Comparing version 1.1.10 to 1.1.11
@@ -19,3 +19,3 @@ | ||
{ | ||
(attrimator: Attrimator<any, any>, animator: Animator<any, any>): (V | Dynamic<V>); | ||
(attrimator: Attrimator, animator: Animator): (V | Dynamic<V>); | ||
computed: true; | ||
@@ -407,3 +407,3 @@ } | ||
public merge (animation: AnimationDefinition<A>, newOptions: Options, oldOptions: Options, attrimatorMap: AttrimatorMap<A>, helper: BuilderHelper<A>): void; | ||
public mergeAttrimator<K extends keyof A> (e: Attrimator<A, K>, attr: K, helper: BuilderHelper<A>, factory: Factory<any, A>): void; | ||
public mergeAttrimator<K extends keyof A> (e: Attrimator<A, K>, attr: K, helper: BuilderHelper<A>, factory: Factory<A, any>): void; | ||
public submerge (animation: AnimationDefinition<A>, newOptions: Options, oldOptions: Options, attrimatorMap: AttrimatorMap<A>): void; | ||
@@ -508,3 +508,3 @@ | ||
public prestartNext (overrideNext?: boolean): void; | ||
public start (now: number, animator: Animator<any, A>): void; | ||
public start (now: number, animator: Animator<A>): void; | ||
public startCycle (frame: AttributesValues<A>): boolean; | ||
@@ -533,3 +533,3 @@ public setTime (now: number, frame: AttributesValues<A>): boolean; | ||
public nextAt (next: Attrimator<A, K>, time: number): this; | ||
public parseValue (animator: Animator<any, A>, value: Input<A[K]>, defaultValue?: A[K]): A[K]; | ||
public parseValue (animator: Animator<A>, value: Input<A[K]>, defaultValue?: A[K]): A[K]; | ||
} | ||
@@ -664,3 +664,3 @@ | ||
{ | ||
factory?: FactoryInput<any, A>; | ||
factory?: FactoryInput<A, any>; | ||
initial?: BuilderInitialInputs<A>; | ||
@@ -834,3 +834,3 @@ values?: BuilderDeltasValuesInputs<A>; | ||
public examinePoints<T> (examiner: (point: V) => boolean, returnOnTrue: T, returnOnFalse: T): T; | ||
public replaceComputed<A> (attrimator: Attrimator<A, keyof A>, animator: Animator<any, A>): (V | Dynamic<V>)[] | ||
public replaceComputed<A> (attrimator: Attrimator<A, keyof A>, animator: Animator<A>): (V | Dynamic<V>)[] | ||
public resolvePoint (i: number, dt: number): V; | ||
@@ -1239,3 +1239,3 @@ public isLinear (): boolean; | ||
public add (subjects: any[]): this; | ||
public getTimeline (animator: Animator<any, A>): MovieTimeline<A>; | ||
public getTimeline (animator: Animator<A>): MovieTimeline<A>; | ||
public getTimelines (subjects: any[]): MovieTimeline<A>[]; | ||
@@ -1254,7 +1254,7 @@ public at (time: string | number): this; | ||
{ | ||
public animator: Animator<any, A>; | ||
public animator: Animator<A>; | ||
public attrimators: AttrimatorMap<A>; | ||
public start: number; | ||
public constructor (animator: Animator<any, A>); | ||
public constructor (animator: Animator<A>); | ||
public playAttrimators (attrimatorMap: AttrimatorMap<A>, all: boolean, time: number, intro?: boolean): void; | ||
@@ -1366,6 +1366,6 @@ public queueAttrimators (attrimatorMap: AttrimatorMap<A>, all: boolean, time: number): void; | ||
export const animating: Animators<any, any>; | ||
export const animating: Animators; | ||
export function activitateAnimator (animator: Animator<any, any>): void; | ||
export function pushAnimator (animator: Animator<any, any>): void; | ||
export function activitateAnimator (animator: Animator): void; | ||
export function pushAnimator (animator: Animator): void; | ||
export function activate (): void; | ||
@@ -1470,3 +1470,3 @@ export function requestRun (runner: () => void): void; | ||
export function isComputed<V> (x: any): x is Computed<V>; | ||
export function resolveComputed<A, K extends keyof A> (attrimator: Attrimator<A, K>, animator: Animator<any, A>, value: Input<A[K]>, parser: Calculator<A[K]> | ((attrimator: Attrimator<A, K>, animator: Animator<any, A>, value: Input<A[K]>) => Input<A[K]>)): A[K]; | ||
export function resolveComputed<A, K extends keyof A> (attrimator: Attrimator<A, K>, animator: Animator<A>, value: Input<A[K]>, parser: Calculator<A[K]> | ((attrimator: Attrimator<A, K>, animator: Animator<A>, value: Input<A[K]>) => Input<A[K]>)): A[K]; | ||
@@ -1473,0 +1473,0 @@ export const computed: |
{ | ||
"name": "anim8js", | ||
"version": "1.1.10", | ||
"version": "1.1.11", | ||
"description": "anim8js - Anim8 Everything", | ||
@@ -5,0 +5,0 @@ "main": "build/anim8js.js", |
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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