boolean }
{ scope: method }
{ args: [] }
License
MIT